ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,48) (the Orb) Version: Dungeon Crawl Stone Soup 0.15.2 Platform: unix Bits: 64 Game mode: zotdef Tiles: online Command line: /usr/games/crawl-0.15 -name namelastname112 -rc /dgldir/rcfiles/crawl-0.15/namelastname112.rc -macro /dgldir/rcfiles/crawl-0.15/namelastname112.macro -morgue /dgldir/morgue/namelastname112/ -zotdef -webtiles-socket /crawl-master/webserver/sockets/namelastname112:2016-05-21.08:52:13.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-0.15(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x602c53]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-0.15(_Z13do_crash_dumpv+0x2d7) [0x609937]: do_crash_dump() /usr/games/crawl-0.15(_Z20crash_signal_handleri+0x74) [0x602ec4]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f0909c561e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f0909fbef6b]: /usr/games/crawl-0.15() [0x6091d4] /usr/games/crawl-0.15() [0x609549] /usr/games/crawl-0.15(_Z12try_pathfindP7monster+0x740) [0x892620]: try_pathfind(monster*) /usr/games/crawl-0.15(_Z16handle_behaviourP7monster+0x11ce) [0x84da1e]: handle_behaviour(monster*) /usr/games/crawl-0.15(_Z15behaviour_eventP7monster14mon_event_typePK5actor9coord_defb+0x348) [0x84f688]: behaviour_event(monster*, mon_event_type, actor const*, coord_def, bool) /usr/games/crawl-0.15() [0x9c5f1e] /usr/games/crawl-0.15(_Z16you_teleport_nowbbi+0x410) [0x9c6e70]: you_teleport_now(bool, bool, int) /usr/games/crawl-0.15() [0x580e1d] /usr/games/crawl-0.15(_Z15activate_talentRK6talent+0x257) [0x5842e7]: activate_talent(talent const&) /usr/games/crawl-0.15(_Z16activate_abilityv+0x1c4) [0x584814]: activate_ability() /usr/games/crawl-0.15(_Z15process_command12command_type+0xbc0) [0x7c6e70]: process_command(command_type) /usr/games/crawl-0.15() [0x7c8c29] /usr/games/crawl-0.15(main+0x5f5) [0x4fe2b5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f0909c42ead]: /usr/games/crawl-0.15() [0x570bd9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f0909fbec4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f0909fbec4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x00000000006032f3 in call_gdb (file=0x7f0909faa880) at crash.cc:409 gdb = attach_cmd = "attach 1140\000\000\000\000\000\000\000\000" #2 0x0000000000609950 in do_crash_dump () at dbg-asrt.cc:692 t = 1463820767 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x35c18d8 "/dgldir/morgue/namelastname112/"}} name = "/dgldir/morgue/namelastname112/crash-namelastname112-20160521-085247.txt", '\000' file = 0x7f0909faa880 #3 0x0000000000602ec4 in crash_signal_handler (sig_num=6) at crash.cc:185 No locals. #4 No symbol table info available. #5 0x00007f0909fbef6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000006091d4 in _BreakStrToDebugger (mesg=mesg@entry=0x7fffbc0622e0 "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,48) (the Orb)", assert=) at dbg-asrt.cc:819 No locals. #7 0x0000000000609549 in die (file=0xb122c8 "mon-movetarget.cc", line=115, format=) at dbg-asrt.cc:884 tmp = "ZotDef: monster oklob sapling failed to pathfind to (39,48) (the Orb)", '\000' mesg = "ERROR in 'mon-movetarget.cc' at line 115: ZotDef: monster oklob sapling failed to pathfind to (39,48) (the Orb)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fffbc062bb8, reg_save_area = 0x7fffbc062ae0}} #8 0x0000000000892620 in _set_no_path_found (mon=0xfd0908) at mon-movetarget.cc:115 No locals. #9 try_pathfind (mon=0xfd0908) at mon-movetarget.cc:274 need_pathfind = true dist = range = foe = targpos = {x = 37, y = 41} mp = {_vptr.monster_pathfind = 0xb12450, mons = 0xfd0908, start = {x = 37, y = 45}, target = {x = 37, y = 41}, pos = {x = 72, y = 19}, allow_diagonals = true, traverse_unmapped = false, traverse_in_sight = false, range = 1000, min_length = 115, max_length = 115, dist = {{30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 , 76, 76, 76, 76, 76, 30000 , 31, 31, 31, 30000 }, {30000 , 75, 75, 75, 75, 75, 30000 , 30, 30, 30, 30, 30, 30000 }, {30000 , 74, 74, 74, 74, 74, 30000 , 29, 29, 29, 29, 29, 29, 29, 30000 }, {30000 , 73, 73, 73, 73, 73, 30000 , 28, 28, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 28, 28, 28, 28, 28, 28, 28, 28, 30000 }, {30000 , 72, 72, 72, 72, 72, 30000 , 29, 28, 27, 27, 27, 27, 30000, 30000, 30000, 30000, 30000, 27, 27, 27, 27, 27, 27, 27, 27, 27, 30000 }, {30000 , 71, 71, 71, 71, 71, 71, 30000 , 29, 28, 27, 26, 26, 26, 26, 30000, 30000, 30000, 30000, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30000 }, {30000 , 71, 70, 70, 70, 70, 70, 70, 30000 , 30, 29, 28, 27, 26, 25, 25, 25, 30000, 30000, 30000, 25 , 30000 }, {30000 , 71, 70, 69, 69, 69, 69, 69, 30000 , 30, 29, 28, 27, 26, 25, 24 , 30000 }, {30000 , 69, 68, 68, 68, 68, 68, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 31, 30, 29, 28, 27, 26, 25, 24, 23 , 30000 }, {30000 , 67, 67, 67, 67, 67, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22 , 30000 }, {30000 , 66, 66, 66, 66, 66, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21 , 30000 }, {30000 , 65, 65, 65, 65, 65, 30000, 30000, 30000, 30000, 30000, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 21, 20 , 30000 }, {30000 , 64, 64, 64, 64, 64, 64, 30000, 30000, 30000, 30000, 30000, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 22, 30000, 30000, 19 , 30000 }, {30000 , 63, 63, 63, 63, 63, 63, 63, 30000, 30000, 30000, 30000, 30000, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 23, 30000, 30000, 30000, 30000, 18, 18, 18, 18, 18, 18, 18, 18, 18, 18, 30000 }, {30000 , 62, 62, 62, 62, 62, 62, 62, 62, 30000, 30000, 30000, 30000, 30000, 35, 30000, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24, 24, 30000, 30000, 30000, 30000, 17, 17, 17, 17, 17, 17, 17, 17, 17, 30000 }, {30000 , 61, 61, 61, 61, 61, 61, 61, 30000, 30000, 30000, 30000, 30000, 30000, 36, 30000, 30000, 32, 31, 30, 29, 28, 27, 26, 25, 25, 25, 30000, 30000, 30000, 30000, 30000, 16, 16, 16, 16, 16, 16, 16, 16, 30000 }, {30000 , 60, 60, 60, 60, 60, 60, 30000, 30000, 30000, 30000, 30000, 30000, 37, 30000, 30000, 30000, 31, 30, 29, 28, 27, 26, 26, 26, 26, 30000, 30000, 30000, 30000, 30000, 15, 15, 15, 15, 15, 15, 15, 15, 30000 }, {30000 , 59, 59, 59, 59, 59, 59, 30000, 30000, 30000, 30000, 30000, 38, 38, 30000, 30000, 30000, 31, 30, 29, 28, 27, 27, 27, 27, 27, 30000, 30000, 30000, 30000, 30000, 30000, 14, 14, 14, 14, 14, 14, 30000 }, {30000 , 58, 58, 58, 58, 58, 30000, 30000, 30000, 30000, 30000, 39, 39, 30000, 30000, 30000, 30000, 30, 29, 28, 28, 28, 28, 28, 28, 30000, 30000, 30000, 30000, 30000, 30000, 13, 13, 13, 13, 13, 13, 30000 }, {30000 , 57, 57, 57, 57, 30000, 30000, 30000, 30000, 30000, 30000, 40, 40, 30000, 30000, 30000, 30000, 30, 29, 29, 29, 29, 29, 29, 29, 30000, 30000, 30000, 30000, 30000, 30000, 12, 12, 12, 12, 12, 30000 }, {30000 , 56, 56, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 41, 41, 30000, 30000, 30000, 30000, 30000, 30, 30, 30, 30, 30, 30, 30, 30000, 30000, 30000, 30000, 30000, 30000, 11, 11, 11, 11, 30000 }, {30000 , 55, 55, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 42, 42, 30000, 30000, 30000, 30000, 30000, 31, 31, 31, 31, 31, 31, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 10, 10, 10, 30000 }, {30000 , 54, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 43, 43, 30000, 30000, 30000, 30000, 30000, 30000, 32, 32, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 9, 9, 10, 30000 }, {30000 , 54, 53, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 30000 , 8, 30000 }, {30000 , 53, 52, 51, 50, 49, 30000, 30000, 45, 30000 , 7, 7, 7, 30000 }, {30000 , 53, 52, 51, 50, 49, 48, 30000, 46, 30000 , 6, 6, 6, 30000 }, {30000 , 54, 53, 52, 51, 50, 49, 48, 47, 47, 30000 , 5, 5, 5, 30000 }, {30000 , 55, 54, 53, 52, 51, 50, 49, 48, 48, 48, 30000 , 4, 4, 4, 30000 }, {30000 , 55, 54, 53, 52, 51, 50, 49, 49, 49, 49, 30000 , 3, 3, 4, 30000 }, {30000 , 56, 55, 54, 53, 52, 51, 50, 50, 50, 50, 50, 30000 , 2, 3, 4, 30000 }, {30000 , 56, 55, 54, 53, 52, 51, 51, 51, 51, 51, 30000 , 1, 2, 3, 4, 5, 30000 }, {30000 , 57, 56, 55, 54, 53, 52, 52, 52, 52, 52, 52, 30000 , 0, 1, 2, 3, 4, 5, 6, 30000 }, {30000 , 58, 57, 56, 55, 54, 53, 53, 53, 53, 53, 53, 30000 , 1, 1, 1, 2, 3, 4, 5, 6, 7, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 54, 54, 54, 54, 54, 30000 , 2, 2, 2, 2, 2, 3, 4, 5, 6, 7, 8, 30000 }, {30000 , 58, 57, 56, 55, 55, 55, 55, 55, 55, 55, 55, 30000 , 3, 3, 3, 3, 3, 4, 5, 6, 7, 30000 }, {30000 , 57, 56, 56, 56, 56, 56, 56, 56, 56, 56, 56, 30000 , 4, 4, 4, 4, 4, 5, 6, 30000 }, {30000 , 57, 57, 57, 57, 56, 55, 55, 55, 55, 55, 30000 , 5, 5, 5, 5, 5, 30000 }, {30000 , 58, 58, 58, 57, 56, 55, 54, 54, 54, 54, 54, 30000 , 6, 6, 6, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 53, 53, 53, 53, 30000 , 7, 7, 7, 30000 }, {30000 , 59, 58, 57, 56, 55, 54, 53, 52, 52, 52, 30000 , 8, 8, 8, 30000 }, {30000 , 58, 57, 56, 55, 54, 53, 52, 51, 51, 30000 , 9, 9, 9, 30000 }, {30000 , 57, 56, 55, 54, 53, 52, 30000, 50, 30000 , 10, 10, 10, 30000 }, {30000 , 58, 57, 56, 55, 54, 53, 30000, 30000, 49, 30000 , 11, 11, 11, 30000 }, {30000 , 58, 57, 30000, 30000, 30000, 30000, 30000, 30000, 48, 48, 30000 , 12, 30000 }, {30000 , 58, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 47, 47, 30000, 30000, 30000, 30000, 30000, 30000, 36, 36, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 13, 13, 14, 30000 }, {30000 , 59, 59, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 46, 46, 30000, 30000, 30000, 30000, 30000, 35, 35, 35, 35, 35, 35, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 14, 14, 14, 30000 }, {30000 , 60, 60, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 45, 45, 30000, 30000, 30000, 30000, 30000, 34, 34, 34, 34, 34, 34, 34, 30000, 30000, 30000, 30000, 30000, 30000, 15, 15, 15, 15, 30000 }, {30000 , 61, 61, 61, 61, 30000, 30000, 30000, 30000, 30000, 30000, 44, 44, 30000, 30000, 30000, 30000, 34, 33, 33, 33, 33, 33, 33, 33, 30000, 30000, 30000, 30000, 30000, 30000, 16, 16, 16, 16, 16, 30000 }, {30000 , 62, 62, 62, 62, 62, 30000, 30000, 30000, 30000, 30000, 43, 43, 30000, 30000, 30000, 30000, 34, 33, 32, 32, 32, 32, 32, 32, 30000, 30000, 30000, 30000, 30000, 30000, 17, 17, 17, 17, 17, 17, 30000 }, {30000 , 63, 63, 63, 63, 63, 63, 30000, 30000, 30000, 30000, 30000, 42, 42, 30000, 30000, 30000, 35, 34, 33, 32, 31, 31, 31, 31, 31, 30000, 30000, 30000, 30000, 30000, 30000, 18, 18, 18, 18, 18, 18, 30000 }, {30000 , 64, 64, 64, 64, 64, 64, 30000, 30000, 30000, 30000, 30000, 30000, 41, 30000, 30000, 30000, 35, 34, 33, 32, 31, 30, 30, 30, 30, 30000, 30000, 30000, 30000, 30000, 19, 19, 19, 19, 19, 19, 19, 19, 30000 }, {30000 , 65, 65, 65, 65, 65, 65, 65, 30000, 30000, 30000, 30000, 30000, 30000, 40, 30000, 30000, 36, 35, 34, 33, 32, 31, 30, 29, 29, 29, 30000, 30000, 30000, 30000, 30000, 20, 20, 20, 20, 20, 20, 20, 20, 30000 }, {30000 , 66, 66, 66, 66, 66, 66, 66, 66, 30000, 30000, 30000, 30000, 30000, 39, 30000, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 28, 30000, 30000, 30000, 30000, 21, 21, 21, 21, 21, 21, 21, 21, 21, 30000 }, {30000 , 67, 67, 67, 67, 67, 67, 67, 30000, 30000, 30000, 30000, 30000, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 30000, 30000, 30000, 30000, 22, 22, 22, 22, 22, 22, 22, 22, 22, 22, 30000 }, {30000 , 68, 68, 68, 68, 68, 68, 30000, 30000, 30000, 30000, 30000, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 30000, 30000, 23 , 30000 }, {30000 , 69, 69, 69, 69, 69, 30000, 30000, 30000, 30000, 30000, 39, 38, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25, 24 , 30000 }, {30000 , 70, 70, 70, 70, 70, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 37, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26, 25 , 30000 }, {30000 , 71, 71, 71, 71, 71, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 36, 35, 34, 33, 32, 31, 30, 29, 28, 27, 26 , 30000 }, {30000 , 73, 72, 72, 72, 72, 72, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 35, 34, 33, 32, 31, 30, 29, 28, 27 , 30000 }, {30000 , 75, 74, 73, 73, 73, 73, 73, 30000 , 34, 33, 32, 31, 30, 29, 28 , 30000 }, {30000 , 75, 74, 74, 74, 74, 74, 74, 30000 , 34, 33, 32, 31, 30, 29, 29, 29, 30000, 30000, 30000, 29 , 30000 }, {30000 , 75, 75, 75, 75, 75, 75, 30000 , 33, 32, 31, 30, 30, 30, 30, 30000, 30000, 30000, 30000, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30, 30000 }, {30000 , 76, 76, 76, 76, 76, 30000 , 33, 32, 31, 31, 31, 31, 30000, 30000, 30000, 30000, 30000, 31, 31, 31, 31, 31, 31, 31, 31, 31, 30000 }, {30000 , 77, 77, 77, 77, 77, 30000 , 32, 32, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 30000, 32, 32, 32, 32, 32, 32, 32, 32, 30000 }, {30000 , 78, 78, 78, 78, 78, 30000 , 33, 33, 33, 33, 33, 33, 33, 30000 }, {30000 , 79, 79, 79, 79, 79, 30000 , 34, 34, 34, 34, 34, 30000 }, {30000 , 80, 80, 80, 80, 80, 30000 , 35, 35, 35, 30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }, {30000 }}, prev = {{0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 2, 3, 0 }, {0 , 2, 3, 2, 3, 2, 0 , 2, 1, 2, 1, 2, 0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 2, 3, 2, 3, 2, 1, 0 }, {0 , 2, 3, 2, 3, 2, 0 , 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 1, 2, 1, 2, 3, 2, 0 }, {0 , 2, 1, 2, 1, 2, 0 , 3, 3, 3, 2, 1, 2, 0, 0, 0, 0, 0, 2, 3, 2, 3, 2, 3, 2, 1, 2, 0 }, {0 , 3, 3, 2, 3, 2, 3, 0 , 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 0 }, {0 , 4, 3, 2, 1, 2, 1, 2, 0 , 3, 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 1, 2, 3, 2, 3, 2, 3, 2, 1, 2, 1, 0 }, {0 , 5, 3, 3, 3, 2, 3, 2, 0 , 3, 3, 3, 3, 3, 3, 3, 3, 2, 3, 2, 3, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 0 }, {0 , 4, 3, 2, 1, 2, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 2, 1, 2, 1, 2, 3, 2, 3, 2, 3, 2, 1, 2, 1, 0 }, {0 , 3, 3, 2, 3, 2, 0, 0, 0, 0, 0, 0, 0, 0, 3 , 2, 3, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 0 }, {0 , 3, 3, 2, 1, 2, 0, 0, 0, 0, 0, 0, 0, 3 , 2, 1, 2, 3, 2, 3, 2, 3, 2, 1, 2, 1, 0 }, {0 , 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3 , 4, 4, 3, 3, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 3 , 4, 5, 0, 0, 3, 2, 3, 2, 3, 2, 3, 2, 1, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4, 5, 0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 2, 3, 2, 1, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 5, 0, 3, 3, 3, 3, 3, 3, 3, 3, 4, 5, 6, 0, 0, 0, 0, 3, 3, 2, 3, 2, 3, 2, 1, 2, 0 }, {0 , 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 3, 3, 3, 3, 3, 3, 4, 5, 5, 6, 0, 0, 0, 0, 0, 3, 2, 1, 2, 1, 2, 3, 2, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 0, 0, 0, 3, 3, 3, 3, 4, 5, 5, 5, 6, 0, 0, 0, 0, 0, 3, 2, 3, 2, 3, 2, 1, 1, 0 }, {0 , 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 3, 3, 3, 4, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1, 2, 1, 0 }, {0 , 3, 3, 3, 2, 1, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 3, 4, 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 2, 3, 2, 3, 2, 1, 0 }, {0 , 3, 3, 2, 1, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 4, 5, 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 2, 1, 2, 1, 1, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 2, 3, 2, 1, 0 }, {0 , 3, 2, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 0, 0, 0, 0, 0, 0, 0, 2, 1, 1, 0 }, {0 , 3, 0, 0, 0, 0, 0, 0, 0, 5, 6, 0, 0, 0, 0, 0, 0, 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 2, 1, 0 }, {0 , 3, 3, 0, 0, 0, 0, 0, 0, 5, 6, 0 , 1, 0 }, {0 , 4, 4, 4, 4, 3, 0, 0, 5, 0 , 2, 1, 1, 0 }, {0 , 3, 5, 3, 5, 3, 3, 0, 6, 0 , 2, 1, 1, 0 }, {0 , 4, 4, 4, 4, 4, 4, 4, 5, 6, 0 , 2, 1, 1, 0 }, {0 , 5, 3, 5, 3, 5, 3, 5, 5, 5, 6, 0 , 2, 1, 1, 0 }, {0 , 4, 4, 4, 4, 4, 4, 5, 5, 5, 6, 0 , 2, 1, 1, 0 }, {0 , 3, 5, 3, 5, 3, 5, 5, 5, 5, 5, 6, 0 , 1, 0 }, {0 , 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 0 , 1, 1, 7, 1, 7, 0 }, {0 , 5, 3, 5, 3, 5, 5, 5, 5, 5, 5, 6, 0 }, {0 , 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5, 0 , 5, 6, 7, 7, 1, 7, 1, 7, 1, 0 }, {0 , 5, 3, 5, 3, 5, 5, 5, 5, 5, 5, 5, 0 , 5, 6, 7, 7, 7, 0 }, {0 , 4, 4, 4, 5, 5, 5, 5, 5, 5, 6, 7, 0 , 7, 7, 7, 7, 7, 7, 1, 7, 1, 0 }, {0 , 5, 5, 5, 5, 5, 5, 3, 5, 5, 3, 2, 0 , 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 4, 4, 3, 3, 3, 3, 3, 0 , 7, 7, 7, 7, 7, 0 }, {0 , 5, 5, 5, 3, 5, 3, 3, 3, 3, 3, 2, 0 , 7, 7, 7, 0 }, {0 , 4, 4, 4, 4, 4, 4, 3, 3, 3, 2, 0 , 6, 7, 7, 0 }, {0 , 3, 5, 3, 5, 3, 5, 3, 3, 3, 2, 0 , 6, 7, 7, 0 }, {0 , 4, 4, 4, 4, 4, 4, 4, 3, 2, 0 , 6, 5, 6, 0 }, {0 , 5, 3, 5, 3, 5, 5, 0, 2, 0 , 6, 7, 6, 0 }, {0 , 4, 4, 4, 4, 4, 5, 0, 0, 3, 0 , 6, 5, 6, 0 }, {0 , 5, 5, 0, 0, 0, 0, 0, 0, 3, 2, 0 , 7, 0 }, {0 , 5, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 0, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 6, 7, 0 }, {0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 6, 7, 7, 0 }, {0 , 5, 6, 0, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 0, 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 5, 6, 7, 0 }, {0 , 5, 5, 6, 7, 0, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 4, 3, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 7, 0 }, {0 , 5, 5, 5, 6, 7, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 0, 5, 4, 3, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 5, 6, 5, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 3, 2, 0, 0, 0, 5, 5, 5, 4, 3, 3, 3, 3, 2, 0, 0, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 0 }, {0 , 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 2, 0, 0, 0, 5, 5, 5, 5, 4, 3, 3, 3, 2, 0, 0, 0, 0, 0, 5, 6, 5, 6, 5, 6, 7, 7, 0 }, {0 , 5, 5, 5, 5, 5, 5, 6, 0, 0, 0, 0, 0, 0, 2, 0, 0, 5, 5, 5, 5, 5, 5, 4, 3, 3, 2, 0, 0, 0, 0, 0, 5, 6, 7, 6, 7, 6, 5, 6, 0 }, {0 , 5, 5, 5, 5, 5, 5, 6, 7, 0, 0, 0, 0, 0, 3, 0, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 2, 0, 0, 0, 0, 5, 5, 6, 5, 6, 5, 6, 7, 6, 0 }, {0 , 5, 5, 5, 6, 7, 6, 7, 0, 0, 0, 0, 0, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 4, 3, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 5, 6, 7, 0 }, {0 , 5, 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 5 , 4, 3, 0, 0, 5, 6, 5, 6, 5, 6, 5, 6, 7, 6, 7, 0 }, {0 , 7, 6, 7, 6, 7, 0, 0, 0, 0, 0, 5 , 4, 4, 5, 5, 6, 7, 6, 7, 6, 7, 6, 5, 6, 7, 0 }, {0 , 5, 6, 5, 6, 7, 0, 0, 0, 0, 0, 0, 0, 5 , 6, 7, 6, 5, 6, 5, 6, 5, 6, 7, 6, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0, 0, 0, 0, 0, 0, 0, 0, 5 , 6, 5, 6, 7, 6, 7, 6, 7, 6, 5, 6, 7, 0 }, {0 , 4, 5, 5, 6, 5, 6, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 7, 6, 7, 6, 5, 6, 5, 6, 5, 6, 7, 6, 7, 0 }, {0 , 4, 5, 5, 6, 7, 6, 7, 0 , 5, 5, 5, 5, 5, 5, 5, 5, 6, 5, 6, 5, 6, 7, 6, 7, 6, 7, 6, 5, 6, 7, 0 }, {0 , 5, 5, 5, 6, 5, 6, 7, 0 , 5, 5, 5, 5, 5, 5, 6, 7, 0, 0, 0, 7, 6, 5, 6, 5, 6, 5, 6, 7, 6, 7, 0 }, {0 , 5, 6, 7, 6, 7, 6, 0 , 5, 5, 5, 5, 5, 6, 7, 0, 0, 0, 0, 6, 7, 6, 7, 6, 7, 6, 5, 6, 7, 0 }, {0 , 5, 6, 5, 6, 5, 0 , 5, 5, 5, 6, 7, 6, 0, 0, 0, 0, 0, 6, 5, 6, 5, 6, 5, 6, 7, 6, 0 }, {0 , 5, 6, 7, 6, 7, 0 , 5, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 7, 6, 7, 6, 7, 6, 5, 6, 0 }, {0 , 5, 6, 5, 6, 7, 0 , 5, 6, 5, 6, 5, 6, 7, 0 }, {0 , 5, 6, 7, 6, 7, 0 , 6, 7, 6, 7, 6, 0 }, {0 , 5, 6, 5, 6, 7, 0 , 5, 6, 5, 0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }, {0 }}, hash = {mData = {{ >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x351d3c0, _M_finish = 0x351d3c0, _M_end_of_storage = 0x351d3c8}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3495010, _M_finish = 0x3495010, _M_end_of_storage = 0x3495020}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ca900, _M_finish = 0x35ca900, _M_end_of_storage = 0x35ca940}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3527bd0, _M_finish = 0x3527bd0, _M_end_of_storage = 0x3527be0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35d8900, _M_finish = 0x35d8900, _M_end_of_storage = 0x35d8940}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x34bb380, _M_finish = 0x34bb380, _M_end_of_storage = 0x34bb3a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35e7ef0, _M_finish = 0x35e7ef0, _M_end_of_storage = 0x35e7f70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ea0d0, _M_finish = 0x35ea0d0, _M_end_of_storage = 0x35ea0f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35e6990, _M_finish = 0x35e6990, _M_end_of_storage = 0x35e6a10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a6720, _M_finish = 0x35a6720, _M_end_of_storage = 0x35a6740}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35697a0, _M_finish = 0x35697a0, _M_end_of_storage = 0x3569820}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x31f90b0, _M_finish = 0x31f90b0, _M_end_of_storage = 0x31f90c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3569830, _M_finish = 0x3569830, _M_end_of_storage = 0x35698b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3546840, _M_finish = 0x3546840, _M_end_of_storage = 0x3546880}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x34459c0, _M_finish = 0x34459c0, _M_end_of_storage = 0x34459c8}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cc4b0, _M_finish = 0x35cc4b0, _M_end_of_storage = 0x35cc4f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3598130, _M_finish = 0x3598130, _M_end_of_storage = 0x3598170}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35d7630, _M_finish = 0x35d7630, _M_end_of_storage = 0x35d7670}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x345a020, _M_finish = 0x345a020, _M_end_of_storage = 0x345a060}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3245900, _M_finish = 0x3245900, _M_end_of_storage = 0x3245908}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3569460, _M_finish = 0x3569460, _M_end_of_storage = 0x35694e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35694f0, _M_finish = 0x35694f0, _M_end_of_storage = 0x3569570}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35e5c90, _M_finish = 0x35e5c90, _M_end_of_storage = 0x35e5d10}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35e5d20, _M_finish = 0x35e5d20, _M_end_of_storage = 0x35e5da0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3568fc0, _M_finish = 0x3568fc0, _M_end_of_storage = 0x3569040}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x354f1d0, _M_finish = 0x354f1d0, _M_end_of_storage = 0x354f2d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35d8990, _M_finish = 0x35d8990, _M_end_of_storage = 0x35d8a90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x34985b0, _M_finish = 0x34985b0, _M_end_of_storage = 0x34985f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x355fe20, _M_finish = 0x355fe20, _M_end_of_storage = 0x355ff20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3569050, _M_finish = 0x3569050, _M_end_of_storage = 0x35690d0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3563be0, _M_finish = 0x3563be0, _M_end_of_storage = 0x3563ce0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3542400, _M_finish = 0x3542400, _M_end_of_storage = 0x3542480}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a46e0, _M_finish = 0x35a46e0, _M_end_of_storage = 0x35a48e0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35592d0, _M_finish = 0x35592d0, _M_end_of_storage = 0x3559310}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3602060, _M_finish = 0x3602060, _M_end_of_storage = 0x3602260}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3602270, _M_finish = 0x3602270, _M_end_of_storage = 0x36022f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35d4100, _M_finish = 0x35d4100, _M_end_of_storage = 0x35d4300}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3578930, _M_finish = 0x3578930, _M_end_of_storage = 0x3578a30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35b8320, _M_finish = 0x35b8320, _M_end_of_storage = 0x35b8520}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35adcc0, _M_finish = 0x35adcc0, _M_end_of_storage = 0x35addc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35b7cc0, _M_finish = 0x35b7cc0, _M_end_of_storage = 0x35b7ec0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35b8530, _M_finish = 0x35b8530, _M_end_of_storage = 0x35b85b0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x353ff80, _M_finish = 0x353ff80, _M_end_of_storage = 0x3540180}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35d4310, _M_finish = 0x35d4310, _M_end_of_storage = 0x35d4390}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3562760, _M_finish = 0x3562760, _M_end_of_storage = 0x3562860}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3540190, _M_finish = 0x3540190, _M_end_of_storage = 0x3540210}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a2d50, _M_finish = 0x35a2d50, _M_end_of_storage = 0x35a2e50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35b7ed0, _M_finish = 0x35b7ed0, _M_end_of_storage = 0x35b7f50}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cdf80, _M_finish = 0x35cdf80, _M_end_of_storage = 0x35ce080}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a48f0, _M_finish = 0x35a48f0, _M_end_of_storage = 0x35a4970}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3542490, _M_finish = 0x3542490, _M_end_of_storage = 0x3542510}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cdd60, _M_finish = 0x35cdd60, _M_end_of_storage = 0x35cdde0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cddf0, _M_finish = 0x35cddf0, _M_end_of_storage = 0x35cde70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cd310, _M_finish = 0x35cd310, _M_end_of_storage = 0x35cd390}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cd3a0, _M_finish = 0x35cd3a0, _M_end_of_storage = 0x35cd420}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ccd60, _M_finish = 0x35ccd60, _M_end_of_storage = 0x35ccde0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ccdf0, _M_finish = 0x35ccdf0, _M_end_of_storage = 0x35cce70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ccf40, _M_finish = 0x35ccf40, _M_end_of_storage = 0x35cd040}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x354b680, _M_finish = 0x354b680, _M_end_of_storage = 0x354b6c0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x353e230, _M_finish = 0x353e230, _M_end_of_storage = 0x353e330}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ffb50, _M_finish = 0x35ffb50, _M_end_of_storage = 0x35ffb70}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3558260, _M_finish = 0x3558260, _M_end_of_storage = 0x3558360}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cb8d0, _M_finish = 0x35cb8d0, _M_end_of_storage = 0x35cb8f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3557790, _M_finish = 0x3557790, _M_end_of_storage = 0x3557890}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3530600, _M_finish = 0x3530600, _M_end_of_storage = 0x3530640}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35ef330, _M_finish = 0x35ef330, _M_end_of_storage = 0x35ef430}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3590b00, _M_finish = 0x3590b00, _M_end_of_storage = 0x3590b40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x350cca0, _M_finish = 0x350cca0, _M_end_of_storage = 0x350cd20}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x350cd30, _M_finish = 0x350cd30, _M_end_of_storage = 0x350cdb0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a9120, _M_finish = 0x35a9120, _M_end_of_storage = 0x35a91a0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a91b0, _M_finish = 0x35a91b0, _M_end_of_storage = 0x35a9230}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a8e80, _M_finish = 0x35a8e80, _M_end_of_storage = 0x35a8f00}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3557740, _M_finish = 0x3557740, _M_end_of_storage = 0x3557780}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a8f10, _M_finish = 0x35a8f10, _M_end_of_storage = 0x35a8f90}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3602da0, _M_finish = 0x3602da0, _M_end_of_storage = 0x3602dc0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a3280, _M_finish = 0x35a3280, _M_end_of_storage = 0x35a3300}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3578ad0, _M_finish = 0x3578ad0, _M_end_of_storage = 0x3578af0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35a3310, _M_finish = 0x35a3310, _M_end_of_storage = 0x35a3390}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cb6f0, _M_finish = 0x35cb6f0, _M_end_of_storage = 0x35cb770}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35cb780, _M_finish = 0x35cb780, _M_end_of_storage = 0x35cb800}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3540e20, _M_finish = 0x3540e20, _M_end_of_storage = 0x3540ea0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3540eb0, _M_finish = 0x3540eb0, _M_end_of_storage = 0x3540f30}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3210640, _M_finish = 0x3210640, _M_end_of_storage = 0x3210648}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35562f0, _M_finish = 0x35562f0, _M_end_of_storage = 0x3556370}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x33cf680, _M_finish = 0x33cf680, _M_end_of_storage = 0x33cf688}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3556380, _M_finish = 0x3556380, _M_end_of_storage = 0x3556400}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x357b080, _M_finish = 0x357b080, _M_end_of_storage = 0x357b088}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3555ac0, _M_finish = 0x3555ac0, _M_end_of_storage = 0x3555b40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3555b50, _M_finish = 0x3555b50, _M_end_of_storage = 0x3555bd0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x3508700, _M_finish = 0x3508700, _M_end_of_storage = 0x3508740}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35dac00, _M_finish = 0x35dac00, _M_end_of_storage = 0x35dac40}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35fb3f0, _M_finish = 0x35fb3f0, _M_end_of_storage = 0x35fb430}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x35c74b0, _M_finish = 0x35c74b0, _M_end_of_storage = 0x35c74f0}}, }, { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } }}} #10 0x000000000084da1e in _decide_monster_firing_position (owner=0xfb0c60, mon=0xfd0908) at mon-behv.cc:182 ignore_special_firing_AI = #11 handle_behaviour (mon=mon@entry=0xfd0908) at mon-behv.cc:751 afoe = foepos = {x = 37, y = 41} new_beh = BEH_SEEK new_foe = 27001 wontAttack = patrolling = false owner = 0xfb0c60 isNeutral = false proxPlayer = false proxFoe = false isSmart = isPacified = false e = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } changed = isFriendly = true isHealthy = e_index = -1 #12 0x000000000084f688 in behaviour_event (mon=0xfd0908, event=ME_EVAL, src=0x0, src_pos=..., allow_shout=true) at mon-behv.cc:1421 old_behaviour = BEH_SEEK was_sleeping = false isSmart = false breakCharm = msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}} isPacified = setTarget = src_idx = 27000 wasLurking = #13 0x00000000009c5f1e in _handle_teleport_update (large_change=large_change@entry=true, old_pos=...) at spl-transloc.cc:436 see_cell = false mi = {i = 0} #14 0x00000000009c6e70 in _teleport_player (range=105, wizard_tele=, allow_control=) at spl-transloc.cc:695 is_controlled = true pos = {x = 37, y = 41} old_pos = {x = 57, y = 17} large_change = true #15 you_teleport_now (allow_control=, wizard_tele=, range=105) at spl-transloc.cc:771 No locals. #16 0x0000000000580e1d in _do_ability (abil=..., fail=fail@entry=false) at ability.cc:1974 power = spd = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} abild = {isValid = false, isTarget = false, isEndpoint = false, isCancel = true, choseRay = false, target = {x = 0, y = 0}, delta = {x = 0, y = 0}, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}} beam = {origin_spell = SPELL_NO_SPELL, range = -2, glyph = 42, colour = 0, flavour = BEAM_MAGIC, real_flavour = BEAM_MAGIC, drop_item = false, item = 0x0, source = {x = 0, y = 0}, target = {x = 0, y = 0}, damage = {num = 0, size = 0}, ench_power = 0, hit = 0, thrower = KILL_MISC, ex_size = 0, beam_source = 27000, source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, short_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, hit_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, loudness = 0, noise_msg = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, is_beam = false, is_explosion = false, is_big_cloud = false, aimed_at_spot = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, affects_nothing = false, affects_items = true, effect_known = true, effect_wanton = false, draw_delay = 15, explode_delay = 50, special_explosion = 0x0, was_missile = false, animate = true, ac_rule = AC_NORMAL, range_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, damage_funcs = {, std::allocator >&), std::allocator, std::allocator >&)> >> = {_M_impl = {, std::allocator >&)>> = {<__gnu_cxx::new_allocator, std::allocator >&)>> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, hit_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, aoe_funcs = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, affect_func = 0, obvious_effect = false, seen = false, heard = false, path_taken = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, }, extra_range_used = 0, is_tracer = false, is_targeting = false, aimed_at_feet = false, msg_generated = false, noise_generated = false, passed_target = false, in_explosion_phase = false, smart_monster = false, can_see_invis = false, nightvision = false, attitude = ATT_HOSTILE, foe_ratio = 0, hit_count = {_M_t = {_M_impl = { > >> = {<__gnu_cxx::new_allocator > >> = {}, }, _M_key_compare = {> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffbc08f480, _M_right = 0x7fffbc08f480}, _M_node_count = 0}}}, foe_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, friend_info = {count = 0, power = 0, hurt = 0, helped = 0, dont_stop = false}, chose_ray = false, beam_cancelled = false, dont_stop_player = false, bounces = 0, bounce_pos = {x = 0, y = 0}, reflections = 0, reflector = -1, use_target_as_pos = 24, auto_hit = false, ray = {r = {start = {x = 0, y = 0}, dir = {x = 0, y = 0}}, on_corner = false, cycle_idx = -1}, tile_beam = 175261736, message_cache = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fffbc08f528, _M_right = 0x7fffbc08f528}, _M_node_count = 0}}}} args = {hitfunc = 0x0, restricts = DIR_TARGET, mode = TARG_ANY, range = -1, just_looking = false, needs_path = false, may_target_monster = false, may_target_self = false, target_prefix = 0x0, top_prompt = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xec58b8 ""}}, behaviour = 0x0, cancel_at_self = false, show_floor_desc = false, get_desc_func = 0, default_place = {x = 0, y = 0}} #17 0x00000000005842e7 in activate_talent (tal=...) at ability.cc:1847 hungerCheck = true fail = false ability_result = zpcost = 2 #18 0x0000000000584814 in activate_ability () at ability.cc:1447 talents = { >> = {_M_impl = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_start = 0x342bae0, _M_finish = 0x342bc70, _M_end_of_storage = 0x342bce0}}, } selected = #19 0x00000000007c6e70 in process_command (cmd=cmd@entry=CMD_USE_ABILITY) at main.cc:1955 No locals. #20 0x00000000007c8c29 in _input () at main.cc:1366 player_disabled = {was_disabled = false} #21 0x00000000004fe2b5 in _launch_game () at main.cc:469 game_start = false ccon = {cstate = false, smartcstate = false} #22 _launch_game_loop () at main.cc:375 game_ended = false #23 main (argc=, argv=) at main.cc:333 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Oct 31 2014 at 20:11:49 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -Wall -Wformat-security -Wmissing-declarations -Wredundant-decls -DUSE_TILE -DUSE_TILE_WEB -Wundef -Wno-array-bounds -Wno-format-zero-length -Wno-parentheses -Wno-unused-parameter -Wwrite-strings -Wshadow -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.15/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.15/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.15/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 20, depth = 1 Level id: Zot Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 27 Level vaults: zotvault2 Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 1 at (7, 17): feature (stone_stairs_up_ii) Marker 3 at (39, 17): feature (stone_stairs_up_iii) Marker 4 at (39, 49): feature (stone_stairs_up_i) Marker 5 at (71, 17): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel a bit more experienced. You see here a buckler. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Your faun zombie is engulfed in freezing vapours. You feel a bit more experienced. Your ogre zombie is engulfed in freezing vapours. You feel nervous for a moment... Your +2 hat glows black for a moment. You feel a bit more experienced. Things that are here: a robe; a dagger Use which ability? (? or * to list) Make lightning spire where? Press: ? - help, Dir - move target cursor You mount a charged rod inside a coil. Your ogre zombie is engulfed in freezing vapours. Your ice beast hits something but does no damage. Your ogre zombie barely misses something. Your ice beast barely misses something. Your ice beast hits something. Your ice beast freezes something. Something hits your ice beast. Something hits your crocodile zombie! Your crocodile zombie is destroyed! Something barely misses your ice beast. Something closely misses your ice beast. Something barely misses your ice beast. Something hits your ogre zombie. Your ice beast barely misses something. Something hits your ogre zombie. Something hits your ogre zombie! Something hits your ogre zombie! Something hits your ogre zombie. Something hits your ogre zombie. Your ice beast closely misses something. Something hits your ogre zombie! Your ogre zombie is destroyed! Something hits your faun zombie! Your ice beast barely misses something. Your ice beast hits something. Your ice beast freezes something. Something hits your ice beast. Something hits your faun zombie. Your ice beast misses something. Your ice beast closely misses something. Your faun zombie barely misses something. Something hits your ice beast. Something hits your ice beast. Something hits your lightning spire but does no damage. Something hits your lightning spire. Something hits your ice beast! Something hits your ice beast. Something hits your ice beast! Your ice beast dies! Your ice beast hits something but does no damage. The stamp of enormous boots can be heard in the distance. Something barely misses your ice beast. Something hits your faun zombie. Something hits your two-headed ogre zombie. Your ice beast disappears in a puff of smoke! You see here a giant spiked club. You swap places. Items here: ))))) [ Deactivating autopickup; reactivate with Ctrl-A. You scratch something. You claw something!! Yredelemnul accepts your kill. Reactivating autopickup. You feel a bit more experienced. Items here: ( ))))))) [[[[[ Items here: ))))))) [[[[[ Your ice beast disappears in a puff of smoke! You see here a hand axe. Things that are here: a scale mail; a war axe You start waiting. You start waiting. An iron troll comes into view. Things that are here: a robe; a dagger Your ice beast disappears in a puff of smoke! A splash of acid appears from out of your range of vision. You feel a bit more experienced. Things that are here: an arbalest; 19 bolts You feel a bit more experienced. Things that are here: an uncursed arbalest; 21 bolts Items here: % ( ))) A hill giant comes into view. It is wielding a giant club. An iron troll comes into view. A deep troll comes into view. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Your potion of coagulated blood rots away. You feel a bit more experienced. You feel a bit more experienced. Your faun zombie hits the hill giant! Your mottled dragon zombie bites the deep troll but does no damage. Your mottled dragon zombie barely misses the deep troll. Your faun zombie hits the hill giant!! You feel a bit more experienced. Your mottled dragon zombie completely misses the deep troll. Your mottled dragon zombie claws the deep troll but does no damage. Your faun zombie hits the hill giant. The deep troll bites your mottled dragon zombie! The deep troll completely misses your mottled dragon zombie. The deep troll claws your mottled dragon zombie! Your mottled dragon zombie is destroyed! The hill giant hits your faun zombie with a giant club!! Your faun zombie is destroyed! Your two-headed ogre zombie barely misses the deep troll. Your two-headed ogre zombie hits the deep troll. The deep troll bites your two-headed ogre zombie!! The deep troll claws your two-headed ogre zombie! x2 Your two-headed ogre zombie is destroyed! You feel a bit more experienced. Your yaktaur zombie hits the hill giant. Your yaktaur zombie hits the hill giant but does no damage. Your yaktaur zombie hits the hill giant! Your yaktaur zombie hits the hill giant. Your yaktaur zombie hits the hill giant! Use which ability? (? or * to list) You call on the dead to rise... The dead are walking! The hill giant hits your yaktaur zombie with a giant club!! You swap places. Your yaktaur zombie hits something. Something hits your yaktaur zombie!! Items here: ( ))) a shortbow x2 56 arrows; a shortbow You swap places. Things that are here: an uncursed arbalest; 21 bolts Things that are here: an arbalest; 19 bolts You see here a hand axe. Things that are here: a scale mail; a war axe Things that are here: a bolt; a dagger; a robe You feel a bit more experienced. Use which ability? (? or * to list) You call on the dead to rise... The dead are walking and flying! Things that are here: a runed flail; a robe Yredelemnul accepts your slave's kill. You feel a bit more experienced. A red wasp comes into view. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Your ice dragon zombie bites the red wasp! Your ice dragon zombie claws the red wasp. Your ice dragon zombie tramples the red wasp. The red wasp holds its ground! Your ice dragon zombie barely misses the red wasp. Your ice dragon zombie completely misses the red wasp. Your ice dragon zombie closely misses the red wasp. Your ice dragon zombie bites the red wasp! Your ice dragon zombie claws the red wasp. Your ice dragon zombie tramples the red wasp. The red wasp holds its ground! The red wasp stings your ice dragon zombie! Your sheep zombie bites the red wasp but does no damage. Your ice dragon zombie bites the red wasp. Your ice dragon zombie claws the red wasp. Your ice dragon zombie completely misses the red wasp. The red wasp stings your ice dragon zombie! The red wasp stings your ice dragon zombie. Your ice dragon zombie closely misses the red wasp. Your ice dragon zombie claws the red wasp but does no damage. Your ice dragon zombie tramples the red wasp. The red wasp holds its ground! Your sheep zombie bites the red wasp. The red wasp stings your sheep zombie. The red wasp stings your sheep zombie! Your ice dragon zombie barely misses the red wasp. Your ice dragon zombie claws the red wasp! The red wasp dies! Yredelemnul accepts your slave's kill. You feel a bit more experienced. Something hits your frost giant zombie but does no damage. Something bites your frost giant zombie! Your frost giant zombie hits your oklob plant with a battleaxe of freezing!! Your frost giant zombie freezes your oklob plant. Your oklob plant is destroyed! Something hits your frost giant zombie! Your frost giant zombie is destroyed! Your oklob plant easily resists. Something hits your oklob plant. Something bites your oklob plant. Your oklob plant spits acid at something. Something hits your oklob plant! Something bites your oklob plant! Your oklob plant is unaffected. Your oklob plant spits acid at something. A yaktaur captain comes into view. It is wielding an arbalest. You see here 3 arrows. The yaktaur captain shoots a bolt of frost. The bolt of frost hits your oklob plant! The bolt of frost freezes your oklob plant. Something hits your oklob plant. Something bites your oklob plant but does no damage. Something hits your oklob plant! Something bites your oklob plant. You hear a thunk. The bolt of frost hits your oklob plant!! The bolt of frost freezes your oklob plant! Your oklob plant spits acid at something. You feel a bit more experienced. Your oklob plant spits acid at the yaktaur captain. The splash of acid hits the yaktaur captain. Your oklob plant spits acid at the yaktaur captain. The splash of acid hits the yaktaur captain. The yaktaur captain writhes in agony as its flesh is eaten away! The yaktaur captain dies! You see here a short sword of draining. You see here 2 large rocks. You see here a hand axe. Yredelemnul accepts your slave's kill. You feel a bit more experienced. You see here 4 stones. Use which ability? (? or * to list) You call on the dead to rise... A centaur comes into view. You see here a giant spiked club. A centaur comes into view. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits your orange crystal statue but does no damage. Yredelemnul accepts your slave's kill. You feel a bit more experienced. You claw the centaur! The centaur begins to bleed from its wounds! The centaur is heavily wounded. Your oklob plant spits acid at the centaur. The splash of acid hits the centaur. The centaur writhes in agony as its flesh is eaten away! You barely miss the centaur. You claw the centaur! The centaur is severely wounded. The centaur wields a shortbow. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits your oklob plant! A centaur and a centaur warrior come into view. You eviscerate the centaur!!! You kill the centaur! Yredelemnul accepts your kill. The centaur warrior moves out of view. A centaur comes into view. The centaur shoots an arrow. The arrow completely misses your oklob plant. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits your lightning spire but does no damage. A centaur comes into view. Things that are here: a shortbow; 15 arrows; a centaur corpse You completely miss the centaur. You feel a bit more experienced. The centaur shoots an arrow. The arrow hits your lightning spire but does no damage. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Your orange crystal statue glitters. The centaur warrior resists. The centaur appears confused. The centaur appears confused. x2 You mangle the centaur!! The centaur begins to bleed from its wounds! You claw the centaur. You kill the centaur! Yredelemnul accepts your kill. You feel a bit more experienced. You scratch the centaur warrior. The centaur warrior begins to bleed from its wounds! The centaur warrior is lightly wounded. The centaur warrior wields a shortbow. The centaur warrior shoots an arrow. The arrow hits your lightning spire but does no damage. You scratch the centaur warrior. The centaur warrior is lightly wounded. Your orange crystal statue glitters topaz in the dim dungeon light. You mangle the centaur warrior!! The centaur warrior is heavily wounded. The centaur seems less confused. The centaur warrior unwields an uncursed shortbow. The centaur warrior hits your orange crystal statue! You mangle the centaur warrior!! You kill the centaur warrior! Yredelemnul accepts your kill. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits your lightning spire but does no damage. The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. You scratch the centaur. The centaur begins to bleed from its wounds! The centaur is moderately wounded. You feel a bit more experienced. The centaur shoots an arrow. The arrow hits your lightning spire but does no damage. You mangle the centaur!! You kill the centaur! Yredelemnul accepts your kill. The centaur seems less confused. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits your oklob plant. You mangle the centaur!! You kill the centaur! Yredelemnul accepts your kill. Your ice dragon zombie barely misses the centaur. Your ice dragon zombie closely misses the centaur. Your ice dragon zombie tramples the centaur. The centaur stumbles backwards! The centaur dies! Yredelemnul accepts your slave's kill. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Unknown command. Use which ability? (? or * to list) You call on the dead to rise... The dead are walking! Things that are here: a shortbow; 21 arrows Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Your centaur zombie hits something but does no damage. Your centaur zombie closely misses something. Your centaur zombie hits something. Your centaur zombie closely misses something. Your centaur zombie closely misses something. Your centaur zombie hits something but does no damage. x2 Something hits your centaur zombie. Your ice dragon zombie bites something! Your ice dragon zombie barely misses something. x2 Your ice beast disappears in a puff of smoke! Your centaur zombie hits something. Your ice dragon zombie bites something. Your ice dragon zombie closely misses something. Your ice dragon zombie tramples something. Something holds its ground! Your centaur zombie barely misses something. Things that are here: a bolt; a dagger Your centaur zombie barely misses something. Your ice dragon zombie misses something. Your ice dragon zombie barely misses something. Your ice dragon zombie tramples something! Something holds its ground! You see here a buckler. Something hits your ice dragon zombie but does no damage. Something hits your ice dragon zombie. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Something hits your ice dragon zombie. Your centaur zombie hits something! Yredelemnul accepts your slave's kill. You feel a bit more experienced. You see here a buckler. Things that are here: a bolt; a dagger You see here a morningstar. Use which ability? (? or * to list) Use which ability? (? or * to list) Use which ability? (? or * to list) Use which ability? (? or * to list) You enter the shallow water. Moving in this stuff is going to be slow. Your ice beast disappears in a puff of smoke! Use which ability? (? or * to list) The air ripples, and you hear distant laughter! Use which ability? (? or * to list) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Use which ability? (? or * to list) Use which ability? (? or * to list) Use which ability? (? or * to list) Use which ability? (? or * to list) You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a scale mail; a war axe Use which ability? (? or * to list) Use which ability? (? or * to list) You enter the shallow water. Moving in this stuff is going to be slow. You see here a short sword of draining. Things that are here: a runed leather armour; a club You see here an arrow. Use which ability? (? or * to list) Use which ability? (? or * to list) Use which ability? (? or * to list) You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: a shortbow; an uncursed dagger; 22 arrows Use which ability? (? or * to list) A gargoyle comes into view. It is wielding a glowing morningstar. Use which ability? (? or * to list) Your ice statue throws cold at the gargoyle. The freezing blast hits the gargoyle. The gargoyle is engulfed in freezing vapours. Use which ability? (? or * to list) Your ice statue glitters chillingly in the dim dungeon light. Your oklob plant spits acid at the gargoyle. The splash of acid hits the gargoyle. You enter the shallow water. Moving in this stuff is going to be slow. 2 naga warriors and a salamander come into view. The gargoyle is engulfed in freezing vapours. Your lightning spire shoots out a bolt of electricity! The bolt of electricity hits the gargoyle. The gargoyle resists. The gargoyle is destroyed! You hear a splash. The splash of acid hits the naga warrior. The naga warrior writhes in agony as its flesh is eaten away! You see here a glowing dagger. Use which ability? (? or * to list) The salamander appears confused. x2 A naga and a naga sharpshooter come into view. The splash of acid hits the naga. The salamander resists with almost no effort. Things that are here: a runed flail; a robe The naga sharpshooter unwields an uncursed flail. The naga sharpshooter wields a longbow. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots an arrow. The salamander appears confused. x2 The naga seems less confused. The naga easily resists. The salamander resists. The naga appears confused. The salamander appears confused. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots an arrow. Your ice dragon zombie bites something but does no damage. Your ice dragon zombie claws something! Your ice dragon zombie tramples something. Something stumbles backwards! You see here 3 arrows. The naga warrior is no longer bleeding. Your centaur zombie hits something but does no damage. Your oklob plant spits acid at the naga. The splash of acid hits the naga. Your centaur zombie hits something but does no damage. The naga sharpshooter resists. The naga resists with almost no effort. The salamander appears confused. Something hits your centaur zombie! An orb spider and a gargoyle come into view. Your centaur zombie hits the gargoyle. The orb spider moves out of view. The naga sharpshooter unwields an uncursed longbow. The naga sharpshooter wields an uncursed flail. The naga sharpshooter hits you with an uncursed flail! The naga sharpshooter completely misses you. Your ice dragon zombie bites the gargoyle but does no damage. Your ice dragon zombie claws the gargoyle! The gargoyle is destroyed! Yredelemnul accepts your slave's kill. The naga sharpshooter resists with almost no effort. The naga resists with almost no effort. The salamander appears confused. You swap places. Your centaur zombie hits the naga sharpshooter but does no damage. The naga hits your centaur zombie with a long sword. The splash of acid hits the salamander. Your oklob plant spits acid at the naga. The splash of acid hits the naga. The splash of acid hits the naga warrior. The acid corrodes the naga warrior's equipment! The salamander hits your centaur zombie with a glowing halberd! Your centaur zombie is destroyed! Your lightning spire shoots out a bolt of electricity! The bolt of electricity hits the naga warrior. Your centaur zombie hits the naga sharpshooter but does no damage. Your ice dragon zombie bites something. Your ice dragon zombie claws something. Your ice dragon zombie tramples something! Something holds its ground! Things that are here: a runed leather armour; a club Use which ability? (? or * to list) The naga sharpshooter hits your centaur zombie with an uncursed flail! The naga sharpshooter grabs your centaur zombie. The naga sharpshooter constricts your centaur zombie. The splash of acid hits the naga warrior. The acid corrodes the naga warrior's equipment! The naga completely misses the salamander. The naga warrior hits your centaur zombie with a flail! Your centaur zombie hits the naga sharpshooter. The naga warrior hits your centaur zombie with a flail!! Your centaur zombie is destroyed! Your lightning spire shoots out a bolt of electricity! You feel a bit more experienced. The salamander splashes around in the water. Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. The naga seems less confused. The splash of acid hits the naga warrior. The splash of acid hits the naga. The acid corrodes the naga's equipment! The splash of acid hits the salamander. The salamander writhes in agony as its flesh is eaten away! The splash of acid hits the naga warrior. The acid corrodes the naga warrior's equipment! Your oklob plant spits acid at the naga. The splash of acid hits the naga. The acid corrodes the naga's equipment! The naga dies! The splash of acid hits the naga sharpshooter. The stone arrow hits your lightning spire. The naga sharpshooter unwields an uncursed flail. The naga sharpshooter wields an uncursed longbow. The naga sharpshooter shoots an arrow. Your ice dragon zombie bites something but does no damage. Your ice dragon zombie claws something. Your ice dragon zombie tramples something. Something holds its ground! Your lightning spire shoots out a bolt of electricity! The salamander hits your iron troll zombie with a glowing halberd! Your iron troll zombie is engulfed in flames! The stone arrow hits your lightning spire. Your iron troll zombie bites the salamander! Your iron troll zombie claws the salamander. Your iron troll zombie claws the salamander!! Your ice dragon zombie bites something. Your ice dragon zombie barely misses something. Your ice dragon zombie tramples something but does no damage. Things that are here: 2 large rocks; a giant club Your lightning spire shoots out a bolt of electricity! The bolt of electricity misses the naga warrior. The naga warrior hits your iron troll zombie but does no damage. The splash of acid hits the naga warrior. x2 Your iron troll zombie bites the naga warrior! Your iron troll zombie claws the naga warrior! x2 Your orange crystal statue glitters. The salamander appears confused. Items here: ))))) [[[ Unknown command. You enter the shallow water. Moving in this stuff is going to be slow. A gargoyle comes into view. It is wielding a mace. The naga warrior hits your iron troll zombie but does no damage. The splash of acid hits the salamander. The salamander dies! You hear a splash. The gargoyle hits something but does no damage. Your orange crystal statue glitters. Your ice dragon zombie bites the gargoyle. Your ice dragon zombie claws the gargoyle. Your ice dragon zombie tramples the gargoyle but does no damage. The splash of acid hits the gargoyle. The gargoyle is destroyed! Your Unarmed Combat skill increases to level 20! Your iron troll zombie closely misses the naga warrior. Your iron troll zombie barely misses the naga warrior. Your iron troll zombie claws the naga warrior! The naga warrior hits your iron troll zombie with a flail! Items here: )) [[ a flail; a ring mail; a robe; a dagger Unknown command. You hear a splash. x2 You feel a bit more experienced. The splash of acid hits the naga warrior. The naga warrior writhes in agony as its flesh is eaten away! The naga warrior dies! The naga sharpshooter resists. The naga sharpshooter resists with almost no effort. The naga sharpshooter casts a spell. The naga sharpshooter magically shoots an arrow. Unknown command. The naga sharpshooter mumbles some strange words. The naga sharpshooter magically shoots an arrow. You see here a giant spiked club. Unknown command. Your oklob plant spits acid at something. A boulder beetle comes into view. The boulder beetle bites your oklob plant. The splash of acid hits the boulder beetle. Your oklob plant spits acid at the boulder beetle. The splash of acid hits the boulder beetle. The boulder beetle appears unharmed. The naga sharpshooter casts a spell. The naga sharpshooter magically shoots an arrow. You hear a splash. You feel a bit more experienced. Your oklob plant spits acid at the boulder beetle. The splash of acid hits the boulder beetle. An orb spider comes into view. You sense that a powerful threat has arrived. Welcome back, namelastname112 the Troll Monk. Yredelemnul says: Carry the black torch! Rouse the idle dead! Press ? for a list of commands and other information. Use which ability? (? or * to list) You call on the dead to rise... Your vampire mosquito zombie bites something! Yredelemnul accepts your slave's kill. You feel a bit more experienced. You sense that a powerful threat has arrived. Unknown command. The raven pecks your hippogriff zombie. The raven claws your hippogriff zombie. The raven pecks your orc zombie but does no damage. The raven claws your orc zombie. Your orc zombie hits the raven with a short sword. Your hippogriff zombie bites the raven! Your hippogriff zombie pecks the raven. Your hippogriff zombie closely misses the raven. The raven pecks your orc zombie but does no damage. The raven claws your orc zombie but does no damage. The raven pecks your yak zombie! The raven claws your yak zombie! The raven pecks your orc zombie! The raven claws your orc zombie. Your wyvern zombie closely misses the raven. Your orc zombie hits the raven with a short sword. Your hippogriff zombie completely misses the raven. Your hippogriff zombie pecks the raven. Your hippogriff zombie closely misses the raven. Your yak zombie gores the raven. The raven pecks your yak zombie! The raven claws your yak zombie! Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. The raven pecks your yak zombie. The raven claws your yak zombie. Your wyvern zombie bites the raven! The raven pecks your hippogriff zombie! Your hippogriff zombie is destroyed! Your hound zombie closely misses the raven. Your orc zombie hits the raven with a short sword. The raven pecks your yak zombie! The raven claws your yak zombie. Your yak zombie is destroyed! Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. The raven pecks your hound zombie! The raven claws your hound zombie! Your hound zombie closely misses the raven. The raven pecks your hound zombie! Your hound zombie is destroyed! The raven pecks your vampire mosquito zombie! The raven claws your vampire mosquito zombie. Your vampire mosquito zombie bites the raven. The raven pecks your vampire mosquito zombie! Your vampire mosquito zombie is destroyed! The raven looks stronger. Your wyvern zombie barely misses the raven. Your human zombie hits the raven with a dagger. The raven barely misses your fire drake zombie. The raven claws your fire drake zombie! The raven pecks your fire drake zombie! Your fire drake zombie is destroyed! Your vampire mosquito zombie bites the raven but does no damage. Your wyvern zombie barely misses the raven. Your orc zombie hits the raven with a short sword. Your human zombie hits the raven with a dagger! The raven dies! Yredelemnul accepts your slave's kill. You see here a halberd. You swap places. Things that are here: a runed leather armour; a club A tengu warrior comes into view. It is wielding a battleaxe. Your vampire mosquito zombie barely misses the raven. Your wyvern zombie bites the raven. Your vampire mosquito zombie barely misses the raven. You swap places. Your vampire mosquito zombie closely misses the raven. Your wyvern zombie barely misses the raven. A tengu warrior comes into view. It is wielding a broad axe. Your vampire mosquito zombie barely misses the raven. Your wyvern zombie completely misses the raven. Your vampire mosquito zombie barely misses the raven. Your wyvern zombie bites the raven! The raven dies! Yredelemnul accepts your slave's kill. Your vampire mosquito zombie bites the tengu warrior! Your vampire mosquito zombie misses the tengu warrior. The tengu warrior hits your vampire mosquito zombie with a broad axe! The tengu warrior hits your orc zombie with a broad axe. The tengu warrior misses your vampire mosquito zombie. The tengu warrior claws your vampire mosquito zombie. The tengu warrior misses your vampire mosquito zombie. The tengu warrior barely misses you. The tengu warrior pecks your vampire mosquito zombie. The tengu warrior claws your vampire mosquito zombie! Use which ability? (? or * to list) Make plant where? Press: ? - help, Dir - move target cursor Tendrils and shoots erupt from the earth and gnarl into the form of a plant. Your vampire mosquito zombie bites the tengu warrior! Your vampire mosquito zombie misses the tengu warrior. The tengu warrior hits your human zombie with a broad axe. The tengu warrior hits your vampire mosquito zombie with a broad axe! Your vampire mosquito zombie is destroyed! Your wyvern zombie bites the tengu warrior. Use which ability? (? or * to list) Make plant where? Press: ? - help, Dir - move target cursor Tendrils and shoots erupt from the earth and gnarl into the form of a plant. The tengu warrior hits you but does no damage. The tengu warrior hits your wyvern zombie with a battleaxe!! Your wyvern zombie is destroyed! The tengu warrior hits your orc zombie but does no damage. Your orc zombie hits the tengu warrior but does no damage. You swap places. The tengu warrior hits your human zombie with a broad axe!! The tengu warrior pecks your human zombie. The tengu warrior claws your human zombie. The tengu warrior barely misses your orc zombie. The tengu warrior barely misses you. The tengu warrior hits your human zombie with a battleaxe! The tengu warrior pecks your orc zombie. The tengu warrior barely misses your orc zombie. The tengu warrior blocks your human zombie's attack. Your orc zombie closely misses the tengu warrior. The tengu warrior hits your human zombie with a broad axe! The tengu warrior hits you with a broad axe. The tengu warrior barely misses your human zombie. The tengu warrior claws your human zombie! Your human zombie hits the tengu warrior but does no damage. Your orc zombie barely misses the tengu warrior. The tengu warrior hits your human zombie with a battleaxe. The tengu warrior hits your orc zombie with a battleaxe. The tengu warrior pecks your orc zombie! Your orc zombie is destroyed! Your human zombie hits the tengu warrior with a dagger. Your 27-headed Lernaean hydra zombie bites the tengu warrior! Your 27-headed Lernaean hydra zombie bites the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior! Your 27-headed Lernaean hydra zombie bites the tengu warrior. x4 Your 27-headed Lernaean hydra zombie barely misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior! The tengu warrior dies! Yredelemnul accepts your slave's kill. Your yak zombie closely misses the tengu warrior. The tengu warrior hits your human zombie with a broad axe!! Your human zombie is destroyed! The tengu warrior hits your 27-headed Lernaean hydra zombie with a broad axe! The tengu warrior hits your yak zombie with a broad axe!! The tengu warrior barely misses your orc zombie. The tengu warrior pecks your yak zombie. The tengu warrior claws your yak zombie but does no damage. Your orc zombie closely misses the tengu warrior. You swap places. Your 27-headed Lernaean hydra zombie misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior! x2 Your 27-headed Lernaean hydra zombie completely misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior! Your 27-headed Lernaean hydra zombie misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior but does no damage. The tengu warrior blocks your 27-headed Lernaean hydra zombie's attack. x2 Your 27-headed Lernaean hydra zombie barely misses the tengu warrior. Your 27-headed Lernaean hydra zombie closely misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior but does no damage. Your 27-headed Lernaean hydra zombie misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior. x3 Your 27-headed Lernaean hydra zombie bites the tengu warrior but does no damage. Your 27-headed Lernaean hydra zombie barely misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior but does no damage. Your 27-headed Lernaean hydra zombie bites the tengu warrior. Your 27-headed Lernaean hydra zombie closely misses the tengu warrior. The tengu warrior blocks your 27-headed Lernaean hydra zombie's attack. Your 27-headed Lernaean hydra zombie bites the tengu warrior. Your 27-headed Lernaean hydra zombie barely misses the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior. Your 27-headed Lernaean hydra zombie completely misses the tengu warrior. Your yak zombie barely misses the tengu warrior. The tengu warrior hits your orc zombie with a broad axe! The tengu warrior hits your orc zombie but does no damage. The tengu warrior hits your yak zombie with a broad axe! The tengu warrior hits your 27-headed Lernaean hydra zombie with a broad axe! The tengu warrior barely misses your naga zombie. The tengu warrior pecks your 27-headed Lernaean hydra zombie! The tengu warrior claws your 27-headed Lernaean hydra zombie. A necromancer comes into view. It is wielding a dagger. Your orc zombie barely misses the tengu warrior. Your 27-headed Lernaean hydra zombie closely misses the tengu warrior. x2 Your 27-headed Lernaean hydra zombie bites the tengu warrior. Your 27-headed Lernaean hydra zombie bites the tengu warrior but does no damage. Your 27-headed Lernaean hydra zombie bites the tengu warrior! The tengu warrior dies! Yredelemnul accepts your slave's kill. The necromancer gestures at your oklob plant while chanting. Things that are here: a runed leather armour; a club A yaktaur simulacrum comes into view. Your oklob plant spits acid at the necromancer. The splash of acid hits the necromancer. The acid corrodes the necromancer's equipment! You see here a short sword of draining. Use which ability? (? or * to list) You call on the dead to rise... The dead are walking and flying! The necromancer gestures wildly while chanting. The necromancer flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. An eight-headed hydra skeleton comes into view. Something hits your oklob plant but does no damage. An orc simulacrum comes into view. Something hits your oklob plant but does no damage. You see here a hand axe. Something hits your oklob plant. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Something hits your oklob plant but does no damage. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Something hits your oklob plant but does no damage. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Something hits your oklob plant but does no damage. Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. You hear some strange, mumbled words. The bolt of fire hits your oklob plant. Your oklob plant is destroyed! Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. Something hits your oklob plant. Use which ability? (? or * to list) Make ice statue where? Press: ? - help, Dir - move target cursor Water vapor collects and crystallises into an icy humanoid shape. Your naga zombie hits something. Something hits your oklob plant but does no damage. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Your ice statue throws cold past your orange crystal statue. Your naga zombie hits something. Yredelemnul accepts your slave's kill. Reactivating autopickup. You feel a bit more experienced. The eight-headed hydra skeleton is engulfed in freezing vapours. Your 27-headed Lernaean hydra zombie bites the yaktaur simulacrum! Your 27-headed Lernaean hydra zombie bites the yaktaur simulacrum. Your 27-headed Lernaean hydra zombie bites the yaktaur simulacrum! x3 The yaktaur simulacrum vapourises! The eight-headed hydra skeleton is engulfed in freezing vapours. You see here a hand axe. You swap places. Your raven zombie is engulfed in freezing vapours. The eight-headed hydra skeleton is engulfed in freezing vapours. Your raven zombie is engulfed in freezing vapours. Your raven zombie pecks the eight-headed hydra skeleton. Your raven zombie claws the eight-headed hydra skeleton! You see here a halberd. Your raven zombie is engulfed in freezing vapours. Your raven zombie pecks the eight-headed hydra skeleton! Your raven zombie claws the eight-headed hydra skeleton. Your orc zombie is engulfed in freezing vapours. The eight-headed hydra skeleton is engulfed in freezing vapours. Your 27-headed Lernaean hydra zombie bites the eight-headed hydra skeleton. Your 27-headed Lernaean hydra zombie bites the eight-headed hydra skeleton! x3 Your 27-headed Lernaean hydra zombie bites the eight-headed hydra skeleton. x3 Your 27-headed Lernaean hydra zombie bites the eight-headed hydra skeleton! The eight-headed hydra skeleton is destroyed! Your raven zombie is engulfed in freezing vapours. Your raven zombie pecks the orc simulacrum! Your raven zombie closely misses the orc simulacrum. The orc simulacrum appears confused. Your raven zombie is engulfed in freezing vapours. Your raven zombie pecks the orc simulacrum. Your raven zombie claws the orc simulacrum! Your yak zombie is engulfed in freezing vapours. Your raven zombie is engulfed in freezing vapours. Your raven zombie pecks the orc simulacrum. The orc simulacrum vapourises! Your raven zombie is engulfed in freezing vapours. x3 Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. Use which ability? (? or * to list) Make orange crystal statue where? Press: ? - help, Dir - move target cursor Quartz juts from the ground and forms a humanoid shape. You smell citrus. Use which ability? (? or * to list) Make oklob plant where? Press: ? - help, Dir - move target cursor A rhizome shoots up through the ground and merges with vitriolic spirits in the atmosphere. Use which ability? (? or * to list) You don't have enough Zot Points. You feel a bit more experienced. Use which ability? (? or * to list) You don't have enough Zot Points. Things that are here: a scale mail; a war axe You see here a hand axe. Things that are here: a glowing plate armour; a scimitar Use which ability? (? or * to list) You call on the dead to rise... The dead are walking! A wraith comes into view. You swap places. You mangle the wraith!! You destroy the wraith! No target in view! No target in view! No target in view! A wraith comes into view. Your centaur zombie hits the wraith but does no damage. The wraith hits your centaur zombie. Your centaur zombie hits the wraith but does no damage. You claw the wraith! The wraith is moderately damaged. Your raven zombie pecks the wraith! Your raven zombie claws the wraith. Your centaur zombie closely misses the wraith. The wraith hits your raven zombie. You mangle the wraith!! You destroy the wraith! No target in view! No target in view! A silent spectre comes into view. You miss the silent spectre. Your raven zombie closely misses the silent spectre. Your raven zombie completely misses the silent spectre. You sense that a powerful threat has arrived. Welcome back, namelastname112 the Troll Monk. Yredelemnul says: Carry the black torch! Rouse the idle dead! Press ? for a list of commands and other information. A necromancer, a skeleton and 2 simulacra come into view. Yredelemnul accepts your slave's kill. You feel a bit more experienced. You sense that a powerful threat has arrived. The yaktaur simulacrum hits you but does no damage. Yredelemnul accepts your slave's kill. You feel a bit more experienced. Yredelemnul accepts your slave's kill. You feel a bit more experienced. The necromancer gestures wildly while chanting. The necromancer flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The dead are walking! A centaur zombie comes into view. You mangle the centaur zombie!! Your punch misses the centaur zombie. You claw the centaur zombie! Your orc zombie hits the centaur zombie. Your orc zombie hits the centaur zombie. You swap places. Your vampire mosquito zombie bites the centaur zombie! Your orc zombie completely misses the centaur zombie. Your vampire mosquito zombie barely misses the centaur zombie. You swap places. Your vampire mosquito zombie bites something. x2 Your orc zombie hits something. Something barely misses your orc zombie. Your vampire mosquito zombie bites something. Something hits your orc zombie. Your orc zombie hits something. Your vampire mosquito zombie bites something! Something hits your yak zombie. Something pecks your yak zombie. Something claws your yak zombie. Something hits your yak zombie!! Something pecks your yak zombie! Something claws your yak zombie. Your yak zombie barely misses something. Items here: ( )) [ a ring mail; a flail; 17 arrows; a shortbow 2 tengu warriors come into view. Your yak zombie gores the tengu warrior! You feel a bit more experienced. The tengu warrior hits your yak zombie with a battleaxe!! Your yak zombie is destroyed! Things that are here: a glowing plate armour; a scimitar You feel a bit more experienced. You feel a bit more experienced. Your wyvern zombie completely misses the tengu warrior. Your hound zombie bites the tengu warrior. Your orc zombie hits the tengu warrior but does no damage. You swap places. Your wyvern zombie bites the tengu warrior but does no damage. The tengu warrior hits your wyvern zombie with a broad axe! The tengu warrior hits your hound zombie with a broad axe! The tengu warrior closely misses you. The tengu warrior hits your orc zombie with a broad axe! The tengu warrior pecks your wyvern zombie. Your wyvern zombie is destroyed! You feel a bit more experienced. You miss the tengu warrior. You claw the tengu warrior! The tengu warrior is moderately wounded. Your hound zombie bites the tengu warrior but does no damage. Your orc zombie closely misses the tengu warrior. The tengu warrior closely misses your hound zombie. The tengu warrior pecks your hound zombie! Your hound zombie is destroyed! Use which ability? (? or * to list) You call on the dead to rise... The dead are flying! Use which ability? (? or * to list) Make lightning spire where? Press: ? - help, Dir - move target cursor Okay, then. Unknown command. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. Your surroundings suddenly seem different. Tuhoeqom the eye of draining comes into view. Use which ability? (? or * to list) You may choose your destination (press '.' or delete to select). Expect minor deviation. You are very lightly contaminated with residual magic. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 6, arena_suspended: 0 prev_cmd = CMD_USE_ABILITY repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [namelastname112] Species: Troll Job: Monk class_name: Monk HP: 144/144; mods: -48/0 MP: 32/34; mod: 0 Stats: 30 (30) 6 (6) 11 (12) Position: (37, 41), god: Yredelemnul (4), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 16 | 12 | 6821 | 882/1202 Short Blades | | 0 | 0 | 0 | 0 | 0/70 Long Blades | | 0 | 0 | 0 | 0 | 0/70 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/59 Polearms | | 0 | 0 | 0 | 0 | 0/70 Staves | | 0 | 0 | 0 | 0 | 0/70 Slings | | 0 | 0 | 0 | 0 | 0/100 Bows | | 0 | 0 | 0 | 0 | 0/100 Crossbows | | 0 | 0 | 0 | 0 | 0/100 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 1 | 16 | 12 | 7101 | 1162/1202 Stealth | X | 0 | 0 | 1 | 127 | 27/200 Stabbing | | 0 | 0 | 0 | 0 | 0/1410790144 Shields | | 0 | 0 | 0 | 0 | 0/70 Traps | | 0 | 0 | 0 | 0 | 0/1410790144 Unarmed Combat | X | 2 | 33 | 20 | 14081 | 131/1800 Spellcasting | X | 0 | 0 | 0 | 0 | 0/118 Conjurations | | 0 | 0 | 0 | 0 | 0/84 Hexes | | 0 | 0 | 0 | 0 | 0/100 Charms | | 0 | 0 | 0 | 0 | 0/100 Summonings | | 0 | 0 | 0 | 0 | 0/84 Necromancy | | 0 | 0 | 0 | 0 | 0/70 Translocations | | 0 | 0 | 0 | 0 | 0/84 Transmutations | | 0 | 0 | 0 | 0 | 0/84 Fire Magic | | 0 | 0 | 0 | 0 | 0/84 Ice Magic | | 0 | 0 | 0 | 0 | 0/84 Air Magic | | 0 | 0 | 0 | 0 | 0/100 Earth Magic | | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 2 | 33 | 17 | 12410 | 1172/1605 Evocations | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: #44: 2000 Attributes: #23: 5428 #24: 2128128006 #27: 406524 #49: 56 Mutations: claws: 3 (innate) fast metabolism: 3 (innate) gourmand: 1 (innate) regeneration: 2 (innate) saprovore: 2 (innate) shaggy fur: 1 (innate) tough skin: 2 (innate) Inventory bugs: Equipment: eq slot #2, inv slot #8: cursed +2 hat eq slot #6, inv slot #9: +0 fire dragon armour }}}}}}}}}}} ZotDef wave data: BRANCH WAVE: BRANCH Crypt [orc, big kobold, necromancer, orc warrior, orc, hound, eye of draining, orc knight, skeletal warrior, tengu warrior, slime creature, deep elf fighter, tengu warrior, skeletal warrior, adder, zombie, centaur warrior, ice beast, wizard, eye of draining] Webtiles message buffer: Webtiles JSON stack: Screenshot: ())▓▓▓ ▓▓ .)..)▓▓▓ ▓▓▓. .)(Z)V.▓▓#### ####▓▓... .Z....Z)▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓.... ......))▓##▓[)=)"▓ ▓∆∆∆∆∆▓##▓.... .......▓▓ ▓:▓)▓}▓▓▓∆▓∆▓∆▓ ▓▓... ......)▓ ▓}[▓)}▓▓▓∆∆▓∆∆▓ ▓... ......)▓ ▓)▓)▓=▓▓▓∆▓∆▓∆▓ ▓... 8....(▓▓ ▓)|}:@▓ ▓∆∆∆∆∆▓ ▓▓.. ▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ ▓▓.▓▓ ▓▓...▓▓ ▓ ▓▓P....▓▓ ▓▓▓ ▓▓▓▓▓▓▓P).P...▓▓▓▓▓▓▓ ..▓▓▓▓▓▓▓Z...PPPPPP.........▓▓▓▓▓ ._...ZZZ..ZZ.8PPPPP).)........... .......Z▓....PPPPP..........▓.... clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (6, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 22 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 method: dgn_event listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 2 at (39, 16): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 8 type: turn buildup_turns: 0 sub_type: countdown delay_min: 15 method: dgn_event listener_only: false delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} Lua marker 6 at (72, 17): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: 35 size_min: 2 size_max: 2 pow_max: 12 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 13 type: turn buildup_turns: 0 sub_type: tick delay_min: 15 method: dgn_event listener_only: true delay_max: 35 2: CLASS: DgnTriggerer type: entered_level listener_only: false method: dgn_event size_buildup_time: 1 tile: kill_cat: other activated: true activating: false excl_rad: 1 buildup_turns: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: purple smoke props: walk_dist: 2 pow_rolls: 3}}}} >>>>>>>>>>>>>>>>>>>>>>