ASSERT(abs(armour_plus) < 30) in 'monster.cc' at line 923 failed. Version: Dungeon Crawl Stone Soup 0.18-a0-1195-g77a4f03 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-77a4f03486 -name namelastname112 -rc /dgldir/rcfiles/crawl-git/namelastname112.rc -macro /dgldir/rcfiles/crawl-git/namelastname112.macro -morgue /dgldir/morgue/namelastname112/ -webtiles-socket /crawl-master/webserver/sockets/namelastname112:2016-01-29.10:00:49.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 21 stack frames. /usr/games/crawl-git-77a4f03486(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x65b923]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-77a4f03486(_Z13do_crash_dumpv+0x2b8) [0x662558]: do_crash_dump() /usr/games/crawl-git-77a4f03486(_Z20crash_signal_handleri+0x74) [0x65bb94]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x321e0) [0x7f625977d1e0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7f6259ae5f6b]: /usr/games/crawl-git-77a4f03486() [0x661e14] /usr/games/crawl-git-77a4f03486() [0x66207a] /usr/games/crawl-git-77a4f03486() [0x964f83] /usr/games/crawl-git-77a4f03486(_ZNK7monster12armour_classEb+0x50) [0x96c820]: monster::armour_class(bool) const /usr/games/crawl-git-77a4f03486(_ZNK5actor8apply_acEii7ac_typei+0x3f) [0x5e618f]: actor::apply_ac(int, int, ac_type, int) const /usr/games/crawl-git-77a4f03486(_ZN6attack11calc_damageEv+0x203) [0x6061b3]: attack::calc_damage() /usr/games/crawl-git-77a4f03486(_ZN12melee_attack16handle_phase_hitEv+0x6c) [0x892b1c]: melee_attack::handle_phase_hit() /usr/games/crawl-git-77a4f03486(_ZN12melee_attack6attackEv+0x3af) [0x89106f]: melee_attack::attack() /usr/games/crawl-git-77a4f03486(_Z11fight_meleeP5actorS0_Pbb+0x644) [0x70b674]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-77a4f03486() [0xb62be3] /usr/games/crawl-git-77a4f03486(_Z15process_command12command_type+0x464) [0xb645c4]: process_command(command_type) /usr/games/crawl-git-77a4f03486() [0xb67419] /usr/games/crawl-git-77a4f03486() [0xb67f85] /usr/games/crawl-git-77a4f03486(main+0x2eb) [0x5c1eab]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xfd) [0x7f6259769ead]: /usr/games/crawl-git-77a4f03486() [0x5c21b9] Trying to run gdb. GNU gdb (GDB) 7.4.1-debian Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007f6259ae5c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007f6259ae5c4e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000065bfe3 in call_gdb (file=0x7f6259ad1880) at crash.cc:420 gdb = attach_cmd = "attach 24055\000\000\000\000\000\000\000" #2 0x0000000000662571 in do_crash_dump () at dbg-asrt.cc:672 t = 1454066837 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x255c0e8 "/dgldir/morgue/namelastname112/"}} name = "/dgldir/morgue/namelastname112/crash-namelastname112-20160129-112717.txt", '\000' file = 0x7f6259ad1880 #3 0x000000000065bb94 in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No symbol table info available. #5 0x00007f6259ae5f6b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x0000000000661e14 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff0e4d1d40 "ASSERT(abs(armour_plus) < 30) in 'monster.cc' at line 923 failed.", assert=) at dbg-asrt.cc:796 No locals. #7 0x000000000066207a in AssertFailed (expr=0xbeee01 "abs(armour_plus) < 30", file=0xbeeb81 "monster.cc", line=923, text=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(abs(armour_plus) < 30) in 'monster.cc' at line 923 failed.\000\000\000\000\000\000\000\210%M\016\377\177\000\000 $M\016\377\177\000\000\371\344xYb\177\000\000\346!M\016\377\177\000\000\000\000\000\000\000\000\000\000\336t\267\000\000\000\000\000,+yYb\177\000\000\261\031\024\002\000\000\000\000d\000\000\000\000\000\000\000\350!M\016\377\177\000\000\000\000\000\000\000\000\000\000{\"msg\":\"key\",\"keycode\":50}\000\000\002\000\000\000\251θ\000\000\000\000\000@", '\000' , "%M\016"... args = {{gp_offset = 100, fp_offset = 0, overflow_arg_area = 0x7fff0e4d21e8, reg_save_area = 0x0}} fileName = #8 0x0000000000964f83 in monster::armour_bonus (this=this@entry=0x1303fa0, item=..., calc_unid=calc_unid@entry=true) at monster.cc:923 armour_ac = 0 armour_plus = #9 0x000000000096c820 in monster::armour_class (this=0x1303fa0, calc_unid=true) at monster.cc:3408 ac = 6 armour = ring = #10 0x00000000005e618f in actor::apply_ac (this=0x1303fa0, damage=48, max_damage=0, ac_rule=AC_NORMAL, stab_bypass=0) at actor.cc:366 ac = gdr = saved = #11 0x00000000006061b3 in attack::calc_damage (this=0x7fff0e4d2940) at attack.cc:1398 potential_damage = damage = #12 0x0000000000892b1c in melee_attack::handle_phase_hit (this=0x7fff0e4d2940) at melee_attack.cc:415 hit_woke_orc = false stop_hit = #13 0x000000000089106f in melee_attack::attack (this=0x7fff0e4d2940) at melee_attack.cc:840 cont = saved_gyre_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}} _gensym_uw_767 = {cleaner = {> = {}, = {static _M_max_size = 16, static _M_max_align = 8, _M_functor = {_M_unused = {_M_object = 0x1d74680, _M_const_object = 0x1d74680, _M_function_pointer = 0x1d74680, _M_member_pointer = (void (std::_Undefined_class::*)(std::_Undefined_class * const)) 0x1d74680}, _M_pod_data = "\200F\327\001", '\000' }, _M_manager = 0x88af90 >::_M_manager(std::_Any_data &, const std::_Any_data &, std::_Manager_operation)>}, _M_invoker = 0x88ad80 >::_M_invoke(const std::_Any_data &)>}} shield_blocked = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #14 0x000000000070b674 in fight_melee (attacker=, defender=0x1303fa0, did_hit=0x0, simu=false) at fight.cc:162 attk = { = {_vptr.attack = 0xbd3650, attacker = 0x12dfc80, defender = 0x1303fa0, responsible = 0x12dfc80, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 40, damage_done = 0, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, ev_margin = 26, attk_type = AT_HIT, attk_flavour = AF_PLAIN, attk_damage = 0, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x21bbb88 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0x0, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0xfdd8d8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = -1, effective_attack_number = -1, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff0e4d2af8, _M_prev = 0x7fff0e4d2af8}}}, }, cleaving = false, attack_position = {x = 47, y = 45}} nrounds = pos = effective_attack_number = attack_number = #15 0x0000000000b62be3 in _move_player (move=move@entry=...) at main.cc:3380 swap = false targ_grid = DNGN_FLOOR try_to_swap = fmonger = 0x0 attacking = false moving = true additional_time_taken = 0 targ_monst = 0x1303fa0 mon_swap_dest = {x = 0, y = 0} targ = {x = 47, y = 46} walkverb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2f97978 "fly"}} targ_pass = true beholder = 0x0 #16 0x0000000000b645c4 in process_command (cmd=cmd@entry=CMD_MOVE_DOWN) at main.cc:2012 No locals. #17 0x0000000000b67419 in _input () at main.cc:1507 cmd = CMD_MOVE_DOWN player_disabled = {was_disabled = false} #18 0x0000000000b67f85 in _launch_game () at main.cc:479 game_start = false ccon = {cstate = false, smartcstate = false} #19 0x00000000005c1eab in _launch_game_loop () at main.cc:380 game_ended = false #20 main (argc=, argv=0x7fff0e4d3608) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.2 on Jan 29 2016 at 06:26:50 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-77a4f03486/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-77a4f03486/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-77a4f03486/data/web/" LDFLAGS: -rdynamic -O2 >>>>>>>>>>> Place info: branch = 34, depth = 1 Level id: Depths:1 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 22 Level vaults: constructs_gauntlet_mu_hangedman layout_gridlike pf_hell_entry_tar_river abyss_entry dungeon_decor hex_medium hangedman_elemental_death_ray Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 20 at (60, 49): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< No target in view! An orc comes into view. It is wielding a hand axe. The orc shouts! x2 You claw the orc warrior! The orc warrior is heavily wounded. You scratch the orc warrior. The orc warrior is severely wounded. The orc moves out of view. You claw the orc warrior! You kill the orc warrior! You claw the orc! You kill the orc! You completely miss the orc. You mangle the orc!! You kill the orc! No target in view! No target in view! (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Elf:3 @ (x,y), ? - help) Things that are here: a plate armour; a short sword There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. There is a staircase to the Orcish Mines here. You climb downwards. Welcome to the Orcish Mines! There is a staircase back to the Dungeon here. Things that are here: a robe; a dagger; a spear You see here a spear. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a staircase to the Elven Halls here. You climb downwards. Welcome to the Elven Halls! There is a staircase back to the Mines here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. Level annotation: exclusion: 3 doors There is a stone staircase leading up here. There is an open door here. A deep elf annihilator comes into view. It is wielding a dagger. The deep elf annihilator shouts! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! The deep elf annihilator hits you but does no damage. You maul the deep elf annihilator!!! The deep elf annihilator is severely wounded. The deep elf annihilator barely misses you. You maul the deep elf annihilator!!! You kill the deep elf annihilator! No target in view! You see here a dagger. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Elf:3 @ (x,y), ? - help) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is a large open door here. There is an open door here. There is an open door here. A water nymph comes into view. Things that are here: a leather armour; a long sword You closely miss the water nymph. Your claw misses the water nymph. You bite the water nymph!! The water nymph is moderately wounded. The water nymph touches you. The water nymph drowns you! You claw the water nymph! The water nymph is severely wounded. The water nymph touches you. The water nymph drowns you! You maul the water nymph!!! You kill the water nymph! No target in view! No target in view! Things that are here: a leather armour; a rapier; a long sword (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Elf:3 @ (x,y), ? - help) You see here a rapier. There is an open door here. HP restored. You see here a short sword. You see here a knobbly smoking staff. You see here a wand of digging. You see here a book of the Warp. Memorise Phase Shift, consuming 5 spell levels and leaving 1? You start memorising the spell. You continue memorising. x5 You finish memorising. Spell assigned to 'i'. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - Elf:3 @ (x,y), ? - help) What level of the Dungeon? (default 11, ? - help) You see here a wand of digging. You see here a knobbly smoking staff. You see here a short sword. There is an open door here. Your transformation is almost over. Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) Things that are here: a leather armour; a rapier; a long sword Things that are here: a leather armour; a long sword There is an open door here. Your transformation has ended. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) There is an open door here. There is a large open door here. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusion: 3 doors There is a stone staircase leading down here. There is an open door here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. A deep elf archer comes into view. It is wielding a short sword. There is an open door here. Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! The deep elf archer unwields an uncursed short sword. The deep elf archer wields a shortbow. The deep elf archer shoots an arrow. You deflect the arrow! The deep elf archer shoots an arrow. The arrow hits you. You see here an arrow. The deep elf archer shoots an arrow. The arrow completely misses you. You completely miss the deep elf archer. The deep elf archer shoots an arrow. The arrow barely misses you. You miss the deep elf archer. Your tail-slap misses the deep elf archer. You claw the deep elf archer! The deep elf archer is moderately wounded. The deep elf archer shoots an arrow. You deflect the arrow! You bite the deep elf archer!! Your bite misses the deep elf archer. The deep elf archer is severely wounded. You bite the deep elf archer!! You kill the deep elf archer! No target in view! No target in view! a - 1345 arrows (gained 15) Items here: )) [ † a shortbow; an uncursed short sword; a leather armour; an elf corpse You butcher the elf corpse. k - 2 chunks of flesh Things that are here: a shortbow; an uncursed short sword; a leather armour Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat a chunk of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 a - 1348 arrows (gained 3) There is an open door here. a - 1349 arrows (gained 1) (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) There is an open door here. Magic restored. Your transformation is almost over. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) There is an open door here. There is a staircase back to the Mines here. You fly upwards. Welcome back to the Orcish Mines! There is a staircase to the Elven Halls here. Your transformation has ended. Unknown command. (D) Dungeon (T) Temple (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls (V) Vaults (C) Crypt (U) Depths (H) Hell Where to? (Enter - D:15, ? - help) There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You see here a spear. Things that are here: a robe; a dagger; a spear There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: exclusion: 2 doors There is a staircase to the Orcish Mines here. You see here a runed quarterstaff. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a staircase to the Depths here. You climb downwards. Welcome to the Depths! There is a staircase back to the Dungeon here. Unknown command. You hiss at the frost giant! A frost giant comes into view. It is wielding a battleaxe of freezing. The frost giant shouts! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! The frost giant casts a spell at you. You deflect the bolt of cold! The frost giant casts a spell at you. You deflect the bolt of cold! You feel less protected from missiles. The frost giant hits you but does no damage. You maul the frost giant!!! You bite the frost giant, but do no damage. The frost giant is heavily wounded. The frost giant casts a spell at you. The bolt of cold hits you! You hit the frost giant. You bite the frost giant. The frost giant is heavily wounded. The frost giant points at you and mumbles some strange words. The bolt of cold hits you! You maul the frost giant!!! You kill the frost giant! You hear two shouts! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You feel very safe from missiles. Things that are here: a battleaxe of freezing; a frost giant corpse You butcher the frost giant corpse. k - 7 chunks of flesh Things that are here: a battleaxe of freezing; a frost giant skeleton Eat one of 7 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat one of 6 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 Eat one of 5 chunks of flesh? (ye/n/q/i?) This raw flesh tastes great. You continue eating. x2 You're too full to eat anything. You're too full to eat anything. Casting: Deflect Missiles Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You reach down and open the door. There is an open door here. Your skin is crawling a little less now. Your skin stops crawling. You reach down and open the door. 2 gargoyles and Erica come into view. The gargoyle hurls a stone arrow at you. You deflect the stone arrow! You feel less protected from missiles. Found 60 gold pieces. Press: ? - help, v - describe, . - travel Here: Erica, wielding a scimitar of flaming and wearing a robe (resting) The floor. There is an open door here. You maul the gargoyle!!! You destroy the gargoyle! Erica shouts! The gargoyle hurls a stone arrow at you. The stone arrow hits you! You bite the gargoyle!! The gargoyle is severely damaged. Erica hits you but does no damage. The gargoyle hurls a stone arrow at you. The stone arrow hits you! You claw Erica! Your tail-slap misses Erica. Your claw misses Erica. Erica is lightly wounded. The gargoyle hits you with a mace. Erica hits you with a scimitar of flaming! You maul Erica!!! You kill Erica! You barely miss the gargoyle. You tail-slap the gargoyle! You destroy the gargoyle! You see here a mace. You now have 2319 gold pieces (gained 14). You now have 2345 gold pieces (gained 26). You now have 2365 gold pieces (gained 20). Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You reach down and open the door. There is an open door here. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. You feel very safe from missiles. You reach down and open the door. A gargoyle, an earth elemental and Nergalle come into view. You roar at the gargoyle! Nergalle shouts! Found 43 gold pieces. An earth elemental comes into view. There is an open door here. You bite Nergalle!! You tail-slap Nergalle, but do no damage. Nergalle is moderately wounded. Nergalle hits you but does no damage. You maul Nergalle!!! You kill Nergalle! The gargoyle hurls a stone arrow at you. The stone arrow misses you. Your transformation is almost over. The gargoyle hits you with a morningstar! The earth elemental hits you!! Your body deteriorates! You feel dopey. Things that are here: a dagger; a robe; the orc corpse of Nergalle You hit the gargoyle. You bite the gargoyle, but do no damage. The gargoyle is lightly damaged. The earth elemental closely misses you. You claw the gargoyle! You tail-slap the gargoyle, but do no damage. The gargoyle is heavily damaged. The gargoyle misses you. You maul the gargoyle!!! You destroy the gargoyle! The earth elemental misses you. The earth elemental hits you! You hit the earth elemental but do no damage. You bite the earth elemental, but do no damage. You bite the earth elemental!! Your tail-slap misses the earth elemental. You bite the earth elemental! The earth elemental is almost destroyed. Your skin is crawling a little less now. The earth elemental hits you!! x2 You maul the earth elemental!!! You destroy the earth elemental! You bite the earth elemental!! The earth elemental is heavily damaged. The earth elemental hits you!! You completely miss the earth elemental. The earth elemental is heavily damaged. You hit the earth elemental. The earth elemental is severely damaged. You maul the earth elemental!!! You destroy the earth elemental! No target in view! You reach down and close the door. Your transformation has ended. Your skin stops crawling. You now have 2384 gold pieces (gained 19). You now have 2396 gold pieces (gained 12). You now have 2408 gold pieces (gained 12). You start resting. Eating one of 4 chunks of flesh. This raw flesh tastes great. You continue eating. x2 Magic restored. You start resting. You start resting. HP restored. You start waiting. All of the chunks of flesh in your inventory have rotted away. Done waiting. Casting: Deflect Missiles Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! You reach down and open the door. There is an open door here. You reach down and open the door. 3 air elementals and an ogre mage come into view. The ogre mage shouts! Found 74 gold pieces and 15 arrows. The air elemental hits you but does no damage. The air elemental closely misses you. x2 The air elemental hits you but does no damage. There is an open door here. You maul the ogre mage!!! The ogre mage is almost dead. The air elemental misses you. The air elemental hits you but does no damage. The air elemental closely misses you. You maul the ogre mage!!! You kill the ogre mage! The air elemental closely misses you. x3 The air elemental hits you but does no damage. x2 You barely miss the air elemental. The air elemental barely misses you. The air elemental hits you but does no damage. The air elemental misses you. The air elemental completely misses you. You maul the air elemental!!! You destroy the air elemental! The air elemental closely misses you. The air elemental barely misses you. The air elemental hits you but does no damage. The air elemental barely misses you. You completely miss the air elemental. The air elemental hits you but does no damage. The air elemental hits you. The air elemental hits you but does no damage. You barely miss the air elemental. The air elemental hits you but does no damage. x2 The air elemental hits you! The air elemental misses you. You claw the air elemental! You tail-slap the air elemental! The air elemental is heavily damaged. The air elemental misses you. The air elemental barely misses you. The air elemental completely misses you. The air elemental hits you but does no damage. You closely miss the air elemental. The air elemental is heavily damaged. The air elemental hits you. The air elemental hits you but does no damage. x2 You barely miss the air elemental. You tail-slap the air elemental! The air elemental is almost destroyed. The air elemental barely misses you. The air elemental hits you. The air elemental completely misses you. The air elemental hits you but does no damage. You barely miss the air elemental. The air elemental is almost destroyed. The air elemental hits you but does no damage. The air elemental barely misses you. The air elemental hits you but does no damage. The air elemental hits you! You maul the air elemental!!! You destroy the air elemental! The air elemental closely misses you. The air elemental barely misses you. You closely miss the air elemental. The air elemental hits you! You maul the air elemental!!! You destroy the air elemental! No target in view! No target in view! You now have 2429 gold pieces (gained 21). You now have 2440 gold pieces (gained 11). a - 1364 arrows (gained 15) You now have 2468 gold pieces (gained 28). You now have 2482 gold pieces (gained 14). Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. As you open the door, it creaks loudly! There is an open door here. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. You reach down and open the door. A dancing weapon and a deep elf sorcerer come into view. The deep elf sorcerer shouts! The deep elf sorcerer mumbles some strange words. The deep elf sorcerer seems to speed up. Found four items. An enchanted long sword comes into view. There is an open door here. The deep elf sorcerer hits you with a long sword. The enchanted long sword hits you!! The deep elf sorcerer hits you but does no damage. You maul the deep elf sorcerer!!! The deep elf sorcerer is almost dead. The enchanted long sword hits you but does no damage. The enchanted long sword hits you. The deep elf sorcerer points at you and mumbles some strange words. You resist with almost no effort. You maul the deep elf sorcerer!!! You kill the deep elf sorcerer! The enchanted long sword completely misses you. The enchanted long sword hits you!! You completely miss the enchanted long sword. Your bite misses the enchanted long sword. The enchanted long sword hits you. You maul the enchanted long sword!!! The enchanted long sword falls from the air. The enchanted long sword barely misses you. The enchanted long sword closely misses you. You see here an enchanted long sword. You barely miss the enchanted long sword. Your tail-slap misses the enchanted long sword. Your claw misses the enchanted long sword. Your skin is crawling a little less now. The enchanted long sword hits you but does no damage. You barely miss the enchanted long sword. The enchanted long sword hits you. You bite the enchanted long sword!! The enchanted long sword falls from the air. You see here an enchanted long sword. Your skin stops crawling. k - a wand of random effects You drop a wand of random effects. You now have 2510 gold pieces (gained 28). You now have 2541 gold pieces (gained 31). You now have 2559 gold pieces (gained 18). You see here a scale mail. Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Dragon Form. Sif Muna protects you from the effects of your miscast! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Dragon Form. Sif Muna protects you from the effects of your miscast! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Dragon Form. Sif Muna protects you from the effects of your miscast! You start resting. Your transformation is almost over. You start resting. HP restored. Unknown command. You start resting. Your transformation has ended. Unknown command. You start resting. Magic restored. Unknown command. Unknown command. Unknown command. Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. You reach down and open the door. There is an open door here. Really fly into a travel-excluded area? Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. Your skin is crawling a little less now. You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. Your skin stops crawling. You reach down and open the door. 2 crystal guardians and a lich come into view. The lich shouts! The crystal guardian fires a crystalline bolt at you. The crystal bolt misses you. The crystal guardian moves out of view. The lich casts a spell. The lich flickers and vanishes for a moment. The crystal guardian fires a crystalline bolt at you. You deflect the crystal bolt! x2 Found 80 gold pieces, a disc of storms and a quarterstaff. There is an open door here. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Casting: Ozocubu's Armour Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haste Press: ? - help, Shift-Dir - straight line, f - you You feel yourself speed up. You are very lightly contaminated with residual magic. The lich touches you but does no damage. The crystal guardian fires a crystalline bolt at you. The crystal bolt freezes the lich. The lich resists. The crystal bolt freezes you! You hit the lich but do no damage. You tail-slap the lich. The lich is lightly damaged. The lich touches you but does no damage. You maul the lich!!! You tail-slap the lich, but do no damage. The lich is severely damaged. You maul the lich!!! You destroy the lich! You feel your intelligence returning. The crystal guardian fires a crystalline bolt at you. The crystal bolt burns the crystal guardian. The crystal guardian completely resists. The crystal bolt misses you. You bite the crystal guardian!! The crystal guardian is heavily damaged. You bite the crystal guardian!! The crystal guardian is almost destroyed. The crystal guardian hits you but does no damage. The crystal guardian fires a crystalline bolt at you. The crystal bolt burns the crystal guardian. The crystal guardian completely resists. The crystal bolt misses you. You bite the crystal guardian!! You destroy the crystal guardian! The crystal guardian hits you! There is an open door, spattered with blood here. You hit the crystal guardian but do no damage. You bite the crystal guardian!! You tail-slap the crystal guardian, but do no damage. The crystal guardian is moderately damaged. The crystal guardian fires a crystalline bolt at you. You deflect the crystal bolt! You maul the crystal guardian!!! You destroy the crystal guardian! No target in view! No target in view! You now have 2603 gold pieces (gained 44). You see here a disc of storms. You now have 2631 gold pieces (gained 28). You now have 2639 gold pieces (gained 8). You reach down and open the door. There is an open door here. There is an open door here. Casting: Haste Confirm with . or Enter, or press ? or * to list all spells. Your skin crawls. Unknown command. You start resting. Your transformation is almost over. You start resting. Unknown command. Unknown command. You start resting. Your extra speed is starting to run out. Unknown command. You start resting. HP restored. Unknown command. You start resting. Your transformation has ended. Unknown command. You feel yourself slow down. There is an open door here. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. Your icy armour starts to melt. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. Your icy armour evaporates. You start resting. HP restored. Your skin is crawling a little less now. You start resting. Your skin stops crawling. Casting: Regeneration Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Unknown command. You reach down and open the door. You roar at the ancient lich! A war gargoyle and an ancient lich come into view. The ancient lich shouts! The ancient lich mumbles some strange words. Found three items. As you close the door, it creaks loudly! Casting: Ozocubu's Armour Confirm with . or Enter, or press ? or * to list all spells. Aiming: Haste Press: ? - help, Shift-Dir - straight line, f - you You feel yourself speed up. A war gargoyle opens the door. The ancient lich gestures wildly while chanting. The ancient lich seems to speed up. The war gargoyle launches metal splinters at you. The spray of metal splinters hits you! A war gargoyle comes into view. It is wielding a flail of holy wrath. You maul the war gargoyle!!! You bite the war gargoyle! The war gargoyle is almost destroyed. The ancient lich gestures wildly while chanting. The dungeon shakes, a horrible noise fills the air, and a portal to some otherworldly place is opened! You hit the war gargoyle. You tail-slap the war gargoyle, but do no damage. The war gargoyle is almost destroyed. The war gargoyle hits you with a flail of holy wrath. You maul the war gargoyle!!! You destroy the war gargoyle! The ancient lich casts a spell. You claw the war gargoyle! The war gargoyle is lightly damaged. The war gargoyle launches metal splinters at you. The spray of metal splinters misses you. You claw the war gargoyle! You tail-slap the war gargoyle, but do no damage. The war gargoyle is moderately damaged. You bite the war gargoyle!! The war gargoyle is almost destroyed. The war gargoyle hits you with a dire flail of crushing! An eldritch tentacle comes into view. You hit the war gargoyle but do no damage. The war gargoyle is almost destroyed. The Executioner gestures. The Executioner seems to speed up. You bite the war gargoyle!! You destroy the war gargoyle! The ancient lich mumbles some strange words. You closely miss the Executioner. The Executioner hits you but does no damage. x2 The Executioner hits you. The Executioner hits you but does no damage. x2 The Executioner misses you. You hit the Executioner. You tail-slap the Executioner. The Executioner is lightly wounded. You hit the ancient lich but do no damage. You hit the ancient lich. You tail-slap the ancient lich, but do no damage. The ancient lich is lightly damaged. You maul the ancient lich!!! The ancient lich is heavily damaged. The ancient lich barely misses you. The reaper hits you but does no damage. You bite the ancient lich!! The ancient lich is severely damaged. The ancient lich touches you but does no damage. You bite the ancient lich!! You claw the ancient lich. You destroy the ancient lich! Your Invocations skill increases to level 9! The reaper disappears in a puff of smoke! The Executioner disappears in a puff of smoke! Your extra speed is starting to run out. You feel yourself slow down. The eldritch tentacle slaps you. The eldritch tentacle freezes you!! The eldritch tentacle claws you! You feel your power leaking away. The eldritch tentacle slaps you!! You partially resist. You feel drained. The eldritch tentacle claws you! The eldritch tentacle writhes! The eldritch tentacle writhes! The eldritch tentacle writhes! Your icy armour starts to melt. The eldritch tentacle writhes! The eldritch tentacle writhes! The eldritch tentacle writhes! The eldritch tentacle writhes! The eldritch tentacle writhes! The eldritch tentacle is destroyed! Your icy armour evaporates. Found an inconspicuous book, a black book and a fan of gales. There is an open door here. Things that are here: a dire flail of crushing; a flail of holy wrath k - the Catalogue of Supportive Cold w - Sif Muna's Reference Book on Bewitchment You see here a fan of gales. T - a flickering lapis lazuli ring Your pack is full. You see here a large ivory amulet. You now have 2662 gold pieces (gained 23). You now have 2686 gold pieces (gained 24). You now have 2711 gold pieces (gained 25). You now have 2744 gold pieces (gained 33). You start resting. Your transformation is almost over. Read which item? (? for menu, Esc to quit) Identify which item? (\ to view known items) (? for menu, Esc to quit) As you read the scroll of identify, it crumbles to dust. T - the ring "Evaed" {rC+ Dex+5} Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You remove your ring of protection from cold. You drop an uncursed ring of protection from cold. Put on which piece of jewellery? (? for menu, Esc to quit) T - the ring "Evaed" (right foreclaw) {rC+ Dex+5} I - a large ivory amulet Unknown command. Your transformation has ended. You start resting. Magic restored. There is an open door here. Things that are here: a dire flail of crushing; a flail of holy wrath Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? Really walk into that cloud of freezing vapour? [Y]es or [N]o only, please. Really walk into that cloud of freezing vapour? You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. Really walk into that cloud of freezing vapour? [Y]es or [N]o only, please. Really walk into that cloud of freezing vapour? [Y]es or [N]o only, please. Really walk into that cloud of freezing vapour? You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. You are engulfed in freezing vapours. You resist. There is an open door here. You start resting. Your magical contamination has completely faded away. There is an open door, spattered with blood here. Casting: Haste Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! Really fly into a travel-excluded area? [Y]es or [N]o only, please. Really fly into a travel-excluded area? Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? You are engulfed in roaring flames. You resist. Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? [Y]es or [N]o only, please. Really fly into that cloud of flame? You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. You are engulfed in roaring flames. You resist. There is an open door here. You see here an enchanted long sword. You see here an enchanted long sword. There is an open door here. Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Dragon Form. Sif Muna protects you from the effects of your miscast! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You miscast Dragon Form. Sif Muna protects you from the effects of your miscast! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. There is an open door here. There is an open door, spattered with blood here. There is an open door here. Things that are here: a dagger; a robe You reach down and open the door. There is an open door here. There is an open door here. Things that are here: a scimitar of flaming; a robe There is an open door here. Read which item? (? for menu, Esc to quit) Drop what? 51/52 slots (_ for help) (? for menu, Esc to quit) You drop the Catalogue of Supportive Cold. Read which item? (? for menu, Esc to quit) Drop what? 50/52 slots (_ for help) (? for menu, Esc to quit) You drop Sif Muna's Reference Book on Bewitchment. A yaktaur comes into view. You roar at the yaktaur! You hear a shout! The yaktaur shouts! You hear two shouts! You hear a shout! x5 You hear a croak. You hear a shout! x6 A yaktaur comes into view. The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt misses you. A yaktaur comes into view. There is an open door here. You see here a bolt. The yaktaur moves out of view. A vampire mage comes into view. You bite the yaktaur!! Your tail-slap misses the yaktaur. You claw the yaktaur! The yaktaur is almost dead. You hear a shout! You hear two shouts! The yaktaur unwields an uncursed arbalest. The yaktaur hits you. You hear a shout! x3 You claw the yaktaur! You kill the yaktaur! The yaktaur wields an arbalest. The yaktaur shoots a bolt. The bolt completely misses you. The vampire mage casts a spell. Things that are here: an uncursed arbalest; 17 bolts; a yaktaur corpse You bite the yaktaur!! You tail-slap the yaktaur! You claw the yaktaur! You kill the yaktaur! You barely miss the vampire mage. You tail-slap the vampire mage, but do no damage. The phantasmal warrior blinks! A yaktaur comes into view. You bite the yaktaur!! You tail-slap the yaktaur. You bite the yaktaur. The yaktaur is severely wounded. You hear a shout! x2 The vampire mage misses you. The vampire mage barely misses you. The phantasmal warrior hits you! Your magical defenses are stripped away! You hit the vampire mage. The vampire mage is lightly damaged. Your transformation is almost over. The yaktaur hits you. You claw the vampire mage! You tail-slap the vampire mage, but do no damage. The vampire mage is lightly damaged. The phantasmal warrior closely misses you. The vampire mage hits you. The vampire mage completely misses you. The yaktaur misses you. Unknown command. You barely miss the vampire mage. The vampire mage is lightly damaged. The phantasmal warrior hits you! The vampire mage hits you but does no damage. The vampire mage bites you but does no damage. You hear a shout! Unknown command. You claw the vampire mage! The vampire mage is heavily damaged. The yaktaur completely misses you. Unknown command. You maul the vampire mage!!! You destroy the vampire mage! The deep troll zombie disappears in a puff of smoke! The phantasmal warrior disappears in a puff of smoke! The vampire disappears in a puff of smoke! The yaktaur hits you. An ogre comes into view. It is wielding a giant club. You bite the yaktaur!! You kill the yaktaur! An ogre mage comes into view. It is wielding a whip of electrocution. You roar at the ogre mage! You bite the ogre mage!! Your claw misses the ogre mage. The ogre mage is heavily wounded. You hear an angry hiss. x2; You hear a horrible gurgling sound! You hear two shouts! An ogre and a rakshasa come into view. You maul the ogre mage!!! You kill the ogre mage! The yaktaur wields an arbalest. The yaktaur shoots a steel bolt. You deflect the steel bolt! You feel less protected from missiles. The ogre moves out of view. An ogre comes into view. It is wielding a giant club. You maul the ogre!!! You kill the ogre! Unknown command. You claw the ogre! The ogre is severely wounded. The rakshasa moves out of view. Unknown command. You bite the ogre!! You kill the ogre! The yaktaur shoots a steel bolt. The steel bolt hits you. You roar at the necromancer! A yaktaur, 2 ogres, a stone giant and a necromancer come into view. The two-headed ogre shouts in stereo! The ogre shouts! You hear a horrible gurgling sound! x2; You hear a shout! There is an open door, spattered with blood here. Items here: ( ))))) [ ††† Unknown command. The yaktaur shoots a steel bolt. The steel bolt hits you. Items here: (( ) † 2 steel bolts; an uncursed arbalest; 17 bolts; a yaktaur corpse You hit the stone giant but do no damage. You tail-slap the stone giant, but do no damage. You maul the stone giant!!! The stone giant is severely wounded. Your transformation has ended. Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. You turn into a fearsome dragon! Casting: Dragon Form Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! The rakshasa hits you but does no damage. You maul the rakshasa!!! Your claw misses the rakshasa. Your bite misses the rakshasa. The rakshasa is severely wounded. The rakshasa closely misses you. You closely miss the rakshasa. You tail-slap the rakshasa, but do no damage. You claw the rakshasa! The rakshasa is severely wounded. The injured rakshasa weaves a defensive illusion! You maul the rakshasa!!! You kill the rakshasa! You maul the two-headed ogre!!! You kill the two-headed ogre! Your life force feels restored. You hear a bark! The yaktaur shoots a steel bolt. The steel bolt hits you but does no damage. The stone giant throws a large rock. The large rock misses you. The rakshasa barely misses you. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_MOVE_DOWN repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [namelastname112] Species: Felid Job: Transmuter HP: 160/190; mods: 0/0 MP: 23/32; mod: 0 Stats: 16 (16) 26 (26) 18 (18) Position: (47, 45), god: Sif Muna (9), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 20 | 15 | 7871 | 821/1150 Dodging | X | 0 | 0 | 20 | 8391 | 97/1071 Stealth | X | 0 | 0 | 11 | 1740 | 15/375 Unarmed Combat | X | 1 | 20 | 15 | 7521 | 471/1150 Spellcasting | X | 2 | 40 | 14 | 7729 | 594/1248 Conjurations | | 0 | 0 | 0 | 0 | 0/59 Hexes | | 0 | 0 | 0 | 0 | 0/25 Charms | X | 0 | 0 | 12 | 3380 | 411/601 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 11 | 3530 | 80/750 Translocations | X | 0 | 0 | 17 | 4900 | 175/675 Transmutations | X | 0 | 0 | 13 | 4251 | 5/799 Fire Magic | | 0 | 0 | 0 | 0 | 0/59 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 5 | 1140 | 249/357 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Poison Magic | | 0 | 0 | 0 | 0 | 0/59 Invocations | X | 1 | 20 | 9 | 2260 | 10/550 Evocations | X | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: #20: 462 #33: 952 #54: 262 Attributes: #4: 446420 #12: 6230 #13: 3486 #23: 46360 #24: -93882367 #27: 700604 #28: 12 #49: 6517 #59: 1 Mutations: claws: 1 (innate) fangs: 3 (innate) icy blue scales: 1 iridescent scales: 1 see invisible: 1 (innate) carnivore: 3 (innate) clarity: 1 clever: 2 clumsy: 1 deterioration: 1 speed: 1 (innate) low mp: 2 robust: 1 screaming: 1 shaggy fur: 3 (innate) slow metabolism: 1 (innate) sharp paws: 1 (innate) Inventory bugs: Equipment: eq slot #7, inv slot #36: ring "Ijyth" {rN+ Dex-4 Slay+6} eq slot #8, inv slot #45: ring "Evaed" {rC+ Dex+5} eq slot #9, inv slot #28: amulet of Vitality {Regen+ HP+15} }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..######### ##### #...############## .......#...##..:...').... .......#...##.######.)... .......#...##.....##.)... ......p#..8######.##..... .......#..((......##..... .....OO#..8############## .......#D(#### ### ##### ......c)R.##.# #.# #.... .....cC#..##.###.## #.### .......#.R....)...###.# .......#..##.###.....<# .......#..##.# ##.##..# #......'..##.# #.##..... .......##.##+# #.##.#### .#..### #.. #.##.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (13, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 1 at (14, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 2 at (16, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 3 at (17, 41): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 4 at (19, 40): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 5 at (20, 40): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 6 at (22, 39): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 7 at (23, 39): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 8 at (25, 38): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 9 at (26, 38): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 10 at (28, 37): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 11 at (29, 37): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 12 at (31, 36): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 13 at (32, 36): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 14 at (34, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 15 at (35, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 16 at (37, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 127 type: turn sub_type: tick delay_min: 200 buildup_turns: 0 listener_only: true delay_max: 200 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 17 at (38, 35): {{{{ CLASS: FogMachine pow_min: 6 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 6 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 27 type: turn sub_type: tick delay_min: 150 buildup_turns: 0 listener_only: true delay_max: 150 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 1 tile: kill_cat: other activated: true activating: false buildup_turns: 1 excl_rad: 1 size_buildup_amnt: 0 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 1 props: }}}} Lua marker 18 at (52, 26): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 2 type: turn sub_type: tick delay_min: 10 buildup_turns: 0 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 tile: kill_cat: other activated: true activating: false buildup_turns: 25 excl_rad: 1 size_buildup_amnt: 1 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 19 at (56, 28): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 31 type: turn sub_type: tick delay_min: 10 buildup_turns: 0 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 tile: kill_cat: other activated: true activating: false buildup_turns: 25 excl_rad: 1 size_buildup_amnt: 1 name: spread_buildup_amnt: 0 cloud_type: flame pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 21 at (66, 26): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn sub_type: tick delay_min: 10 buildup_turns: 0 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 tile: kill_cat: other activated: true activating: false buildup_turns: 25 excl_rad: 1 size_buildup_amnt: 1 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 0 props: }}}} Lua marker 22 at (70, 28): {{{{ CLASS: FogMachine pow_min: 1 spread_buildup_time: 1 listeners: spread_rate: -1 size_min: 2 size_max: 2 pow_max: 10 start_clouds: 1 dgn_trigs_by_type: 1: 1: 1 32: 1: 2 colour: triggerers: 1: CLASS: DgnTriggerer countdown: 10 type: turn sub_type: tick delay_min: 10 buildup_turns: 0 listener_only: true delay_max: 40 2: CLASS: DgnTriggerer listener_only: false type: entered_level size_buildup_time: 25 tile: kill_cat: other activated: true activating: false buildup_turns: 25 excl_rad: 1 size_buildup_amnt: 1 name: spread_buildup_amnt: 0 cloud_type: freezing vapour pow_rolls: 3 walk_dist: 0 props: }}}} >>>>>>>>>>>>>>>>>>>>>>