nago Level 1 of the Dungeon [Shop] Dud Huam's Assorted Antiques a +3 rapier of electrocution (675 gold) a +1 spectral quarterstaff (425 gold) a scroll of noise (25 gold) a scroll of noise (25 gold) a +0 pair of boots of stealth (287 gold) a +0 robe (17 gold) (0, 0, D:1) a +0 leather armour (12, -30, D:1) a +0 hand axe (29, -38, D:1) a potion of magic (33, -23, D:1) a +0 club (35, -23, D:1) 6 stones (35, -22, D:1) a +0 short sword (36, 2, D:1) a +2 dagger of draining (37, -46, D:1) 3 stones (37, -30, D:1) a +0 mace (40, -12, D:1) a +0 leather armour (42, -12, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -5, D:2) a +0 dagger a +0 robe (13, -1, D:2) a +0 leather armour (16, 9, D:2) a scroll of noise (18, 30, D:2) a +0 dagger (25, -11, D:2) a +0 hand axe (29, 25, D:2) 8 stones (29, 36, D:2) a +0 short sword 5 stones (31, -9, D:2) a +0 leather armour (31, -6, D:2) a +0 club (31, 37, D:2) a +0 ring mail (33, -14, D:2) a +0 ring mail (33, 17, D:2) a +0 mace (34, 15, D:2) a +0 barding (35, 9, D:2) a +0 pair of boots (40, 19, D:2) a +2 dagger of venom the +3 hand axe of the Vanishing Tusks {vamp, rN+ Int+3 Dex-4} Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). rN+: It protects you from negative energy. Level 3 of the Dungeon (0, 0, D:3) a +0 halberd (2, -1, D:3) a +0 club (6, 0, D:3) a +0 club (7, -9, D:3) a +0 whip (7, 0, D:3) 5 stones (11, -12, D:3) a +0 whip 6 stones (13, -42, D:3) a +0 spear (17, -4, D:3) a +0 chain mail (21, -43, D:3) a +0 ring mail (23, -32, D:3) a +0 falchion (24, -35, D:3) a +0 short sword a +0 leather armour (30, -21, D:3) 2 stones (34, -19, D:3) a +0 leather armour a +0 mace (38, -21, D:3) a +0 dagger a +0 ring mail a +0 hand axe a +0 club (43, -12, D:3) a +0 heavy hand axe a +0 ring mail a +0 club (43, -6, D:3) 6 stones (44, -12, D:3) a +0 hand axe a +0 hand axe a +0 falchion a +0 leather armour (46, -26, D:3) a +0 mace (47, -3, D:3) a +0 sling (51, -5, D:3) 4 stones Level 4 of the Dungeon [Shop] Hyehoq's Antique Armour Emporium a +0 helmet (90 gold) a +0 ring mail (80 gold) a +0 scale mail (80 gold) the +8 chain mail "Doudyco" {rPois rF- Str-3 Int+7} (1142 gold) Str-3: It affects your strength (-3). Int+7: It affects your intelligence (+7). rF-: It makes you vulnerable to fire. rPois: It protects you from poison a +0 chain mail (90 gold) a +0 robe (14 gold) a +0 ring mail (80 gold) (0, 0, D:4) the +0 robe of Xom's Favour {-Tele rN++ SInv Archmagi} rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. (7, 10, D:4) 4 stones (8, 10, D:4) 6 stones (11, 16, D:4) 5 stones (30, 8, D:4) a +2 dagger of holy wrath (36, -6, D:4) a +0 club (38, 11, D:4) a +0 plate armour (40, -4, D:4) 7 stones (48, -5, D:4) a +0 short sword (50, 0, D:4) a +0 leather armour a +0 mace (58, 21, D:4) a +0 chain mail a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 robe (5, 12, D:5) a +0 orcbow (5, 16, D:5) a +0 giant club (6, -8, D:5) a potion of magic (6, -4, D:5) a +0 dagger (6, -1, D:5) a +0 chain mail (6, 6, D:5) a flux talisman (6, 7, D:5) a flux talisman (13, 41, D:5) a +0 club (14, 34, D:5) a +0 whip (18, 20, D:5) a +0 flail (19, 20, D:5) a +0 club a +0 ring mail (26, 25, D:5) a +0 trident (30, 28, D:5) a +0 ring mail a +0 war axe (35, 33, D:5) a +0 leather armour a +0 dagger (48, 40, D:5) a +0 robe (49, 40, D:5) a +0 rapier of venom (54, 35, D:5) a +0 robe (62, 15, D:5) 5 stones (62, 36, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) 3 boomerangs a +0 whip a +0 club (1, 2, D:6) a +1 antimagic trident (5, 7, D:6) a +0 club (5, 8, D:6) 6 stones (9, 10, D:6) a +0 longbow (10, -10, D:6) a +0 pair of gloves (11, 0, D:6) a +0 dagger (12, 22, D:6) 5 poisoned darts (13, -21, D:6) a +0 quarterstaff (15, -7, D:6) a +0 robe (16, 10, D:6) a +0 mace (20, -5, D:6) a +0 spear (21, 22, D:6) 5 stones (29, -12, D:6) a +0 falchion (32, 10, D:6) a +0 whip (32, 11, D:6) a potion of magic Level 7 of the Dungeon (0, 0, D:7) a book of Touch (10, 24, D:7) 4 stones (12, 7, D:7) a +0 hand axe a +0 leather armour (13, 11, D:7) a +0 sling (18, 17, D:7) a +0 hand axe (21, -3, D:7) a +0 robe a +0 whip of flaming (23, 16, D:7) a +0 leather armour (24, 24, D:7) a +0 robe (26, 4, D:7) a +0 robe a +4 war axe (27, 4, D:7) a +0 robe a +3 trident (28, 2, D:7) a +0 robe (29, 2, D:7) 5 stones a +0 robe a +4 dagger (29, 10, D:7) a +0 leather armour (31, 37, D:7) +0 gold dragon scales 2 stones a +0 whip (32, 33, D:7) a +0 sling (33, 35, D:7) a +0 dagger (33, 36, D:7) a +0 club (35, -3, D:7) a +0 robe a +5 morningstar (37, -8, D:7) a +0 giant club (40, -4, D:7) a +0 dagger (43, 2, D:7) a +0 dagger of distortion a +0 robe (44, -7, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 helmet (1, 17, D:8) a +0 spear (2, 10, D:8) a +0 spear (5, 11, D:8) a +0 club (9, 6, D:8) a +0 spear (10, 6, D:8) a +0 spear (11, 8, D:8) a +0 club 3 stones (12, 25, D:8) a +4 spear (14, 25, D:8) a +3 antimagic spear a +0 ring mail (16, -5, D:8) a +0 robe (18, 12, D:8) 6 stones a +0 animal skin a +1 halberd of protection (18, 15, D:8) 9 stones a +0 short sword (21, 15, D:8) a +0 halberd (23, 32, D:8) a +0 robe a +0 dagger (24, 31, D:8) a +0 mace (24, 32, D:8) a +0 whip (27, 21, D:8) a +0 flail (30, 9, D:8) a +0 scale mail a stone a +0 club (30, 28, D:8) a +0 dagger (35, 30, D:8) a +0 short sword (38, 3, D:8) a +0 short sword 5 stones an amulet of guardian spirit (41, 24, D:8) a +0 plate armour a +0 flail (43, 14, D:8) a +2 falchion of flaming a +0 orcbow a +0 dagger (43, 16, D:8) 3 stones a +0 dagger Level 9 of the Dungeon [Shop] Feymeunt's Hallowed Reliquary a ring of positive energy (340 gold) a +1 leather armour of positive energy (187 gold) 6 silver javelins (918 gold) a ring of positive energy (340 gold) a +2 scimitar of holy wrath (326 gold) (0, 35, D:9) a +0 hand axe (3, 3, D:9) a +0 orcbow (3, 45, D:9) a +0 club (11, 40, D:9) a +0 morningstar (12, 41, D:9) a +3 dagger of speed (14, 40, D:9) a +0 flail (14, 48, D:9) a serpent talisman (14, 52, D:9) a +0 whip a +0 leather armour (15, 52, D:9) a +0 dagger a +0 robe (16, 52, D:9) a +2 flail of holy wrath (17, 52, D:9) a +0 spear (21, 41, D:9) a +0 falchion (21, 45, D:9) a +0 whip of venom (23, 18, D:9) a +0 shortbow (23, 52, D:9) a +0 spear (24, 50, D:9) a +0 hand axe a +0 ring mail a +0 helmet (25, 18, D:9) 2 stones an amulet of magic regeneration a +0 shortbow (25, 36, D:9) a +0 glaive a +0 plate armour (25, 53, D:9) a +0 whip (28, 48, D:9) a +0 spear a +0 scale mail (35, 34, D:9) a +1 dagger of draining a stone (35, 35, D:9) a +0 whip a +0 dagger a +0 robe (36, 34, D:9) a +0 dagger a stone (37, 34, D:9) a +0 short sword 6 poisoned darts a +0 short sword a +0 short sword (40, 31, D:9) a +0 giant club a +0 giant club Level 10 of the Dungeon [Shop] Viedilah's Armour Boutique a +0 scale mail (52 gold) a +0 chain mail (58 gold) a +1 ring mail of cold resistance (208 gold) a +0 robe (9 gold) a +2 leather armour of poison resistance (208 gold) a +0 scale mail (52 gold) a +0 plate armour (299 gold) a +0 ring mail (52 gold) the +3 pair of mountain boots {steadfast, rC+} (435 gold) Steadfast: It prevents involuntary movement, except for blinking, teleportation, or banishment. rC+: It protects you from cold. a +0 ring mail (52 gold) (1, 22, D:10) a +0 flail (15, 49, D:10) a +0 dagger (22, 9, D:10) a +0 scimitar a +0 robe (22, 11, D:10) a +0 hand axe a +0 robe (22, 12, D:10) a +0 mace a +0 robe (22, 13, D:10) a +1 long sword a +0 robe (26, 14, D:10) a +0 war axe (29, 10, D:10) a +0 long sword a +0 robe (31, 23, D:10) a scroll of noise (32, 35, D:10) an amulet of magic regeneration (53, 7, D:10) a ring of protection from fire (54, 31, D:10) a +0 leather armour a +0 flail (55, 41, D:10) a +0 hand axe (57, 41, D:10) a +0 club (59, 33, D:10) a +0 plate armour a +1 glaive of venom (59, 34, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (1, 6, D:11) 3 large rocks (16, -7, D:11) 5 stones (37, 35, D:11) an amulet of guardian spirit (41, 41, D:11) a +0 falchion of holy wrath (43, 1, D:11) a +0 falchion (45, 5, D:11) a +0 trident (46, 24, D:11) a +0 chain mail (47, 1, D:11) a +0 robe a +2 dagger of draining (47, 7, D:11) a +0 quarterstaff (48, 7, D:11) a book of Spatial Translocations a +0 falchion (48, 9, D:11) a +0 scale mail a +0 club a +0 robe a +0 dagger (52, -6, D:11) 4 large rocks (60, -19, D:11) 7 stones Level 12 of the Dungeon (0, 0, D:12) 6 stones (20, -10, D:12) a +0 orcbow (25, 21, D:12) 10 gold pieces (34, 1, D:12) a scroll of identify (34, 2, D:12) 19 gold pieces (35, 0, D:12) a +0 arbalest (42, -20, D:12) a +0 scale mail (46, -22, D:12) a +0 dagger (47, -24, D:12) a +0 robe a +0 dagger (48, -23, D:12) a +0 robe a +0 dagger (48, -22, D:12) a +0 leather armour a +0 hand axe (65, -6, D:12) a +0 dagger Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (6, 20, D:13) 6 stones (19, 15, D:13) 12 gold pieces (26, -5, D:13) a +0 ring mail (31, 6, D:13) a ring of poison resistance (40, -4, D:13) a +4 great sword (40, 28, D:13) 8 stones (44, 13, D:13) 5 stones the Ecumenical Temple (15, 17, Temple) 3 stones a +1 robe of positive energy (16, 17, Temple) a +2 scimitar (16, 19, Temple) a +0 robe (17, 18, Temple) a +0 robe a +2 morningstar Level 1 of the Lair of Beasts (7, -36, Lair:1) a +0 dagger (21, -2, Lair:1) a scroll of noise (26, -36, Lair:1) 5 boomerangs (39, -35, Lair:1) a +0 flail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (0, 1, Lair:2) a +0 scale mail (9, 6, Lair:2) 4 stones (24, 8, Lair:2) a potion of magic (25, 8, Lair:2) 4 stones (27, -18, Lair:2) a +0 lajatang (41, 15, Lair:2) a +0 quarterstaff (45, 6, Lair:2) a +0 long sword (48, 11, Lair:2) 4 poisoned darts (50, -8, Lair:2) a +0 dagger (52, -17, Lair:2) 2 stones Level 3 of the Lair of Beasts (1, 0, Lair:3) a +6 ring of strength (8, -7, Lair:3) a +0 ring mail (28, 28, Lair:3) a +0 robe (31, 10, Lair:3) a +0 club (33, 25, Lair:3) a +0 quarterstaff (35, 9, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (4, -9, Lair:4) a +0 war axe (13, -2, Lair:4) a staff of alchemy the +2 leather armour of the Four Invaders {rElec Regen+ Str+5 Dex-4} Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (18, 21, Lair:4) a +0 ring mail (19, -7, Lair:4) 9 stones (21, -2, Lair:4) a dragon-blood talisman (22, -14, Lair:4) an amulet of magic regeneration (23, 18, Lair:4) 6 stones (24, 18, Lair:4) 5 stones (25, 21, Lair:4) a +0 ring mail (33, 23, Lair:4) a death yak corpse a death yak corpse (35, 5, Lair:4) 2 stones (35, 24, Lair:4) a water moccasin corpse (skeletalised by now) (37, 22, Lair:4) a wolf corpse (skeletalised by now) the human skeleton of Kirke (45, 18, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (17, 18, Lair:5) 7 gold pieces (17, 35, Lair:5) a +0 rapier (19, 1, Lair:5) a +0 plate armour (22, 15, Lair:5) 20 gold pieces (23, 1, Lair:5) 24 gold pieces (23, 37, Lair:5) a cane toad corpse (23, 42, Lair:5) a death yak corpse (skeletalised by now) (28, 10, Lair:5) a scroll of teleportation (28, 29, Lair:5) a wolf corpse (skeletalised by now) (28, 32, Lair:5) a wolf corpse (skeletalised by now) (29, 17, Lair:5) a water moccasin corpse (29, 41, Lair:5) a book of Spatial Translocations (33, 16, Lair:5) +0 steam dragon scales a steam dragon corpse (40, 23, Lair:5) a yak corpse (41, 23, Lair:5) a wolf corpse (42, 24, Lair:5) a water moccasin corpse (42, 25, Lair:5) a wolf corpse