Dungeon Crawl Stone Soup version 0.31-a0-1098-g6898e6545c (webtiles) character file. Game seed: 15976943552318281087 63 nago the Sneak (level 4, 7/37 HPs) Began as a Djinni Delver on Nov 30, 2023. Quit the game on level 5 of the Dungeon. The game lasted 00:00:46 (255 turns). nago the Sneak (Djinni Delver) Turns: 255, Time: 00:00:47 Health: 7/37 AC: 3 Str: 11 XL: 4 Next: 30% Gold: 13 EV: 12 Int: 14 God: SH: 0 Dex: 14 rFire + + . a - +0 falchion rCold x . . (no shield) rNeg . . . b - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 4.0 Fighting - Level 1.7 Long Blades - Level 2.1 Dodging - Level 4.1 Stealth + Level 1.6 Spellcasting + Level 1.6 Conjurations + Level 1.6 Hexes Level 0.0 Charms + Level 1.6 Summonings + Level 1.6 Necromancy + Level 1.6 Translocations + Level 1.6 Transmutations + Level 1.6 Fire Magic + Level 1.6 Ice Magic + Level 1.6 Air Magic + Level 1.6 Earth Magic + Level 1.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 20% N/A 17% 1 Your spell library was empty. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 leather armour (worn) Wands D - a wand of digging (3) Scrolls d - a scroll of revelation f - a scroll of fog Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: ## #......l.# ###.####.# #.# #l# #.# #†# #.# #.# ..# #.# ##############.# ..............o### .........o...loo@# ##.###.########### #.##..# #.#..## #...# #..## ##.## ....# #...# You could see an iguana, an orc priest and 3 orcs. Message History The orc is lightly wounded. You barely miss the orc. The orc is lightly wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is lightly wounded. The orc barely misses you. You hit the orc but do no damage. The orc is lightly wounded. You feel yourself slow down. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit the orc but do no damage. The orc is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc barely misses you. You barely miss the orc. The orc is lightly wounded. The orc closely misses you. You closely miss the orc. The orc is lightly wounded. The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * An orc priest comes into view. It is wielding a +0 flail. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 1 | 1.6 Conjurations | 1 | 1.6 Hexes | 1 | 1.6 Summonings | 1 | 1.6 Necromancy | 1 | 1.6 Translocations | 1 | 1.6 Transmutations | 1 | 1.6 Fire Magic | 1 | 1.6 Ice Magic | 1 | 1.6 Air Magic | 1 | 1.6 Earth Magic | 1 | 1.6 Poison Magic | 1 | 1.6 Fighting | 4 | 4.0 Long Blades | | 1.7 Dodging | | 2.1 Stealth | | 4.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Falchion | 34 | 17 || 51 Use: Potion | 1 | || 1 Scroll | | 1 || 1 Armour: Leather armour | 23 | 9 || 32 Dodge: Dodged | 16 | 6 || 22 Levels and vault maps discovered: D:5: layout_basic, minmay_temple_entry_junction_2 D:6: minmay_evil_eye, layout_rooms, good_gods_temple_1, uniq_prince_ribbit1 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | nago the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 91 | D:5 | Noticed an iguana 191 | D:5 | Noticed a hound 208 | D:5 | Noticed a hound 209 | D:5 | Killed a hound 210 | D:5 | Reached skill level 1 in Spellcasting 210 | D:5 | Reached skill level 1 in Conjurations 210 | D:5 | Reached skill level 1 in Hexes 210 | D:5 | Reached skill level 1 in Summonings 210 | D:5 | Reached skill level 1 in Necromancy 210 | D:5 | Reached skill level 1 in Translocations 210 | D:5 | Reached skill level 1 in Transmutations 210 | D:5 | Reached skill level 1 in Fire Magic 210 | D:5 | Reached skill level 1 in Ice Magic 210 | D:5 | Reached skill level 1 in Air Magic 210 | D:5 | Reached skill level 1 in Earth Magic 210 | D:5 | Reached skill level 1 in Poison Magic 210 | D:5 | Reached XP level 2. HP: 17/25 MP: 0/0 210 | D:5 | Reached XP level 3. HP: 21/30 MP: 0/0 210 | D:5 | Learned a level 1 spell: Slow 229 | D:5 | Reached skill level 4 in Fighting 229 | D:5 | Reached XP level 4. HP: 16/37 MP: 0/0 235 | D:6 | Noticed a wight 235 | D:6 | Noticed a wight 255 | D:5 | Quit the game Vanquished Creatures 2 hounds (D:5) An orc (D:5) A quokka (D:5) 4 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 245 | 232 | 13 | 50 | 27 | 2 | 122.5 | Dungeon | 245 | 232 | 13 | 50 | 27 | 2 | 122.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 244 daAuts D:6: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 90 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:5 | 90 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+-------