Dungeon Crawl Stone Soup version 0.31-a0-150-g89dc3ad700 (webtiles) character file. Game seed: 4108322511748409641 0 nago the Sneak (level 1, 17/17 HPs) Began as a Djinni Wanderer on June 8, 2023. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). nago the Sneak (Djinni Wanderer) Turns: 1, Time: 00:00:02 Health: 17/17 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 0 EV: 11 Int: 11 God: SH: 4 Dex: 16 rFire + + . a - +2 dagger rCold x . . c - +0 buckler rNeg . . . e - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.0 Fighting + Level 1.1 Dodging + Level 2.4 Stealth + Level 2.0 Shields + Level 1.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level m - Mephitic Cloud Conj/Pois/Air 3% N/A 67% 3 z - Sting Tmut/Pois 12% 1d3 30% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inventory: Hand Weapons a - a +2 dagger (weapon) Armour c - a +0 buckler (worn) e - a +0 robe (worn) Scrolls F - a scroll of fear Potions d - a potion of brilliance Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ♣♣♣♣♣♣ ♣@P..♣ ♣♣...♣ ....≈≈≈ ....≈≈≈ ...~≈≈≈ ...~≈≈≈ $...~≈≈ ....≈≈≈ There were no monsters in sight! Message History Options error: Unknown color in colour mapping: 'grey:wand of.*flame' Bad channel name 'pray' for runrest: 'pray:' Welcome, nago the Djinni Wanderer. It is said that the Orb of Zot exists deep within this dungeon. Press ? for a list of commands and other information. Found 10 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +2 dagger, a +0 buckler, a potion of brilliance, a +0 robe, a scroll of fear; and the following spells memorised: Mephitic Cloud, Sting. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, basic_ecumenical_altar, corexii_corridor_pit, reono_crystal_passage, minivault_27 Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Djinni Wanderer began the quest for the Orb. 0 | D:1 | nago set off with the following items: a +2 dagger, a +0 | buckler, a potion of brilliance, a +0 robe, a scroll of | fearthe following spells memorised: Mephitic Cloud, Sting. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------