Dungeon Crawl Stone Soup version 0.31-a0-121-g1e386dd289 (webtiles) character file. Game seed: 2614845342535103347 0 nago the Stinger (level 1, 17/17 HPs) Began as a Djinni Wanderer on June 1, 2023. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). nago the Stinger (Djinni Wanderer) Turns: 1, Time: 00:00:03 Health: 17/17 AC: 3 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 13 God: SH: 0 Dex: 16 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . c - +0 robe rPois ∞ (no helmet) rElec . d - +0 cloak rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.0 Fighting + Level 1.1 Dodging + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Transmutations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Poison Magic + Level 1.0 Invocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Dead Necr 11% N/A 45% 4 f - Foxfire Conj/Fire 44% 2x1d6 5% 1 m - Mephitic Cloud Conj/Pois/Air 11% N/A 16% 3 X - Necrotise Necr 44% 1d6 5% 1 Y - Anguish Hex/Necr 5% N/A 45% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 cloak (worn) Potions h - a potion of heal wounds {@q2} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ###### #....# #.@# #### There were no monsters in sight! Message History Options error: Unknown color in colour mapping: 'grey:wand of.*flame' Bad channel name 'pray' for runrest: 'pray:' Welcome, nago the Djinni Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a +0 robe, a +0 cloak, a potion of heal wounds {@q2}; and the following spells memorised: Necrotise, Animate Dead, Anguish, Foxfire, Mephitic Cloud. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_rooms, dreamdust_mushroom_princess, chequers_serial_rivers_large_a Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Djinni Wanderer began the quest for the Orb. 0 | D:1 | nago set off with the following items: a +0 dagger, a +0 | robe, a +0 cloak, a potion of heal wounds {@q2}the | following spells memorised: Necrotise, Animate Dead, | Anguish, Foxfire, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------