Dungeon Crawl Stone Soup version 0.31-a0-115-g4708a659fe (webtiles) character file. Game seed: 10224714543613738416 0 nago the Ducker (level 1, 17/17 HPs) Began as a Djinni Wanderer on May 29, 2023. Got out of the dungeon alive. The game lasted 00:00:02 (1 turns). nago the Ducker (Djinni Wanderer) Turns: 1, Time: 00:00:03 Health: 17/17 AC: 3 Str: 11 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 10 rFire + + . a - +0 club rCold x . . (no shield) rNeg . . . e - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: no passive effects @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Skills: + Level 1.0 Fighting + Level 1.0 Armour + Level 4.3 Dodging + Level 1.0 Stealth + Level 1.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 1.1 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 8% N/A 21% 1 X - Vhi's Electric Charg Tloc/Air 8% N/A 52% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inventory: Hand Weapons a - a +0 club (weapon) Missiles b - 4 throwing nets (quivered) {=f} Armour e - a +0 leather armour (worn) Potions c - a potion of curing {@q1} d - a potion of attraction Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: +## .. .. . .## #.# ▒>▒ ▒@▒ ▒.▒ #.# #$# #.. ### There were no monsters in sight! Message History Options error: Unknown color in colour mapping: 'grey:wand of.*flame' Bad channel name 'pray' for runrest: 'pray:' Welcome, nago the Djinni Wanderer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found 14 gold pieces. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, 4 throwing nets {=f}, a potion of curing {@q1}, a potion of attraction, a +0 leather armour; and the following spells memorised: Vhi's Electric Charge, Apportation. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: dpeg_arrival_tiny_j, layout_loops_cross, minivault_11, hex_medium, minmay_lizard_king Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Djinni Wanderer began the quest for the Orb. 0 | D:1 | nago set off with the following items: a +0 club, 4 | throwing nets {=f}, a potion of curing {@q1}, a potion of | attraction, a +0 leather armourthe following spells | memorised: Vhi's Electric Charge, Apportation. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 1 | D:$ | Got out of the dungeon alive. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Dungeon | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------