nago Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, 15, D:1) a +0 sling (3, -24, D:1) a +0 dagger (17, -23, D:1) a +0 robe (22, -13, D:1) 3 stones (31, -11, D:1) a +0 dagger a +0 club 3 stones (34, -31, D:1) a +0 scale mail (39, -5, D:1) a +0 club (47, -4, D:1) a +0 short sword (50, -5, D:1) a +0 mace Level 2 of the Dungeon [Shop] Riocetoh's Book Emporium a Trismegistus Codex (392 gold) a book of Minor Magic (252 gold) a book of the Hunter (364 gold) a book of Callings (280 gold) a book of Frost (280 gold) an Everburning Encyclopedia (504 gold) a book of Geomancy (252 gold) (0, 0, D:2) 4 stones (8, -5, D:2) 4 boomerangs (12, 32, D:2) a stone a +0 spear (12, 33, D:2) a +0 dagger a +0 club (13, 35, D:2) a +0 club a +0 animal skin a +0 spear (14, 35, D:2) a +0 club a +0 club (16, 12, D:2) a +0 club (16, 35, D:2) a +0 dagger a +4 dagger a +0 dagger (23, 6, D:2) 2 stones (32, 31, D:2) a +0 trident (39, 12, D:2) a +0 dagger (44, 8, D:2) a +0 plate armour (51, 23, D:2) a +0 club a +0 robe Level 3 of the Dungeon (6, 7, D:3) a +0 spear (10, -11, D:3) a +2 dagger of venom (11, 5, D:3) 8 stones (12, -8, D:3) a +0 falchion (12, -3, D:3) a +0 club (17, 5, D:3) a +0 dagger (30, -4, D:3) 3 stones (30, -3, D:3) a scroll of enchant weapon Level 4 of the Dungeon (0, 0, D:4) 7 stones (10, 1, D:4) a +0 robe a +0 trident (20, -40, D:4) a +0 dagger (20, -15, D:4) a potion of degeneration (22, -16, D:4) 2 stones a +0 dagger (24, -40, D:4) a +0 dagger (27, -6, D:4) a +0 dagger (30, -21, D:4) a +0 dagger (30, -20, D:4) a +0 robe a +0 dagger a +0 scale mail a +0 short sword (30, -19, D:4) a +0 short sword (31, -20, D:4) a +0 short sword (37, -7, D:4) a +0 club 3 stones (42, -26, D:4) 5 stones a +0 whip (43, -17, D:4) a +0 club (48, -10, D:4) a +0 long sword Level 5 of the Dungeon [Shop] Heajefir's Distillery a potion of brilliance (60 gold) a potion of mutation (120 gold) a potion of attraction (45 gold) a potion of heal wounds (75 gold) a potion of attraction (45 gold) a potion of degeneration (15 gold) a potion of lignification (45 gold) a potion of curing (45 gold) [Shop] Xuaphox's Jewellery Emporium an amulet of magic regeneration (330 gold) a ring of poison resistance (220 gold) an amulet of magic regeneration (330 gold) a ring of poison resistance (220 gold) a ring of ice (275 gold) an amulet of magic regeneration (330 gold) a ring of fire (275 gold) a ring of ice (275 gold) the ring "Otsyxoyx" {rC+ Will+ Str-3 Int+5 Dex+2} (506 gold) [ring of protection from cold] Str: It affects your strength (-3). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rC: It protects you from cold. Will: It increases your willpower. [Shop] Desiakh's Jewellery Shop a ring of ice (300 gold) a +6 ring of dexterity (432 gold) an amulet of reflection (360 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) an amulet of regeneration (360 gold) an amulet of magic regeneration (360 gold) a ring of magical power (240 gold) (1, 30, D:5) a +0 whip a +0 shortbow (2, 17, D:5) a +0 sling (4, 1, D:5) 3 javelins (7, 22, D:5) a +0 spear (13, 17, D:5) a +0 robe (23, 19, D:5) a +0 whip a +0 ring mail (24, 19, D:5) a +0 dagger a +0 robe a +0 short sword a +0 ring mail (26, 12, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (2, -8, D:6) a +0 club (3, -29, D:6) a +0 shortbow (3, -8, D:6) an amulet of guardian spirit a +0 leather armour a +0 halberd (8, -3, D:6) a +0 spear (9, 12, D:6) a +0 flail a +0 ring mail (12, -28, D:6) 6 stones (12, -3, D:6) a +0 chain mail a +0 spear (16, 16, D:6) a +0 sling (19, -29, D:6) a +0 robe (25, -7, D:6) a +0 vorpal quarterstaff (32, -12, D:6) a potion of degeneration (47, 18, D:6) a +0 plate armour Level 7 of the Dungeon (0, 0, D:7) 4 stones (9, -27, D:7) 6 stones (16, 23, D:7) a +0 ring mail (35, 33, D:7) a +0 robe (42, 19, D:7) a +0 short sword 2 stones a +0 dagger (42, 21, D:7) a +0 dagger 5 stones a +0 dagger (44, -23, D:7) a +0 club a +0 dagger 4 stones a +0 dagger a +0 dagger (51, 28, D:7) a +0 ring mail a +0 mace (51, 29, D:7) a +0 robe a +0 dagger (52, 28, D:7) a +1 vorpal quarterstaff a +0 club (53, 29, D:7) a +0 hand axe Level 8 of the Dungeon (1, 4, D:8) a +0 giant club a +0 giant club (6, 2, D:8) a +0 mace (10, 10, D:8) a +0 shortbow (11, 16, D:8) 6 stones (12, -4, D:8) 2 stones (18, 9, D:8) a +0 shortbow (21, 10, D:8) a +0 whip (21, 11, D:8) a +0 club (22, 7, D:8) a +0 shortbow (22, 9, D:8) a +0 shortbow (27, -8, D:8) a +0 robe (34, 23, D:8) a +0 club (38, 2, D:8) a +0 hand axe (41, -7, D:8) a +0 falchion (43, 23, D:8) a +4 short sword a +0 robe a +0 short sword a +0 robe a +0 robe (48, 11, D:8) a +0 spear (50, 5, D:8) a +0 shortbow (50, 8, D:8) a +0 giant club a +0 giant spiked club (50, 14, D:8) a +0 battleaxe a +0 robe of positive energy (56, -9, D:8) a +0 dagger (56, 5, D:8) a +0 dagger a +0 flail (57, -9, D:8) a +0 ring mail a +0 whip (57, 5, D:8) a +0 flail (57, 6, D:8) a +0 robe a +0 dagger a +0 plate armour a +0 flail a +0 whip a +0 chain mail a +0 scimitar (59, -2, D:8) a +0 scale mail a +0 dagger (60, -2, D:8) a +0 leather armour a +0 hand axe (64, -2, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (1, 16, D:9) a +2 mace of draining (8, 0, D:9) a +0 dagger (8, 2, D:9) a +0 dagger a +0 robe (8, 26, D:9) 4 stones (12, 3, D:9) a +2 whip of electrocution a +0 robe (13, 4, D:9) a +0 dagger a +0 robe (14, 23, D:9) a +0 shortbow (18, 29, D:9) 3 javelins (21, 8, D:9) a +0 spear (23, 30, D:9) a +0 mace (25, -11, D:9) a +0 dagger a +0 leather armour (27, -10, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (30, 15, D:9) a +0 dagger (31, 6, D:9) a +0 spear a +0 scale mail a +0 spear (31, 7, D:9) a +0 halberd (38, -6, D:9) 6 atropa-tipped darts (39, -14, D:9) a +0 plate armour (42, 14, D:9) a +0 leather armour a +0 flail (42, 23, D:9) a +0 dagger a +0 leather armour (43, 17, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 18, D:9) a +0 dagger a +0 robe (50, 15, D:9) a staff of death a +0 robe (53, 7, D:9) 6 stones (55, 19, D:9) a scroll of torment Level 10 of the Dungeon (0, 0, D:10) 3 stones (8, -28, D:10) 3 large rocks {=f} (8, -27, D:10) 4 large rocks {=f} (12, 15, D:10) a scroll of torment (24, 12, D:10) a +0 morningstar (32, 0, D:10) a +0 mace Level 11 of the Dungeon [Shop] Salawob's Armour Boutique the +2 buckler of the Fiend {rElec Will+ Int-5} (306 gold) Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Will: It increases your willpower. a +0 scale mail (52 gold) a +0 leather armour (26 gold) a +2 chain mail of willpower (279 gold) a +2 ring mail of fire resistance (273 gold) a +0 cloak (58 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (613 gold) rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +0 leather armour (26 gold) a +0 robe (9 gold) (0, 0, D:11) a +0 pair of boots (6, -20, D:11) 2 stones (7, -5, D:11) a +0 scale mail 5 javelins a +2 glaive of protection (12, -47, D:11) a +0 sling (39, -32, D:11) a +0 hand axe (43, -22, D:11) a +0 hand axe (43, -20, D:11) a +0 falchion a +0 shortbow (44, -24, D:11) a +0 mace a +0 plate armour a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 club (3, 0, D:12) a +0 dagger a +0 robe (5, 0, D:12) a +0 flail a +0 club (6, 0, D:12) a +0 flail (6, 42, D:12) a +0 dagger a +0 robe (7, 43, D:12) a +0 dagger a +0 robe (12, 43, D:12) a +0 trident (13, 15, D:12) a +0 flail (13, 39, D:12) a +0 leather armour (14, 7, D:12) 4 large rocks {=f} (14, 22, D:12) 5 large rocks {=f} (17, 46, D:12) a +0 dagger (18, 24, D:12) a +0 mace (18, 30, D:12) a +0 club a +0 leather armour (18, 44, D:12) 7 gold pieces (21, 38, D:12) a scroll of noise (22, -3, D:12) a stone (26, 19, D:12) a +0 long sword (26, 21, D:12) a +0 war axe (28, 18, D:12) a +0 rapier a +0 robe (28, 40, D:12) 5 stones (31, 42, D:12) a +0 whip 2 stones (32, 43, D:12) a +0 club 2 stones (36, 28, D:12) a +0 dagger (36, 35, D:12) a +0 trident (37, 28, D:12) a +0 hand axe 3 boomerangs a +0 leather armour (39, 38, D:12) a +0 dagger a +0 robe (54, 17, D:12) 6 stones Level 13 of the Dungeon (0, 0, D:13) a +0 plate armour (6, -20, D:13) a +0 sling (11, 6, D:13) 6 stones (12, -17, D:13) a +0 hand axe (13, -10, D:13) a scroll of butterflies (14, -11, D:13) a box of beasts (15, -11, D:13) a +2 rapier of protection (unseen) (15, -10, D:13) a -2 sling (16, -11, D:13) a scroll of teleportation (17, -10, D:13) a +0 scimitar (21, 1, D:13) 7 stones (31, 0, D:13) a +0 shortbow (32, 9, D:13) a +0 mace (38, -17, D:13) 3 stones (38, 4, D:13) a scroll of noise (48, -16, D:13) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 broad axe (49, -16, D:13) a +0 dire flail a +0 chain mail a +0 dire flail a +0 great sword the +1 plate armour "Verghe" {rN+ Str+4 Stlth+} Str: It affects your strength (+4). rN: It protects you from negative energy. Stlth: It makes you more stealthy. (50, -16, D:13) a +0 chain mail a +0 glaive (52, -22, D:13) a +0 war axe (53, -4, D:13) a +3 battleaxe a +0 chain mail (57, -4, D:13) a +0 great sword (57, -2, D:13) a +0 kite shield (57, 0, D:13) a +0 broad axe (62, 0, D:13) a +0 morningstar (67, 19, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow (0, 1, D:14) a +0 longbow (1, -4, D:14) a +3 scale mail a +0 rapier (2, 0, D:14) a +0 shortbow (3, 0, D:14) a +0 longbow (6, -13, D:14) a +0 shortbow (11, -41, D:14) a +0 glaive a +0 leather armour (11, -15, D:14) 8 stones (22, -27, D:14) a +2 short sword of venom a staff of air (25, -11, D:14) a +0 robe (26, -36, D:14) 5 large rocks {=f} (40, -31, D:14) 4 large rocks {=f} (45, -32, D:14) a +0 mace of draining (47, -32, D:14) a +1 pair of boots (47, -19, D:14) a +0 quarterstaff (51, -11, D:14) 5 stones (51, 4, D:14) a +0 dagger (60, 9, D:14) a +0 plate armour the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Urisip's Book Boutique a book of the Wilderness (608 gold) the Lessons on Transformed Weather (576 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Airstrike Air 4 c - Summon Lightning Spire Summoning/Air 4 d - Blade Hands Transmutation 5 a book of Fire (480 gold) the Unrestrained Analects (704 gold) a book of Spatial Translocations (320 gold) The Arcane Secrets of Incantation (288 gold) Spells Type Level a - Ignition Fire 8 a book of Power (672 gold) a book of Beasts (608 gold) [Shop] Ithrodos's Antique Armour Boutique a +3 chain mail of cold resistance (609 gold) a +2 chain mail of fire resistance (494 gold) a +0 pair of gloves of strength (264 gold) the +0 leather armour "Iteleghisk" {rN+ Int-4 Dex+3 Stlth+} (319 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Stlth: It makes you more stealthy. the +1 ring mail of Wugroe {+Inv Str+4 Dex+3} (867 gold) Str: It affects your strength (+4). Dex: It affects your dexterity (+3). +Inv: It lets you turn invisible. a +2 ring mail of fire resistance (483 gold) a +3 plate armour of cold resistance (1035 gold) a +2 plate armour of cold resistance (920 gold) the +1 robe of Bixiucar {Int+6} (581 gold) Int: It affects your intelligence (+6). the +0 robe of Moorghac {Dex+4} (370 gold) Dex: It affects your dexterity (+4). [Shop] Udghes's Jewellery Emporium a ring of resist corrosion (260 gold) a +6 ring of intelligence (468 gold) an amulet of regeneration (390 gold) a ring of see invisible (195 gold) the ring "Sedih" {Ice Fly Int-2 Stlth+} (425 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (-2). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fly: It grants you flight. Stlth: It makes you more stealthy. the ring "Xadiadwa" {rPois rF+ Dex+2} (525 gold) [ring of protection from fire] Dex: It affects your dexterity (+2). rF: It protects you from fire. rPois: It protects you from poison. the ring of Zijoh {Fire Int+7 SInv} (661 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+7). rF: It protects you from fire. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. a +6 ring of intelligence (468 gold) (0, 0, Lair:1) a potion of degeneration (2, -26, Lair:1) a potion of degeneration (9, 6, Lair:1) the +6 plate armour "Hucvot" {rC+ rN+++ Int-4 Stlth-} Int: It affects your intelligence (-4). rC: It protects you from cold. rN: It renders you almost immune to negative energy. Stlth: It makes you less stealthy. (10, 6, Lair:1) 6 stones (27, -18, Lair:1) a +0 robe a +0 rapier (27, 15, Lair:1) a +0 mace (29, -9, Lair:1) a +0 robe a +0 dagger (32, 23, Lair:1) a +0 hand axe (34, -3, Lair:1) a +0 robe a +0 short sword (35, -4, Lair:1) a +0 buckler a +0 robe a +0 dagger a +0 robe a +2 rapier of holy wrath (36, -20, Lair:1) a +0 dagger a +0 robe a +0 short sword a +0 robe a +0 buckler (36, -4, Lair:1) a +0 buckler a +0 robe a +0 dagger (40, -1, Lair:1) a +0 robe a +0 dagger (40, 9, Lair:1) a +0 robe a +0 rapier (45, -23, Lair:1) a +0 war axe (46, -13, Lair:1) a +0 plate armour (50, 7, Lair:1) a +2 ring mail of cold resistance (56, 15, Lair:1) a scroll of butterflies a scroll of brand weapon 2 scrolls of amnesia 3 scrolls of enchant armour a staff of cold a +2 dagger of venom the amulet of Neresky {Reflect Drain rC- Will+++ SH+5 SInv} [amulet of reflection] It reflects blocked missile attacks. rC: It makes you vulnerable to cold. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. SH: It affects your SH (+5). Will: It greatly increases your willpower. a +2 scimitar a wand of flame (18) a +0 longbow a +3 leather armour of fire resistance the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. 25 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (2, -16, Lair:2) 9 stones (4, -14, Lair:2) a +0 ring mail (7, -16, Lair:2) a +0 war axe (9, 5, Lair:2) a +0 spear (24, -26, Lair:2) a +0 trident 3 boomerangs of dispersal {=f} (25, -28, Lair:2) a +0 trident (25, -27, Lair:2) a +0 spear (26, 2, Lair:2) a +0 long sword (27, -28, Lair:2) a +0 trident (29, -8, Lair:2) a +0 mace a +0 robe (29, 0, Lair:2) a +0 pair of gloves (36, -25, Lair:2) 2 stones (38, 16, Lair:2) 5 stones (43, -37, Lair:2) a lightning rod (4/4) (46, -11, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) a box of beasts (15, 1, Lair:3) a +0 rapier (19, 5, Lair:3) a +0 cloak (24, 7, Lair:3) 2 stones a scroll of silence (25, 18, Lair:3) a +0 robe (28, 58, Lair:3) a +0 flail (29, 2, Lair:3) 7 stones (39, 33, Lair:3) a +0 whip (49, 44, Lair:3) a +0 trident Level 4 of the Lair of Beasts (0, 23, Lair:4) a +0 helmet (6, 50, Lair:4) a +0 morningstar (10, 18, Lair:4) a +3 scale mail (17, 30, Lair:4) a +0 plate armour (22, 29, Lair:4) the +9 quarterstaff "Mock" {freeze, *Noise rF+ rN+ Int+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+7). rF: It protects you from fire. rN: It protects you from negative energy. *Noise: It may make noises in combat. (23, 4, Lair:4) a +0 war axe (25, 28, Lair:4) 6 stones (26, 43, Lair:4) 3 poisoned darts (29, 50, Lair:4) a +0 whip (34, 54, Lair:4) a potion of degeneration (38, 16, Lair:4) a +0 helmet (42, 8, Lair:4) a +0 ring mail (42, 22, Lair:4) a +0 falchion (42, 24, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 6 stones (2, -36, Lair:5) a +0 whip (6, -25, Lair:5) a +0 pair of boots (12, -15, Lair:5) a wand of flame (11) (21, 13, Lair:5) a +0 broad axe (32, -33, Lair:5) a +0 flail (32, -13, Lair:5) the +8 arbalest of Eruc {freeze, rF- rCorr Int-3 SInv} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (-3). rF: It makes you vulnerable to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (33, -15, Lair:5) 3 stones (33, -13, Lair:5) 5 stones (41, 0, Lair:5) a +0 plate armour (42, -39, Lair:5) a +0 short sword (48, -34, Lair:5) 22 gold pieces