nago Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 16, D:1) a book of Air (13, -25, D:1) 7 stones (18, 0, D:1) 9 stones (20, 5, D:1) 2 stones (29, 11, D:1) a +0 short sword 5 stones (38, -9, D:1) a +0 dagger (42, -2, D:1) a +0 short sword 5 stones Level 2 of the Dungeon [Shop] Moremut's Distillery a potion of resistance (120 gold) a potion of haste (120 gold) a potion of haste (120 gold) a potion of ambrosia (96 gold) a potion of haste (120 gold) (7, 2, D:2) a +0 mace (21, 8, D:2) a +0 dagger (32, 30, D:2) a +0 quarterstaff (33, 6, D:2) a +0 robe (33, 21, D:2) 2 stones (35, 26, D:2) 4 stones (36, 34, D:2) a +0 club (43, 25, D:2) 3 stones (45, 25, D:2) 4 stones (45, 27, D:2) a +0 chain mail (46, 5, D:2) a +0 scale mail a +0 chain mail (46, 23, D:2) a +0 club (61, -2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (1, -5, D:3) a +0 scale mail a +0 short sword (1, -2, D:3) a +0 short sword (2, -1, D:3) 6 stones (3, 11, D:3) a +0 dagger a +0 robe (6, -9, D:3) a +0 leather armour a +0 flail (6, 11, D:3) a +0 club (8, -26, D:3) 3 large rocks (8, -24, D:3) 4 large rocks (12, 9, D:3) a +0 dagger a +0 leather armour (12, 11, D:3) a +0 hand axe a +0 leather armour (13, -13, D:3) a +0 hand axe (14, -9, D:3) a +0 dagger (15, -15, D:3) a +0 club (16, -31, D:3) a +0 dagger (17, -17, D:3) a +0 whip (17, -16, D:3) a +0 trident (19, -18, D:3) a +0 club (19, -4, D:3) a +0 short sword (23, -32, D:3) a +0 giant spiked club (24, 12, D:3) a +0 club (32, -33, D:3) a +0 dagger (35, -33, D:3) a +0 club a +0 dagger (36, -33, D:3) a +0 dagger (45, -16, D:3) a scroll of immolation (47, -23, D:3) a +0 dagger (55, 13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, -22, D:4) a +0 leather armour (6, -27, D:4) a +0 club (7, -22, D:4) 2 stones a +0 short sword (10, -33, D:4) a +0 spear (11, 7, D:4) a +0 robe (14, -33, D:4) a +0 whip (23, -27, D:4) a +0 ring mail (54, -3, D:4) 6 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 halberd (0, 2, D:5) a +0 whip a +0 club (3, 18, D:5) a +0 mace (5, 36, D:5) a +0 whip (21, 21, D:5) a +0 scale mail (22, 30, D:5) a +0 club (25, 24, D:5) a +4 dagger of freezing a +0 robe a +0 great sword a +0 robe a +1 falchion a +0 robe (29, 37, D:5) a +0 robe a +0 scimitar (29, 40, D:5) a scroll of noise (31, 34, D:5) a +0 leather armour (38, -6, D:5) a +0 leather armour (47, 25, D:5) 4 stones (49, -6, D:5) a +0 giant spiked club Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour a +0 short sword (0, 1, D:6) a +0 robe (8, -16, D:6) a scroll of noise (11, -1, D:6) a +0 morningstar (11, 3, D:6) a +0 halberd (16, -21, D:6) a +0 club a +0 chain mail (17, -35, D:6) 6 stones (17, -1, D:6) a +0 war axe (17, 3, D:6) the +2 scimitar of Capital Punishment {flame, rPois Str+4 Dex-2 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+4). Dex: It affects your dexterity (-2). rPois: It protects you from poison. SInv: It lets you see invisible. (unseen) (20, -17, D:6) a +0 dagger a +0 robe (20, 0, D:6) a +0 flail a +0 robe (22, 11, D:6) a +0 trident (24, -24, D:6) a +0 leather armour a +0 club a +0 hand axe (24, 4, D:6) 7 stones (25, -21, D:6) a +0 whip (33, 5, D:6) 5 stones (35, 3, D:6) the +0 ring mail of Futuristic Awe {Harm rN+ Dex-3} Dex: It affects your dexterity (-3). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. (39, -7, D:6) 2 potions of degeneration (39, -6, D:6) a +0 whip (39, -5, D:6) a potion of heal wounds (40, -7, D:6) a scroll of vulnerability (40, -6, D:6) a potion of attraction (40, -5, D:6) a +0 leather armour (41, -7, D:6) a +0 pair of gloves (41, -6, D:6) a +0 scale mail (41, -5, D:6) a +0 hand axe (43, -4, D:6) a +0 morningstar a +0 robe (44, -24, D:6) 2 stones (50, -31, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail a +0 dagger (3, -22, D:7) a +0 short sword (3, -8, D:7) a +0 leather armour (15, 18, D:7) a +0 mace (17, 29, D:7) a +0 flail a +0 halberd a +0 halberd (18, 28, D:7) a +0 whip (30, 16, D:7) a +0 spear of venom a +0 ring mail (31, 19, D:7) the +3 ring mail of the Sun {Str+4 Stlth+} Str: It affects your strength (+4). Stlth: It makes you more stealthy. (35, -24, D:7) an amulet of faith {!P} (36, 19, D:7) a +0 ring mail (42, -30, D:7) a +0 scale mail (43, -18, D:7) a +1 antimagic trident (46, -8, D:7) 7 stones (50, -2, D:7) a +0 hand axe (56, 7, D:7) a +0 chain mail (56, 19, D:7) 3 atropa-tipped darts Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (2, 0, D:8) a +0 scale mail a +0 dagger a +0 scale mail a +0 hand axe a +0 ring mail a +2 vorpal hand axe a +0 war axe (6, -4, D:8) a +0 robe a +0 dagger (8, 13, D:8) a +0 ring mail a +0 trident (10, 5, D:8) a +0 chain mail 3 boomerangs a +0 flail (13, -12, D:8) a +1 demon whip of venom (19, 9, D:8) a +0 shortbow (23, -1, D:8) a +0 robe (23, 32, D:8) a +0 club (26, 18, D:8) a +0 leather armour (37, 19, D:8) a +0 leather armour a +0 dagger (40, -4, D:8) a +0 club (53, 6, D:8) a +0 robe a +2 war axe (53, 9, D:8) a +0 robe a +0 mace (53, 10, D:8) a +0 robe a +0 halberd a +0 robe a +4 battleaxe (54, 9, D:8) a +0 robe a +0 spear Level 9 of the Dungeon (0, 0, D:9) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. It may eviscerate those it strikes, slaying them instantly, with a decreasing chance against stronger foes. (4, 14, D:9) 7 stones (6, 6, D:9) a +0 robe a +0 dagger (17, 6, D:9) a +0 ring mail a +1 flail (21, 3, D:9) a +0 long sword (21, 7, D:9) a +0 robe a +0 spear (27, 20, D:9) a +0 whip (29, 19, D:9) a +0 chain mail a +0 long sword (34, 20, D:9) a +0 robe (35, -1, D:9) a +0 dagger a +0 robe (36, 0, D:9) a +0 war axe a +0 chain mail (39, 2, D:9) a +0 falchion (39, 5, D:9) a +0 leather armour a +0 short sword (41, 10, D:9) a +0 robe a +5 hand axe of freezing (47, 19, D:9) 5 stones a +0 short sword (48, 18, D:9) 2 stones a +0 club (48, 19, D:9) a +0 dagger (49, 19, D:9) a +0 whip (50, 24, D:9) a +0 dagger (51, 18, D:9) a +0 short sword (51, 23, D:9) a +0 club (53, 18, D:9) a +0 dagger 2 poisoned darts (55, 9, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a +0 robe (2, -4, D:10) 2 javelins (5, 2, D:10) a scroll of noise (5, 4, D:10) a ring of fire (7, 9, D:10) a +0 scale mail (19, 14, D:10) a +0 dire flail a +0 dire flail (21, 16, D:10) a +0 mace (25, -4, D:10) a +0 dagger (29, 30, D:10) a scroll of noise (34, 2, D:10) 4 poisoned darts (35, 13, D:10) a +0 scale mail a +0 rapier (37, 4, D:10) 2 poisoned darts Level 11 of the Dungeon (0, 0, D:11) a +0 quarterstaff (0, 28, D:11) 6 boomerangs (7, 27, D:11) a +0 whip (8, 24, D:11) 5 poisoned darts (10, 25, D:11) a +0 hand axe a +0 robe a scroll of noise (12, 15, D:11) a +0 scimitar (13, 14, D:11) a +0 club (15, 13, D:11) the +6 mace of Diet Blood {spect, Int+4 SInv} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). SInv: It lets you see invisible. a +0 ring mail 2 boomerangs a +3 plate armour a +0 mace (16, 33, D:11) a +0 dagger (18, -1, D:11) a +0 giant club a +0 dire flail (19, 19, D:11) a +1 short sword of draining (21, 17, D:11) 5 stones (23, 4, D:11) a +0 falchion (24, 5, D:11) a +0 trident (25, 3, D:11) a +0 shortbow (35, -1, D:11) a scroll of immolation (58, 38, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +0 club a +0 leather armour (22, -9, D:12) a +0 morningstar (22, -8, D:12) a +0 rapier (22, -7, D:12) 25 gold pieces (23, -8, D:12) a +2 vorpal morningstar (unseen) (24, -11, D:12) a scroll of blinking (24, -9, D:12) 3 stones (27, -5, D:12) a scroll of noise (29, -1, D:12) 3 stones (35, -19, D:12) 17 gold pieces (37, -16, D:12) a +0 rapier (38, 2, D:12) a +0 dagger the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Ysmeu's Jewellery Shop the ring "Lomniawk" {rPois rN+ Str+7 Dex-5 Stlth+} (458 gold) [ring of positive energy] Str: It affects your strength (+7). Dex: It affects your dexterity (-5). rPois: It protects you from poison. rN: It protects you from negative energy. Stlth: It makes you more stealthy. an amulet of the acrobat (360 gold) an amulet of the acrobat (360 gold) a ring of fire (300 gold) a ring of resist corrosion (240 gold) a ring of ice (300 gold) a +6 ring of dexterity (432 gold) a ring of protection from fire (300 gold) [Shop] Paarreaq's Book Emporium the Disquisition on Stones (352 gold) Spells Type Level a - Stone Arrow Conjuration/Earth 3 b - Animate Armour Summoning/Earth 4 c - Iron Shot Conjuration/Earth 6 the Parchment of Fog (550 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Swiftness Air 3 c - Vhi's Electric Charge Translocation/Air 3 d - Airstrike Air 4 e - Maxwell's Capacitive Coupling Air 8 a book of Power (462 gold) the Disquisition on the Compass and Conjuration (484 gold) Spells Type Level a - Blink Translocation 2 b - Flame Wave Conjuration/Fire 4 c - Conjure Ball Lightning Conjuration/Air 6 d - Dispersal Translocation 6 a book of Air (242 gold) a book of Fire (330 gold) a book of the Sky (484 gold) a manual of Long Blades (880 gold) [Shop] Joqaligu's Book Shoppe a book of Spatial Translocations (240 gold) Sif Muna's Atlas of the Septic Sky (528 gold) Spells Type Level a - Swiftness Air 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Ignite Poison Fire/Transmutation/Poison 3 d - Kindle Blastsparks Fire/Translocation/Air 3 e - Lightning Bolt Conjuration/Air 5 Davvoyst's Compilation of the Map and the Lithosphere (408 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Animate Armour Summoning/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 a book of Ice (552 gold) a book of Fire (360 gold) (0, 0, Lair:1) a +0 ring mail (8, 6, Lair:1) a +0 hand axe of flaming (28, 22, Lair:1) a +0 dagger (30, 5, Lair:1) a scroll of immolation (34, -9, Lair:1) a scroll of amnesia 5 scrolls of enchant weapon 4 scrolls of enchant armour a +2 robe of cold resistance a +1 dagger of electrocution a +0 robe a +2 dagger of venom a +2 vorpal sling a +0 crystal plate armour of cold resistance a staff of cold a +0 pair of gloves a staff of earth (68, -16, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 scale mail (6, -20, Lair:2) a +0 long sword (23, -22, Lair:2) a +0 short sword (24, 7, Lair:2) a +1 morningstar of flaming a +3 leather armour (26, -16, Lair:2) 5 stones (41, 26, Lair:2) a +0 sling Level 3 of the Lair of Beasts (0, 35, Lair:3) 16 gold pieces (1, 7, Lair:3) 8 gold pieces (2, 34, Lair:3) a potion of resistance (4, 5, Lair:3) a potion of curing (4, 15, Lair:3) 7 stones (4, 17, Lair:3) 4 stones (5, 4, Lair:3) a +0 short sword (6, 15, Lair:3) 4 stones (6, 17, Lair:3) 3 stones (7, 30, Lair:3) 6 gold pieces (9, 17, Lair:3) 4 stones (9, 30, Lair:3) 6 gold pieces (11, 2, Lair:3) 16 gold pieces (12, 0, Lair:3) 22 gold pieces (25, 24, Lair:3) a +6 ring of strength (29, 33, Lair:3) a +0 chain mail (31, 28, Lair:3) a +0 flail (32, 17, Lair:3) a +0 leather armour (35, 16, Lair:3) a +0 robe