nago Level 1 of the Dungeon [Shop] Umoypn's Assorted Antiques the +7 Kryia's mail coat {PotionHeal*2 rC+} (900 gold) Potions are twice as effective at healing its wearer. rC: It protects you from cold. a wand of flame (12) (105 gold) [Shop] Xaogaig's Book Boutique a book of Burglary (200 gold) a Trismegistus Codex (280 gold) a book of Changes (180 gold) the Almanac of Enchantment and Intoxication (420 gold) Spells Type Level a - Fulminant Prism Conjuration/Hexes 4 b - Leda's Liquefaction Hexes/Earth 4 c - Olgreb's Toxic Radiance Poison 4 d - Metabolic Englaciation Hexes/Ice 5 a book of Beasts (380 gold) a book of the Wilderness (380 gold) a book of Weapons (280 gold) the Grimoire of Burning Flight (440 gold) Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Corpse Rot Necromancy/Poison/Air 4 c - Silence Hexes/Air 5 d - Starburst Conjuration/Fire 6 a There-And-Back Book (300 gold) [Shop] Qeutijim's Jewellery Shop a ring of see invisible (210 gold) an amulet of guardian spirit (420 gold) the necklace of Bloodlust {*Rage Will++ Int-3 Slay+6} (555 gold) [amulet of nothing] It extends the wearer's berserk rage when killing foes. Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). *Rage: It berserks you when you make melee attacks (+50% chance). Will: It greatly increases your willpower. a +6 ring of intelligence (819 gold) a ring of poison resistance (280 gold) a ring of protection from cold (350 gold) a +6 ring of strength (819 gold) an amulet of reflection (420 gold) a ring of poison resistance (280 gold) [Shop] Vuepok's Jewellery Shoppe an amulet of the acrobat (330 gold) a ring of wizardry (330 gold) a ring of wizardry (330 gold) the ring of Jupnira {Ice Int+6 Dex-2 Slay+2 Stlth+} (567 gold) [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+6). Dex: It affects your dexterity (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rF: It makes you vulnerable to fire. rC: It protects you from cold. Stlth: It makes you more stealthy. a ring of positive energy (220 gold) a ring of fire (275 gold) a ring of willpower (275 gold) a ring of resist corrosion (220 gold) an amulet of regeneration (330 gold) a ring of protection from cold (275 gold) a +6 ring of strength (643 gold) [Shop] Zoabor's Magic Scroll Shoppe a scroll of summoning (133 gold) (0, 0, D:1) 2 javelins (4, -19, D:1) a potion of degeneration a scroll of amnesia (5, -4, D:1) 4 poisoned darts (7, -19, D:1) a scroll of noise a scroll of torment (9, -12, D:1) a +0 leather armour (13, -17, D:1) 2 stones a +0 whip (19, 4, D:1) a +0 club (24, 17, D:1) 21 stones (38, -4, D:1) 27 stones (42, 9, D:1) a +0 club (54, -12, D:1) a book of the Hunter (57, -22, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (3, 53, D:2) a +0 short sword (5, 46, D:2) a stone (still there?) a +0 dagger (still there?) (13, 14, D:2) a +0 dagger (18, 9, D:2) a +0 falchion (20, 9, D:2) a +0 dagger (22, 9, D:2) a +0 club (35, 9, D:2) a +0 leather armour (38, 43, D:2) a +0 whip (44, 42, D:2) a +1 dagger of speed a +0 hunting sling (46, 1, D:2) a +0 hand axe (46, 41, D:2) a +0 robe a +3 vorpal scythe (50, -3, D:2) a +0 short sword (50, 23, D:2) 4 poisoned darts (60, 36, D:2) a +0 short sword (62, 39, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 9, D:3) a +0 scale mail (0, 10, D:3) a +0 mace (1, 0, D:3) a +0 club (6, -2, D:3) a +0 whip 6 poisoned darts (10, 3, D:3) a +0 dagger a +0 ring mail (11, -2, D:3) a +0 hunting sling (11, 4, D:3) a +0 club (12, 4, D:3) a +0 dagger (12, 7, D:3) a +0 hunting sling (12, 9, D:3) a +0 hunting sling (14, 19, D:3) a +2 robe of fire resistance (still there?) a +0 dagger (still there?) (21, 7, D:3) 18 stones (21, 45, D:3) a +0 pair of boots (22, 46, D:3) 13 stones (23, 27, D:3) a +0 chain mail (25, 38, D:3) a +0 scale mail (36, 37, D:3) a gold piece (37, 36, D:3) 2 gold pieces (37, 37, D:3) a gold piece (37, 38, D:3) a gold piece (44, 56, D:3) a book of Unlife (47, 55, D:3) a +0 ring mail (53, 59, D:3) a +0 mace (65, 0, D:3) 12 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (2, -2, D:4) a +0 hand axe (6, -3, D:4) 2 potions of flight (7, 27, D:4) a +0 short sword (13, 22, D:4) a +0 dagger of flaming (16, 37, D:4) a +0 dagger (18, -7, D:4) a scroll of amnesia (18, 33, D:4) a +0 war axe a +0 chain mail (19, 13, D:4) a +0 dagger (20, 14, D:4) a +0 hand axe (21, 16, D:4) a +0 hand axe (21, 24, D:4) a +0 dagger (24, 20, D:4) a +0 dagger (35, 4, D:4) a +0 club 6 poisoned darts (35, 34, D:4) a +0 whip (36, 4, D:4) a +0 club (38, 5, D:4) a +2 hand axe of electrocution (39, 5, D:4) a +0 short sword a +0 ring mail (39, 14, D:4) a +0 short sword a +0 leather armour (39, 15, D:4) a +0 flail (39, 16, D:4) a +0 mace (40, 23, D:4) a book of Spatial Translocations (42, 21, D:4) a +0 flail (43, 12, D:4) a +0 dagger a +0 robe (45, 39, D:4) a +0 short sword a +0 hand axe a +0 leather armour (47, 37, D:4) a +0 dagger a +0 leather armour (47, 39, D:4) a +0 dagger (48, 39, D:4) a +0 short sword 3 stones Level 5 of the Dungeon (0, 0, D:5) the +3 rapier of Temperance {antimagic, rC- Int+3 SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+3). rC: It makes you vulnerable to cold. SInv: It lets you see invisible. (16, 11, D:5) a +0 whip a +0 leather armour (16, 13, D:5) a +0 whip (16, 19, D:5) a +1 spear of venom (16, 21, D:5) a +0 flail (21, 8, D:5) a +0 giant spiked club (21, 22, D:5) a +0 flail (22, 9, D:5) a +0 spear (22, 18, D:5) a +0 whip (24, 18, D:5) a +2 flail of protection (49, 14, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) 21 stones (10, 15, D:6) 19 stones (11, 40, D:6) a +0 ring mail (13, 5, D:6) 29 stones a +2 flail of venom (15, 5, D:6) a +0 whip (18, 29, D:6) a +0 flail (21, 12, D:6) 29 stones a +0 hunting sling a +0 shortbow (23, 14, D:6) a +0 club (23, 48, D:6) a +0 mace (27, 36, D:6) a +0 ring mail (30, 9, D:6) a ring of ice (32, 26, D:6) a +0 shortbow (36, 8, D:6) a potion of degeneration (42, 7, D:6) a +0 long sword (51, 20, D:6) a +0 giant club (52, 11, D:6) a +0 war axe (57, 11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (27, 3, D:7) a +0 mace (28, 28, D:7) a +0 leather armour a +0 club (29, 26, D:7) a +0 dagger (35, -13, D:7) a book of Hexes (35, 23, D:7) a +0 flail a +0 robe (36, 18, D:7) a +0 leather armour a +0 whip (36, 24, D:7) a +0 whip a +0 leather armour (37, 16, D:7) a book of the Dragon (43, 33, D:7) a +0 war axe a +0 plate armour (47, 13, D:7) a +0 giant spiked club (51, 6, D:7) a +0 flail (53, -4, D:7) a +0 shortbow (53, 5, D:7) a +0 shortbow (53, 12, D:7) a +0 chain mail a +0 dire flail of protection 2 poisoned darts (55, 10, D:7) the +8 flail "Risiat" {flame, Contam rElec rF+ Dex+6} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+6). rF: It protects you from fire. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. (56, -1, D:7) a +0 dagger a +0 hand crossbow (57, 3, D:7) a +0 short sword a +2 chain mail of poison resistance a +0 short sword a +0 falchion (58, 4, D:7) a +0 dagger 7 poisoned darts a +0 dagger (59, 4, D:7) a +0 hand axe a +0 club a +0 robe a +0 dagger a +0 plate armour a +0 glaive a +0 robe a +0 dagger 13 stones (59, 5, D:7) a +0 whip (59, 16, D:7) a +0 robe a +0 whip of flaming a potion of flight (60, 3, D:7) a +0 leather armour a +0 whip (60, 5, D:7) a curare-tipped dart {=f} a +0 short sword (63, 3, D:7) a +0 dagger (63, 4, D:7) a +0 robe (64, 3, D:7) a +0 dagger of venom (65, 3, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 33 stones (4, 16, D:8) a scroll of amnesia (8, 25, D:8) 2 poisoned darts (12, 27, D:8) a book of Vapours (17, 1, D:8) a +0 robe (17, 19, D:8) 6 poisoned darts a +0 spear (17, 20, D:8) a +0 mace a +0 leather armour (19, 30, D:8) a +0 club (20, -3, D:8) a +0 spear (21, 9, D:8) a +0 hand axe (24, -7, D:8) a +0 morningstar (26, 6, D:8) a +0 chain mail (27, 6, D:8) a +0 leather armour a +1 mace of holy wrath (28, 5, D:8) a +0 robe a +0 dagger (29, 4, D:8) a +0 club (30, 3, D:8) a ring of flight a +0 spear (30, 7, D:8) a +0 hunting sling a +0 chain mail a +0 broad axe (31, 3, D:8) 4 stones a +0 short sword (31, 4, D:8) a +0 spear (32, 2, D:8) a +0 chain mail a +0 halberd (33, 5, D:8) a +0 whip (34, 0, D:8) a +0 robe a +0 dagger (34, 5, D:8) 7 poisoned darts a +0 club (35, 0, D:8) a +0 club 2 stones a +0 short sword (35, 5, D:8) 2 poisoned darts a +0 short sword (36, 3, D:8) a +0 short sword (36, 7, D:8) a +0 dagger a curare-tipped dart {=f} a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 lajatang (0, 28, D:9) 15 stones (2, 28, D:9) a +0 ring mail (4, 41, D:9) 28 stones (5, 5, D:9) 21 stones a +0 ring mail a +0 dagger (6, 7, D:9) a +0 plate armour a +0 halberd (7, 5, D:9) a +0 leather armour (still there?) a +0 short sword (still there?) (15, 34, D:9) a +0 robe (16, 27, D:9) 6 poisoned darts (16, 34, D:9) a +0 troll leather armour (17, 32, D:9) a +0 trident 2 boomerangs (17, 33, D:9) a +0 whip a +0 ring mail (18, 31, D:9) a +0 club (18, 33, D:9) a +0 hand axe 2 boomerangs (34, 17, D:9) a scroll of torment (35, -5, D:9) 26 stones (35, -3, D:9) 3 poisoned darts (44, 15, D:9) a +0 helmet Level 10 of the Dungeon [Shop] Idoigihu's Book Shop a book of the Dragon (506 gold) a book of Weapons (308 gold) a book of the Hunter (286 gold) a book of Air (242 gold) a book of Blood (308 gold) a book of the Moon (440 gold) a book of Hexes (396 gold) a book of Dreams (264 gold) a book of Ice (506 gold) a book of Spectacle (352 gold) (0, 0, D:10) 4 stones a +0 short sword a curare-tipped dart {=f} a +0 short sword (1, 0, D:10) a +0 dagger (5, -39, D:10) 20 stones (8, 5, D:10) the +7 spear "Bajos" {flame, Str+3} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). (9, 4, D:10) a +0 spear (9, 6, D:10) a +0 spear (10, 5, D:10) a +0 halberd (11, -3, D:10) a +0 giant spiked club a +0 giant club (29, -13, D:10) a +0 helmet (32, -35, D:10) 19 stones (35, -9, D:10) a +0 quarterstaff (42, -9, D:10) a +0 giant club a +0 giant club (43, -7, D:10) a +0 flail a +0 dagger a +0 chain mail (44, -7, D:10) a +0 morningstar (46, -14, D:10) a +0 pair of gloves (46, -7, D:10) a +0 dagger a +0 robe (48, -7, D:10) a +0 hand axe (49, -1, D:10) 32 stones (49, 13, D:10) a scroll of amnesia (55, -25, D:10) a +0 club (56, 15, D:10) 13 stones Level 11 of the Dungeon (0, 0, D:11) a +3 trident of venom a +0 scale mail (1, -14, D:11) 2 poisoned darts (1, 2, D:11) a +0 short sword a +0 leather armour (9, 7, D:11) 22 stones (11, -36, D:11) a +0 chain mail (28, -28, D:11) a +0 chain mail (38, -26, D:11) +0 acid dragon scales (38, 9, D:11) 5 boomerangs (44, -14, D:11) +0 acid dragon scales (51, -13, D:11) 28 stones (52, -35, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) the +7 dagger "Ogantonn" {flame, Dex+2} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+2). (2, 0, D:12) a +0 hand axe (4, -2, D:12) a +0 flail (4, -1, D:12) a +0 trident a +0 chain mail (4, 0, D:12) a +0 shortbow a +2 dagger of holy wrath 13 stones a +0 chain mail (10, -14, D:12) a +1 great sword of flaming a +2 leather armour of fire resistance a +0 giant club a +1 robe of the Archmagi (15, -18, D:12) a +0 hand axe a +0 leather armour (24, 10, D:12) the +0 robe of Inevitability {Fly rF+ rC- rCorr} rF: It protects you from fire. rC: It makes you vulnerable to cold. Fly: It grants you flight. rCorr: It protects you from acid and corrosion. (26, 7, D:12) a +0 dagger (26, 14, D:12) 5 large rocks {=f} (27, -13, D:12) a +0 club a +0 robe (27, 15, D:12) a +0 robe a +0 mace (28, 16, D:12) a +0 flail a +0 robe (29, -18, D:12) a +0 dagger (29, -9, D:12) a +0 whip (29, -7, D:12) 13 stones (29, -4, D:12) a +0 dire flail of venom (30, 18, D:12) +0 acid dragon scales (31, 21, D:12) a +0 robe a +0 dagger (32, -30, D:12) a book of Geomancy a book of Cantrips (32, -5, D:12) a +0 hand axe (33, -4, D:12) a +0 ring mail of willpower 6 large rocks {=f} a +0 falchion (33, 2, D:12) +0 acid dragon scales (34, 12, D:12) a +0 dagger (38, 4, D:12) a +0 morningstar (45, 2, D:12) a +0 long sword (47, -36, D:12) 3 large rocks {=f} (47, -35, D:12) a scroll of amnesia (51, -4, D:12) a potion of magic (53, -14, D:12) 5 poisoned darts (53, 9, D:12) a +0 mace a +0 long sword of draining Level 13 of the Dungeon (0, 0, D:13) a book of Spatial Translocations (3, 27, D:13) a scroll of amnesia (4, 12, D:13) a +0 flail (11, 7, D:13) a +1 falchion of protection (12, 20, D:13) a +0 leather armour a +0 glaive (17, 29, D:13) a +0 leather armour a +0 flail (19, 20, D:13) 4 large rocks {=f} (20, 26, D:13) 4 large rocks {=f} (20, 30, D:13) a +0 hand axe a +0 robe (29, 14, D:13) a +0 robe (32, 43, D:13) a +1 dagger of venom a +0 chain mail a +2 great mace a +0 plate armour (33, 4, D:13) a book of the Sky (33, 21, D:13) a +0 whip (34, 43, D:13) a +0 short sword a +0 leather armour a +0 flail (37, 8, D:13) a +0 hand axe (37, 9, D:13) a +2 dagger of venom a +0 robe (42, 16, D:13) a scroll of noise (53, 10, D:13) a staff of earth (56, -1, D:13) a +0 mace Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (1, -45, D:14) a ring of protection from cold (4, -43, D:14) 6 large rocks {=f} (6, -23, D:14) 17 stones (9, -46, D:14) the +2 quarterstaff "Suollem" {pain, rC++} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Your inability to study Necromancy prevents you from drawing on the full power of this weapon. rC: It greatly protects you from cold. a +0 scale mail (9, -40, D:14) 2 large rocks {=f} (15, -40, D:14) a +0 chain mail a +3 battleaxe (17, -30, D:14) a book of the Tundra (18, -36, D:14) a book of Cantrips (22, -44, D:14) a book of the Sky (22, -26, D:14) a book of Chaos (29, -21, D:14) a +0 dagger a +0 robe (33, -15, D:14) a book of the Warp (36, -43, D:14) a +0 flail (43, -18, D:14) an amulet of guardian spirit (44, -19, D:14) a potion of magic (47, -10, D:14) a +0 halberd (52, -17, D:14) a +0 flail (52, -9, D:14) a +0 mace (54, -41, D:14) a scroll of noise (54, -17, D:14) a +0 giant spiked club a +0 giant club (56, -24, D:14) a +0 spear (58, -51, D:14) a +0 dagger Level 15 of the Dungeon (0, 0, D:15) a +0 pair of boots (2, 7, D:15) a +1 leather armour of poison resistance the Ecumenical Temple Level 1 of the Lair of Beasts (6, -2, Lair:1) a +0 chain mail (9, -16, Lair:1) a book of Weapons (21, 9, Lair:1) 3 poisoned darts (30, 0, Lair:1) a +0 robe (32, -36, Lair:1) a ring of willpower a scroll of brand weapon a +3 dagger of venom 8 scrolls of enchant weapon an orb of mayhem 4 scrolls of enchant armour a staff of death (34, 1, Lair:1) a +0 spear (35, -31, Lair:1) a +0 plate armour (51, 3, Lair:1) a +0 whip (52, 10, Lair:1) a +0 dagger (61, -8, Lair:1) a scroll of torment Level 2 of the Lair of Beasts (0, 0, Lair:2) a scroll of noise (3, -16, Lair:2) a +0 leather armour (8, -10, Lair:2) a +0 mace of holy wrath (13, 1, Lair:2) a +0 leather armour (17, -3, Lair:2) a +0 mace (22, -4, Lair:2) a +0 club