Dungeon Crawl Stone Soup version 0.29-a0-289-g2178c42546 (webtiles) character file. Game seed: 10551476031236178452 9 nago the Vexing (level 2, 21/21 HPs) Began as a Demonspawn Arcane Marksman on Mar 17, 2022. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (127 turns). nago the Vexing (Demonspawn Arcane Marksman) Turns: 127, Time: 00:00:23 Health: 21/21 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 3/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 13 Spells: 2/3 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . b - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Skills: + Level 1.4 Fighting + Level 2.0 Bows - Level 1.7 Dodging + Level 0.8 Stealth - Level 1.0 Spellcasting - Level 3.0 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level s - Slow Hex 36% N/A 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 4% N/A 38% 3 Portal Projectile Hex/Tloc 8% N/A 38% 3 Cause Fear Hex 4% N/A 58% 4 Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of vulnerability Potions d - a potion of curing {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##..)... ###....).## .......... #......# ##### #......# ....# #......# ###.# #...†..# # #.# ####.### ###.############@###### ......................##. ###.#############......). # #...................... # ########............... # #............... ######## ########..†..... .......##########........ .........†......#........ There were no monsters in sight! Message History You shoot an arrow. The arrow barely misses the kobold. You shoot an arrow. The arrow hits the kobold but does no damage. You shoot an arrow. The arrow hits the kobold. You kill the kobold! A goblin comes into view. It is wielding a +0 dagger. You shoot an arrow. The goblin shouts! The arrow hits the goblin. You kill the goblin! You hear a bark! x2 A jackal comes into view. Your Bows skill increases to level 2! You shoot an arrow. The arrow hits the jackal but does no damage. You shoot an arrow. The arrow hits the jackal! You kill the jackal! A jackal comes into view. You shoot an arrow. The jackal barks! The arrow hits the jackal. The jackal is almost dead. A jackal comes into view. The jackal moves out of view. You shoot an arrow. The arrow hits the jackal. You kill the jackal! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Skill XL: | 1 | ---------------+----+----- Bows | 2 | 2.0 Fighting | | 1.4 Dodging | | 1.7 Stealth | | 0.8 Spellcasting | | 1.0 Hexes | | 3.0 Action || total -------------------------++------- Fire: Shortbow || 17 Armor: Robe || 1 Levels and vault maps discovered: D:1: evilmike_arrival_crescent, layout_basic, ebering_ecumenical_altar_rust, nicolae_grassy_gnolls Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Demonspawn Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 119 | D:1 | Reached skill level 2 in Bows 127 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 127 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 127 | D:1 | Quit the game Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) 2 kobolds (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 0 | 95 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 0 | 95 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 13 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+-------