nago Level 1 of the Dungeon (0, 0, D:1) 12 arrows (9, -21, D:1) a +0 club (9, -18, D:1) a +0 club (9, -17, D:1) a +0 dagger a +0 club (9, -14, D:1) a +0 robe (12, 8, D:1) a +0 dagger (18, -11, D:1) a +0 short sword (18, -5, D:1) a +0 club (25, 12, D:1) a +0 short sword 4 stones (29, -4, D:1) 11 sling bullets (32, -23, D:1) a +0 dagger 3 stones (41, -28, D:1) a +0 dagger a +0 dagger (41, -27, D:1) 3 stones (45, 1, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 1, D:2) a +0 mace (3, 1, D:2) a +0 mace (4, 1, D:2) a +0 mace (5, 2, D:2) a +0 mace (7, 1, D:2) a +0 mace (7, 2, D:2) a +0 mace (7, 3, D:2) a +0 mace (8, 1, D:2) the +5 mace of Cowardice {protect, rElec Will- Str+4} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. (8, 2, D:2) a +0 mace (8, 3, D:2) a +0 mace (9, 1, D:2) a +0 mace (9, 3, D:2) a +0 mace (23, 27, D:2) a +0 hunting sling (23, 39, D:2) a +0 plate armour (25, 13, D:2) a +0 dagger (33, 30, D:2) a +0 whip (38, 37, D:2) a +0 robe (42, 32, D:2) 4 atropa-tipped darts a +0 leather armour (44, 24, D:2) a +0 short sword (45, 23, D:2) a +0 ring mail (45, 37, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (4, 5, D:3) 4 poisoned darts (4, 27, D:3) 20 stones (5, 15, D:3) 16 stones (15, 15, D:3) a +0 hand axe a +0 whip a +0 ring mail (16, 12, D:3) a +0 short sword (18, 15, D:3) a +0 club (18, 17, D:3) a +2 vampiric hand axe (22, 19, D:3) a +0 flail (29, 13, D:3) 19 arrows (37, 3, D:3) a +0 club (40, 39, D:3) a +0 club a +0 chain mail Level 4 of the Dungeon [Shop] Foshuh's Antique Armour Shoppe the +0 robe of Hecwyt {Harm Int+4 Dex+3} (604 gold) Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Harm: It increases damage dealt and taken. a +0 leather armour (54 gold) a +0 leather armour (54 gold) a scarf of shadows (324 gold) a +0 ring mail (108 gold) a +0 robe (18 gold) (0, 0, D:4) a +0 club (1, -13, D:4) a +0 dagger (1, 1, D:4) a +0 club a +0 spear (2, 2, D:4) a +0 giant club (5, 2, D:4) a +0 whip (6, 20, D:4) a +0 whip (8, 10, D:4) a +0 hand axe (21, 13, D:4) a +0 hand crossbow a +0 short sword 24 bolts (26, 12, D:4) 23 bolts (33, 18, D:4) 21 arrows (34, 5, D:4) the +4 whip of Intimidation {speed, Str+2} Attacks with this weapon are significantly faster. Str: It affects your strength (+2). (35, -4, D:4) 20 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 5, D:5) a +0 hand axe (5, 21, D:5) a +0 club (10, -1, D:5) 21 sling bullets (16, 30, D:5) a +0 whip (18, 12, D:5) a +0 leather armour (18, 30, D:5) a +0 chain mail (19, 10, D:5) 13 stones (21, 4, D:5) 19 stones (21, 15, D:5) a +4 trident (24, 9, D:5) a +0 leather armour (26, 4, D:5) the +1 halberd "Gaep" {pain, rCorr Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. (26, 8, D:5) a +0 whip a +0 spear of venom a +0 spear (26, 9, D:5) a +0 club (36, 21, D:5) a +0 club (37, 20, D:5) a +0 dagger (38, 19, D:5) a +0 dagger a +0 robe a +0 mace (39, 7, D:5) a +0 ring mail a +0 whip (42, 13, D:5) a potion of degeneration (43, 19, D:5) a +0 dagger a +0 robe 15 stones (43, 35, D:5) a +1 hand axe of pain 3 poisoned darts (45, 33, D:5) a +0 trident (47, 1, D:5) a +0 flail (48, 25, D:5) 27 stones (50, 28, D:5) 21 arrows (51, 5, D:5) a +0 flail (51, 6, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (10, -32, D:6) 17 arrows (19, -16, D:6) a +0 leather armour a +4 mace 5 silver boomerangs (20, -35, D:6) 3 poisoned darts (23, -17, D:6) a +0 club (25, -43, D:6) a +0 robe a +2 short sword (25, -30, D:6) 13 stones (26, -42, D:6) a +0 short sword (27, -30, D:6) a +0 robe (27, -29, D:6) a +0 falchion (28, -29, D:6) 19 arrows (29, -43, D:6) a +0 club a +0 leather armour a +0 shortbow 21 arrows (29, 1, D:6) a +0 giant club (30, -42, D:6) a +0 shortbow 27 arrows (57, -25, D:6) a +0 quarterstaff (62, -14, D:6) a +0 short sword Level 7 of the Dungeon (22, 10, D:7) a +0 ring mail 16 sling bullets a +0 quarterstaff a +0 hunting sling (23, -22, D:7) a +0 short sword (28, -24, D:7) a +0 shortbow 22 arrows (35, 3, D:7) a +0 club (40, -34, D:7) a +2 whip of venom a +0 robe a scroll of holy word (43, -18, D:7) a +0 mace a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 shortbow 10 arrows (0, 5, D:8) 10 arrows (5, 22, D:8) 15 stones (7, 32, D:8) a +0 hand axe a +0 leather armour (9, 39, D:8) a +3 whip (10, 38, D:8) a +0 robe a +0 dagger (10, 39, D:8) a +0 mace (11, 9, D:8) a +0 short sword a +0 leather armour a +0 halberd a +0 chain mail (11, 10, D:8) a +2 hand axe of freezing (11, 11, D:8) a +0 club a +0 club (13, 26, D:8) a +0 dagger (21, 45, D:8) a +0 trident (29, 29, D:8) a +0 club (29, 32, D:8) 32 stones (39, 21, D:8) a +0 robe Level 9 of the Dungeon (4, 15, D:9) a +0 war axe (8, -22, D:9) a +0 whip (8, -18, D:9) 6 poisoned darts 2 stones a +0 short sword a +0 dagger (9, -22, D:9) a +0 dagger (9, -19, D:9) a +0 dagger (10, -21, D:9) 4 stones a +0 whip (10, -20, D:9) a curare-tipped dart {=f} a +2 dagger of venom (14, -11, D:9) 11 arrows (35, -22, D:9) 18 arrows (36, -23, D:9) 23 sling bullets (37, -5, D:9) a ring of magical power (39, 14, D:9) a +0 robe a +5 trident (40, 15, D:9) a +0 robe a +0 short sword (40, 16, D:9) a +0 robe a +1 long sword a +0 robe a +0 battleaxe (41, 13, D:9) a +1 hat of stealth (41, 15, D:9) a +0 robe a +0 long sword (43, 5, D:9) 20 bolts (48, -17, D:9) 22 stones (49, -3, D:9) 24 arrows (49, 11, D:9) a +0 flail a +0 cloak (50, 4, D:9) a +1 battleaxe of flaming a +0 robe a +4 vorpal spear a +0 robe (50, 5, D:9) a +0 long sword a +0 robe a +4 dire flail a +0 robe (50, 6, D:9) a +0 dagger a +0 leather armour (50, 7, D:9) a +0 dagger a +0 robe (51, -23, D:9) 23 arrows a +2 shortbow of freezing (51, 6, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) 3 poisoned darts (6, -11, D:10) a +2 cloak (7, -11, D:10) a +0 short sword of venom a +0 shortbow 16 arrows (8, -18, D:10) a +0 flail (9, -17, D:10) a +0 dagger (14, 2, D:10) a +0 long sword (15, 2, D:10) a +0 hand axe (16, 1, D:10) a +0 leather armour a +0 morningstar a +0 robe a +0 dagger (18, 3, D:10) a +0 ring mail a +0 short sword (35, -22, D:10) a +0 leather armour (35, -18, D:10) a +0 spear (39, -18, D:10) a +0 spear (41, -20, D:10) 27 arrows (41, -14, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 giant club (7, 13, D:11) 24 arrows (8, 12, D:11) a +0 club a +0 scale mail a +0 vorpal war axe (9, 11, D:11) a +0 dagger (9, 12, D:11) a +0 club 2 stones (11, 12, D:11) a +2 whip of electrocution 5 poisoned darts a +0 dagger a +0 robe a +0 spear a +0 robe (12, 12, D:11) a +0 short sword 2 poisoned darts (12, 13, D:11) a +0 short sword (13, 13, D:11) a +0 whip (17, 4, D:11) 2 potions of degeneration (18, 4, D:11) a scroll of summoning (19, 4, D:11) 21 gold pieces (20, -7, D:11) a ring of fire (31, -6, D:11) 15 bolts (36, -14, D:11) a +0 spear a +0 club a +0 ring mail a +0 trident (37, -5, D:11) 23 bolts (38, -14, D:11) a +0 halberd (44, -4, D:11) 29 arrows (47, -7, D:11) a +0 long sword (47, 27, D:11) a +0 long sword (49, 6, D:11) a +0 giant spiked club a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 23 bolts (2, -19, D:12) a +0 dagger (2, -16, D:12) a +0 plate armour a +0 mace (5, -14, D:12) a +0 short sword (5, -13, D:12) 26 bolts a +0 short sword of venom a +0 hand crossbow (6, -28, D:12) 4 large rocks {=f} (7, -36, D:12) a +0 falchion (7, -30, D:12) a +0 war axe (7, -13, D:12) a +0 club a +0 robe a +3 dagger (8, -13, D:12) 15 bolts a +0 short sword a +0 hand crossbow (10, -33, D:12) a +0 falchion a +0 leather armour (10, -32, D:12) a +0 flail a +0 plate armour a +0 flail (10, -14, D:12) 3 stones a +0 club (11, -33, D:12) a +0 trident (12, -32, D:12) a +0 short sword a +0 leather armour a +0 flail (14, -42, D:12) a +0 trident (14, -37, D:12) a +0 trident a +0 plate armour (15, -32, D:12) a +0 mace (15, -31, D:12) a +0 whip (16, -31, D:12) a +0 dagger (20, -39, D:12) a +0 dire flail a +0 giant spiked club (23, -31, D:12) a +0 trident a +0 chain mail a +0 club a +0 mace a +0 leather armour (23, -30, D:12) a +0 hand axe a +0 leather armour (24, -52, D:12) a +0 dagger (25, -18, D:12) a +0 rapier (27, -9, D:12) an amulet of faith {!P} (29, -20, D:12) 21 sling bullets (31, -32, D:12) a +0 dagger (31, -28, D:12) a +0 dagger a +0 ring mail (31, -13, D:12) 17 stones (36, -58, D:12) 21 sling bullets (36, 0, D:12) a +0 morningstar (42, -47, D:12) a +0 long sword (49, -56, D:12) 11 bolts Level 13 of the Dungeon (0, 0, D:13) a +0 spear (3, 18, D:13) a +0 scale mail (6, -6, D:13) a +0 long sword a +0 shortbow 18 arrows an amulet of the acrobat (9, 20, D:13) a +0 plate armour (20, -26, D:13) a +0 halberd a +0 ring mail (21, -4, D:13) 3 large rocks {=f} (25, 2, D:13) a +6 ring of intelligence {=R} (26, -2, D:13) a scarf of invisibility (36, -5, D:13) 28 stones (40, -15, D:13) a +0 shortbow 21 arrows (42, -31, D:13) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Onejuuh's Antique Armour Boutique a +3 ring mail of poison resistance (736 gold) the +1 scale mail "Axour" {+Blink rPois} (870 gold) rPois: It protects you from poison. +Blink: It lets you blink. +0 storm dragon scales (2560 gold) a +3 scale mail of cold resistance (832 gold) a +0 kite shield of poison resistance (272 gold) a +2 leather armour of cold resistance (608 gold) a +3 leather armour of fire resistance (768 gold) +1 shadow dragon scales (2784 gold) [Shop] Jahoups's Distillery a potion of mutation (96 gold) a potion of degeneration (12 gold) a potion of curing (36 gold) a potion of berserk rage (60 gold) a potion of berserk rage (60 gold) a potion of resistance (120 gold) a potion of brilliance (48 gold) (0, 0, Lair:1) a +0 long sword (2, -8, Lair:1) a +0 long sword (2, -1, Lair:1) 25 stones (20, -22, Lair:1) the +0 leather armour "Dosuijedes" {rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. (20, -21, Lair:1) a staff of air a staff of death a +0 scimitar of flaming 2 scrolls of enchant armour the +7 mace of Darkness {flame, rC+ Str+3 Int+4} It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+3). Int: It affects your intelligence (+4). rC: It protects you from cold. 2 scrolls of amnesia a +0 quick blade a +0 hand crossbow a wand of flame (39) a ring of fire a staff of cold (21, -44, Lair:1) a +0 flail (53, -16, Lair:1) the +7 hand crossbow of Kismet {freeze, Str+2} Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Level 2 of the Lair of Beasts (0, 0, Lair:2) 18 stones (22, 26, Lair:2) a wand of flame (4) (25, 20, Lair:2) a scroll of teleportation (25, 21, Lair:2) a potion of mutation (25, 22, Lair:2) a scroll of fear (25, 23, Lair:2) 13 gold pieces (52, 21, Lair:2) a +0 buckler (53, 4, Lair:2) 29 stones (62, 27, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 rapier (5, 17, Lair:3) 15 stones (44, 6, Lair:3) a +0 morningstar (49, 24, Lair:3) 15 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 rapier (7, 54, Lair:4) a +0 long sword (8, 21, Lair:4) 22 bolts (17, 49, Lair:4) a +0 long sword (29, 14, Lair:4) 13 bolts (36, 3, Lair:4) 18 stones (42, 17, Lair:4) a +0 robe (45, 26, Lair:4) 12 stones (51, 15, Lair:4) 22 stones (53, 4, Lair:4) a +0 mace (53, 31, Lair:4) a scroll of noise (58, 0, Lair:4) a +0 chain mail (59, 7, Lair:4) a +0 scale mail (60, 45, Lair:4) a scroll of noise (64, 29, Lair:4) a +0 dagger a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (12, -1, Lair:5) a potion of degeneration (12, 31, Lair:5) a +0 dagger (18, 41, Lair:5) a +0 helmet (24, -2, Lair:5) 13 bolts (37, 25, Lair:5) a +6 ring of intelligence Level 6 of the Lair of Beasts (0, 0, Lair:6) 23 sling bullets (6, 3, Lair:6) a ring of fire (7, 1, Lair:6) a +0 hand axe (8, -3, Lair:6) 19 stones (27, 34, Lair:6) a scroll of torment (37, 30, Lair:6) 3 atropa-tipped darts (39, -9, Lair:6) a +0 ring mail (42, -3, Lair:6) a +0 dagger (49, 23, Lair:6) a +0 morningstar (50, -3, Lair:6) 14 bolts (52, 6, Lair:6) 15 sling bullets (57, -19, Lair:6) 15 sling bullets (59, -17, Lair:6) a +3 great sword of draining (60, -16, Lair:6) a +0 dagger