nago Level 1 of the Dungeon (0, 0, D:1) 25 stones (3, -9, D:1) 26 bolts (4, 13, D:1) a +0 robe (9, 30, D:1) a +0 dagger (10, -15, D:1) 15 stones (10, -13, D:1) 4 boomerangs (15, -11, D:1) a +0 dagger 3 stones (15, 35, D:1) 13 bolts (16, 19, D:1) 16 arrows (22, 32, D:1) 20 stones (26, 32, D:1) a +0 robe (28, -13, D:1) 17 bolts (31, -9, D:1) a +0 club (31, 21, D:1) 4 javelins (36, -8, D:1) a +0 whip (40, 6, D:1) a +0 club 5 stones (43, 15, D:1) a +0 club (43, 34, D:1) a +0 short sword 3 stones (50, 28, D:1) 3 stones Level 2 of the Dungeon (0, 0, D:2) 20 bolts (12, 3, D:2) a +0 dagger (14, 4, D:2) 16 poisoned darts (16, -5, D:2) a +0 ring mail (22, 28, D:2) a +0 dagger a +0 robe (26, 21, D:2) a +0 robe (26, 26, D:2) a +0 dagger (31, -3, D:2) a +0 trident (33, 11, D:2) 9 stones (42, 19, D:2) a +0 dagger (43, -3, D:2) a +0 robe (51, -6, D:2) a +0 long sword (57, 9, D:2) a +0 whip (61, 34, D:2) a +0 hunting sling a +0 club 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 4, D:3) a +0 hunting sling a +0 dagger a +0 club a +0 hunting sling a +0 club 41 stones (10, -22, D:3) 24 arrows (13, 12, D:3) a +0 dagger a +0 leather armour (15, 12, D:3) a +0 club (16, 11, D:3) a +0 club (16, 14, D:3) a +0 dagger a +0 hunting sling a +0 animal skin a +0 helmet (18, 14, D:3) a +0 dagger (28, -6, D:3) a +0 robe (30, -15, D:3) a +0 dagger (32, 10, D:3) a +0 short sword (37, 4, D:3) a +0 leather armour (49, -12, D:3) a +0 leather armour 17 stones a +0 flail (50, 4, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 9, D:4) a +0 morningstar (1, 27, D:4) 12 stones (2, 16, D:4) a +3 mace (2, 17, D:4) a +0 robe a +0 dagger (5, 16, D:4) a +0 mace (11, -12, D:4) a +0 flail of protection a +0 chain mail (12, -12, D:4) a +0 whip a +0 leather armour (13, 5, D:4) a +0 mace (14, -12, D:4) a +0 dagger a +0 leather armour (14, 13, D:4) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (14, 14, D:4) a +0 ring mail a +0 dagger (20, -16, D:4) a +0 dagger a +0 ring mail (24, -3, D:4) a +0 war axe (24, 2, D:4) a +0 chain mail a +0 flail 23 stones (26, 33, D:4) a scroll of noise (28, -14, D:4) 12 arrows (28, -1, D:4) 6 silver javelins a +0 club (28, 0, D:4) a +0 robe a +0 dagger a +0 mace (30, -4, D:4) a +0 ring mail of fire resistance a +0 whip (37, -4, D:4) a +0 dagger (38, 11, D:4) a +0 short sword a +0 ring mail (40, 13, D:4) a +2 short sword of draining (41, 30, D:4) a +0 scythe a +0 robe (46, -10, D:4) a +0 leather armour (49, -2, D:4) a +0 dagger (52, 1, D:4) 24 stones Level 5 of the Dungeon [Shop] Uwozam's Overcharged Wands a wand of mindburst (40) (748 gold) a wand of flame (55) (484 gold) a wand of iceblast (25) (493 gold) a wand of charming (25) (459 gold) a wand of polymorph (25) (459 gold) a wand of charming (25) (459 gold) (0, 0, D:5) 8 poisoned darts (3, -28, D:5) a +0 ring mail (9, -9, D:5) a +0 battleaxe (12, -10, D:5) a +0 cloak (22, -5, D:5) a +0 flail (35, -13, D:5) 14 bolts (40, -18, D:5) a +0 flail (55, -8, D:5) a +0 buckler (59, 7, D:5) a +0 ring mail (60, 8, D:5) 31 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (3, -2, D:6) a +0 leather armour (5, 5, D:6) 28 bolts (7, 18, D:6) 16 arrows (17, 6, D:6) a +0 mace a +0 scale mail 37 stones (26, 12, D:6) a +0 dagger (27, 11, D:6) a +0 ring mail (36, 33, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 3 potions of heal wounds {@q2} (2, 0, D:7) a +0 robe a +0 dagger (4, 0, D:7) a +0 scale mail a +0 club (5, 0, D:7) a +0 leather armour a +0 dagger (6, 1, D:7) a +0 whip (17, 18, D:7) a +2 vampiric hand axe a +0 leather armour (23, 23, D:7) a +0 club (28, 4, D:7) a +0 dagger (28, 16, D:7) a +0 short sword a curare-tipped dart {=f} (29, 15, D:7) a +0 short sword a stone (37, 11, D:7) a +0 mace a +0 chain mail (45, 20, D:7) 3 javelins (47, 4, D:7) a +0 robe a +0 dagger (47, 26, D:7) a +0 chain mail (54, 5, D:7) 14 stones (59, 31, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) 25 arrows (11, 38, D:8) 14 stones (12, 22, D:8) 25 arrows a +0 shortbow (12, 29, D:8) 5 large rocks {=f} (13, 20, D:8) 23 arrows a +0 shortbow (18, -7, D:8) a +1 dagger of draining (18, 7, D:8) a +0 leather armour a +0 mace (18, 10, D:8) a +0 hand axe (18, 11, D:8) a +2 dagger of flaming a +0 robe (20, -7, D:8) a +0 robe (22, -5, D:8) a +0 short sword a +0 robe (22, -4, D:8) a +0 short sword a +0 robe a +0 battleaxe a +0 robe (22, -3, D:8) a +0 robe a +0 falchion (22, 28, D:8) a +0 robe a +0 dagger (22, 30, D:8) a +0 robe a +0 dagger (22, 31, D:8) a +0 dagger (24, 3, D:8) a +0 hand axe (25, 12, D:8) a +0 whip (26, 33, D:8) 5 stones (26, 34, D:8) 12 arrows (27, 32, D:8) the +5 mace "Vilegh" {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (27, 33, D:8) 21 stones (29, 10, D:8) a +0 whip (33, 34, D:8) a scroll of noise (34, 7, D:8) 20 arrows (34, 12, D:8) a +0 leather armour a +0 hand axe (35, 13, D:8) a +0 morningstar an amulet of faith {!P} (37, 3, D:8) a +0 giant club a +0 giant spiked club (44, 8, D:8) a +0 dagger (52, -8, D:8) a +0 barding (60, 22, D:8) a +0 robe a +0 dagger a +0 robe a +0 dagger Level 9 of the Dungeon [Shop] Lurghaysk's Book Boutique a book of Changes (216 gold) a manual of Invocations (960 gold) a book of Ice (552 gold) a book of Party Tricks (360 gold) a book of Lightning (432 gold) an Everburning Encyclopedia (312 gold) the Catalogue of Confrontation and the Arsonist (576 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Lightning Bolt Conjuration/Air 5 yes c - Fireball Conjuration/Fire 5 no d - Chain Lightning Conjuration/Air 9 no a book of the Earth (432 gold) (0, 0, D:9) a +0 robe a +0 dagger (2, -6, D:9) 23 arrows a +0 shortbow (2, -1, D:9) 4 stones a +0 whip 13 bolts a +0 dagger a +0 hand crossbow (6, 0, D:9) 20 stones (9, 5, D:9) 4 poisoned darts a +0 short sword (10, 3, D:9) 22 sling bullets (11, -5, D:9) a +0 hunting sling (14, -30, D:9) 27 stones (14, 5, D:9) 5 stones a +0 whip (14, 7, D:9) a +0 hunting sling (15, 12, D:9) 4 stones a +0 dagger (19, 7, D:9) 26 stones (19, 12, D:9) 20 arrows (24, -4, D:9) a +0 robe of positive energy (32, 23, D:9) 22 sling bullets (34, 8, D:9) 22 stones (35, 3, D:9) 15 stones (36, 15, D:9) a +0 ring mail (37, 15, D:9) a +0 cloak Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +5 long sword of flaming (0, 18, D:10) a +2 scale mail of fire resistance 5 javelins a +5 great sword (1, 41, D:10) a +0 long sword (8, 14, D:10) 15 arrows (14, 11, D:10) a +0 quarterstaff (14, 17, D:10) a +0 leather armour a +0 war axe (15, 22, D:10) a +0 war axe (15, 32, D:10) a +0 chain mail 2 boomerangs a +0 hand axe a +0 dagger a +0 plate armour a +0 mace (15, 33, D:10) a +2 robe of positive energy a +0 dagger a +0 chain mail a +0 long sword (15, 34, D:10) a +0 robe a +0 dagger of protection a +0 flail a +0 ring mail a +0 falchion (15, 35, D:10) a +0 club a +0 scale mail a +0 dagger (22, 42, D:10) a +0 dagger a +2 robe of cold resistance (27, 15, D:10) a +0 dagger (32, 16, D:10) a +0 robe a +0 dagger (34, 29, D:10) a +0 scale mail a +0 short sword (35, 27, D:10) a +0 robe a +0 scale mail a +0 dagger a +0 battleaxe (39, 6, D:10) 20 stones (42, 39, D:10) a +0 dagger (52, 1, D:10) a staff of earth (53, 3, D:10) a +0 war axe Level 11 of the Dungeon [Shop] Ulomag's Magic Scroll Shoppe a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of silence (112 gold) (1, 0, D:11) a scroll of identify (6, 0, D:11) the +0 hat "Jighaoq" {Harm rC+ Int-2 Slay+5} Int: It affects your intelligence (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rC: It protects you from cold. Harm: It increases damage dealt and taken. (13, -17, D:11) a +0 mace (13, 11, D:11) a scroll of torment (14, -15, D:11) the +8 short sword of Conformity {spect, rElec rC- rCorr} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. 16 arrows a +0 shortbow a +0 cloak a +2 dagger of pain (14, -14, D:11) a +0 robe a +0 dagger a +0 giant club a +0 giant club (15, -15, D:11) a +1 hat of see invisible a +0 chain mail a +0 dagger (15, -13, D:11) 6 boomerangs (16, 1, D:11) a +0 robe a +0 dagger (16, 15, D:11) a +0 scale mail a +0 dagger a +0 hand axe (18, -11, D:11) a ring of see invisible (18, 2, D:11) a +0 hand axe (18, 4, D:11) a +0 rapier (19, -22, D:11) a +0 rapier (19, -12, D:11) 16 gold pieces (19, -9, D:11) 21 gold pieces (20, -9, D:11) a potion of curing (20, -6, D:11) 2 atropa-tipped darts (21, 2, D:11) a +0 robe a +0 dagger (25, 16, D:11) 25 stones (27, -5, D:11) 19 arrows (28, 0, D:11) a +0 scale mail (29, -9, D:11) the +9 staff of Olgreb {rPois∞} If the wielder is skilled in Evocations, they can envenom those struck by it, dealing poison damage which bypasses armour. It enhances your poison magic. It grants immunity to poison. It can be evoked to radiate toxic energy, with effectiveness depending on Evocations skill. (30, -17, D:11) a +0 giant club a +0 giant club (36, 2, D:11) a potion of heal wounds (37, -5, D:11) a +0 chain mail (41, 2, D:11) a +0 dire flail (45, -1, D:11) 22 stones Level 12 of the Dungeon (0, 0, D:12) 5 large rocks {=f} (13, -26, D:12) 5 large rocks {=f} (13, -22, D:12) a +0 giant club a +0 giant club (13, -13, D:12) a +0 mace (13, 12, D:12) a scroll of noise (16, -12, D:12) the +5 morningstar of Wisdom {spect, Will+ Int+2 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). Will: It increases your willpower. (18, 9, D:12) 11 stones (22, -25, D:12) 21 sling bullets (26, -27, D:12) a +0 scale mail (28, -12, D:12) a +0 shortbow 27 arrows (37, -18, D:12) a +0 chain mail a +0 war axe (46, -25, D:12) 15 stones (46, -6, D:12) a +0 giant club a +0 giant club (48, -5, D:12) a +0 plate armour a +0 battleaxe (51, -6, D:12) a +0 mace (54, 16, D:12) a +0 scale mail (60, 18, D:12) 3 large rocks {=f} (63, -13, D:12) a +0 club Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (13, 8, D:13) 25 arrows a +0 shortbow (13, 26, D:13) a +0 longbow 16 arrows (15, 5, D:13) 18 arrows a +0 shortbow (15, 6, D:13) 19 arrows a +0 shortbow (15, 7, D:13) 23 arrows a +0 shortbow (16, 5, D:13) 16 arrows a +0 shortbow (16, 28, D:13) a +0 rapier (21, 31, D:13) a +3 war axe of venom a +0 chain mail (23, 22, D:13) a +0 giant spiked club a +0 dire flail (27, 14, D:13) a +3 scimitar of flaming (28, 25, D:13) a +0 shortbow 10 arrows (30, 31, D:13) a +0 chain mail a +0 glaive (33, 29, D:13) 21 arrows a +0 shortbow (35, 28, D:13) a +0 leather armour a +0 short sword a +0 kite shield a +0 plate armour a +0 long sword (35, 29, D:13) a +0 plate armour a +0 great mace (36, 12, D:13) a +0 scale mail (38, -3, D:13) 22 arrows a +0 shortbow (39, 4, D:13) a +0 leather armour (39, 25, D:13) a +0 plate armour a +0 great mace (41, 22, D:13) a +0 long sword (42, 22, D:13) 16 arrows a +0 shortbow (44, 4, D:13) 22 stones (48, 12, D:13) 4 large rocks {=f} (48, 31, D:13) a +0 halberd 5 javelins a +0 plate armour (56, 15, D:13) 9 stones Level 14 of the Dungeon (0, 0, D:14) 55 gold pieces (0, 1, D:14) 15 gold pieces (still there?) a +4 scimitar of flaming (still there?) (1, 11, D:14) a +0 ring mail (4, 24, D:14) a +0 short sword (12, 35, D:14) 16 arrows (13, 19, D:14) a +0 shortbow 29 arrows (20, 22, D:14) a +0 chain mail (21, 38, D:14) a +0 flail (28, 36, D:14) a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts [Shop] Tipsuih's Antique Armour Boutique a +4 ring mail of fire resistance (1054 gold) the +1 plate armour "Kiwoum" {Slay+3} (1618 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). the +4 robe of Folly {Brilliance Will-∞ Int+8} (1513 gold) It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). the +1 plate armour of the Enchanted Forest {rF+} (1428 gold) rF: It protects you from fire. a +0 pair of gloves of dexterity (391 gold) the +1 steam dragon scales of the Pink Corner {Int+5} (2125 gold) Int: It affects your intelligence (+5). the +3 gold dragon scales "Noof" {rPois rF+ rC+ Slay+3} (3743 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. a +2 ring mail of fire resistance (714 gold) [Shop] Dulyha Oqel's Magic Scroll Shop a scroll of identify (32 gold) a scroll of identify (32 gold) 2 scrolls of noise (32 gold) a scroll of identify (32 gold) a scroll of amnesia (56 gold) a scroll of fog (32 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) [Shop] Akhibb's Weapon Boutique a +0 long sword of holy wrath (116 gold) the +10 arbalest "Fusu" {freeze, rN+} (970 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It protects you from negative energy. a +4 hand crossbow of flaming (396 gold) a +3 hand axe of flaming (313 gold) a +4 spectral lajatang (833 gold) a +1 mace of protection (148 gold) a +6 dagger of speed (532 gold) a +4 vorpal shortbow (371 gold) the +5 trident "Wuvo" {flame, Str+7 Dex+4} (859 gold) It burns those it strikes, dealing additional fire damage. Str: It affects your strength (+7). Dex: It affects your dexterity (+4). a +2 dagger of venom (201 gold) [Shop] Reghafay's Antique Weapon Emporium a +2 short sword of protection (670 gold) a +1 mace of holy wrath (533 gold) a +1 vorpal long sword (524 gold) a +1 vorpal spear (494 gold) a +2 glaive of freezing (1019 gold) the +9 glaive of Ofuidghie {venom, Int+3} (2842 gold) It poisons the flesh of those it strikes. Int: It affects your intelligence (+3). a +1 vorpal falchion (494 gold) a +5 vorpal spear (1354 gold) a +4 hand axe of flaming (1178 gold) a +4 vorpal spear (1139 gold) (0, 0, Lair:1) a +0 ring mail (11, 28, Lair:1) a +0 animal skin a +0 spear (18, 48, Lair:1) a +0 long sword (19, 43, Lair:1) a +0 dagger (31, 24, Lair:1) 17 stones (35, 35, Lair:1) the +1 ring mail "Vennuom" {Int+7} Int: It affects your intelligence (+7). the +0 ring mail of Subjectivity {rF+ MP+9} rF: It protects you from fire. MP: It affects your magic capacity (+9). (35, 36, Lair:1) a +0 pair of boots 2 scrolls of amnesia a scroll of brand weapon 2 scrolls of enchant armour a +0 pair of gloves the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. Will: It increases your willpower. a +1 pair of boots a scarf of repulsion a staff of earth a scarf of invisibility (43, 9, Lair:1) a +0 pair of gloves (45, 21, Lair:1) 20 sling bullets (48, 34, Lair:1) 2 boomerangs (49, 6, Lair:1) 20 sling bullets (55, 49, Lair:1) a +0 robe (58, 23, Lair:1) 28 stones (59, 43, Lair:1) a scroll of noise (60, 50, Lair:1) 19 stones (61, 23, Lair:1) a +0 flail (62, 57, Lair:1) 14 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 arrows (9, 12, Lair:2) a +0 quarterstaff (13, 9, Lair:2) 2 scrolls of noise (19, -35, Lair:2) a +0 longbow (20, -34, Lair:2) 6 silver boomerangs (21, -28, Lair:2) a +0 ring mail (21, 2, Lair:2) 28 stones (38, 6, Lair:2) a potion of heal wounds (44, -3, Lair:2) a +2 short sword of distortion 3 curare-tipped darts {=f} (46, -23, Lair:2) a +0 pair of boots (47, -8, Lair:2) 10 stones (56, -18, Lair:2) a +0 leather armour (63, 15, Lair:2) 18 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (0, 8, Lair:3) a +0 long sword (12, -24, Lair:3) a potion of lignification (18, -9, Lair:3) 18 stones (31, -1, Lair:3) 54 gold pieces (31, 0, Lair:3) 13 gold pieces Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 broad axe (5, -10, Lair:4) 24 stones (6, -35, Lair:4) a +0 scale mail (9, -28, Lair:4) a +0 spear (12, -24, Lair:4) a +0 scale mail (13, -8, Lair:4) a +0 club (18, -25, Lair:4) a +0 war axe (22, -20, Lair:4) 12 stones (24, -21, Lair:4) a +0 hunting sling (35, -41, Lair:4) 17 arrows (37, -42, Lair:4) a +0 falchion (38, -25, Lair:4) 22 stones (45, -20, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 short sword (2, 11, Lair:5) 22 stones (16, 36, Lair:5) a +0 scale mail (19, 4, Lair:5) a +0 arbalest (27, 41, Lair:5) 16 stones (41, 34, Lair:5) a +0 battleaxe (44, 34, Lair:5) a +0 scale mail (50, 0, Lair:5) a +0 leather armour (51, 44, Lair:5) 25 arrows (54, 35, Lair:5) a +0 cloak Level 6 of the Lair of Beasts (21, -7, Lair:6) a +3 rapier of distortion (25, -11, Lair:6) 17 bolts (31, -19, Lair:6) the +9 hand axe "Bised" {freeze, Drain Dex+7} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Dex: It affects your dexterity (+7). Drain: It drains your maximum health when unequipped. 8 poisoned darts (39, -22, Lair:6) 13 poisoned darts (41, -13, Lair:6) a +1 rapier of distortion (43, 22, Lair:6) 26 sling bullets (43, 37, Lair:6) a +0 hunting sling (46, -13, Lair:6) a +0 club (51, 22, Lair:6) a +0 falchion of pain (52, 4, Lair:6) 22 poisoned darts (53, -13, Lair:6) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) 15 gold pieces (3, 14, Shoals:1) 22 stones (6, 7, Shoals:1) 6 gold pieces