Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 0 nago the Vexing (level 1, 13/13 HPs) Began as a Halfling Wanderer on Nov 6, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:59 (22 turns). nago the Vexing (Halfling Wanderer) Turns: 22, Time: 00:01:00 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 9 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour c - a +0 robe (worn) Books a - a book of Geomancy b - Xynkecw's Almanac of Fire Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Conjure Flame Conjuration/Fire 3 Comestibles f - a bread ration {@e1} Skills: + Level 1.0 Fighting + Level 1.2 Short Blades + Level 1.1 Dodging + Level 1.1 Stealth Level 1.1 Shields Level 2.4 Hexes Level 2.0 Earth Magic You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, nago the Halfling Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a pink potion. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Input macro action: ===HDAtravel Created macro 'o' => '\{32}===HDAtravel'. Unknown command. Adjust (i)tems, (s)pells, or (a)bilities? Huh? Adjust (i)tems, (s)pells, or (a)bilities? Huh? No item to drop. Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Current Action: \{32}===HDAtravel Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: ===hit_closest_nomove Created macro 'o' => '===hit_closest_nomove'. Unknown command. Unknown command. No target in view! (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: \{9} Input macro action: ===hit_closest_nomove Created macro '\{9}' => '===hit_closest_nomove'. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: o Current Action: ===hit_closest_nomove Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: ===HDAtravel Created macro 'o' => '===HDAtravel'. You can't go up here! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #............. ... #...... .....# ..... .....$ #....##....# .....##..........## #................. ..##................. ..................... .......@............. ##................... #...........<....... ..................... ..................... .##...!.............. #.................. ................... ##..........##.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Halfling Wanderer began the quest for the Orb. 0 | D:1 | nago set off with: a book of Geomancy, Xynkecw's Almanac of Fire, a +0 robe, a +0 dagger, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 0 | D:1 | Identified Xynkecw's Almanac of Fire 22 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_stonehenge_12_columns Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 2.5 | 0.0 | 0.0 | 39.0 Dungeon | 100.0 | 100.0 | 2.5 | 0.0 | 0.0 | 39.0 +-------+-------+-------+-------+-------+----------------------