Dungeon Crawl Stone Soup version 0.20.1-1-g8b1a95d (webtiles) character file. 1 nago the Caller (level 1, -2/11 HPs) Began as a Halfling Wanderer on Nov 6, 2017. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:34 (118 turns). nago the Caller (Halfling Wanderer) Turns: 118, Time: 00:00:34 Health: -2/11 AC: 2 Str: 11 XL: 1 Next: 22% Magic: 2/2 EV: 13 Int: 11 God: Gold: 6 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Missiles e - 51 stones (quivered) Armour c - a +0 robe (worn) Potions b - a potion of lignification {!q} Books a - a book of Callings Comestibles f - a bread ration {@e1} Skills: + Level 0.1 Fighting + Level 0.2 Dodging - Level 2.1 Stealth - Level 1.0 Spellcasting Level 4.1 Summonings Level 1.0 Fire Magic Level 1.0 Earth Magic You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History The jackal is moderately wounded. 2 jackals come into view. Warning x3: The jackal is fast! The jackal (wandering) is fast! x2 Throwing (i - inventory): e - 54 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You throw a stone. The jackal barks! The stone hits the jackal but does no damage. The jackal is moderately wounded. Warning x3: The jackal is fast! x3 Throwing (i - inventory): e - 53 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded) You throw a stone. The stone barely misses the jackal. The stone hits the jackal but does no damage. Throwing (i - inventory): e - 52 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a stone. The stone hits the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal bites you. x2 You take 4 damage, and have 7/11 hp. MASSIVE DAMAGE!! Warning x3: The jackal is fast! x3 The jackal closely misses you. The jackal completely misses you. You closely miss the jackal. The jackal barely misses you. x2 You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. You barely miss the jackal. The jackal is almost dead. The jackal misses you. Warning x3: The jackal is fast! x3 You hit the jackal but do no damage. The jackal is almost dead. The jackal misses you. The jackal closely misses you. You barely miss the jackal. The jackal is almost dead. The jackal closely misses you. Warning x3: The jackal is fast! x3 You hit the jackal. You kill the jackal! The jackal misses you. Warning x2: The jackal is fast! x2 You miss the jackal. The jackal bites you. You take 2 damage, and have 6/11 hp. You barely miss the jackal. The jackal barely misses you. You barely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. You take 3 damage, and have 3/11 hp. MASSIVE DAMAGE!! Warning x2: The jackal is fast! x2 You hit the jackal. The jackal is moderately wounded. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal bites you but does no damage. Warning x2: The jackal is fast! x2 You completely miss the jackal. The jackal is moderately wounded. The jackal closely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. Warning x2: The jackal is fast! x2 You closely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. x2 You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/11 hp. Warning x2: The jackal is fast! x2 You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You take 1 damage, and have 1/11 hp. Warning x2: The jackal is fast! x2 You miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal barely misses you. Warning x2: The jackal is fast! x2 You hit the jackal but do no damage. The jackal is severely wounded. The jackal barely misses you. The jackal closely misses you. You completely miss the jackal. The jackal is severely wounded. The jackal bites you. You die... ###......#.###.# #..#.#......# #......#.# #.# #..#.######## #......#.# #.# #..... #......#.# #.# #..#.# #......#.# #.# #..#.. #........# #.# #..# #. #######..###.# #..# .. #..........#.# #..........#@# #..........#h####... #..........#h.$.(... #............(...... #.......>........... #..........######### ######+#.... #..... #...... You could see 2 jackals. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Halfling Wanderer began the quest for the Orb. 0 | D:1 | nago set off with: a book of Callings, a potion of lignification {!q}, a +0 robe, a +0 dagger, a bread ration {@e1} 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 113 | D:1 | HP: 2/11 [jackal (1)] 118 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Dagger || 20 Throw: Stone || 4 Armor: Robe || 3 Dodge: Dodged || 22 Vault maps used: D:1: dpeg_arrival_pond Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 7.5 | 40.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 7.5 | 40.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------