Dungeon Crawl Stone Soup version 0.19.4-9-g45fd643 (webtiles) character file. 7 nago the Conjurer (level 2, -2/13 HPs) Began as a Vine Stalker Conjurer on Feb 17, 2017. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (109 turns). nago the Conjurer (Vine Stalker Conjurer) Turns: 109, Time: 00:00:16 Health: -2/13 AC: 2 Str: 10 XL: 2 Next: 4% Magic: 0/6 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles e - 31 stones (quivered) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of remove curse {unknown} f - a scroll of fog {unknown} g - a scroll of recharging {unknown} Books b - a book of Conjurations Comestibles c - a bread ration {@e1} h - a slice of pizza Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Magic Dart Conj ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold (severely wounded) The magic dart hits the kobold. You kill the kobold! You now have 1/4 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - ooze Aim: an ooze The magic dart hits the ooze. The ooze is lightly wounded. You now have 0/4 mp. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast that spell. Throwing (i - inventory): e - 32 stones (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (lightly wounded) You throw a stone. The stone hits the ooze but does no damage. The ooze is lightly wounded. You hit the ooze. You bite the ooze. You drain its power. You feel invigorated. The ooze is moderately wounded. Spoiler Alert: The jackal (wandering) is fast! The jackal barks! You hit the ooze but do no damage. The ooze is moderately wounded. The ooze hits you. You take 1 damage, and have 8/9 hp. Spoiler Alert: The jackal is fast! You hit the ooze. You bite the ooze. You drain its power. You feel invigorated. The ooze is heavily wounded. The ooze hits you but does no damage. Health restored: 9 You hit the ooze. You bite the ooze, but do no damage. The ooze is heavily wounded. The ooze barely misses you. Warning x2: The jackal is fast! The jackal (wandering) is fast! The jackal barks! You hit the ooze but do no damage. Your bite misses the ooze. The ooze is heavily wounded. The ooze closely misses you. You barely miss the ooze. Your bite misses the ooze. The ooze is heavily wounded. The ooze hits you. You take 1 damage, and have 8/9 hp. You now have 2/4 mp. Warning x2: The jackal is fast! x2 You hit the ooze. The ooze is severely wounded. The ooze barely misses you. A leopard gecko and a kobold come into view. The kobold shouts! You hit the ooze. The ooze is almost dead. The ooze hits you but does no damage. A jackal comes into view. Warning x3: The jackal (wandering) is fast! The jackal is fast! x2 The jackal barks! You hit the ooze. The ooze is almost dead. The ooze closely misses you. A jackal comes into view. Danger x4: jackal x3, jackal (wandering)! You barely miss the ooze. The ooze is almost dead. The ooze hits you. The jackal moves out of view. A hobgoblin comes into view. You take 4 damage, and have 4/9 hp. MASSIVE DAMAGE!! You now have 1/4 mp. Warning x3: The jackal is fast! x3 Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ooze Aim: an ooze (almost dead) The magic dart hits the ooze. The ooze is almost dead. The ooze hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin moves out of view. You take 3 damage, and have 1/9 hp. MASSIVE DAMAGE!! You now have 0/4 mp. Danger x4: jackal x4! You hit the ooze but do no damage. You bite the ooze. You drain its power. You feel invigorated. You kill the ooze! You have reached level 2! The jackal misses you. Warning x3: The jackal is fast! x3 Unknown command. You hit the jackal but do no damage. The leopard gecko bites you but does no damage. The jackal bites you. The leopard gecko bites you. You die... #.# #......#...#.....# #.# #................. ### #.# #....##..#.#..### ##<# #.# #....##....#..# #.## ##.# #........### ... #.## #.## #.####.....) ##.# ##.## ##.# #.# #...... .. ##.###.## #.###h†.##.. ##...## #.@hhK....... ##### #l###h.#####.# #.. .[.... .. #.. ....## #.## ...... #.# ....... #.. .J...$. .. ...hh.. You could see a leopard gecko, 4 jackals and a kobold. Vanquished Creatures An ooze (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vine Stalker Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 107 | D:1 | HP: 1/9 [ooze (3)] 108 | D:1 | Reached XP level 2. HP: 1/13 MP: 1/6 109 | D:1 | Slain by a leopard gecko Action || total -------------------------++------- Melee: Unarmed || 12 Bite || 4 Throw: Stone || 1 Cast: Magic Dart || 5 Armor: Robe || 3 Dodge: Dodged || 5 Vault maps used: D:1: dpeg_arrival_solitude, minmay_misc_feat_doors, minmay_pentomino_v2 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 13.3 | 30.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 13.3 | 30.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------