Dungeon Crawl Stone Soup version 0.17-a0-1769-g54adf96 (webtiles) character file. 286 nago the Vexing (level 6, -3/24 HPs) Began as a Felid Enchanter on Sept 7, 2015. Slain by an ogre ... wielding a +0 giant club (23 damage) ... on level 4 of the Dungeon. The game lasted 00:08:52 (6140 turns). nago the Vexing (Felid Enchanter) Turns: 6140, Time: 00:08:52 Health: -3/24 AC: 2 Str: 4 XL: 6 Next: 8% Magic: 0/10 EV: 18 Int: 18 God: Gold: 158 SH: 0 Dex: 19 Spells: 3 memorised, 3 levels left Lives: 0 Deaths: 1 rFire . . . SeeInvis + - Unarmed rCold . . . Clarity . (armour unavailable) rNeg . . . SustAt . (shield unavailable) rPois . Gourm . (helmet unavailable) rElec . Spirit . (cloak unavailable) rCorr . Warding . (gloves unavailable) rMut . Stasis . (boots unavailable) MR ..... o - amulet of rage {+Rage,} Stlth +++....... (no ring) (no ring) @: quick, not resistant to hostile enchantments, fairly stealthy A: no armour, no weapons or thrown items, claws 1, fangs 3, see invisible, carnivore 3, clever 1, speed 1, shaggy fur 2, slow metabolism 1, sharp paws a: Evoke Berserk Rage You were on level 4 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 158 gold pieces. Inventory: Jewellery j - an uncursed ring of teleportation {+/*tele,} (You found it on level 1 of the Dungeon) o - an amulet of rage (around neck) {+Rage,} (You found it on level 4 of the Dungeon) p - an uncursed ring of ice {rC+, rF-} (You found it on level 3 of the Dungeon) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} f - a scroll of magic mapping {unknown} g - a scroll of recharging {unknown} h - a scroll of blinking {unknown} i - 3 scrolls of identify k - 4 scrolls of teleportation {unknown} Potions n - a potion of poison {unknown} C - 2 potions of curing Books a - a book of Maledictions m - a book of Battle (You found it on level 4 of the Dungeon) Comestibles b - 7 meat rations {@e2} l - 2 slices of pizza Skills: - Level 2.6 Dodging - Level 4.0 Stealth * Level 6.1 Unarmed Combat - Level 2.0 Spellcasting - Level 6.3 Hexes + Level 1.9 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Confuse Hex ###..... 4% 3 ###.... x - Ensorcelled Hibernat Hex/Ice ###... 6% 2 ###.... Z - Corona Hex ###.... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in thick fur (AC +2). You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Your mind is acute. (Int +2) Message History The vampire bat misses you. x2 You miss the vampire bat. The vampire bat is moderately damaged. The vampire bat misses you. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) The vampire bat is unaffected. The vampire bat bites you. The vampire bat draws strength from your injuries! The vampire bat barely misses you. You take 3 damage, and have 13/21 hp. You now have 7/9 mp. Spoiler Alert: The ogre can hit for high damage in melee! Unknown command. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Confuse Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 53%) The vampire bat appears confused. The vampire bat bites the skeletal bat. You now have 4/9 mp. Spoiler Alert: The ogre can hit for high damage in melee! You claw the vampire bat! The vampire bat is severely damaged. You claw the vampire bat! You destroy the vampire bat! Welcome back to level 6! The skeletal bat misses you. x2 Spoiler Alert: The ogre can hit for high damage in melee! You scratch the skeletal bat. The skeletal bat hits you but does no damage. x2 You scratch the skeletal bat. You destroy the skeletal bat! The fire bat misses you. You scratch the fire bat. You kill the fire bat! Spoiler Alert: The ogre can hit for high damage in melee! The ogre misses you. The ogre completely misses you. Casting: Confuse Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) The ogre resists with some effort. You now have 4/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) The ogre resists with some effort. You now have 2/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Frost covers your body. You now have 1/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) The ogre resists with some effort. You now have 0/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Your magical contamination has completely faded away. Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) The ogre resists with some effort. You now have 0/10 mp. Spoiler Alert: The ogre can hit for high damage in melee! Casting: Ensorcelled Hibernation Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (chance to defeat MR: 47%) The ogre looks drowsy... You now have 0/10 mp. Spoiler Alert: The ogre (sleeping) can hit for high damage in melee! Spoiler Alert: The ogre (sleeping) can hit for high damage in melee! The helpless ogre fails to defend itself. You mangle the ogre!! The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ## ##..# ##...##..# #...##.. .####...#####....##..# ##..####. .....................# #...# ## [....................# #...# # ....#.........#......####...# ## ..####......####......##....####. ### ##...### ##.......<...#.... # ##..## ##O.<............# #...# ##@...####.....#### ##..####....## ##..### ### ##.........## #..# #$.# #.........## #..# ....# #...###...# ##..# #....###..####...## #..## #Z..####..###...######...### ##†## #### ##....##.......## # ##...# #........##....### You could see an ogre. Vanquished Creatures A scorpion (D:4) A vampire bat (D:4) A centaur zombie (D:3) An orc wizard (D:3) 2 orc priests (D:4) A hound (D:2) 8 adders 2 oozes 3 worms A fire bat (D:4) 20 orcs 17 bats 3 bat skeletons (D:4) 5 giant cockroaches 5 hobgoblins 2 giant geckos 5 giant newts 12 goblins 12 kobolds A quokka (D:3) 5 rats 108 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nago the Felid Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 691 | D:1 | Reached skill level 2 in Unarmed Combat 691 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 706 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1712 | D:2 | HP: 1/11 [giant newt (3)] 2049 | D:2 | Noticed Natasha 2094 | D:2 | Reached skill level 3 in Unarmed Combat 2094 | D:2 | Reached skill level 5 in Hexes 2094 | D:2 | Reached XP level 3. HP: 10/14 MP: 0/7 2102 | D:2 | Learned a level 3 spell: Confuse 2226 | D:2 | Found a burning altar of Makhleb. 2306 | D:2 | Reached XP level 4. HP: 6/18 MP: 0/8 2324 | D:2 | HP: 4/18 [adder (3)] 3021 | D:3 | Reached skill level 4 in Unarmed Combat 3021 | D:3 | Reached XP level 5. HP: 21/21 MP: 6/9 3479 | D:3 | Reached skill level 6 in Hexes 3494 | D:3 | HP: 5/21 [poisoned by an adder] 3837 | D:3 | Gained mutation: Your mind is acute. (Int +2) [potion of beneficial mutation] 4503 | D:4 | Reached skill level 5 in Unarmed Combat 4548 | D:4 | HP: 4/21 [worm (11)] 4832 | D:4 | Gained mutation: You are covered in thick fur (AC +2). [Felid growth] 4832 | D:4 | Reached XP level 6. HP: 24/24 MP: 10/10 5203 | D:3 | Reached skill level 1 in Ice Magic 5948 | D:4 | Reached skill level 6 in Unarmed Combat 5966 | D:4 | Noticed an ogre 5973 | D:4 | Slain by an ogre 5974 | D:4 | Reached XP level 5. HP: 0/21 MP: 8/9 6062 | D:4 | Reached XP level 6. HP: 14/24 MP: 4/10 6140 | D:4 | Slain by an ogre Vault maps used: D:1: minmay_arrival_jagged, corner_web_ring, minmay_misc_feat_hallway D:2: minivault_19, makhleb_heckhound_becter, uniq_natasha D:4: goddamned_bats Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 72 | 142 || 214 Cast: Corona | 1 | || 1 Ensorcelled Hiber | 14 | 50 || 64 Confuse | | 5 || 5 Use: Scroll | 2 | 3 || 5 Potion | | 1 || 1 Stab: Sleeping | 16 | 50 || 66 Confused | | 3 || 3 Eat: Chunk | 11 | 9 || 20 Vault maps used: D:1: minmay_arrival_jagged, corner_web_ring, minmay_misc_feat_hallway D:2: minivault_19, makhleb_heckhound_becter, uniq_natasha D:4: goddamned_bats Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 2.8 | 7.2 | 452.5 Dungeon | 100.0 | 100.0 | 0.6 | 2.8 | 7.2 | 452.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 180.8 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 180.8 +-------+-------+-------+-------+-------+----------------------