Dungeon Crawl Stone Soup version 0.17-a0-1468-gbf503c2 (webtiles) character file. 0 nago the Digger (level 1, 14/14 HPs) Began as a Demigod Earth Elementalist on July 1, 2015. Quit the game on level 1 of the Dungeon. The game lasted 00:00:13 (114 turns). nago the Digger (Demigod Earth Elementalist) Turns: 114, Time: 00:00:13 Health: 14/14 AC: 2 Str: 11 XL: 1 Next: 6% Magic: 5/5 EV: 12 Int: 19 God: Gold: 5 SH: 0 Dex: 16 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 dagger (curse) rCold . . . Clarity . b - +0 robe rNeg . . . SustAt + (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: high mp 1, sustain attributes a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand weapons a - a cursed +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles g - 48 stones (quivered) Armour b - a +0 robe (worn) Potions e - 2 potions of lignification {unknown} f - a potion of degeneration {unknown} Books c - a book of Geomancy Comestibles d - a bread ration {@e1} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.7 Spellcasting Level 0.8 Transmutations * Level 2.7 Earth Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Sandblast Erth ##.... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic (+10% MP). Your attributes are resistant to harm. Message History Welcome, nago the Demigod Earth Elementalist. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found 5 gold pieces, 12 stones and 2 fizzy purple potions. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Lua error: attempt to yield across metamethod/C-call boundary You now have 5 gold pieces. a - 32 stones (gained 12) e - 2 fizzy purple potions f - a grey potion A goblin comes into view. It is wielding a dagger. A goblin is nearby! a - 32 stones (in hand) Casting: Sandblast Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a dagger (resting) The rocky blast hits the goblin. You kill the goblin! You now have 4/5 mp. You see here a dagger. g - a dagger Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) g - a dagger Adjust to which letter? (? for menu, Esc to quit) a - a dagger; g - 31 stones (in hand) It sticks to your hand! a - a cursed +0 dagger (weapon) Magic restored. g - 48 stones (gained 17) A bat comes into view. MP restored: 5 A bat is nearby! Read which item? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ... #.# .####.###### # .#.........# .# .#.........########. ................... . .#................# ... .#.........######.#..... .#.........##...@....b.. ..............###.#.?... .#.........#### .# ... .#.........# .# # .############## .# .# ##...## .# .# ##..<..##.. .# ##.......### .# ##..⌠...⌠..## You could see a bat. Vanquished Creatures A goblin (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nago the Demigod Earth Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 114 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_lava_temple_mockup Action || total -------------------------++------- Cast: Sandblast || 1 Vault maps used: D:1: dpeg_arrival_lava_temple_mockup Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 14.8 | 27.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 14.8 | 27.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------