Dungeon Crawl Stone Soup version 0.17-a0-848-g7e5c6af (webtiles) character file. 0 nago the Conjurer (level 1, 15/15 HPs) Began as a Naga Wanderer on Apr 27, 2015. Got out of the dungeon alive. The game lasted 00:00:03 (1 turns). nago the Conjurer (Naga Wanderer) Turns: 1, Time: 00:00:03 Health: 15/15 AC: 1 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 9 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis + e - +0 club rCold . . . Clarity . d - +0 robe rNeg . . . SustAb . (no shield) rPois + Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . Stasis . (no barding) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slow, not resistant to hostile enchantments, unstealthy A: see invisible, deformed body, poison resistance, slowness 2, slow metabolism 1, spit poison 2, AC +0 a: Spit Poison You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You cannot wear boots. Your serpentine skin is tough (AC +0). You have supernaturally acute eyesight. Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. You cover ground very slowly. You have a slow metabolism. You can spit poison. Skills: + Level 1.5 Stealth Level 1.0 Shields + Level 1.0 Spellcasting Level 3.0 Conjurations Level 2.0 Charms Level 2.0 Necromancy You had 2 spell levels left. You didn't know any spells. Inventory: Hand weapons e - a +0 club (weapon) Armour d - a +0 robe (worn) Books a - a book of Battle b - the Papyrus of the Arsonist Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Iskenderun's Guide on Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Throw Flame Conjuration/Fire 2 Comestibles f - a bread ration Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: ##### #...# #.N.+ #...+ #...# ##### There were no monsters in sight! Message History Invalid glyph override: 0 Welcome, nago the Naga Wanderer. It is said that the Orb of Zot exists deep within this dungeon, but nobody has ever found it. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Vault maps used: D:1: dpeg_arrival_castle, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_b, co_window_2corner, co_window_unsneaky_path_c, co_window_cross_4, co_window_corner_b, co_window_corner_cb, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | nago, the Naga Wanderer, began the quest for the Orb. 0 | D:1 | nago set off with: a book of Battle, the Papyrus of the Arsonist, Iskenderun's Guide on Arcane Weapons, a +0 robe, a +0 club, a bread ration 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 1 | D:$ | Got out of the dungeon alive.