nago Level 1 of the Dungeon (0, 0, D:1) an arrow (-9, 2, D:1) a +0 dagger (10, 5, D:1) 4 arrows (6, 12, D:1) a +0 short sword (9, 12, D:1) a +0 scale mail (23, 17, D:1) a +0 short sword (-12, 18, D:1) a +0 club (-1, 19, D:1) a +0 dagger (5, 23, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (-7, 1, D:2) a +0 leather armour (10, 3, D:2) a +0 club (12, 3, D:2) a +0 dagger (6, 5, D:2) a +0 chain mail (-13, 8, D:2) a +0 scale mail (-39, 9, D:2) a +0 ring mail (-20, 10, D:2) a +0 leather armour (3, 11, D:2) a +0 whip (10, 19, D:2) a +0 club (-35, 33, D:2) a +0 spear (-23, 35, D:2) a +0 club (5, 41, D:2) a +2 antimagic dagger a +0 chain mail a +0 dagger (3, 43, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (-2, 3, D:3) a +0 ring mail (31, 4, D:3) a +0 robe (-2, 6, D:3) an arrow (-2, 7, D:3) 2 arrows (still there?) an arrow (still there?) (0, 7, D:3) an arrow (-1, 8, D:3) an arrow (-1, 9, D:3) an arrow (14, 11, D:3) a +0 flail (40, 11, D:3) a +0 war axe (-1, 12, D:3) an arrow (21, 16, D:3) a +0 club (28, 17, D:3) a +0 ring mail (-10, 28, D:3) a +0 club (9, 30, D:3) a potion of degeneration {!q} (2, 33, D:3) a +0 club (8, 33, D:3) a +0 leather armour (43, 33, D:3) 2 tomahawks Level 4 of the Dungeon (0, 0, D:4) a +0 mace a +0 leather armour (1, 1, D:4) a +0 club a +0 leather armour (1, 2, D:4) a +0 flail a +0 flail a +0 ring mail (3, 12, D:4) a +0 whip (11, 18, D:4) a +0 ring mail (-8, 28, D:4) a +0 leather armour (-7, 30, D:4) an uncursed ring of see invisible (2, 31, D:4) a +0 leather armour (26, 31, D:4) 24 bolts (-26, 32, D:4) a +0 trident (-24, 33, D:4) a +0 dagger a +0 leather armour a cursed +0 dagger a +0 ring mail (-20, 33, D:4) a +0 spear (31, 33, D:4) a +0 club (-6, 46, D:4) a scroll of random uselessness (-1, 50, D:4) a +0 ring mail (-2, 51, D:4) a +0 falchion a +0 leather armour a +0 club (7, 52, D:4) 10 poisoned needles (10, 54, D:4) a +0 club (10, 55, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Ullonil's Serpentskin Sales the Almanac of Exhibitionism (600 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Cure Poison Poison 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Spider Form Transmutation/Poison 3 e - Olgreb's Toxic Radiance Poison 4 f - Alistair's Intoxication Transmutation/Poison 4 g - Venom Bolt Conjuration/Poison 5 h - Poisonous Cloud Conjuration/Poison/Air 6 The Shining One disapproves of the use of such an item. a +1 rapier of venom (153 gold) a potion of poison (13 gold) a +1 leather armour of poison resistance (143 gold) 7 poisoned tomahawks (91 gold) a +3 spear of venom (267 gold) [Shop] Phewnocs' Food Emporium 4 fruits (60 gold) 2 fruits (30 gold) a slice of pizza (15 gold) (0, 0, D:5) a +0 spear (5, 8, D:5) a +0 leather armour a +1 flail of draining (6, 10, D:5) a +1 ring mail a +0 leather armour a +0 scimitar (-10, 16, D:5) a +0 dagger a +0 robe (-6, 18, D:5) a +0 shortbow (-29, 19, D:5) a +3 halberd of protection a +0 leather armour a +0 dagger (-28, 19, D:5) a +0 whip a +0 falchion (-25, 25, D:5) a +0 shortbow (11, 26, D:5) a +0 robe a +0 dagger a +0 dagger a +0 robe (11, 27, D:5) a +0 robe a +0 dagger a +0 ring mail a cursed -1 club (4, 29, D:5) a +0 club Level 6 of the Dungeon [Shop] Omoti's Assorted Antiques a fan of gales (1000 gold) a potion of ambrosia (200 gold) a scroll of remove curse (75 gold) a scroll of noise (25 gold) a +0 chain mail (112 gold) (0, 0, D:6) a +0 club (52, 11, D:6) a +0 leather armour (53, 11, D:6) a +0 club a +0 club (41, 12, D:6) a +0 giant spiked club (-1, 13, D:6) a +0 mace (12, 14, D:6) a +0 chain mail (15, 14, D:6) a +0 dagger (44, 15, D:6) a +0 club (8, 16, D:6) an arrow (44, 16, D:6) a +0 club a +0 dagger a +0 ring mail (11, 17, D:6) 2 arrows (44, 17, D:6) a +0 trident (10, 23, D:6) a +0 mace (still there?) a +3 short sword (still there?) (11, 23, D:6) an arrow (unseen) (12, 23, D:6) an arrow (unseen) (9, 24, D:6) an arrow (unseen) (20, 24, D:6) a +0 dagger Level 7 of the Dungeon [Shop] Qiyn's Assorted Antiques a +0 falchion (72 gold) a lamp of fire (960 gold) a +0 rapier (96 gold) (-15, 9, D:7) a +0 chain mail (-21, 13, D:7) a +0 club a +0 hunting sling (-9, 19, D:7) a +0 dagger a +0 animal skin (-11, 20, D:7) a +0 flail (-17, 21, D:7) a +0 club (-33, 22, D:7) an arrow (-25, 22, D:7) an arrow (-7, 23, D:7) a +0 club (-33, 24, D:7) an arrow (-21, 24, D:7) a +0 club a +0 robe a +0 dire flail (-7, 24, D:7) a +0 robe (-34, 25, D:7) an arrow (-31, 26, D:7) 2 arrows (-38, 28, D:7) a +0 club (-24, 28, D:7) a bat corpse (-15, 29, D:7) a +0 robe a +0 battleaxe (-34, 30, D:7) a +0 club (-27, 30, D:7) a +0 giant club (-15, 30, D:7) a +2 short sword of freezing a +0 robe a +0 flail a +0 robe a cursed +0 flail (-35, 36, D:7) a +0 ring mail a +0 mace a +0 club (-10, 47, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (-2, 5, D:8) a +0 hand axe (-2, 6, D:8) a +3 dagger of speed a +0 robe (-4, 7, D:8) a +0 club (-6, 15, D:8) a stone (-5, 15, D:8) a stone (-4, 18, D:8) a +0 shortbow (-32, 19, D:8) a +0 shortbow (-44, 25, D:8) a +0 chain mail a +0 short sword (-23, 29, D:8) a potion of poison (-45, 34, D:8) a +0 giant spiked club (-45, 38, D:8) a tomahawk (-56, 41, D:8) 7 bolts of frost (-46, 41, D:8) a cursed -1 robe a cursed -2 dagger (-45, 41, D:8) 3 tomahawks (-46, 42, D:8) a cursed +0 flail a +0 long sword a +0 hand axe (-38, 45, D:8) 2 arrows (-40, 46, D:8) an arrow (-40, 48, D:8) an arrow (-42, 50, D:8) an arrow Level 9 of the Dungeon (0, 0, D:9) a +0 dagger a +0 robe (-1, 2, D:9) a +0 rapier (-45, 7, D:9) a +0 dagger (-16, 7, D:9) a +0 ring mail (-44, 13, D:9) 2 arrows (-34, 14, D:9) an arrow (-33, 15, D:9) an arrow (-37, 17, D:9) an arrow (-22, 20, D:9) a cursed -3 club (-1, 24, D:9) a +0 dagger of chaos a +0 robe (-32, 25, D:9) a stone (-31, 25, D:9) a stone (-1, 32, D:9) 5 large rocks (-1, 38, D:9) 20 sling bullets (-22, 51, D:9) a +0 falchion Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (23, 9, D:10) a +0 leather armour (29, 18, D:10) a +0 trident (6, 22, D:10) 3 needles of paralysis (19, 27, D:10) a poisoned needle (21, 27, D:10) a stone (24, 28, D:10) a +0 dagger (25, 28, D:10) a +0 robe (24, 29, D:10) a +0 ring mail a +0 dagger (-16, 30, D:10) a +1 leather armour of cold resistance (26, 30, D:10) 16 poisoned needles a +0 blowgun (-6, 31, D:10) a +0 short sword (-1, 35, D:10) an arrow (18, 35, D:10) a +0 dagger (0, 36, D:10) an arrow (1, 37, D:10) 2 arrows (8, 40, D:10) an arrow (9, 41, D:10) an arrow (9, 43, D:10) an arrow (-19, 44, D:10) a +0 mace a +0 whip a +0 falchion a +3 leather armour (-8, 45, D:10) a +0 giant spiked club a +0 short sword (14, 45, D:10) 22 bolts Level 11 of the Dungeon (0, 0, D:11) a +1 flail of protection (-6, 10, D:11) a +0 leather armour a +0 flail (-5, 11, D:11) a cursed +0 ring mail a +0 club (-3, 12, D:11) an arrow (30, 15, D:11) 2 arrows (-5, 16, D:11) 2 arrows (-4, 16, D:11) an arrow (-1, 16, D:11) a +0 dagger a +0 plate armour a +0 mace (7, 16, D:11) a +0 dagger (8, 16, D:11) a +0 leather armour a +0 club a +0 hand axe (2, 17, D:11) an arrow (30, 17, D:11) an arrow (unseen) (10, 18, D:11) a +0 shortbow (21, 18, D:11) an iguana corpse (skeletalised by now) (16, 43, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (-28, 1, D:12) a +0 giant spiked club (0, 1, D:12) a +0 shortbow (0, 2, D:12) a +0 shortbow (-11, 3, D:12) a +1 shortbow (-1, 3, D:12) a +0 shortbow (-22, 5, D:12) a +0 leather armour (-3, 6, D:12) 23 sling bullets (-24, 9, D:12) the +2 robe of Fun {rElec rC- rN+ rCorr} It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. It protects you from acid and corrosion. (-14, 14, D:12) a +3 battleaxe a +0 robe (-15, 18, D:12) a +3 long sword of freezing a +0 robe (-1, 19, D:12) a +0 shortbow (-56, 22, D:12) a +0 giant spiked club a +0 dire flail (-9, 23, D:12) an arrow (-21, 29, D:12) an arrow (-13, 29, D:12) 2 arrows (-12, 29, D:12) 3 arrows (-46, 30, D:12) a +0 large shield (-40, 30, D:12) a +0 hand crossbow (-16, 31, D:12) an arrow (5, 31, D:12) a potion of degeneration (-58, 32, D:12) a wand of random effects (36) (-34, 32, D:12) a +2 shortbow of evasion (-21, 32, D:12) an arrow (-17, 32, D:12) 2 arrows (-22, 33, D:12) an arrow (-22, 34, D:12) 3 arrows (-21, 35, D:12) a +1 demon whip (-19, 35, D:12) an arrow (-55, 36, D:12) a +2 ring of intelligence (-31, 36, D:12) a +0 short sword (-24, 36, D:12) an arrow (unseen) (-31, 37, D:12) a cursed +0 scale mail a +0 club a +1 robe of cold resistance a +0 dagger (-1, 37, D:12) a sling bullet of flame (-32, 38, D:12) a +0 hand axe (-30, 39, D:12) a tomahawk (0, 39, D:12) a +2 dire flail a +0 hunting sling 18 sling bullets of flame a +0 leather armour (-48, 40, D:12) a +0 scale mail (-29, 40, D:12) a tomahawk (-21, 40, D:12) 2 arrows (-38, 41, D:12) a +0 shortbow (-28, 41, D:12) 3 tomahawks (-2, 41, D:12) a cursed ring of see invisible (-22, 42, D:12) an arrow (-4, 42, D:12) a cursed +2 trident of venom a cursed +0 robe (-23, 43, D:12) an arrow (-22, 43, D:12) an arrow (-21, 43, D:12) an arrow (-32, 44, D:12) a +0 leather armour a cursed +0 flail (-31, 44, D:12) a +0 club (-23, 44, D:12) an arrow (-22, 44, D:12) an arrow Level 13 of the Dungeon (0, 0, D:13) a +0 robe (-23, 10, D:13) 22 bolts (-17, 11, D:13) a +0 rapier (-16, 11, D:13) a +0 leather armour (-15, 11, D:13) a +0 mace a +0 plate armour a cursed -1 flail (-15, 12, D:13) a +0 leather armour a +0 dagger (-24, 14, D:13) a potion of poison (5, 14, D:13) an arrow (27, 14, D:13) a +0 plate armour a +0 battleaxe (6, 15, D:13) 2 arrows (10, 16, D:13) an arrow (-29, 17, D:13) a +0 plate armour a +0 long sword (-4, 18, D:13) a +0 scale mail (11, 20, D:13) 2 large rocks {=f} (-35, 23, D:13) a +0 scimitar a +0 flail a +0 battleaxe a cursed -2 scimitar a +0 flail (25, 23, D:13) a +1 ring of slaying the -6 naga barding of Deddethrer {rElec Regen+ Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). It insulates you from electricity. It increases your rate of regeneration. a +2 pair of gloves of archery (-22, 24, D:13) a +0 buckler a +0 short sword (-6, 24, D:13) a +0 giant spiked club (26, 24, D:13) a cursed amulet of inaccuracy a wand of disintegration (1) (-26, 25, D:13) a +0 shortbow (-21, 25, D:13) a +0 shortbow (10, 25, D:13) a +0 dagger (-3, 26, D:13) a potion of mutation (5, 27, D:13) a +0 halberd a +0 robe (-7, 28, D:13) 6 javelins (-33, 29, D:13) a +0 plate armour a +0 great mace (-16, 29, D:13) 10 bolts a +0 arbalest (-14, 29, D:13) a +0 chain mail a bolt a +0 halberd (-12, 29, D:13) a +0 short sword (-16, 30, D:13) a bolt (-18, 31, D:13) a +0 shortbow a +0 robe a +0 dagger (-18, 32, D:13) a +0 shortbow (16, 32, D:13) a +0 giant club (-19, 33, D:13) a +0 flail a +0 ring mail (-18, 33, D:13) a +0 robe a +0 spear of venom (9, 34, D:13) a +0 giant club (10, 34, D:13) the amulet "Xul Eczu" {Clar -Tele rPois MR+ Str-5} [amulet of clarity] It provides mental clarity. It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (-20, 35, D:13) a +0 scale mail a +1 morningstar of protection (-4, 42, D:13) a scroll of random uselessness (27, 43, D:13) 12 poisoned needles Level 14 of the Dungeon (0, 0, D:14) an arrow (-21, 1, D:14) an arrow (-20, 1, D:14) an arrow (-17, 1, D:14) 2 arrows (-24, 4, D:14) an arrow (20, 4, D:14) a +0 leather armour (4, 8, D:14) 3 arrows (0, 9, D:14) a large rock {=f} (3, 9, D:14) a large rock {=f} (12, 9, D:14) an arrow (11, 10, D:14) 2 arrows (10, 11, D:14) 2 arrows (11, 12, D:14) 2 arrows (still there?) an arrow (still there?) (10, 13, D:14) 5 arrows (still there?) 4 arrows (still there?) (27, 25, D:14) a +0 shortbow (27, 26, D:14) a +0 shortbow (27, 27, D:14) a +0 shortbow a +0 shortbow (16, 33, D:14) a +0 short sword (-12, 41, D:14) a +0 quarterstaff (-33, 47, D:14) a +3 ring of intelligence Level 15 of the Dungeon (0, 0, D:15) 22 sling bullets (-41, 3, D:15) a +0 quarterstaff (2, 5, D:15) a stone (-24, 8, D:15) a +0 mace of holy wrath (4, 10, D:15) 22 bolts (-4, 13, D:15) a +0 robe (-11, 14, D:15) a +0 giant spiked club a +0 giant spiked club (-9, 15, D:15) a +0 giant spiked club a +0 dire flail (-7, 15, D:15) a +0 giant club a +0 giant club (-3, 15, D:15) a +0 shortbow of velocity (-2, 15, D:15) 2 steel javelins (-28, 16, D:15) a +0 giant club (1, 17, D:15) a +0 shortbow a +0 shortbow a +0 shortbow a +2 shortbow of evasion (-35, 18, D:15) a +0 buckler (-29, 18, D:15) a +0 short sword (1, 19, D:15) a +0 shortbow (2, 21, D:15) 3 large rocks {=f} (-6, 27, D:15) a +0 robe (-13, 32, D:15) a +0 long sword a +0 giant spiked club (-7, 32, D:15) 4 arrows (-7, 33, D:15) an arrow (-25, 34, D:15) a +0 robe (-20, 35, D:15) a stone (-15, 35, D:15) a +0 battleaxe (-15, 36, D:15) a box of beasts (11, 36, D:15) a +0 halberd (14, 37, D:15) a +2 trident of venom (-24, 39, D:15) a +0 robe (-3, 43, D:15) a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Lechasch's Book Emporium a book of Power (540 gold) a book of Unlife (780 gold) a book of Debilitation (480 gold) a book of Changes (300 gold) a book of Maledictions (300 gold) a book of Envenomations (1080 gold) a book of Transfigurations (660 gold) a Grand Grimoire (1324 gold) a manual of Conjurations (1324 gold) a book of Callings (360 gold) the Reference Book on the Venomous Escort (1008 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Small Mammal Summoning 1 c - Alistair's Intoxication Transmutation/Poison 4 d - Summon Forest Summoning/Translocation 5 e - Dragon's Call Summoning 9 a book of Beasts (660 gold) (0, 0, Orc:1) a +0 short sword a cursed +0 cloak a potion of mutation {!q} (12, 2, Orc:1) a book of Air (8, 6, Orc:1) a +0 morningstar of protection (8, 7, Orc:1) a cursed -2 mace a +0 flail (8, 9, Orc:1) a +0 scale mail a +0 mace (8, 11, Orc:1) a +0 scale mail a +0 club (9, 14, Orc:1) a +0 falchion a +0 robe a +0 dagger (10, 14, Orc:1) a +0 chain mail a +0 flail a +0 whip (9, 15, Orc:1) a +0 mace (11, 15, Orc:1) a cursed -1 club (9, 16, Orc:1) a +0 leather armour a cursed -2 short sword a +0 flail (10, 16, Orc:1) a +0 robe a +0 dagger a +0 dagger a +0 robe (11, 16, Orc:1) a +0 robe a +0 dagger (11, 17, Orc:1) a +0 plate armour a +0 halberd (11, 28, Orc:1) a +0 dagger a +0 robe (10, 29, Orc:1) a +4 trident a +0 plate armour (11, 29, Orc:1) a +0 flail (43, 31, Orc:1) a +0 dagger (47, 33, Orc:1) a +0 dagger a +0 scale mail (49, 33, Orc:1) a +0 hand axe (50, 33, Orc:1) a +0 flail (48, 34, Orc:1) a +0 leather armour (49, 35, Orc:1) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe a +0 mace (50, 35, Orc:1) a +0 whip a +0 club a +0 chain mail Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 leather armour a +0 mace a +0 whip a +1 dagger of draining a cursed -2 giant club a +1 whip of electrocution a +0 leather armour (2, 1, Orc:2) a +0 club (-17, 3, Orc:2) a +0 chain mail a +0 flail (-16, 3, Orc:2) a +0 leather armour a +0 trident (-1, 3, Orc:2) a cursed +0 flail (-16, 4, Orc:2) a +0 leather armour a +0 falchion (-22, 5, Orc:2) a +0 dagger a +0 leather armour (-17, 5, Orc:2) 3 tomahawks (-16, 5, Orc:2) a cursed -1 robe a +0 dagger (-21, 6, Orc:2) a cursed +0 ring mail a +0 short sword a +1 antimagic flail (-16, 7, Orc:2) a +0 club (-21, 8, Orc:2) a +0 club a +0 leather armour (-3, 14, Orc:2) a +0 leather armour a +1 flail of holy wrath a cursed -2 short sword a +0 leather armour (-2, 14, Orc:2) a +0 short sword (2, 15, Orc:2) a +0 leather armour a +0 war axe (6, 16, Orc:2) a +0 dagger (45, 16, Orc:2) a +0 ring mail a +0 whip a +0 leather armour (44, 17, Orc:2) a +0 leather armour a +0 club (45, 17, Orc:2) a +0 chain mail a +0 flail a +0 mace (46, 17, Orc:2) a +0 hand axe of chopping (44, 18, Orc:2) a +0 chain mail a +0 glaive (45, 18, Orc:2) a +0 hand axe of flaming a +0 robe a +0 dagger Level 3 of the Orcish Mines (0, 0, Orc:3) a +0 dagger of protection a +0 robe (1, 0, Orc:3) a +1 short sword of flaming (-3, 1, Orc:3) a +0 short sword (-2, 1, Orc:3) a +0 dagger a +0 ring mail a +0 giant club (-1, 1, Orc:3) 3 tomahawks (0, 1, Orc:3) a tomahawk (1, 1, Orc:3) a +0 dagger a +0 leather armour (2, 1, Orc:3) a +0 halberd a +0 plate armour (-3, 2, Orc:3) a +0 short sword (1, 2, Orc:3) a +0 hand axe (17, 5, Orc:3) a +0 trident (18, 5, Orc:3) a cursed -3 dagger a +0 robe a +0 dagger a +0 scale mail a +0 dagger (19, 5, Orc:3) a +0 flail a +0 robe a +0 dagger (26, 5, Orc:3) a +0 leather armour a +0 hand axe (17, 6, Orc:3) a +0 short sword (18, 6, Orc:3) a +0 chain mail (19, 6, Orc:3) a +0 leather armour a cursed -1 club (26, 6, Orc:3) a +0 plate armour a +0 battleaxe a +0 mace a +2 vampiric short sword (19, 7, Orc:3) a +0 club (23, 7, Orc:3) a +0 short sword (25, 7, Orc:3) a +0 giant spiked club (26, 7, Orc:3) a +0 ring mail a +0 short sword (30, 8, Orc:3) a +0 dagger (0, 10, Orc:3) a +0 hunting sling (30, 10, Orc:3) a tomahawk (1, 11, Orc:3) a +0 hand axe a +0 whip a +0 chain mail (29, 11, Orc:3) a tomahawk (36, 11, Orc:3) a +0 short sword (28, 12, Orc:3) a tomahawk (2, 13, Orc:3) a +0 trident (2, 19, Orc:3) a +0 club (32, 46, Orc:3) a cursed -2 chain mail a +0 scimitar (34, 46, Orc:3) a +0 dagger (32, 47, Orc:3) a +0 robe a +0 dagger (45, 53, Orc:3) a +0 dagger (35, 54, Orc:3) a +0 giant club a +0 whip (30, 55, Orc:3) a +0 whip a +0 robe Level 4 of the Orcish Mines [Shop] The Psec's Antique Armour Emporium a +0 ring mail (136 gold) a +0 robe (23 gold) a +0 chain mail (153 gold) a +0 large shield (153 gold) a +0 chain mail (153 gold) a +0 fire dragon armour (2040 gold) a +0 leather armour (68 gold) a +0 ring mail (136 gold) [Shop] Egymiffi's Weapon Shop a +0 scimitar of electrocution (156 gold) a +0 mace (39 gold) a +0 morningstar (52 gold) a +0 morningstar (52 gold) a +0 halberd (52 gold) a +0 short sword (39 gold) 12 bolts (31 gold) 16 stones (20 gold) a +4 war axe of electrocution (399 gold) a +2 dagger of freezing (202 gold) a +0 club (13 gold) a +0 long sword of protection (80 gold) the +9 hand crossbow of Valiance {flame, rC+ MR+} (921 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. [Shop] Voant's General Store a +0 scale mail (60 gold) 31 sling bullets (232 gold) a book of the Tempests (1050 gold) a +0 quarterstaff (60 gold) a +0 hand axe (45 gold) 5 poisoned bolts (30 gold) a phial of floods (600 gold) 14 stones (21 gold) 11 arrows of flame (82 gold) a +0 leather armour (30 gold) the +1 eveningstar "Brilliance" {holy, rN+ AC+5 Int+5} (1120 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your AC (+5). It affects your intelligence (+5). It protects you from negative energy. a disc of storms (300 gold) a +1 robe of resistance (490 gold) [Shop] Migea's Weapon Emporium a +0 shortbow (45 gold) the +3 long sword of Kismet {flame, rElec rN+++ Dex-2} (781 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (-2). It insulates you from electricity. It renders you almost immune to negative energy. 25 stones (37 gold) 13 sling bullets of frost (234 gold) a +0 broad axe of chopping (120 gold) a +0 blowgun (37 gold) a +0 greatsling (225 gold) (0, 0, Orc:4) a +0 helmet of see invisible (10, 6, Orc:4) a +0 robe a +0 dagger (9, 8, Orc:4) a +0 robe a +0 dagger (7, 9, Orc:4) a cursed +0 plate armour a +0 arbalest 26 bolts a cursed +0 great mace (8, 9, Orc:4) a +1 robe of cold resistance a +0 dagger a +0 plate armour a +0 long sword (9, 9, Orc:4) a +2 robe of cold resistance a +0 dagger a +0 glaive a +0 plate armour (7, 10, Orc:4) a +0 plate armour a +0 halberd (51, 11, Orc:4) a +0 ring mail (7, 12, Orc:4) a +0 leather armour a +0 whip (36, 12, Orc:4) a +0 battleaxe a +0 plate armour a +0 leather armour (37, 12, Orc:4) a +0 flail a +0 mace a +0 hand axe of draining a +0 plate armour (38, 12, Orc:4) a +0 club a +0 scale mail (33, 13, Orc:4) a cursed -3 club a +0 giant club (35, 13, Orc:4) a +0 chain mail (36, 13, Orc:4) a +0 dagger of electrocution a +0 robe (7, 14, Orc:4) a +1 short sword of speed a +0 plate armour a +0 dire flail a +0 flail (8, 14, Orc:4) a +0 leather armour a +0 mace a +0 chain mail (10, 14, Orc:4) a +0 chain mail a +0 robe a +0 dagger a +0 whip a +0 ring mail a +0 war axe a +0 chain mail (34, 14, Orc:4) a +0 dagger a +0 robe (36, 14, Orc:4) a +0 dire flail a +0 chain mail (37, 14, Orc:4) a +0 club a cursed +0 trident a +0 leather armour (4, 15, Orc:4) a +0 chain mail 4 tomahawks a +0 halberd (8, 15, Orc:4) a +0 ring mail a +0 hand axe (32, 15, Orc:4) a poisoned tomahawk (38, 15, Orc:4) a +3 flail (39, 15, Orc:4) a poisoned tomahawk (30, 17, Orc:4) a poisoned tomahawk (31, 17, Orc:4) a poisoned tomahawk (8, 18, Orc:4) a +0 robe a +0 dagger (16, 18, Orc:4) a +0 dagger a +0 ring mail a +0 dagger a +0 ring mail a +0 dagger (17, 18, Orc:4) a +0 dagger a +0 robe (-4, 19, Orc:4) a +0 giant club (4, 24, Orc:4) a +0 chain mail a +1 long sword of slicing (6, 24, Orc:4) a cursed +0 hand axe (27, 26, Orc:4) a +1 dagger of venom (2, 30, Orc:4) a +0 club a +2 hunting sling of velocity (30, 31, Orc:4) a +0 short sword (17, 32, Orc:4) a +0 club (10, 36, Orc:4) a +0 club a +0 leather armour (37, 36, Orc:4) a +0 scale mail a +0 short sword (38, 36, Orc:4) a +0 falchion (37, 37, Orc:4) a +0 robe a +0 dagger (38, 37, Orc:4) a +0 chain mail a +0 hand axe a +0 long sword 6 tomahawks of returning a +0 plate armour (38, 38, Orc:4) a +0 robe a +2 vampiric dagger Level 1 of the Elven Halls (0, 0, Elf:1) a +0 short sword a +0 ring mail (18, 1, Elf:1) a cursed -3 short sword (17, 2, Elf:1) a +0 long sword a +0 leather armour (44, 3, Elf:1) a +1 short sword of flaming (-4, 4, Elf:1) a cursed +0 long sword a +0 shortbow a +0 ring mail (40, 4, Elf:1) a +0 dagger (19, 6, Elf:1) a cursed -1 long sword a +0 ring mail a +0 buckler (36, 6, Elf:1) a +0 shortbow a +0 halberd (34, 7, Elf:1) a +0 short sword (25, 9, Elf:1) a +0 scale mail (38, 13, Elf:1) a +0 rapier a +0 leather armour (45, 17, Elf:1) a +2 rapier of speed (1, 18, Elf:1) a scroll of noise (30, 18, Elf:1) a +0 short sword (15, 19, Elf:1) a +0 dagger a +0 ring mail (15, 20, Elf:1) a +0 scimitar of distortion a +0 short sword a +0 leather armour (15, 21, Elf:1) a +0 shortbow a +0 leather armour a +0 long sword (-23, 24, Elf:1) a +0 long sword (-22, 24, Elf:1) a +0 long sword a +0 ring mail (14, 24, Elf:1) a +0 scimitar (29, 24, Elf:1) a +0 leather armour (-10, 25, Elf:1) a +0 dagger (-17, 26, Elf:1) Lehudib's Grimoire of Confrontation and Flight Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Lightning Bolt Conjuration/Air 5 d - Orb of Destruction Conjuration 7 (16, 27, Elf:1) a +0 long sword a +0 leather armour a +0 rapier (-15, 29, Elf:1) a +0 short sword (-13, 29, Elf:1) a +0 short sword (42, 29, Elf:1) a +0 buckler (22, 30, Elf:1) a +0 dagger (-8, 31, Elf:1) a +0 long sword (16, 31, Elf:1) a +0 long sword (-4, 32, Elf:1) a +0 chain mail (43, 36, Elf:1) a +0 scimitar (43, 37, Elf:1) a +2 buckler (20, 40, Elf:1) a +0 antimagic long sword a +0 dagger a +1 vampiric short sword a +0 shortbow (-20, 41, Elf:1) a +0 rapier a +0 long sword a +0 dagger a +0 long sword a +0 scale mail a +0 dagger a +0 leather armour (18, 42, Elf:1) a +0 long sword (-15, 43, Elf:1) a cursed -2 long sword (-16, 44, Elf:1) a +0 short sword (-15, 46, Elf:1) a +0 broad axe (46, 49, Elf:1) a +0 long sword a +0 chain mail a cursed -1 short sword (47, 49, Elf:1) a +0 rapier Level 2 of the Elven Halls (0, 0, Elf:2) a +0 short sword (15, 0, Elf:2) a +0 spear (-18, 8, Elf:2) a +0 short sword (7, 9, Elf:2) a cursed +0 long sword a +0 scimitar a +0 scimitar (-19, 12, Elf:2) 15 sling bullets (-10, 15, Elf:2) an uncursed ring of positive energy (18, 15, Elf:2) a +2 rapier of freezing (-18, 20, Elf:2) a +0 scimitar (-17, 20, Elf:2) a +9 dagger (-21, 23, Elf:2) a +0 short sword (-14, 23, Elf:2) a +0 short sword (-18, 24, Elf:2) a +0 war axe (-15, 24, Elf:2) a +0 bardiche (1, 25, Elf:2) a +0 mace a +0 ring mail (-19, 26, Elf:2) a +0 war axe (-14, 26, Elf:2) a +0 bardiche (-17, 27, Elf:2) a +0 dagger (-16, 27, Elf:2) a +0 long sword (-13, 27, Elf:2) a +0 scimitar (-11, 29, Elf:2) a +3 long sword (18, 30, Elf:2) a +0 scimitar a +0 scale mail (-19, 32, Elf:2) a +0 falchion (-4, 32, Elf:2) a +0 scale mail (1, 32, Elf:2) a +0 rapier a +0 ring mail (-9, 34, Elf:2) a scroll of random uselessness (4, 36, Elf:2) a +0 hunting sling (0, 41, Elf:2) a +0 dagger (12, 41, Elf:2) a +0 scimitar (-11, 43, Elf:2) a +0 dagger (-19, 47, Elf:2) a +3 leather armour of magic resistance (-18, 48, Elf:2) a +0 long sword (-11, 49, Elf:2) 14 poisoned sling bullets (5, 51, Elf:2) a +0 leather armour Level 3 of the Elven Halls (0, 0, Elf:3) a +2 spear of flaming (2, 0, Elf:3) an uncursed staff of energy {!a} (5, 0, Elf:3) a Young Poisoner's Handbook (12, 0, Elf:3) a book of Conjurations (13, 0, Elf:3) a +1 pair of gloves (17, 0, Elf:3) a +0 scimitar (-3, 1, Elf:3) a +0 long sword a +0 long sword (1, 1, Elf:3) a scroll of random uselessness (2, 1, Elf:3) a +0 whip (3, 1, Elf:3) a +0 short sword (7, 1, Elf:3) Eleupige's Guide on Beguiling Spells Type Level a - Corona Hexes 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Gell's Gravitas Hexes/Translocation 5 d - Discord Hexes 8 (16, 1, Elf:3) a Necronomicon {highlevel} (-7, 5, Elf:3) a +2 eveningstar of protection (23, 6, Elf:3) a legendary deck of defence (-5, 8, Elf:3) a cursed staff of wizardry {!a} (-3, 8, Elf:3) a +0 long sword (19, 8, Elf:3) a +0 dagger (20, 8, Elf:3) a potion of brilliance (22, 8, Elf:3) a plain deck of escape (-6, 9, Elf:3) 10 poisoned sling bullets (-5, 9, Elf:3) a +0 long sword (-4, 9, Elf:3) an uncursed staff of earth (-2, 9, Elf:3) a +0 long sword (20, 9, Elf:3) a book of Flames (23, 9, Elf:3) a +0 hunting sling of flaming (-6, 10, Elf:3) a +0 ring mail (-4, 10, Elf:3) a +0 long sword (-3, 10, Elf:3) 10 bolts (13, 10, Elf:3) a +0 long sword (22, 10, Elf:3) a Young Poisoner's Handbook (-7, 11, Elf:3) a plain deck of changes (-6, 11, Elf:3) a +0 long sword of slicing (22, 11, Elf:3) a book of the Sky Ozocubu's Papyrus of Ice and Conjuration Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Condensation Shield Ice 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Simulacrum Ice/Necromancy 6 (-24, 12, Elf:3) a +2 short sword of speed (-23, 12, Elf:3) a +0 scale mail a +0 long sword a +0 scimitar (-22, 12, Elf:3) a +0 dagger a +0 long sword (-7, 13, Elf:3) a +0 scale mail (23, 13, Elf:3) a +0 dagger (1, 14, Elf:3) a +0 long sword a cursed +0 ring mail (2, 14, Elf:3) a +0 long sword (15, 14, Elf:3) an uncursed staff of earth (-24, 15, Elf:3) a +0 dagger (13, 15, Elf:3) a +0 short sword (14, 15, Elf:3) a +0 leather armour a +0 long sword (-24, 16, Elf:3) a +0 dagger (10, 16, Elf:3) a +0 long sword (12, 16, Elf:3) a +0 leather armour a +0 long sword a +0 short sword (14, 16, Elf:3) a +0 short sword (11, 17, Elf:3) 16 sling bullets of flame (12, 17, Elf:3) a +0 chain mail a +0 short sword (10, 18, Elf:3) a +0 dagger a +0 rapier of electrocution a +2 rapier of freezing a +1 chain mail of fire resistance (-24, 19, Elf:3) a +0 scimitar a +0 long sword (-14, 19, Elf:3) a +0 ring mail a +0 short sword (8, 19, Elf:3) a +0 scimitar (12, 19, Elf:3) a cursed -2 short sword (-15, 20, Elf:3) a +0 leather armour a +0 long sword a +0 shortbow (7, 20, Elf:3) a +0 dire flail a +0 long sword of holy wrath a +0 leather armour (8, 20, Elf:3) a +0 short sword (9, 20, Elf:3) a +1 long sword of electrocution a +0 ring mail a +0 long sword (-24, 21, Elf:3) a +2 long sword of venom (8, 21, Elf:3) a +5 shortbow a +0 long sword a +0 shortbow of evasion a +2 long sword of protection a +0 leather armour a +1 long sword of slicing a +0 mottled dragon armour a +5 quarterstaff (-21, 22, Elf:3) a +0 club (8, 22, Elf:3) a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour a +0 rapier (8, 23, Elf:3) a cursed +0 buckler a +0 ring mail a +0 short sword a +0 dagger (9, 23, Elf:3) a +0 scale mail a +0 dagger (-34, 24, Elf:3) a +0 buckler a +0 scimitar (8, 24, Elf:3) a +0 long sword (5, 26, Elf:3) a +0 dagger a cursed +0 leather armour a cursed -2 longbow a +3 vampiric lajatang an uncursed ring of protection from cold (8, 26, Elf:3) a +0 dagger (6, 27, Elf:3) a +0 dagger a +0 leather armour a +0 longbow (8, 27, Elf:3) a +0 long sword a +0 scale mail a +0 dagger a +0 dagger a +0 rapier a +0 leather armour a +0 long sword (7, 28, Elf:3) a +0 chain mail a +0 shortbow a +0 chain mail a +0 long sword a +0 scale mail a +0 dagger a +0 short sword the +9 morningstar of the World {flame, rF+ rN+ Int+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+7). It protects you from fire. It protects you from negative energy. (8, 28, Elf:3) a +0 long sword of slicing a +0 shortbow a +0 scale mail (-17, 30, Elf:3) a +0 antimagic long sword (6, 30, Elf:3) a +0 leather armour a +0 short sword (-19, 32, Elf:3) a +0 dagger (3, 33, Elf:3) a +0 long sword a +0 shortbow (-20, 34, Elf:3) a cursed -1 chain mail a +0 short sword a +0 long sword (1, 34, Elf:3) a +0 short sword (-14, 37, Elf:3) a +0 leather armour the +9 dagger of Chilly Death {freeze, rPois rF- rC++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (-12, 37, Elf:3) a +0 chain mail a +0 short sword (-35, 38, Elf:3) a +0 chain mail a +0 long sword (-34, 41, Elf:3) a cursed -3 long sword (4, 43, Elf:3) a +0 broad axe (7, 47, Elf:3) a +0 short sword a +0 rapier (-7, 55, Elf:3) a +0 shortbow a +0 leather armour a +0 long sword Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (-18, 2, Lair:1) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (-17, 2, Lair:1) a wand of teleportation (2) {!d} a -2 rod of ignition (14/14) {!a} 6 curare-tipped needles {=f} a wand of cold (9) a wand of fire (3) 7 throwing nets {=f} a wand of invisibility (3) an uncursed amulet of rage a wand of fire (5) 3 potions of brilliance 2 scrolls of enchant armour an uncursed ring of wizardry a +0 rod of shadows (14/14) {!a} a manual of Necromancy {!d} a +0 blowgun an uncursed amulet of clarity a +2 cloak a scroll of silence 8 slices of pizza the amulet of Cekugob {Ward -Tele rElec rPois rN++ AC+1 EV+1} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your AC (+1). It affects your evasion (+1). It insulates you from electricity. It protects you from poison. It greatly protects you from negative energy. It prevents most forms of teleportation. the +12 Glaive of Prune {chop} It inflicts extra damage upon your enemies. a wand of cold (3) an uncursed amulet of resist corrosion a +0 trident of distortion a cursed ring of protection from fire 28 poisoned arrows a book of Fire a +0 plate armour a potion of poison a book of Necromancy 3 potions of mutation {!q} an uncursed staff of wizardry {!a} a +1 shortbow of velocity a wand of polymorph (16) a +2 dagger of venom a +2 quarterstaff of distortion 49 arrows of flame 2 potions of invisibility a wand of digging (10) a fire dragon hide an uncursed ring of teleport control 2 potions of lignification {!q} a book of the Warp 100 arrows of frost 9 poisoned needles a +0 blowgun a +3 dagger of electrocution a lantern of shadows a +0 helmet a +0 quarterstaff of freezing (-16, 2, Lair:1) a wand of disintegration (12) 3 potions of berserk rage (-13, 7, Lair:1) 10 exploding sling bullets (-18, 12, Lair:1) a +0 leather armour (14, 16, Lair:1) a +0 war axe (16, 26, Lair:1) a +0 blowgun (-20, 40, Lair:1) 24 bolts (-26, 44, Lair:1) a +0 short sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a cursed -1 scimitar (-45, 4, Lair:2) 23 sling bullets (-13, 6, Lair:2) a +0 club (-36, 7, Lair:2) an uncursed amulet of the gourmand (21, 10, Lair:2) 15 steel bolts (-12, 46, Lair:2) a +0 club (-36, 49, Lair:2) a scroll of random uselessness Level 3 of the Lair of Beasts (0, 0, Lair:3) 4 stones (5, 3, Lair:3) a stone (-47, 12, Lair:3) a +0 rapier (-53, 37, Lair:3) a stone (-59, 38, Lair:3) a cursed +0 leather armour (-5, 38, Lair:3) a +0 hand axe (10, 39, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar of protection (10, 8, Lair:4) an uncursed ring of magical power a book of Conjurations (-10, 10, Lair:4) 29 bolts (-10, 14, Lair:4) a +0 long sword (-5, 18, Lair:4) a +0 scale mail (-39, 20, Lair:4) an uncursed staff of conjuration {!a} (-5, 27, Lair:4) a scroll of random uselessness (5, 28, Lair:4) a +0 falchion (-26, 30, Lair:4) a +0 chain mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 chain mail (38, 0, Lair:5) a potion of mutation {!q} (27, 1, Lair:5) a scroll of noise {!r} (42, 1, Lair:5) a potion of poison (8, 9, Lair:5) a +0 war axe (9, 11, Lair:5) a +0 robe a cursed -2 trident (43, 14, Lair:5) a stone (9, 15, Lair:5) a +0 trident (21, 17, Lair:5) a wand of flame (11) (-5, 20, Lair:5) a +0 club (31, 45, Lair:5) a +0 falchion Level 6 of the Lair of Beasts (-2, 4, Lair:6) a +0 dagger (18, 8, Lair:6) a +0 battleaxe (20, 12, Lair:6) a +0 chain mail (15, 13, Lair:6) a stone (14, 14, Lair:6) a stone (13, 15, Lair:6) a stone (30, 16, Lair:6) a potion of poison (13, 18, Lair:6) a scroll of random uselessness (-1, 39, Lair:6) a +0 hand axe (32, 41, Lair:6) 7 tomahawks (56, 48, Lair:6) a +0 scimitar Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 scale mail (5, 4, Lair:7) a +0 shortbow (4, 11, Lair:7) a +0 ring mail (-19, 14, Lair:7) an arrow of flame Easy Witchcraft Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Sure Blade Hexes/Charms 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Blink Translocation 2 e - Stoneskin Transmutation/Earth 2 Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 leather armour (14, 0, Lair:8) a +0 short sword a cursed +0 robe a +0 dagger a +0 robe (15, 0, Lair:8) a +0 rapier a +0 robe (17, 0, Lair:8) a +0 rapier a +0 robe (0, 5, Lair:8) a +0 dagger a +0 robe a +0 buckler (4, 6, Lair:8) a +0 whip (-5, 7, Lair:8) a +0 chain mail (3, 7, Lair:8) a +0 rapier a +0 robe (30, 8, Lair:8) 10 exploding sling bullets (-3, 12, Lair:8) a +0 quarterstaff a +0 robe (-15, 13, Lair:8) a stone (-15, 14, Lair:8) a +0 quarterstaff a +0 robe (-2, 18, Lair:8) a +0 quarterstaff (-7, 19, Lair:8) a +0 leather armour (-9, 20, Lair:8) a +0 leather armour (-8, 24, Lair:8) a stone (11, 28, Lair:8) a +4 spear (10, 46, Lair:8) a +0 spear a +0 buckler (20, 46, Lair:8) a +0 short sword a +0 robe (13, 48, Lair:8) a +0 robe Level 1 of the Shoals (0, 0, Shoals:1) a scroll of vulnerability {!r} (-6, 3, Shoals:1) 25 sling bullets (13, 5, Shoals:1) 17 sling bullets a +0 hunting sling a +0 quarterstaff (11, 6, Shoals:1) a +0 spear a +0 hunting sling (12, 6, Shoals:1) a +0 quarterstaff a +0 hunting sling (14, 6, Shoals:1) a +0 spear (-16, 8, Shoals:1) a tomahawk (-16, 9, Shoals:1) a tomahawk (-14, 9, Shoals:1) a wand of slowing (16) (13, 9, Shoals:1) 4 sling bullets (18, 10, Shoals:1) a sling bullet (-3, 11, Shoals:1) a scroll of vulnerability {!r} (5, 11, Shoals:1) 14 exploding sling bullets a +0 spear a +0 hunting sling (13, 11, Shoals:1) a sling bullet (21, 11, Shoals:1) 15 sling bullets of frost (23, 11, Shoals:1) a +0 trident (-19, 12, Shoals:1) 2 tomahawks a cursed +0 trident (5, 12, Shoals:1) a +0 trident of piercing a wand of frost (28) (-26, 13, Shoals:1) a +0 cloak (26, 14, Shoals:1) a troll hide {Snorg} (7, 15, Shoals:1) a +0 quarterstaff a +0 hunting sling (28, 15, Shoals:1) a cursed +0 chain mail (-14, 22, Shoals:1) a +0 trident (26, 22, Shoals:1) a +0 robe a +0 spear of flaming a +2 robe of fire resistance (28, 22, Shoals:1) a +0 robe a +2 vampiric rapier (23, 24, Shoals:1) a +1 trident of flaming (22, 25, Shoals:1) a +0 flail (23, 25, Shoals:1) a +0 spear of flaming a +0 robe a +0 buckler (27, 26, Shoals:1) a +2 spear of flaming a +0 robe (-5, 28, Shoals:1) a +2 centaur barding of stealth a +3 longbow of flaming (19, 28, Shoals:1) the Grimoire of Baldness Spells Type Level a - Sting Conjuration/Poison 1 b - Sandblast Earth 1 c - Cure Poison Poison 2 d - Stoneskin Transmutation/Earth 2 e - Alistair's Intoxication Transmutation/Poison 4 f - Shatter Earth 9 (12, 29, Shoals:1) a +0 great sword a +0 scale mail (11, 30, Shoals:1) a scroll of noise (32, 37, Shoals:1) the +2 quick blade of Division {antimagic, rF- Str+6 Int+3 Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+6). It affects your intelligence (+3). It makes you vulnerable to fire. It makes you more stealthy. a +3 ring of evasion (-1, 38, Shoals:1) a +0 ring mail Level 2 of the Shoals (0, 0, Shoals:2) a +3 ring of protection (-56, 3, Shoals:2) a +0 trident (-55, 3, Shoals:2) a +0 leather armour a +0 trident (-42, 4, Shoals:2) a stone (-57, 5, Shoals:2) a +0 hat (-57, 6, Shoals:2) a cursed +0 trident (-5, 10, Shoals:2) a +0 trident (-30, 37, Shoals:2) a +0 trident (-6, 39, Shoals:2) a tomahawk (-12, 40, Shoals:2) a +0 long sword (-5, 42, Shoals:2) a +0 trident 3 tomahawks (-28, 46, Shoals:2) a book of Battle Level 3 of the Shoals (0, 0, Shoals:3) a +0 scale mail a +0 halberd (7, 2, Shoals:3) a +0 robe (23, 3, Shoals:3) a +0 trident (24, 4, Shoals:3) a cursed +0 ring mail (28, 5, Shoals:3) 21 sling bullets (53, 6, Shoals:3) a book of Burglary (29, 12, Shoals:3) a tomahawk (22, 13, Shoals:3) a tomahawk (34, 13, Shoals:3) a scroll of immolation (23, 14, Shoals:3) a +0 leather armour 18 javelins a +1 spear of distortion (27, 14, Shoals:3) a +0 trident a +0 trident a +0 trident 6 tomahawks (39, 14, Shoals:3) a potion of lignification {!q} (22, 15, Shoals:3) a tomahawk (21, 16, Shoals:3) a tomahawk (13, 17, Shoals:3) a +0 blowgun (20, 17, Shoals:3) 9 tomahawks (43, 17, Shoals:3) a +0 ring mail (20, 19, Shoals:3) a +0 trident (38, 19, Shoals:3) a wand of polymorph (12) (19, 20, Shoals:3) a stone (41, 22, Shoals:3) 17 sling bullets (17, 31, Shoals:3) a tomahawk (26, 32, Shoals:3) a +0 arbalest (19, 33, Shoals:3) a +0 trident 4 tomahawks (20, 33, Shoals:3) a +0 trident (18, 34, Shoals:3) 3 tomahawks (17, 35, Shoals:3) 2 tomahawks (19, 35, Shoals:3) 10 tomahawks (19, 36, Shoals:3) 2 tomahawks (19, 37, Shoals:3) a +0 trident (22, 38, Shoals:3) a +0 trident a +0 leather armour (21, 39, Shoals:3) a +0 trident a +4 scale mail (44, 40, Shoals:3) a +0 hunting sling a +0 spear 11 sling bullets (45, 42, Shoals:3) a +0 spear a +0 hunting sling 12 sling bullets (38, 44, Shoals:3) 2 sling bullets (17, 53, Shoals:3) a +0 spear Level 4 of the Shoals (0, 0, Shoals:4) 3 potions of flight (-6, 4, Shoals:4) a +0 trident (-14, 6, Shoals:4) a wand of slowing (17) (-2, 6, Shoals:4) a +0 trident Roxanne's Collected Works on Unstable Earth Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Passwall Transmutation/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Statue Form Transmutation/Earth 6 (-4, 7, Shoals:4) 5 tomahawks (-3, 7, Shoals:4) a +0 pair of gloves a +3 rapier of electrocution a +1 cloak (14, 8, Shoals:4) a +0 scale mail (6, 10, Shoals:4) 20 sling bullets (-36, 14, Shoals:4) a +0 broad axe a +2 chain mail of cold resistance a +0 shield (-32, 14, Shoals:4) a cursed -1 trident (-2, 15, Shoals:4) a +0 cloak (5, 15, Shoals:4) a tomahawk (-12, 19, Shoals:4) a +0 shield (-5, 19, Shoals:4) a book of the Warp (3, 19, Shoals:4) 3 tomahawks (2, 21, Shoals:4) a +0 trident (3, 21, Shoals:4) a +0 trident (5, 24, Shoals:4) a +3 ring of strength (-28, 26, Shoals:4) a +0 scimitar of freezing (-26, 26, Shoals:4) a +0 ring mail (-21, 26, Shoals:4) a +0 longbow a +0 club (-46, 27, Shoals:4) a +0 scale mail (-24, 27, Shoals:4) a potion of mutation {!q} (-47, 28, Shoals:4) a cursed -2 chain mail (-38, 29, Shoals:4) a +0 trident (-30, 29, Shoals:4) a javelin (-24, 29, Shoals:4) a potion of poison (-30, 30, Shoals:4) a javelin (-34, 31, Shoals:4) 2 javelins (-33, 31, Shoals:4) a tomahawk 3 javelins a +0 trident (-28, 31, Shoals:4) a tomahawk (-37, 32, Shoals:4) a +0 spear of piercing 5 javelins a +0 leather armour (-32, 32, Shoals:4) 2 tomahawks 2 javelins (-33, 33, Shoals:4) a +0 glaive a +0 spear (-31, 33, Shoals:4) 4 javelins 2 tomahawks (12, 33, Shoals:4) a tomahawk (12, 35, Shoals:4) 4 tomahawks (13, 35, Shoals:4) 2 tomahawks (11, 36, Shoals:4) a tomahawk (12, 36, Shoals:4) a tomahawk (13, 36, Shoals:4) 9 tomahawks (13, 37, Shoals:4) a tomahawk (14, 37, Shoals:4) a tomahawk (16, 39, Shoals:4) a +0 trident (17, 39, Shoals:4) a +0 trident 3 tomahawks (16, 40, Shoals:4) a +0 trident Level 5 of the Shoals (0, 0, Shoals:5) a +0 spear a +1 trident of piercing a +0 robe (1, 0, Shoals:5) a +0 trident a +0 robe (1, 1, Shoals:5) a +0 trident a +2 rapier of speed a +0 robe a +0 spear of venom 18 javelins a +0 leather armour a +0 rapier a cursed +0 robe a +1 rapier of protection a +0 robe (38, 4, Shoals:5) a book of Air (37, 7, Shoals:5) a +0 robe (29, 9, Shoals:5) a +0 hunting sling (-4, 11, Shoals:5) a cursed -2 blowgun (30, 16, Shoals:5) a poisoned javelin (31, 17, Shoals:5) a +5 spear of freezing a +0 leather armour 15 poisoned javelins (30, 18, Shoals:5) 2 poisoned javelins (31, 19, Shoals:5) a +0 trident (7, 21, Shoals:5) a cursed -1 morningstar (3, 23, Shoals:5) a +0 longbow a +0 club (-1, 27, Shoals:5) an uncursed staff of wizardry (17, 28, Shoals:5) the +1 blowgun "Isoan" {speed, rC- rN++ MR+ MP+9} Attacks with this weapon are significantly faster. It makes you vulnerable to cold. It greatly protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (15, 29, Shoals:5) 16 arrows of flame a cursed -3 trident (17, 30, Shoals:5) a +0 trident (18, 30, Shoals:5) a +0 vampiric trident (14, 34, Shoals:5) the cursed +0 short sword of Cuikhu {pain, rElec Int+6 Dex+6} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+6). It affects your dexterity (+6). It insulates you from electricity. It has a curse placed upon it. The Shining One opposes the use of such an evil item. (-3, 36, Shoals:5) a +0 whip (-7, 39, Shoals:5) a +2 rapier of draining a +0 robe (-7, 40, Shoals:5) a +0 trident a +0 leather armour a +0 spear of flaming 22 javelins of returning a cursed +0 leather armour a +2 trident of freezing a +0 robe (-6, 40, Shoals:5) a +0 trident a +0 robe Level 1 of the Snake Pit (0, 0, Snake:1) a +0 scimitar (2, 1, Snake:1) a book of Geomancy (0, 3, Snake:1) 22 sling bullets (2, 5, Snake:1) a +0 halberd (-21, 14, Snake:1) a +0 scimitar (8, 21, Snake:1) the +6 shortbow of Joyful Slaughter {flame, MR+ Int+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It affects your resistance to hostile enchantments. (-37, 24, Snake:1) a +0 dagger of venom a +0 robe (-41, 30, Snake:1) a +0 battleaxe (-32, 39, Snake:1) a +0 short sword (-38, 48, Snake:1) a +0 short sword of distortion a +0 blowgun Level 2 of the Snake Pit (0, 0, Snake:2) a +0 pair of gloves (-10, 1, Snake:2) a +1 scimitar of flaming (-7, 1, Snake:2) 7 bolts (-11, 5, Snake:2) a +0 arbalest a +0 mace 17 bolts (-4, 6, Snake:2) a +0 long sword (-1, 8, Snake:2) a +0 buckler a cursed -1 flail (1, 8, Snake:2) a +0 dagger of venom a +0 robe (15, 10, Snake:2) a cursed -2 halberd (16, 10, Snake:2) a +0 long sword (-6, 17, Snake:2) a +0 war axe (24, 18, Snake:2) a +0 longbow a +0 short sword a +0 robe (4, 20, Snake:2) a +0 flail (4, 21, Snake:2) a +0 mace (10, 22, Snake:2) a +0 chain mail (13, 24, Snake:2) 13 bolts (7, 25, Snake:2) a +0 ring mail (9, 25, Snake:2) a +1 naga barding (3, 39, Snake:2) a +0 scythe (3, 40, Snake:2) a cursed +0 leather armour (6, 46, Snake:2) an uncursed staff of power {!a} (0, 49, Snake:2) a +0 robe a +0 scimitar Level 3 of the Snake Pit (0, 0, Snake:3) a +2 scimitar of venom a +0 robe (15, 8, Snake:3) 17 poisoned needles (-13, 11, Snake:3) a +0 trident (-12, 11, Snake:3) a +4 scimitar of venom a +0 robe (-11, 12, Snake:3) a wand of magic darts (27) (9, 17, Snake:3) a wand of magic darts (15) (18, 19, Snake:3) a +0 lajatang of protection a +2 robe of fire resistance (8, 20, Snake:3) a book of Frost (-19, 26, Snake:3) 4 bolts (-19, 27, Snake:3) a bolt (-18, 28, Snake:3) a +0 arbalest a +0 mace 18 bolts (24, 31, Snake:3) a +0 short sword of protection (6, 33, Snake:3) the +7 morningstar of the Ancient Lies {drain, rElec MP+9} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It affects your magic capacity (+9). The Shining One opposes the use of such an evil item. (20, 33, Snake:3) a +0 hunting sling (-1, 35, Snake:3) a +0 ring mail (-11, 37, Snake:3) a bolt (18, 39, Snake:3) a +0 robe a +0 glaive a +0 shortbow (22, 39, Snake:3) a +0 robe a +0 mace (-18, 40, Snake:3) a +0 glaive (-14, 40, Snake:3) 6 bolts (-15, 41, Snake:3) 5 bolts (-10, 41, Snake:3) a cursed +0 robe a +0 mace (-17, 42, Snake:3) a +0 long sword a +0 shortbow a +0 robe a +0 arbalest a +0 war axe 20 bolts of frost a +0 longbow a +2 short sword of flaming (-16, 42, Snake:3) a bolt of frost 35 bolts a +0 robe a +0 scimitar a +0 arbalest a +1 dire flail of holy wrath a +1 arbalest of freezing (-9, 42, Snake:3) a +0 spear (-16, 43, Snake:3) a +0 dire flail a +0 shortbow (-7, 43, Snake:3) a +0 robe a +2 scimitar of venom (19, 46, Snake:3) a +0 robe a +0 quarterstaff (19, 47, Snake:3) a +0 robe a +0 war axe (18, 48, Snake:3) a +0 battleaxe a +0 long sword (-16, 51, Snake:3) 21 sling bullets (17, 52, Snake:3) a +0 chain mail (6, 56, Snake:3) a +0 short sword (15, 57, Snake:3) a +0 war axe (24, 58, Snake:3) 17 sling bullets Level 4 of the Snake Pit (0, 0, Snake:4) a +0 leather armour (11, 3, Snake:4) a +0 glaive (13, 3, Snake:4) a +0 robe (11, 4, Snake:4) a +0 long sword a +0 robe (12, 4, Snake:4) a +0 spear a +0 shield (14, 4, Snake:4) a +3 scimitar of venom a +0 robe (12, 5, Snake:4) a +0 dire flail (14, 5, Snake:4) a +2 trident (42, 10, Snake:4) a +2 pair of boots (44, 10, Snake:4) a +0 halberd (8, 20, Snake:4) a +0 helmet (-10, 22, Snake:4) a scroll of immolation (12, 23, Snake:4) a +0 war axe (21, 23, Snake:4) a +0 quarterstaff a +0 robe a +0 shortbow of flaming (22, 24, Snake:4) a +0 shortbow of flaming (45, 25, Snake:4) 23 sling bullets (4, 34, Snake:4) a +0 quarterstaff (47, 34, Snake:4) a +0 hunting sling (6, 35, Snake:4) a potion of brilliance a +0 long sword a +0 robe (10, 36, Snake:4) a potion of poison (39, 40, Snake:4) a +0 short sword (38, 45, Snake:4) a +0 halberd (35, 48, Snake:4) a +0 robe a +0 dagger of freezing (43, 48, Snake:4) a +0 leather armour (30, 50, Snake:4) a wand of disintegration (10) (35, 52, Snake:4) a Necronomicon {highlevel} Level 5 of the Snake Pit (0, 0, Snake:5) a +0 pair of gloves (-5, 3, Snake:5) a +3 shortbow of flaming (-14, 5, Snake:5) a +0 scale mail (-3, 6, Snake:5) a +1 short sword of flaming a +0 longbow (-5, 7, Snake:5) a +0 spear (16, 7, Snake:5) a +0 trident a +0 robe a +2 battleaxe of electrocution a +0 robe (-4, 8, Snake:5) a +0 short sword (15, 8, Snake:5) a +0 hand axe a +0 mace (13, 10, Snake:5) a +0 quarterstaff a +0 robe (19, 10, Snake:5) a +0 dire flail a +0 scimitar (15, 11, Snake:5) a +0 battleaxe (19, 11, Snake:5) a +0 glaive a +0 robe (16, 12, Snake:5) a +0 dagger of venom a +0 robe (19, 12, Snake:5) a +0 battleaxe a +0 robe (-1, 14, Snake:5) a scroll of silence (-2, 15, Snake:5) a wand of disintegration (16) (-1, 15, Snake:5) a +1 naga barding of stealth (4, 15, Snake:5) a potion of brilliance (8, 15, Snake:5) a +0 plate armour (14, 15, Snake:5) a +0 battleaxe a +0 trident (-5, 16, Snake:5) a bolt of flame (15, 16, Snake:5) a +0 scimitar a +0 robe (28, 16, Snake:5) a +0 dire flail (30, 16, Snake:5) a +0 spear (29, 17, Snake:5) a wand of disintegration (6) a +0 short sword a +0 robe a +0 hand axe a +0 mace a +0 robe a +0 battleaxe a +0 robe (-5, 18, Snake:5) a bolt of flame (-5, 19, Snake:5) 3 bolts of flame (14, 19, Snake:5) a +0 long sword a +0 longbow a +0 trident a +0 robe a +0 trident a +0 trident a +0 short sword a +0 halberd a +0 scimitar a +0 ring mail a +0 dagger a +0 leather armour 4 tomahawks a +0 flail a +0 robe a cursed +0 dagger a +0 falchion a +0 plate armour a +0 trident a +0 chain mail (15, 19, Snake:5) a +0 spear a +0 robe (13, 20, Snake:5) a +0 scimitar a +0 robe a +0 large shield a +0 spear a +0 large shield a +0 flail a +2 robe a +0 dagger (22, 20, Snake:5) a +0 flail (23, 20, Snake:5) a +0 trident (-9, 21, Snake:5) a +0 trident a +0 shortbow (13, 21, Snake:5) a tomahawk (6, 22, Snake:5) a +0 robe (12, 22, Snake:5) a +0 war axe a +0 robe a +0 halberd a +5 long sword a +0 dagger (-5, 23, Snake:5) a +0 flail (8, 23, Snake:5) a +0 robe a +0 flail a +0 short sword (12, 23, Snake:5) a +0 glaive a cursed +0 spear a +0 war axe a +0 robe a +0 dagger (-6, 25, Snake:5) a +1 shortbow of flaming a +0 arbalest a +0 halberd (-5, 25, Snake:5) a +0 shortbow of flaming (-4, 25, Snake:5) a +3 shortbow of flaming a +0 trident (-6, 26, Snake:5) a +0 robe a +2 dagger of venom (-5, 26, Snake:5) a throwing net {=f} 5 bolts of flame (27, 26, Snake:5) a +0 glaive a cursed +0 robe (12, 27, Snake:5) a +1 vampiric spear a +0 robe a +0 halberd (13, 27, Snake:5) a +0 halberd a +4 dagger of venom a +0 robe (13, 28, Snake:5) a +0 dagger of venom a +0 robe (15, 28, Snake:5) a +0 war axe a +0 robe a +0 long sword (17, 28, Snake:5) a +2 dagger of venom a +0 robe a +0 hand axe a +0 robe (24, 28, Snake:5) a +0 glaive (25, 28, Snake:5) a +0 war axe a +0 robe of cold resistance (0, 29, Snake:5) a potion of lignification {!q} (18, 29, Snake:5) a +1 shortbow of flaming a +0 mace (16, 30, Snake:5) a +0 scimitar (11, 31, Snake:5) a +0 spear a +0 robe (12, 31, Snake:5) a +0 scimitar (16, 31, Snake:5) a cursed -3 spear a +0 robe (11, 32, Snake:5) a +0 spear a +0 robe (12, 32, Snake:5) a +0 scimitar (13, 32, Snake:5) a +0 mace (14, 32, Snake:5) a +0 battleaxe (11, 33, Snake:5) a +0 scimitar a +0 mace (17, 34, Snake:5) a +0 scimitar of venom a +0 robe (15, 35, Snake:5) a +0 dire flail a +0 robe (24, 36, Snake:5) a scroll of noise (6, 37, Snake:5) a +0 hand axe a +0 robe (19, 37, Snake:5) a +0 spear a +0 large shield (20, 37, Snake:5) a +0 war axe a +0 robe (-11, 42, Snake:5) a wand of disintegration (8) (-17, 46, Snake:5) a +0 halberd (-14, 46, Snake:5) a +0 shortbow a +0 short sword a cursed +0 robe (6, 46, Snake:5) a +0 spear a +0 robe (20, 50, Snake:5) a +0 robe a +0 quarterstaff a +0 robe a +0 hand axe a +0 robe a +0 shortbow of flaming (21, 51, Snake:5) a +1 shortbow of evasion a +0 long sword a +0 halberd a +0 spear (-19, 52, Snake:5) a +0 dagger of venom a +0 robe Level 2 of the Pits of Slime (0, 0, Slime:2) an arrow Level 6 of the Pits of Slime (0, 0, Slime:6) a +3 ring of dexterity (2, 0, Slime:6) a +0 robe (7, 0, Slime:6) a scroll of immolation (9, 0, Slime:6) a wand of paralysis (11) (0, 1, Slime:6) a phial of floods (9, 1, Slime:6) the amulet "Qeiwn" {Ward +Blink rN+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It protects you from negative energy. It lets you blink. (10, 1, Slime:6) a potion of brilliance (-2, 2, Slime:6) 14 arrows of dispersal (-1, 2, Slime:6) a +1 scale mail of magic resistance (1, 2, Slime:6) a +2 morningstar of protection (2, 2, Slime:6) a potion of lignification (7, 2, Slime:6) a book of Cantrips (8, 2, Slime:6) the +6 lajatang of Tenacity {flame, Str+4 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It enhances your eyesight. (10, 2, Slime:6) an uncursed staff of poison (0, 3, Slime:6) a +0 hunting sling of evasion (8, 3, Slime:6) a +0 ring mail (9, 3, Slime:6) a +2 ring of intelligence (10, 3, Slime:6) 8 needles of confusion (2, 4, Slime:6) an uncursed ring of protection from cold (7, 4, Slime:6) the Incunabulum of Icy Sinister Secrets Spells Type Level a - Corpse Rot Necromancy 2 b - Vampiric Draining Necromancy 3 c - Ice Form Ice/Transmutation 4 d - Metabolic Englaciation Hexes/Ice 5 e - Death Channel Necromancy 6 The Shining One opposes the use of such an evil item. (0, 9, Slime:6) a +0 war axe (7, 9, Slime:6) a box of beasts (9, 9, Slime:6) a cursed -2 flail (10, 9, Slime:6) the cursed +1 hunting sling "Vurph" {velocity, +Fly rF+ Stlth+} Any stone fired from it inflicts extra damage. It protects you from fire. It lets you fly. It makes you more stealthy. It has a curse placed upon it. (-2, 10, Slime:6) a +0 falchion (0, 10, Slime:6) a fan of gales (9, 10, Slime:6) a +0 hand crossbow of freezing (-1, 11, Slime:6) an uncursed ring of stealth (1, 11, Slime:6) a +2 halberd of venom (2, 11, Slime:6) a +0 chain mail (8, 11, Slime:6) a lamp of fire (10, 11, Slime:6) a +4 antimagic morningstar (0, 12, Slime:6) an uncursed staff of energy {!a} (1, 12, Slime:6) a scroll of torment (9, 12, Slime:6) an uncursed staff of energy {!a} (2, 13, Slime:6) a box of beasts (1, 14, Slime:6) a wand of confusion (37) (23, 17, Slime:6) the -2 cloak of the Unseen Realm {rPois rN+} It protects you from poison. It protects you from negative energy. (26, 17, Slime:6) a stone Level 1 of the Vaults (0, 0, Vaults:1) a +0 glaive a +0 plate armour (22, 0, Vaults:1) a +0 giant club (-18, 3, Vaults:1) a +0 dire flail a +0 scale mail (9, 5, Vaults:1) a +0 long sword a +0 leather armour (11, 5, Vaults:1) a +0 long sword (9, 6, Vaults:1) a +0 flail a +0 leather armour a +0 short sword a +0 leather armour a +0 rapier (2, 11, Vaults:1) a +0 ring mail a +0 morningstar (0, 12, Vaults:1) a +0 hand axe (-18, 13, Vaults:1) a +0 leather armour a +0 club (-17, 13, Vaults:1) a +0 plate armour a +0 long sword (1, 13, Vaults:1) a +0 plate armour a cursed -3 battleaxe (-17, 14, Vaults:1) a +0 leather armour (-18, 15, Vaults:1) a +0 hand axe of chopping a cursed +0 leather armour a +0 club a +0 chain mail a +0 battleaxe a +0 chain mail a +0 glaive a +0 leather armour a +0 dagger (-18, 16, Vaults:1) a +0 chain mail a +0 scimitar (-27, 17, Vaults:1) a +0 club (-16, 17, Vaults:1) a +0 club a +0 flail (-13, 17, Vaults:1) a +0 plate armour a cursed +0 halberd a +0 chain mail a +0 great mace (-11, 17, Vaults:1) a +0 chain mail a +0 short sword (-10, 17, Vaults:1) a tomahawk (-14, 18, Vaults:1) a +0 leather armour 4 tomahawks a +0 trident (-11, 18, Vaults:1) a +0 dagger (14, 18, Vaults:1) a tomahawk (-2, 19, Vaults:1) a +0 shortbow (-1, 19, Vaults:1) a +0 shortbow (13, 19, Vaults:1) 2 tomahawks (12, 21, Vaults:1) a +2 hand axe of draining a tomahawk a +0 chain mail (-12, 22, Vaults:1) 17 exploding sling bullets (-37, 23, Vaults:1) 5 bolts (-38, 24, Vaults:1) a cursed -3 giant club a +0 giant club a +0 giant club a +0 arbalest a cursed -1 dire flail a +0 giant club a +0 arbalest a +0 arbalest 43 bolts (-38, 25, Vaults:1) a +0 spear a +0 giant club a +0 giant club a +0 giant club (-37, 25, Vaults:1) a +0 arbalest 32 bolts (-38, 26, Vaults:1) a +0 giant club (-17, 27, Vaults:1) a book of Enchantments (-11, 27, Vaults:1) a +0 arbalest 18 silver bolts (16, 28, Vaults:1) a cursed -1 shortbow a +0 shortbow a +0 shortbow (-17, 29, Vaults:1) a +0 arbalest 10 bolts (-14, 29, Vaults:1) a silver bolt (16, 29, Vaults:1) a +0 buckler a +0 long sword a +0 shortbow a +0 shortbow a +0 plate armour a +0 dire flail a +0 scale mail 15 bolts of flame a +0 falchion of slicing a +0 arbalest a +0 scale mail a +0 dire flail (-18, 30, Vaults:1) an ice dragon hide a bolt (11, 30, Vaults:1) a +0 shortbow (15, 30, Vaults:1) a bolt (16, 30, Vaults:1) a +0 giant club a +0 plate armour a +0 great sword (-15, 31, Vaults:1) a silver bolt (15, 31, Vaults:1) a +0 giant club a +0 giant spiked club a +0 giant club a bolt (15, 32, Vaults:1) a +0 scale mail a +0 long sword (16, 32, Vaults:1) a +0 chain mail a +0 long sword (-20, 33, Vaults:1) 3 large rocks {=f} (15, 33, Vaults:1) a +0 shortbow (16, 33, Vaults:1) 2 bolts (17, 33, Vaults:1) a +0 leather armour a +0 morningstar (17, 34, Vaults:1) a +0 robe (8, 35, Vaults:1) a cursed +0 great sword a +0 chain mail (10, 35, Vaults:1) a +0 dire flail a +0 leather armour a +0 giant club a +0 giant club a +0 giant club (10, 36, Vaults:1) a +0 giant club (11, 36, Vaults:1) a +0 giant club (16, 36, Vaults:1) a bolt (-6, 37, Vaults:1) a +0 shortbow (10, 37, Vaults:1) a +0 robe a +0 spear (-31, 38, Vaults:1) a +0 dagger a +0 robe (-5, 38, Vaults:1) a fire dragon hide (-29, 40, Vaults:1) a +1 morningstar of venom a +0 ring mail (-2, 42, Vaults:1) a +0 shortbow (-1, 42, Vaults:1) a +0 shortbow (-24, 46, Vaults:1) a +0 dagger (24, 48, Vaults:1) 17 exploding sling bullets Level 2 of the Vaults (0, 0, Vaults:2) a +0 battleaxe (2, 0, Vaults:2) 2 large rocks {=f} (58, 0, Vaults:2) a +0 club (0, 1, Vaults:2) 2 large rocks {=f} (4, 2, Vaults:2) a +0 ring mail (30, 2, Vaults:2) a +0 long sword (-2, 3, Vaults:2) a cursed +0 short sword a +0 dagger a +0 leather armour a +0 morningstar a +0 leather armour (-2, 4, Vaults:2) a book of Clouds (21, 4, Vaults:2) a +0 battleaxe (38, 4, Vaults:2) a mottled dragon hide (50, 5, Vaults:2) a +0 giant club (51, 5, Vaults:2) a +0 robe a +0 spear (0, 6, Vaults:2) a +0 shortbow a +0 short sword (50, 6, Vaults:2) a +0 giant spiked club a +1 ring mail of poison resistance a +0 giant club a +0 great mace (40, 7, Vaults:2) a wand of cold (6) 7 arrows of flame (12, 8, Vaults:2) a +0 blowgun (23, 9, Vaults:2) a +2 robe of cold resistance the +4 chain mail of Patience {rN+ MP-9 Int+6 SInv} It affects your intelligence (+6). It protects you from negative energy. It affects your magic capacity (-9). It enhances your eyesight. (11, 10, Vaults:2) a +0 giant club (47, 10, Vaults:2) a cursed -1 glaive (9, 11, Vaults:2) a +0 giant club a +0 giant club a +0 giant club (10, 11, Vaults:2) a +0 giant club a +0 giant club a +0 giant club (11, 11, Vaults:2) a +0 giant club a cursed -3 giant club a +0 giant club a +0 giant club (11, 12, Vaults:2) a +0 robe a +0 spear (17, 12, Vaults:2) a +0 shortbow (37, 13, Vaults:2) a +0 robe (45, 16, Vaults:2) a +3 scale mail (23, 17, Vaults:2) a large rock {=f} (30, 17, Vaults:2) a +0 shield of reflection a +0 scimitar of flaming (21, 19, Vaults:2) a +0 scale mail (24, 19, Vaults:2) a +0 scale mail a +0 flail (23, 20, Vaults:2) 6 tomahawks a +0 plate armour a +0 short sword (24, 20, Vaults:2) a +0 plate armour a +0 flail a +0 short sword (40, 20, Vaults:2) a +0 chain mail a +0 hand axe (41, 20, Vaults:2) a +0 war axe (42, 20, Vaults:2) a +0 hand axe a +0 hand axe (45, 20, Vaults:2) a +2 long sword of pain (55, 20, Vaults:2) a +0 flail a +0 leather armour (24, 21, Vaults:2) a +0 leather armour a +0 club a +2 chain mail of cold resistance a cursed -1 great mace (37, 25, Vaults:2) a cursed +0 helmet (7, 26, Vaults:2) a +0 shortbow of evasion (31, 27, Vaults:2) 18 bolts of frost (8, 28, Vaults:2) 4 large rocks {=f} (8, 31, Vaults:2) a cursed -2 giant spiked club a +0 flail a +0 scale mail a +0 dagger a +0 robe a +1 battleaxe of chopping a +0 plate armour a +0 war axe a +0 chain mail a +0 mace a cursed +0 chain mail a +0 war axe a +3 chain mail (-1, 35, Vaults:2) a potion of poison (-4, 37, Vaults:2) a +0 robe (47, 37, Vaults:2) an uncursed ring of protection from cold (45, 39, Vaults:2) a wand of frost (26) (33, 40, Vaults:2) 15 steel sling bullets (60, 42, Vaults:2) a +0 greatsling (12, 46, Vaults:2) a +0 quarterstaff (34, 46, Vaults:2) a +0 giant club (35, 46, Vaults:2) a +0 giant club (34, 47, Vaults:2) a +2 dire flail of protection a +0 giant spiked club a +0 giant club a +0 club a +0 robe (33, 48, Vaults:2) a +0 giant spiked club (34, 48, Vaults:2) a cursed -2 giant club (35, 48, Vaults:2) a +0 giant club (18, 49, Vaults:2) 3 bolts (17, 50, Vaults:2) 5 bolts a +0 large shield a +0 plate armour a +0 long sword a +0 robe a +0 dagger (17, 51, Vaults:2) a +3 arbalest 25 bolts a cursed +0 arbalest (18, 51, Vaults:2) 19 bolts a +0 arbalest (17, 52, Vaults:2) 14 bolts a +0 arbalest (19, 52, Vaults:2) a bolt (4, 59, Vaults:2) a +1 war axe of chopping a +0 scale mail Level 3 of the Vaults [Shop] Muh Ugan's Assorted Antiques a +0 rapier (132 gold) a +3 leather armour of cold resistance (66 gold) a scroll of remove curse (99 gold) the +4 chain mail "Cisamoum" {rC+ MR- Int+4} (313 gold) It affects your intelligence (+4). It protects you from cold. It affects your resistance to hostile enchantments. a box of beasts (660 gold) a scroll of noise (33 gold) a +3 short sword of draining (99 gold) a +0 broad axe (132 gold) a +3 antimagic quarterstaff (132 gold) [Shop] Gozag's Antique Armour Shoppe a +2 robe of the Archmagi (70 gold) a +2 ring mail of cold resistance (400 gold) a +2 shield (450 gold) a +0 plate armour (2300 gold) a cursed +0 leather armour (200 gold) the +6 scale mail of the Other Side {+Blink Int+5 Slay+3} (900 gold) It affects your intelligence (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It lets you blink. a +0 leather armour (200 gold) a +4 ring mail of positive energy (400 gold) a +1 scale mail of cold resistance (400 gold) a +0 ring mail (400 gold) a +0 plate armour of cold resistance (2300 gold) [Shop] Gozag's Assorted Antiques a +10 plate armour of ponderousness (2300 gold) a +1 rod of destruction (9/9) (1200 gold) a scroll of remove curse (300 gold) a scroll of amnesia (350 gold) a +0 mace (300 gold) a +0 helmet (450 gold) an uncursed ring of see invisible (1500 gold) [Shop] Gozag's Assorted Antiques the +14 plutonium sword {Contam Stlth-} (8000 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 dagger (200 gold) a potion of degeneration (100 gold) a wand of polymorph (9) (200 gold) the Volume of Darkness (1500 gold) Spells Type Level a - Pain Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Simulacrum Ice/Necromancy 6 d - Death Channel Necromancy 6 The Shining One opposes the use of such an evil item. (0, 0, Vaults:3) 17 poisoned arrows 2 throwing nets {=f} (9, 0, Vaults:3) a +0 leather armour a +0 long sword (10, 0, Vaults:3) a +0 rapier a +0 great sword of freezing a +0 plate armour a +2 morningstar of holy wrath a +0 leather armour (11, 1, Vaults:3) 14 bolts of frost a +0 arbalest a +0 scimitar a +0 long sword of slicing a +0 scale mail a cursed -2 dagger a +0 short sword a +0 arbalest a +0 arbalest 40 bolts (1, 2, Vaults:3) a +0 war axe a +0 plate armour a +0 dire flail a +0 plate armour (24, 4, Vaults:3) a +0 glaive (30, 7, Vaults:3) a +0 dagger a +0 robe (24, 9, Vaults:3) a +0 mace a +0 leather armour a +0 robe (25, 9, Vaults:3) a +0 giant club a +0 giant club a cursed -3 giant spiked club a +0 giant club a +0 arbalest of flaming a +0 battleaxe of flaming a +0 plate armour a +2 great sword of electrocution a +0 plate armour 16 bolts (6, 10, Vaults:3) a +0 scale mail a +0 long sword (24, 10, Vaults:3) a +0 dire flail a +0 leather armour (15, 11, Vaults:3) 3 large rocks {=f} (24, 11, Vaults:3) a +0 morningstar a +0 ring mail (55, 11, Vaults:3) a +0 dire flail (47, 12, Vaults:3) a +0 giant club (36, 13, Vaults:3) a bolt (47, 13, Vaults:3) a +0 giant club a +0 giant club (47, 14, Vaults:3) 3 large rocks {=f} (47, 15, Vaults:3) a +0 arbalest 10 bolts (48, 15, Vaults:3) a +2 broad axe of chopping a +0 ring mail a +0 giant spiked club a +0 giant club a large rock {=f} a +0 arbalest 12 bolts (49, 15, Vaults:3) 2 bolts a cursed -1 battleaxe a +0 chain mail (50, 15, Vaults:3) a +0 arbalest a +2 arbalest of evasion 23 bolts of flame (48, 16, Vaults:3) a +0 halberd a +0 robe a +0 arbalest 25 bolts (49, 16, Vaults:3) a +0 arbalest 7 bolts of frost (50, 16, Vaults:3) a +4 war axe of chopping a +0 chain mail 21 bolts (51, 16, Vaults:3) 2 bolts (36, 17, Vaults:3) a +0 quarterstaff (33, 18, Vaults:3) a +0 arbalest 14 bolts a bolt of flame (34, 18, Vaults:3) 5 bolts of flame (8, 19, Vaults:3) a +0 great mace a +0 plate armour (33, 19, Vaults:3) a +2 arbalest of evasion 9 bolts of flame a +0 arbalest 20 bolts a +1 great sword of flaming (33, 20, Vaults:3) a +0 arbalest a +0 arbalest 38 bolts (34, 20, Vaults:3) a +0 arbalest 16 bolts of flame a +0 arbalest 9 poisoned bolts a +0 arbalest 13 bolts of frost (6, 21, Vaults:3) a +0 dagger a +0 robe a +0 war axe of chopping a +0 scale mail a +0 dire flail a +0 plate armour (33, 21, Vaults:3) a +0 arbalest 18 bolts (44, 21, Vaults:3) a +0 great mace a +0 leather armour a +0 falchion a +0 arbalest 21 bolts a +0 ring mail (5, 22, Vaults:3) a +0 hand axe a +0 glaive a +0 plate armour (33, 22, Vaults:3) a +0 arbalest 14 bolts (46, 22, Vaults:3) a +0 dagger a +0 leather armour a +0 short sword a +0 dagger a wand of lightning (8) (-5, 25, Vaults:3) a +0 ring mail of cold resistance (18, 25, Vaults:3) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail a +0 chain mail a +0 great mace a +0 plate armour a +0 battleaxe (-6, 26, Vaults:3) 13 bolts of flame (17, 26, Vaults:3) 3 large rocks {=f} (18, 26, Vaults:3) a +0 ring mail a +0 dire flail a +2 robe of magic resistance (43, 27, Vaults:3) a +0 flail a +0 ring mail (8, 30, Vaults:3) a +0 morningstar (48, 30, Vaults:3) a +3 shortbow of evasion a +0 scale mail (49, 30, Vaults:3) 6 needles of slowing (55, 30, Vaults:3) a cursed -2 arbalest (15, 31, Vaults:3) a large rock (51, 31, Vaults:3) a +0 scimitar (43, 32, Vaults:3) a +0 flail a +0 leather armour (52, 32, Vaults:3) a +0 scimitar a +0 longbow (-5, 37, Vaults:3) the cursed ring "Femaun" {rF+ rN+ Int+2} [ring of protection from fire] It affects your intelligence (+2). It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (18, 37, Vaults:3) a bolt (15, 38, Vaults:3) a +0 chain mail a +0 great sword a cursed +0 chain mail a +0 battleaxe a cursed +0 ring mail a +0 dire flail a +0 chain mail a +0 battleaxe a +0 hand axe (11, 39, Vaults:3) a +0 mace (14, 39, Vaults:3) 13 bolts a +0 arbalest (14, 40, Vaults:3) a +0 chain mail a +0 great mace (50, 41, Vaults:3) 3 large rocks {=f} (49, 42, Vaults:3) 2 large rocks {=f} (-5, 43, Vaults:3) a +0 robe a +0 spear (-4, 43, Vaults:3) a +0 giant club a +0 giant club a +0 giant club (-3, 43, Vaults:3) a bolt of penetration (-5, 44, Vaults:3) a cursed -1 giant club a +0 giant club a +0 giant spiked club (-4, 44, Vaults:3) a cursed +0 giant club a +0 giant club (-4, 45, Vaults:3) a bolt (-3, 47, Vaults:3) 28 bolts a +0 arbalest a +0 plate armour a +0 great mace (-3, 48, Vaults:3) 21 bolts a +0 arbalest a +0 scale mail a +2 antimagic short sword (47, 48, Vaults:3) a +0 leather armour (-4, 49, Vaults:3) 13 bolts of penetration 18 bolts a +0 arbalest a +0 arbalest (-3, 49, Vaults:3) 10 bolts of penetration a +2 arbalest of velocity (7, 49, Vaults:3) a bolt of flame (26, 49, Vaults:3) 2 large rocks {=f} (28, 49, Vaults:3) 2 large rocks {=f} (6, 50, Vaults:3) 5 bolts of flame a +0 arbalest (7, 50, Vaults:3) a +0 hand axe (6, 51, Vaults:3) a +0 chain mail a +1 great sword of protection (2, 52, Vaults:3) 3 tomahawks a large rock {=f} (8, 52, Vaults:3) a bolt of flame (0, 53, Vaults:3) 4 large rocks {=f} (3, 53, Vaults:3) a tomahawk a +0 ring mail a cursed -1 club a bolt of flame a +0 plate armour a +0 long sword (4, 53, Vaults:3) a tomahawk a +1 ring mail of cold resistance a +0 short sword (5, 53, Vaults:3) a +0 chain mail (8, 54, Vaults:3) 7 bolts of flame a +0 arbalest Level 4 of the Vaults (0, 0, Vaults:4) a disc of storms (-11, 3, Vaults:4) a wand of lightning (8) (0, 3, Vaults:4) a +0 pair of gloves (0, 10, Vaults:4) a +4 hand crossbow of flaming (-11, 13, Vaults:4) a +1 hand axe of flaming (-26, 14, Vaults:4) a +0 spear a +0 robe (-50, 15, Vaults:4) a +0 giant spiked club (-27, 15, Vaults:4) a +0 giant spiked club a cursed -2 giant spiked club a +0 giant spiked club a +0 dire flail a +0 great mace a +0 giant spiked club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (-5, 15, Vaults:4) 6 large rocks {=f} (-49, 16, Vaults:4) a +0 giant spiked club a +0 giant club a +0 whip a +0 robe a +0 giant club (-48, 16, Vaults:4) a cursed -2 giant spiked club (-28, 16, Vaults:4) a +0 giant club a +0 giant club (-27, 16, Vaults:4) a potion of brilliance (-24, 16, Vaults:4) a +0 giant club (-4, 16, Vaults:4) a +0 morningstar a cursed +0 leather armour a +0 dagger a +0 robe 2 bolts of flame a +3 battleaxe of freezing 6 large rocks {=f} (-3, 16, Vaults:4) 3 large rocks {=f} (-24, 17, Vaults:4) a +0 giant club a +0 giant club (-22, 17, Vaults:4) a +0 flail a +0 robe (-3, 17, Vaults:4) a +0 arbalest 18 bolts of flame (-24, 18, Vaults:4) a +0 giant club a +0 giant spiked club (-35, 20, Vaults:4) a +0 arbalest a +0 arbalest 32 bolts (-34, 20, Vaults:4) a +0 arbalest 19 bolts of flame a +2 great mace of distortion a +0 plate armour (-38, 21, Vaults:4) a bolt (-35, 21, Vaults:4) a +0 arbalest a silver bolt a bolt of flame 6 bolts of frost (-33, 21, Vaults:4) a +0 arbalest 5 silver bolts (-38, 22, Vaults:4) a steel bolt a bolt (-36, 22, Vaults:4) 2 bolts (-17, 22, Vaults:4) a +0 long sword (-39, 23, Vaults:4) a steel bolt (-38, 23, Vaults:4) a +0 arbalest 10 bolts (-37, 23, Vaults:4) a bolt (-45, 24, Vaults:4) a +0 dagger (-40, 24, Vaults:4) a +0 arbalest of flaming 22 bolts (-39, 24, Vaults:4) a +0 arbalest 11 steel bolts (-38, 24, Vaults:4) 2 bolts (-29, 25, Vaults:4) a +0 long sword of holy wrath a +0 chain mail (-10, 25, Vaults:4) a +0 chain mail a +0 plate armour a +0 dire flail a +0 great mace a +0 battleaxe a +0 chain mail a +0 chain mail a +0 dire flail a +0 chain mail a +0 war axe a +0 shield a +0 chain mail a +0 long sword a +0 shield a +0 plate armour a +0 war axe a +0 plate armour a +2 great sword of distortion a +0 shield a +0 chain mail a +0 long sword of holy wrath a +0 plate armour a +0 great sword (-9, 25, Vaults:4) a +4 plate armour (4, 25, Vaults:4) a +2 battleaxe of freezing a +0 battleaxe of freezing (-11, 26, Vaults:4) a +0 plate armour a cursed +0 bardiche (-10, 26, Vaults:4) a +0 shield a +0 plate armour a +0 broad axe of chopping a +0 shield a +2 plate armour of magic resistance a +0 long sword a +0 shield a cursed +0 chain mail a +0 long sword a +0 great mace a +2 chain mail of magic resistance a +0 war axe a +0 plate armour a +0 long sword (-9, 26, Vaults:4) a +0 chain mail a +0 great mace a +1 long sword of draining a +0 chain mail a +0 plate armour a +2 great sword of slicing a +0 plate armour a +0 battleaxe (11, 26, Vaults:4) a +0 battleaxe (-14, 27, Vaults:4) 25 bolts a +1 arbalest of flaming (-11, 27, Vaults:4) a +0 plate armour a +0 halberd of protection (-9, 27, Vaults:4) a +0 plate armour a +0 glaive (5, 34, Vaults:4) a +0 dire flail a +0 giant club (5, 36, Vaults:4) a +2 flail of protection a +0 robe (5, 38, Vaults:4) a +0 giant club (6, 38, Vaults:4) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club (-48, 39, Vaults:4) 11 arrows of flame (-10, 39, Vaults:4) a wand of frost (32) (7, 39, Vaults:4) a +6 great sword of freezing a +0 scale mail a +0 great sword a +0 ring mail (-34, 44, Vaults:4) a +0 giant club a +0 giant spiked club (-16, 46, Vaults:4) a +0 robe (-51, 50, Vaults:4) a +0 giant spiked club a +0 giant club a +0 morningstar a +0 leather armour a +0 giant club (-50, 50, Vaults:4) a +0 giant club a cursed -1 giant club (-52, 51, Vaults:4) a +0 giant spiked club (-51, 51, Vaults:4) a cursed -1 giant club a +0 giant spiked club (-30, 52, Vaults:4) a large rock {=f} (-29, 52, Vaults:4) a large rock {=f} (-31, 53, Vaults:4) 2 large rocks {=f} (18, 53, Vaults:4) a +0 ring mail (-42, 54, Vaults:4) a +0 robe (-16, 54, Vaults:4) a +0 battleaxe of venom a cursed +0 chain mail (-15, 54, Vaults:4) a +0 broad axe a +0 chain mail (-30, 55, Vaults:4) a +0 shortbow (-30, 56, Vaults:4) a +0 shortbow a +0 shortbow a +0 shortbow (-29, 56, Vaults:4) a +0 shortbow (-39, 59, Vaults:4) a wand of frost (29) (-14, 60, Vaults:4) a bolt of penetration (10, 60, Vaults:4) a +0 club (12, 60, Vaults:4) a scroll of random uselessness (-10, 61, Vaults:4) a poisoned bolt a bolt (-10, 62, Vaults:4) a poisoned bolt 2 large rocks {=f} a bolt of flame 2 bolts (-8, 62, Vaults:4) a +0 arbalest 14 bolts of penetration (-15, 63, Vaults:4) a bolt (-9, 63, Vaults:4) 2 bolts a large rock {=f} (-8, 63, Vaults:4) a +0 arbalest 10 poisoned bolts (-7, 63, Vaults:4) a +0 arbalest 3 bolts (-8, 64, Vaults:4) a +0 arbalest 13 bolts of flame Level 5 of the Vaults (0, 0, Vaults:5) 3 bolts (1, 0, Vaults:5) a bolt a +0 battleaxe of freezing (-2, 1, Vaults:5) a +0 arbalest 13 bolts a +0 flail a +0 ring mail (-1, 1, Vaults:5) a bolt (0, 1, Vaults:5) 2 bolts (1, 1, Vaults:5) 3 bolts (-2, 2, Vaults:5) a +0 scimitar 6 tomahawks a +0 plate armour a +0 dagger a +0 robe a +0 long sword of electrocution a +0 plate armour a +0 great sword a +0 chain mail (-1, 2, Vaults:5) a +0 hand axe (0, 2, Vaults:5) a +0 flail a +0 scale mail (-1, 3, Vaults:5) a +0 glaive a +0 chain mail (-59, 4, Vaults:5) a +0 dire flail a +0 dire flail (-55, 4, Vaults:5) a +3 dire flail of protection a +0 dire flail (-29, 4, Vaults:5) a +0 battleaxe a +0 plate armour (-12, 4, Vaults:5) 3 needles of paralysis (-47, 5, Vaults:5) a book of Cantrips (-39, 5, Vaults:5) a +0 long sword (-4, 6, Vaults:5) 3 large rocks (-2, 8, Vaults:5) a large rock {=f} (-47, 9, Vaults:5) a manual of Crossbows {!d} (-39, 9, Vaults:5) a stone of tremors (-35, 9, Vaults:5) a book of the Warp (-49, 11, Vaults:5) the +4 hunting sling of Throcim {venom, Contam rC+ Int+5} It poisons the ammo it fires. It affects your intelligence (+5). It protects you from cold. It causes magical contamination when unequipped. The Shining One disapproves of the use of such an item. (-37, 12, Vaults:5) a +0 arbalest a +0 short sword 12 bolts (-6, 12, Vaults:5) the +2 shield of Resistance {rF+ rC+ MR+} It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. (-55, 13, Vaults:5) 7 needles of slowing (-47, 13, Vaults:5) a +3 chain mail of magic resistance (-39, 13, Vaults:5) a book of Fire (-35, 13, Vaults:5) Ozocubu's Incunabulum of Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Summon Ice Beast Ice/Summoning 4 d - Ice Form Ice/Transmutation 4 e - Simulacrum Ice/Necromancy 6 a bolt (-14, 13, Vaults:5) 14 arrows of frost (-33, 14, Vaults:5) 2 bolts an uncursed staff of death (-22, 14, Vaults:5) a crystal ball of energy (0, 14, Vaults:5) a +0 giant club (unseen) (1, 14, Vaults:5) a +0 giant club (unseen) (-49, 15, Vaults:5) a +0 great sword of slicing (0, 15, Vaults:5) the +7 scale mail of Ysacs {rC+ rN+} It protects you from cold. It protects you from negative energy. the +4 plate armour of Qazlal's Esteem {Int+7} It affects your intelligence (+7). (-60, 16, Vaults:5) a +1 great sword of flaming (-10, 16, Vaults:5) a potion of mutation (0, 16, Vaults:5) a +0 ring mail a +0 morningstar (-51, 17, Vaults:5) a +0 war axe (-31, 17, Vaults:5) a large rock (-53, 18, Vaults:5) an uncursed staff of summoning (-50, 19, Vaults:5) the +7 hand axe "Dipej" {flame, Dex+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+5). (-49, 19, Vaults:5) a cursed +0 chain mail a +3 dire flail a +0 dire flail a +0 battleaxe of freezing (-15, 19, Vaults:5) 13 steel bolts (-3, 19, Vaults:5) a +0 giant club (-16, 20, Vaults:5) a plain deck of changes (0, 20, Vaults:5) the ring of the Hare {Ice rElec MR+ Int-5} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (-5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. the ring of the Pure Gods {rElec MR- MP+9 Str+2} [ring of magical power] It affects your strength (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (-47, 21, Vaults:5) 20 sling bullets of frost (-43, 21, Vaults:5) a +0 buckler a +0 war axe (-39, 21, Vaults:5) a scroll of vulnerability (-27, 21, Vaults:5) a bolt (-7, 21, Vaults:5) a +0 robe a +0 club (-37, 22, Vaults:5) a +0 halberd a +0 scale mail (-33, 22, Vaults:5) a +0 ring mail a +1 falchion of venom 18 bolts of flame a +0 arbalest 2 bolts (-31, 22, Vaults:5) a bolt a bolt of penetration (-30, 22, Vaults:5) 10 steel bolts a +0 arbalest an uncursed staff of energy {!a} (-29, 22, Vaults:5) 9 bolts a +0 arbalest (-2, 22, Vaults:5) a potion of flight (-37, 23, Vaults:5) a +0 short sword a +0 arbalest 23 bolts a wand of random effects (17) (-36, 23, Vaults:5) a +0 dire flail a +0 dire flail (-34, 23, Vaults:5) 13 bolts a +0 arbalest a +1 vampiric dagger (-33, 23, Vaults:5) a +0 arbalest the +3 dagger of Frustration {drain, rF- Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It makes you vulnerable to fire. The Shining One opposes the use of such an evil item. 24 bolts a +0 scale mail a +0 morningstar (-32, 23, Vaults:5) a +0 arbalest (-31, 23, Vaults:5) 11 bolts of penetration a +0 arbalest a large rock {=f} (-30, 23, Vaults:5) 9 bolts a +0 arbalest an uncursed staff of fire (-5, 23, Vaults:5) a +0 scale mail a cursed -3 flail (-33, 24, Vaults:5) a steel bolt a +0 long sword a bolt (-31, 24, Vaults:5) a +0 dire flail a +0 dire flail a steel bolt (-28, 24, Vaults:5) a +1 spear of piercing a +0 giant spiked club a +0 robe (-26, 24, Vaults:5) a +0 ring mail a +0 scimitar (-3, 24, Vaults:5) a +0 scimitar a cursed ring of teleportation (-34, 25, Vaults:5) the +1 ring mail "Tiecrur" {-Tele +Inv rF- rN+} It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It prevents most forms of teleportation. (-33, 25, Vaults:5) a bolt (-32, 25, Vaults:5) a bolt (-31, 25, Vaults:5) a +6 battleaxe of freezing 2 large rocks {=f} a bolt (-29, 25, Vaults:5) a +0 giant spiked club (-28, 25, Vaults:5) a +0 giant club (-14, 25, Vaults:5) a bolt (-13, 25, Vaults:5) a bolt (-12, 25, Vaults:5) 2 bolts (-9, 25, Vaults:5) a bolt (-34, 26, Vaults:5) a +0 ring mail a +1 falchion of holy wrath (-32, 26, Vaults:5) a +0 leather armour a bolt a +0 short sword (-27, 26, Vaults:5) a +0 short sword (-26, 26, Vaults:5) a bolt of flame (-7, 26, Vaults:5) 16 bolts a +0 arbalest (-37, 27, Vaults:5) a +0 war axe (-30, 27, Vaults:5) a cursed -1 rapier (-29, 27, Vaults:5) a +0 chain mail a +0 halberd (-28, 27, Vaults:5) 3 large rocks {=f} (-54, 28, Vaults:5) a +1 ring mail of magic resistance (-30, 28, Vaults:5) 2 large rocks {=f} (-29, 28, Vaults:5) a +1 buckler of reflection a +2 scale mail of magic resistance a +0 long sword (-8, 28, Vaults:5) a +0 giant spiked club (-60, 30, Vaults:5) a +0 pair of gloves (-57, 30, Vaults:5) a +0 long sword a +0 buckler (-32, 30, Vaults:5) a +0 morningstar (-1, 32, Vaults:5) a +2 dire flail of protection a +0 dire flail a +0 morningstar a +0 arbalest 13 bolts of penetration a +0 ring mail (-1, 33, Vaults:5) a +0 dire flail a +0 dire flail (-52, 35, Vaults:5) a plain deck of defence (-43, 35, Vaults:5) a +0 dagger (-38, 35, Vaults:5) the Almanac of Icy Dark Rites Spells Type Level a - Freeze Ice 1 b - Pain Necromancy 1 c - Sublimation of Blood Necromancy 2 d - Vampiric Draining Necromancy 3 e - Metabolic Englaciation Hexes/Ice 5 f - Dispel Undead Necromancy 5 The Shining One opposes the use of such an evil item. (-45, 36, Vaults:5) a bolt (-35, 36, Vaults:5) a +0 great mace (-13, 36, Vaults:5) a lamp of fire (-45, 37, Vaults:5) a cursed -1 arbalest a +0 dire flail of holy wrath 13 bolts a +0 scale mail a wand of polymorph (11) (-35, 37, Vaults:5) a large rock {=f} (-36, 38, Vaults:5) a +0 giant club (-35, 38, Vaults:5) 5 large rocks {=f} (-15, 38, Vaults:5) a +2 pair of gloves (-8, 38, Vaults:5) a +0 ring mail (-57, 39, Vaults:5) 16 poisoned arrows (-45, 39, Vaults:5) a bolt (-52, 40, Vaults:5) a book of Control (-38, 40, Vaults:5) 4 arrows of flame a Fen Folio (-44, 41, Vaults:5) a bolt (-42, 41, Vaults:5) a wand of polymorph (13) (-51, 42, Vaults:5) a book of Control (-55, 43, Vaults:5) a +6 lightning rod (11/11) {!a} a +0 chain mail (-45, 43, Vaults:5) the +1 hat of Lewy {rC+++ MR+ Str-2 Stlth+} It affects your strength (-2). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (-45, 44, Vaults:5) a +4 arbalest of flaming 16 bolts (-20, 44, Vaults:5) a cursed amulet of inaccuracy (-13, 44, Vaults:5) a +0 leather armour (-52, 45, Vaults:5) a stone of tremors (-45, 45, Vaults:5) 2 bolts (-38, 45, Vaults:5) a scroll of immolation (-23, 48, Vaults:5) a cursed -1 war axe a +0 ring mail (-28, 51, Vaults:5) a +0 blowgun (-35, 52, Vaults:5) 13 arrows of frost Level 1 of the Crypt (0, 0, Crypt:1) a wand of random effects (18) (-2, 2, Crypt:1) a +0 robe (-10, 5, Crypt:1) a potion of invisibility (-3, 6, Crypt:1) a +0 short sword a +0 battleaxe a +0 long sword (-4, 7, Crypt:1) a +1 pair of gloves (-32, 8, Crypt:1) a +0 long sword (-20, 10, Crypt:1) 14 sling bullets (-6, 11, Crypt:1) an uncursed ring of fire (-30, 13, Crypt:1) a +0 robe (-7, 17, Crypt:1) a +0 broad axe (-11, 18, Crypt:1) a +0 ring mail (-7, 20, Crypt:1) a +1 antimagic trident (-14, 21, Crypt:1) 21 bolts (-8, 21, Crypt:1) a +0 battleaxe a +0 chain mail a +0 dire flail a +0 short sword (-28, 27, Crypt:1) a +0 ring mail (-37, 28, Crypt:1) a cursed +0 long sword (-38, 29, Crypt:1) a +0 hand axe (-37, 29, Crypt:1) a +1 great sword of slicing a +0 chain mail (-43, 31, Crypt:1) a +0 trident (-34, 32, Crypt:1) a +0 spear (-31, 32, Crypt:1) 2 curare-tipped needles {=f} (-18, 35, Crypt:1) a cursed +0 robe a potion of blood (-16, 36, Crypt:1) a +0 pair of boots (-32, 37, Crypt:1) a cursed +0 pair of boots Level 2 of the Crypt (0, 0, Crypt:2) an uncursed amulet of warding (36, 6, Crypt:2) a +0 scale mail (-6, 9, Crypt:2) a +0 great sword a +0 plate armour (40, 9, Crypt:2) a +0 long sword (39, 10, Crypt:2) a book of Ice a +0 dagger (-6, 13, Crypt:2) a +0 rapier a +0 leather armour (-1, 15, Crypt:2) a +0 hand axe a +0 leather armour (1, 15, Crypt:2) a +0 hand axe a +0 short sword (2, 15, Crypt:2) a +0 trident (4, 15, Crypt:2) a +3 great sword of draining a +0 chain mail (-3, 17, Crypt:2) a +0 robe (22, 17, Crypt:2) a +2 robe of positive energy (8, 18, Crypt:2) a +0 flail a +0 robe (-5, 20, Crypt:2) a +2 great sword a +0 chain mail (6, 20, Crypt:2) a +0 war axe a +0 robe (48, 20, Crypt:2) a wand of disintegration (9) (44, 23, Crypt:2) a +0 long sword (36, 24, Crypt:2) a potion of blood (38, 26, Crypt:2) a +0 long sword a +0 chain mail a potion of blood (35, 39, Crypt:2) 3 tomahawks Level 3 of the Crypt (0, 0, Crypt:3) a +0 cloak (-1, 1, Crypt:3) a book of Necromancy (-18, 3, Crypt:3) a book of Fire (-1, 3, Crypt:3) a +1 broad axe of chopping (1, 3, Crypt:3) a book of the Tempests (18, 3, Crypt:3) a +0 ring mail (21, 3, Crypt:3) a potion of lignification (-25, 4, Crypt:3) the Tome of Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Demon Summoning 5 e - Dragon's Call Summoning 9 (-3, 4, Crypt:3) 11 silver sling bullets (17, 4, Crypt:3) the Compendium of Shifting Hexes Spells Type Level a - Corona Hexes 1 b - Beastly Appendage Transmutation 1 c - Passwall Transmutation/Earth 3 d - Metabolic Englaciation Hexes/Ice 5 e - Discord Hexes 8 (19, 5, Crypt:3) the ring of Impatience {rC++ rN+ Str-4 SInv} [ring of see invisible] It affects your strength (-4). It greatly protects you from cold. It protects you from negative energy. It enhances your eyesight. an uncursed ring of sustain abilities an uncursed staff of energy {!a} (-26, 6, Crypt:3) a +0 morningstar (-26, 7, Crypt:3) a +0 morningstar (-28, 8, Crypt:3) a lantern of shadows (-27, 9, Crypt:3) a book of Control (-22, 9, Crypt:3) a book of Debilitation a book of Power a book of Summonings (-19, 17, Crypt:3) a +0 war axe a +0 chain mail a potion of blood (-15, 18, Crypt:3) a +1 great mace of holy wrath (-9, 18, Crypt:3) an uncursed staff of power (-10, 20, Crypt:3) a book of Annihilations {highlevel} (-8, 24, Crypt:3) an uncursed ring of flight a wand of fireball (7) (-13, 25, Crypt:3) 9 sling bullets (-8, 25, Crypt:3) a +0 ring mail (-11, 26, Crypt:3) a +5 halberd of chopping a +0 chain mail (-6, 26, Crypt:3) a +2 demon trident of venom (18, 26, Crypt:3) a +1 glaive of pain (19, 26, Crypt:3) a book of Control (19, 27, Crypt:3) a +1 dagger of draining (19, 28, Crypt:3) a book of Envenomations (-25, 30, Crypt:3) a +0 trident (-24, 30, Crypt:3) a +5 great sword of slicing a +0 chain mail a +0 battleaxe a +0 chain mail a +1 broad axe of pain a +0 plate armour a +0 great sword of pain a cursed +0 plate armour (-25, 31, Crypt:3) a +2 battleaxe a +0 chain mail (-30, 32, Crypt:3) a +5 demon whip of draining a +0 plate armour (-22, 33, Crypt:3) a +0 rapier (-23, 34, Crypt:3) a +0 robe (-20, 35, Crypt:3) a cursed -3 short sword an uncursed staff of air (14, 43, Crypt:3) a +0 great mace (-27, 45, Crypt:3) a +1 demon blade of slicing a +0 plate armour (-27, 47, Crypt:3) a +2 demon trident of electrocution (-28, 48, Crypt:3) a +0 trident (-26, 48, Crypt:3) a +0 trident (-12, 48, Crypt:3) a +0 flail (8, 49, Crypt:3) a +0 robe a +0 long sword (-28, 50, Crypt:3) a +1 demon blade of draining a +0 plate armour (-10, 51, Crypt:3) a +0 flail (-19, 53, Crypt:3) a +0 morningstar (-25, 54, Crypt:3) 7 needles of slowing (-26, 55, Crypt:3) a +3 scimitar a +0 chain mail (-25, 55, Crypt:3) a wand of draining (7) (-17, 56, Crypt:3) a +0 mace (0, 61, Crypt:3) a +2 short sword of draining Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 giant spiked club (-54, 9, Tomb:1) a +0 quarterstaff a +0 leather armour a +0 dire flail a cursed +0 leather armour (-21, 10, Tomb:1) a +0 leather armour a +0 flail (-19, 10, Tomb:1) a +0 flail a +0 leather armour (-16, 10, Tomb:1) a +0 robe a +0 flail (-33, 11, Tomb:1) a +0 war axe (-2, 13, Tomb:1) a +0 scale mail (-36, 14, Tomb:1) 19 sling bullets (-8, 17, Tomb:1) a +0 chain mail a +1 great mace of freezing (-39, 20, Tomb:1) a scroll of torment {!r} (-27, 23, Tomb:1) a +1 leather armour of fire resistance (-3, 32, Tomb:1) a stone (-12, 34, Tomb:1) a +2 robe of cold resistance (1, 36, Tomb:1) a wand of frost (12) (-19, 44, Tomb:1) a +1 helmet (-14, 47, Tomb:1) a +2 hat (-8, 51, Tomb:1) a +0 buckler Level 2 of the Tomb of the Ancients (0, 0, Tomb:2) a +0 robe (-12, 1, Tomb:2) the +1 robe of the Orcish Mines {rF- rC- MP+9 Stlth+} It makes you vulnerable to fire. It makes you vulnerable to cold. It affects your magic capacity (+9). It makes you more stealthy. (-3, 1, Tomb:2) a stone of tremors (-32, 2, Tomb:2) a +0 leather armour (-11, 6, Tomb:2) a cursed +0 robe (-4, 12, Tomb:2) an arrow (-8, 13, Tomb:2) a scroll of random uselessness (-8, 15, Tomb:2) an uncursed ring of see invisible (-1, 15, Tomb:2) a +0 robe a +0 flail a +1 flail of protection (-8, 16, Tomb:2) 12 sling bullets (-1, 18, Tomb:2) a cursed +0 leather armour a +0 dire flail (-14, 19, Tomb:2) 4 large rocks {=f} (-16, 20, Tomb:2) 2 arrows (-15, 20, Tomb:2) 3 arrows (-22, 24, Tomb:2) a plain deck of changes (-8, 31, Tomb:2) a +1 mace of holy wrath (-3, 34, Tomb:2) a stone (-10, 37, Tomb:2) a +0 leather armour (still there?) a +0 quarterstaff (still there?) (-9, 37, Tomb:2) a +0 leather armour (still there?) a +0 quarterstaff (still there?) 20 gold pieces (still there?) (-9, 38, Tomb:2) a +0 robe a +0 dire flail a +0 morningstar Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +0 mottled dragon armour (-1, 1, Tomb:3) a +0 cloak of invisibility (0, 1, Tomb:3) a +1 leather armour of magic resistance (10, 1, Tomb:3) a +0 leather armour a +0 dire flail (11, 1, Tomb:3) a +0 leather armour a +0 quarterstaff (12, 1, Tomb:3) a +0 robe a +0 flail a +0 leather armour a +0 quarterstaff (-2, 2, Tomb:3) an uncursed ring of fire (-1, 2, Tomb:3) an uncursed ring of magical power (0, 2, Tomb:3) a book of Conjurations (12, 2, Tomb:3) a +0 robe a cursed +0 quarterstaff (23, 2, Tomb:3) a +0 buckler (-3, 3, Tomb:3) a +3 plate armour of fire resistance (-1, 3, Tomb:3) the amulet "Docioss" {Spirit rC- rN+ Dex+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+5). It makes you vulnerable to cold. It protects you from negative energy. a +0 short sword of venom (12, 3, Tomb:3) a +0 ring mail a +1 flail of holy wrath a +0 leather armour a +0 flail (23, 3, Tomb:3) a disc of storms (-4, 4, Tomb:3) a +0 quarterstaff of pain (-3, 4, Tomb:3) the +7 flail of Crawling {pain, Contam Str+4 Dex+7} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). It affects your dexterity (+7). It causes magical contamination when unequipped. The Shining One opposes the use of such an evil item. a book of Death an uncursed staff of death (-2, 4, Tomb:3) a plain deck of wonders (0, 4, Tomb:3) a +3 mace of protection (11, 4, Tomb:3) a +0 robe a +0 flail (12, 4, Tomb:3) a +0 leather armour (22, 4, Tomb:3) a +0 leather armour (25, 4, Tomb:3) a +0 flail (-5, 5, Tomb:3) an uncursed staff of energy (-3, 5, Tomb:3) a plain deck of defence (21, 5, Tomb:3) a +0 flail of holy wrath (25, 5, Tomb:3) a lamp of fire (-6, 6, Tomb:3) Woh Klem's Intricacies of Secret Knowledge Spells Type Level a - Discord Hexes 8 (-5, 6, Tomb:3) a book of Beasts (-4, 6, Tomb:3) the +4 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. The Shining One opposes the use of such an evil item. an uncursed ring of positive energy (-3, 6, Tomb:3) a +2 leather armour of fire resistance (-2, 6, Tomb:3) a book of Frost (-7, 7, Tomb:3) a disc of storms (-5, 7, Tomb:3) a manual of Short Blades {!d} (-4, 7, Tomb:3) an uncursed ring of protection from magic (-3, 7, Tomb:3) the +9 spear of the Lair of Beasts {pierce, Int-5 Dex+6 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+6). It enhances your eyesight. (-1, 7, Tomb:3) a +0 robe a +0 robe (11, 7, Tomb:3) a +0 leather armour a +0 quarterstaff (12, 7, Tomb:3) a +0 leather armour a +0 quarterstaff (26, 7, Tomb:3) a plain deck of changes (29, 7, Tomb:3) a +0 hand axe (-6, 8, Tomb:3) a +5 whip of electrocution (-7, 9, Tomb:3) an ornate deck of changes (3, 9, Tomb:3) 10 bolts (10, 9, Tomb:3) a +0 great sword (28, 9, Tomb:3) a +0 scimitar (25, 10, Tomb:3) the cursed +0 rapier of the Rattle-Snake {freeze, +Rage rF- Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It makes you vulnerable to fire. It lets you go berserk. It has a curse placed upon it. a +3 glaive of protection a potion of brilliance (28, 10, Tomb:3) a phial of floods (-7, 11, Tomb:3) 16 poisoned needles (29, 11, Tomb:3) a +0 shortbow (27, 12, Tomb:3) a cursed ring of loudness (28, 13, Tomb:3) an uncursed amulet of resist mutation (26, 14, Tomb:3) a +0 quarterstaff a +0 leather armour (5, 15, Tomb:3) a +0 quarterstaff a +0 leather armour (-1, 22, Tomb:3) a +0 leather armour a +3 flail (-2, 24, Tomb:3) a +0 plate armour a cursed -1 quarterstaff a +0 flail a +0 robe (2, 29, Tomb:3) a +0 leather armour a +0 quarterstaff (21, 30, Tomb:3) a +0 club the Vestibule of Hell (0, 0, Hell) a +0 scimitar (19, 0, Hell) a +0 battleaxe (-1, 1, Hell) a +0 trident (10, 1, Hell) the +2 helmet of Dithmenos' Scorn {Str+3} It affects your strength (+3). the +3 scale mail "Jajiupro" {rPois MP+9} It protects you from poison. It affects your magic capacity (+9). the +1 plate armour of Orerghonk {-Tele rElec rN++ SInv} It insulates you from electricity. It greatly protects you from negative energy. It enhances your eyesight. It prevents most forms of teleportation. (-1, 21, Hell) a +0 antimagic scythe (10, 21, Hell) a +2 scythe of venom (12, 22, Hell) a +0 trident (-4, 23, Hell) a +0 robe a +0 dagger (10, 23, Hell) an Akashic Record the ring "Ybidoira" {Fire Str+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. the +1 cloak of the Tuna {rC+ rN+ Str-3 Dex+4} It affects your strength (-3). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. 11 scrolls of fear a wand of digging (12) the ring "Struzxea" {rElec rF+ rC+} [ring of protection from fire] It protects you from fire. It protects you from cold. It insulates you from electricity. (26, 23, Hell) a +2 scythe of protection (8, 24, Hell) a +2 scythe of venom (9, 25, Hell) a +4 scythe of venom the horn of Geryon (10, 25, Hell) a +5 scythe of flaming (9, 29, Hell) a +0 chain mail a +1 great sword of flaming (9, 30, Hell) a +0 plate armour a +2 battleaxe of distortion (9, 31, Hell) a +0 plate armour a +3 war axe of flaming (9, 32, Hell) a +0 chain mail a +1 halberd of flaming (10, 32, Hell) a +0 chain mail a +4 scimitar (8, 33, Hell) a +0 scythe of pain (10, 33, Hell) a +1 dire flail of protection (7, 35, Hell) a +4 scythe of venom (14, 45, Hell) a +5 scythe of slicing Level 1 of the Iron City of Dis (0, 0, Dis:1) a +0 battleaxe a +0 flail (1, 0, Dis:1) a +0 scimitar (0, 1, Dis:1) a +0 mace a +0 scimitar a +0 hand axe (0, 2, Dis:1) a +0 hand axe (-1, 3, Dis:1) a +0 trident Level 2 of the Iron City of Dis (0, 0, Dis:2) a +4 demon blade of flaming a +0 chain mail (-2, 2, Dis:2) a +3 great sword a +0 plate armour a +4 long sword a +0 chain mail a +5 demon blade of flaming a +0 plate armour a +0 dagger a cursed +0 robe a +3 great mace a +0 chain mail (48, 4, Dis:2) a +1 scythe of slicing (53, 18, Dis:2) a +0 trident Level 3 of the Iron City of Dis (0, 0, Dis:3) a +0 trident Level 4 of the Iron City of Dis (0, 0, Dis:4) a stone (0, 1, Dis:4) a stone (-14, 3, Dis:4) a cursed +0 flail a +0 robe a cursed +0 war axe a +0 robe (-14, 4, Dis:4) a +3 battleaxe of freezing a +0 robe (-1, 4, Dis:4) a +0 battleaxe a +0 robe (0, 4, Dis:4) a cursed +2 short sword a +0 long sword a +0 robe (0, 6, Dis:4) a +0 dagger a +0 robe (0, 7, Dis:4) a +2 scythe of slicing Level 5 of the Iron City of Dis (0, 1, Dis:5) a +4 scythe of protection (-3, 8, Dis:5) a +1 scythe of venom Level 6 of the Iron City of Dis (0, 0, Dis:6) a +1 vampiric trident (-1, 9, Dis:6) a +0 scimitar (0, 9, Dis:6) a +2 morningstar of protection a +3 trident (-1, 10, Dis:6) a +0 battleaxe (-2, 11, Dis:6) a +0 halberd of freezing (-1, 11, Dis:6) a +2 trident of piercing (-2, 12, Dis:6) a +0 halberd (-14, 18, Dis:6) a +0 trident Level 7 of the Iron City of Dis (0, 0, Dis:7) a cursed -2 ring of intelligence (1, 1, Dis:7) a +1 vampiric lajatang (-4, 3, Dis:7) a book of Conjurations (-3, 3, Dis:7) a +4 giant spiked club (-2, 3, Dis:7) a book of the Warp (-19, 7, Dis:7) a +0 flail (-33, 9, Dis:7) a +2 flail of holy wrath (-32, 10, Dis:7) a +2 morningstar of venom (18, 10, Dis:7) a +1 scythe of protection (14, 11, Dis:7) a +0 plate armour of poison resistance (-14, 12, Dis:7) a +2 short sword of distortion (-10, 12, Dis:7) a +2 great mace of protection a +0 flail a +0 dire flail (-2, 13, Dis:7) a +6 mace of protection (12, 16, Dis:7) a +0 glaive of chopping the +4 Staff of Dispater The Shining One opposes the use of such an unholy item. (17, 16, Dis:7) a +1 robe of resistance (-18, 17, Dis:7) a +0 trident (-16, 17, Dis:7) a +1 vampiric battleaxe (18, 17, Dis:7) a +4 scythe of protection (-18, 18, Dis:7) a +0 halberd (-15, 18, Dis:7) a +2 vampiric scimitar (-17, 19, Dis:7) a +0 scimitar (-31, 22, Dis:7) a +0 morningstar a +0 great mace (-4, 23, Dis:7) a phial of floods (-3, 23, Dis:7) an uncursed staff of fire (0, 23, Dis:7) Bethit's Sophisticated Rites and Rhymes Spells Type Level a - Bolt of Magma Conjuration/Fire/Earth 5 b - Bolt of Draining Conjuration/Necromancy 5 c - Dispel Undead Necromancy 5 d - Shadow Creatures Summoning 5 e - Summon Demon Summoning 5 f - Phase Shift Translocation 5 (1, 23, Dis:7) an uncursed ring of stealth (-8, 30, Dis:7) a +0 great mace (-11, 36, Dis:7) a +0 morningstar (-10, 36, Dis:7) a +0 great mace (4, 46, Dis:7) a +0 trident Level 1 of Gehenna (0, 0, Geh:1) a +0 trident (2, 4, Geh:1) a cursed +0 dagger (-1, 6, Geh:1) a +0 trident (1, 6, Geh:1) a +0 trident a +0 robe (2, 6, Geh:1) a cursed +3 falchion a +0 robe (4, 6, Geh:1) a +2 robe of magic resistance (19, 15, Geh:1) a +1 mace (unseen) (20, 15, Geh:1) a +0 great sword (unseen) (-2, 27, Geh:1) a +0 trident of venom (-2, 28, Geh:1) a +0 demon whip (1, 31, Geh:1) a +0 trident Level 2 of Gehenna Level 3 of Gehenna (0, 0, Geh:3) a +0 scythe of freezing (14, 0, Geh:3) a +3 demon trident a +0 plate armour (15, 0, Geh:3) a +4 war axe of flaming a cursed +0 plate armour a +3 long sword a +0 plate armour a +0 robe a +0 dagger of electrocution (16, 1, Geh:3) a +0 plate armour a +1 battleaxe of draining a +0 robe a +0 dagger a +0 plate armour a +2 long sword of distortion (31, 11, Geh:3) a +0 great sword of flaming (31, 14, Geh:3) a +0 trident Level 4 of Gehenna (0, 0, Geh:4) a +4 demon trident a +0 chain mail a +2 trident of protection (0, 1, Geh:4) a +2 demon whip a +0 chain mail (1, 1, Geh:4) a +1 great sword of flaming a +0 chain mail a +5 long sword a +0 plate armour a +3 great mace of flaming a +0 chain mail a +0 dagger a +0 robe (0, 2, Geh:4) a +1 scimitar a +0 chain mail (0, 3, Geh:4) a +2 scimitar of flaming (-26, 5, Geh:4) a cursed -2 flail (-21, 7, Geh:4) a +1 demon trident a +0 plate armour a +0 trident (-22, 8, Geh:4) a +1 demon trident of flaming (-20, 8, Geh:4) a cursed -1 trident a +0 dagger a +0 robe a +0 war axe of draining a +0 chain mail a +3 great sword of flaming a +0 chain mail a +2 broad axe of flaming a +0 plate armour (-18, 8, Geh:4) a cursed +0 trident (-19, 9, Geh:4) a +1 demon whip of venom (-47, 10, Geh:4) a stone (-46, 10, Geh:4) 2 stones (-20, 10, Geh:4) a +4 great sword of pain a +0 plate armour (-18, 10, Geh:4) a +0 trident (-14, 12, Geh:4) a +0 trident (-13, 12, Geh:4) a +0 demon whip (-37, 24, Geh:4) a +0 trident Level 5 of Gehenna (-2, 1, Geh:5) a +2 scythe (14, 2, Geh:5) a cursed +3 flail a +0 robe (14, 5, Geh:5) a cursed +3 battleaxe a +0 robe (-6, 6, Geh:5) a +0 battleaxe of flaming (14, 6, Geh:5) a +1 battleaxe a +0 robe a cursed +0 great sword a +0 robe (18, 8, Geh:5) a stone (19, 8, Geh:5) a stone (17, 9, Geh:5) a +0 scythe of protection (14, 17, Geh:5) a +0 trident (-2, 19, Geh:5) a +3 scythe of venom (0, 31, Geh:5) a +0 scythe of slicing Level 6 of Gehenna (-3, 5, Geh:6) a +3 scythe of venom (-11, 38, Geh:6) a +4 scimitar of flaming (-16, 39, Geh:6) a +0 trident (-15, 39, Geh:6) a +0 demon whip (-32, 40, Geh:6) a +2 scimitar of flaming Level 7 of Gehenna (12, 1, Geh:7) a +0 mace (13, 1, Geh:7) a +1 morningstar of protection (unseen) (14, 1, Geh:7) a +2 great mace of crushing (still there?) a +3 great sword (still there?) (14, 2, Geh:7) a +1 glaive of flaming (unseen) (15, 2, Geh:7) a +5 glaive of flaming (unseen) (14, 3, Geh:7) a stone (1, 8, Geh:7) a +0 dire flail (-5, 16, Geh:7) the +7 Sceptre of Asmodeus The Shining One opposes the use of such an unholy item. (-13, 20, Geh:7) a +1 quarterstaff of distortion (1, 22, Geh:7) a +0 robe of positive energy a +0 demon trident of freezing a +4 ring of strength (2, 22, Geh:7) a +4 flail of crushing (3, 22, Geh:7) the +4 spear of Linuse {pain, rElec} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It insulates you from electricity. The Shining One opposes the use of such an evil item. a +2 ring mail of cold resistance (1, 23, Geh:7) the Handbook of Flight Spells Type Level a - Shock Conjuration/Air 1 b - Flight Charms/Air 3 c - Mephitic Cloud Conjuration/Poison/Air 3 (2, 24, Geh:7) a +0 demon whip (5, 24, Geh:7) an uncursed staff of summoning (-12, 25, Geh:7) a +2 demon whip of electrocution (-1, 25, Geh:7) a +1 vampiric scythe (4, 26, Geh:7) an uncursed staff of energy (6, 26, Geh:7) a stone of tremors (13, 27, Geh:7) a +2 mace of venom (-5, 28, Geh:7) a +0 trident (1, 28, Geh:7) a +0 trident (4, 28, Geh:7) a plain deck of changes (5, 28, Geh:7) an uncursed staff of cold (0, 30, Geh:7) a +3 glaive of flaming a +0 chain mail (10, 31, Geh:7) a +2 flail of draining (10, 33, Geh:7) a +0 shortbow of flaming a +0 quarterstaff a +0 shortbow of flaming a +0 demon whip of venom (11, 33, Geh:7) a +1 mace of protection (10, 34, Geh:7) a +0 spear (11, 34, Geh:7) a +3 scythe of protection (-4, 36, Geh:7) a +0 mace a +0 mace (0, 38, Geh:7) a +2 vampiric scythe (1, 39, Geh:7) a +0 demon whip (0, 40, Geh:7) a +0 flail (2, 40, Geh:7) a +0 great sword of flaming (unseen) (3, 40, Geh:7) a +0 great sword of flaming (unseen) Level 1 of Cocytus (0, 0, Coc:1) a +0 hand axe (1, 4, Coc:1) a stone (2, 5, Coc:1) a stone Level 2 of Cocytus Level 3 of Cocytus (1, 2, Coc:3) a +0 scythe of freezing (1, 11, Coc:3) a +0 flail (1, 12, Coc:3) a +0 hand axe (0, 28, Coc:3) a cursed +3 dire flail a +0 robe (-1, 29, Coc:3) a +0 short sword a +0 robe a cursed +0 hand axe a +0 robe (-6, 32, Coc:3) a cursed +3 dire flail a +0 robe (-5, 32, Coc:3) a cursed +0 short sword a +0 robe Level 5 of Cocytus (5, 2, Coc:5) a stone (6, 3, Coc:5) 2 stones Level 6 of Cocytus Level 7 of Cocytus (-47, 2, Coc:7) a stone (-1, 4, Coc:7) a +1 battleaxe of freezing (-41, 14, Coc:7) a stone (-42, 15, Coc:7) a stone (-41, 15, Coc:7) a stone (-42, 16, Coc:7) a stone (-41, 16, Coc:7) a stone (-42, 17, Coc:7) a stone (-39, 27, Coc:7) a stone (-38, 27, Coc:7) a +0 war axe (-39, 28, Coc:7) a +0 dire flail (still there?) a +0 flail (still there?) (-46, 29, Coc:7) a +0 trident (-45, 29, Coc:7) a +3 falchion of freezing (-44, 29, Coc:7) a potion of ambrosia (-37, 29, Coc:7) a +0 scythe of flaming (-48, 30, Coc:7) 39 gold pieces (-47, 30, Coc:7) 39 gold pieces (-46, 30, Coc:7) 45 gold pieces (-45, 30, Coc:7) 11 gold pieces (-44, 30, Coc:7) 13 gold pieces (-46, 32, Coc:7) a stone (-35, 32, Coc:7) a +3 battleaxe of freezing (-53, 36, Coc:7) a +2 battleaxe of freezing (-41, 36, Coc:7) an arrow (-55, 40, Coc:7) a stone (-7, 47, Coc:7) a stone of tremors (-5, 47, Coc:7) a disc of storms (-21, 48, Coc:7) an uncursed ring of ice (-5, 49, Coc:7) a +2 scale mail of poison resistance (-49, 52, Coc:7) a +1 battleaxe of freezing (-58, 53, Coc:7) a +0 flail a +0 robe a cursed +3 dagger a +0 robe (-57, 53, Coc:7) a cursed +0 mace a +2 robe of magic resistance a cursed +2 mace of freezing a +0 robe (-56, 53, Coc:7) a cursed +0 dire flail a cursed +0 robe Level 1 of Tartarus (7, 12, Tar:1) a cursed +2 short sword of speed a +0 robe (8, 12, Tar:1) a +0 mace (7, 13, Tar:1) a cursed +1 long sword a +0 robe (7, 14, Tar:1) a +0 great sword a +0 robe a +2 antimagic war axe a +0 robe a +0 mace (8, 14, Tar:1) a +0 falchion a +0 robe a +0 dire flail a +0 mace a +0 hand axe (2, 36, Tar:1) a +0 trident (1, 37, Tar:1) a +0 long sword (2, 37, Tar:1) a +0 scimitar a +0 great sword a cursed +0 robe (3, 37, Tar:1) a +3 spear of freezing a +0 robe (4, 37, Tar:1) a +0 dagger a +0 robe (2, 38, Tar:1) a +3 trident a +0 robe (3, 38, Tar:1) a +0 flail (2, 39, Tar:1) a +2 scimitar of freezing a +0 robe Level 2 of Tartarus Level 5 of Tartarus (0, 0, Tar:5) a +3 great sword a +0 robe (0, 1, Tar:5) a +1 mace of freezing a +0 robe (2, 1, Tar:5) a +2 falchion a +0 robe a +0 falchion a +0 robe Level 6 of Tartarus (-16, 2, Tar:6) a +0 battleaxe (-14, 2, Tar:6) a +1 war axe of venom a cursed +0 spear (-15, 3, Tar:6) a +6 scimitar a +0 robe a +0 dagger a +0 robe (-14, 3, Tar:6) a cursed +0 dire flail (-14, 4, Tar:6) a +0 mace a +0 glaive (-1, 7, Tar:6) a +1 hand axe of venom (0, 7, Tar:6) a +0 halberd (0, 8, Tar:6) a +0 war axe (-3, 9, Tar:6) a +0 scythe of protection (-35, 23, Tar:6) a +0 glaive (-35, 24, Tar:6) a +0 short sword (-34, 24, Tar:6) a +0 broad axe (-33, 24, Tar:6) a +3 long sword (-34, 26, Tar:6) a +4 battleaxe of flaming (-23, 35, Tar:6) a +7 scythe of slicing (-21, 36, Tar:6) a +2 war axe a +0 robe (-20, 37, Tar:6) a +1 long sword a +0 robe a +2 long sword a +0 robe (2, 39, Tar:6) a +2 morningstar of crushing (2, 40, Tar:6) a +0 long sword (1, 41, Tar:6) a +0 dire flail (1, 42, Tar:6) a +0 halberd Level 7 of Tartarus (0, 0, Tar:7) an uncursed staff of power {!a} (1, 0, Tar:7) a +2 robe of magic resistance a book of Hinderance (3, 0, Tar:7) a +4 ring of strength (5, 0, Tar:7) a disc of storms (7, 0, Tar:7) Iheseeni's Guide on Displaced Glamour Spells Type Level a - Corona Hexes 1 b - Sure Blade Hexes/Charms 2 c - Blink Translocation 2 d - Confuse Hexes 3 e - Summon Guardian Golem Hexes/Summoning 4 f - Gell's Gravitas Hexes/Translocation 5 (8, 0, Tar:7) a +1 demon whip of electrocution (9, 0, Tar:7) an uncursed staff of poison (10, 0, Tar:7) a +2 dagger of venom (-1, 1, Tar:7) a book of Flames (10, 1, Tar:7) a +3 scale mail of cold resistance (12, 2, Tar:7) 23 gold pieces (-4, 6, Tar:7) a stone (-4, 7, Tar:7) a stone (5, 7, Tar:7) a +0 battleaxe (5, 8, Tar:7) a +0 battleaxe (still there?) a +0 scimitar (still there?) (13, 9, Tar:7) a +1 scythe of slicing (-4, 10, Tar:7) a +2 scythe of protection (-13, 12, Tar:7) a +3 scythe of protection (6, 13, Tar:7) a stone (14, 13, Tar:7) a +0 scythe of slicing (-3, 15, Tar:7) a +5 scythe (12, 15, Tar:7) a stone (-6, 16, Tar:7) a +1 scythe (11, 16, Tar:7) a +0 scythe of protection (still there?) a +3 scythe of protection (still there?) (-7, 17, Tar:7) a +0 scythe of venom (6, 17, Tar:7) a +2 scythe of freezing (-9, 19, Tar:7) a +3 halberd of pain (-8, 19, Tar:7) the +1 ratskin cloak {rPois rN+ Int-1 Dex-1} It affects your intelligence (-1). It affects your dexterity (-1). It protects you from poison. It protects you from negative energy. (-7, 19, Tar:7) a +2 morningstar of crushing (10, 19, Tar:7) a +0 morningstar a +0 short sword (11, 19, Tar:7) a +0 dire flail (-9, 20, Tar:7) a +0 mace of protection (-8, 20, Tar:7) the +1 morningstar of Disorder {antimagic, MP+9 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your magic capacity (+9). It enhances your eyesight. (-9, 21, Tar:7) the +7 hand crossbow of Ointment {velocity, Contam Dex+6} Any bolt fired from it inflicts extra damage. It affects your dexterity (+6). It causes magical contamination when unequipped. (-17, 24, Tar:7) a +4 scythe of venom (-23, 37, Tar:7) a stone (-23, 38, Tar:7) a +0 long sword (-25, 39, Tar:7) a +0 trident (-23, 40, Tar:7) a +0 battleaxe (-22, 40, Tar:7) a +0 battleaxe (-23, 41, Tar:7) a +0 glaive (9, 44, Tar:7) a stone (9, 45, Tar:7) a stone (13, 55, Tar:7) a +2 scythe of slicing Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 scale mail (-36, 8, Zot:1) a +1 cloak a +0 dire flail of crushing a +0 long sword a +0 long sword (-35, 9, Zot:1) a +2 trident of protection (-37, 10, Zot:1) a +0 trident (-9, 10, Zot:1) a scroll of amnesia (-11, 13, Zot:1) a book of Alchemy (-38, 14, Zot:1) a +0 club (-17, 17, Zot:1) a +2 great sword of electrocution (-26, 18, Zot:1) a +0 hand axe (-18, 23, Zot:1) a +0 quarterstaff (-43, 24, Zot:1) a +0 long sword a +0 cloak a +0 battleaxe a +0 cloak (-43, 25, Zot:1) a +0 flail (-41, 25, Zot:1) a +0 cloak (-22, 30, Zot:1) an uncursed ring of ice (-10, 42, Zot:1) a +0 dire flail Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 chain mail (-5, 2, Zot:2) a +0 hand axe (-17, 3, Zot:2) an arrow (-5, 3, Zot:2) a gold dragon hide (-21, 4, Zot:2) a +0 hand crossbow of freezing (-31, 6, Zot:2) 3 tomahawks of returning (-20, 6, Zot:2) an arrow (-20, 8, Zot:2) an arrow (still there?) a +0 trident (still there?) (-18, 8, Zot:2) an ice dragon hide (-37, 9, Zot:2) a +2 hand axe of chopping (-37, 10, Zot:2) a +0 trident of freezing (-36, 10, Zot:2) a +0 scimitar of protection a +0 trident (-22, 12, Zot:2) a +0 pair of boots of stealth (-18, 19, Zot:2) a stone (12, 25, Zot:2) a cursed +2 ring of strength (-3, 29, Zot:2) a +0 chain mail (-1, 34, Zot:2) a fire dragon hide (0, 34, Zot:2) a +1 battleaxe of electrocution (-13, 38, Zot:2) a +0 leather armour (11, 41, Zot:2) a +0 war axe Level 3 of the Realm of Zot (0, 0, Zot:3) a potion of lignification {!q} (25, 4, Zot:3) the +5 ring mail "Esesaez Erea" {Regen+ Stlth+} It increases your rate of regeneration. It makes you more stealthy. (11, 9, Zot:3) a scroll of random uselessness (38, 11, Zot:3) a +0 scale mail (18, 12, Zot:3) an arrow (19, 13, Zot:3) 2 arrows (20, 13, Zot:3) an arrow (35, 15, Zot:3) a +0 ring mail (11, 16, Zot:3) 2 arrows (27, 17, Zot:3) a +0 battleaxe (55, 18, Zot:3) a +0 arbalest (52, 21, Zot:3) a potion of lignification {!q} (38, 23, Zot:3) a lamp of fire (46, 28, Zot:3) a +0 scale mail Level 4 of the Realm of Zot (0, 0, Zot:4) an arrow (12, 0, Zot:4) an arrow (9, 1, Zot:4) a +0 chain mail (still there?) 2 arrows (still there?) (11, 1, Zot:4) an arrow (4, 4, Zot:4) 4 arrows (still there?) 3 arrows (still there?) (10, 4, Zot:4) an arrow (unseen) (12, 4, Zot:4) 2 arrows (2, 6, Zot:4) an arrow (-4, 13, Zot:4) 2 arrows (-5, 14, Zot:4) an arrow (-19, 15, Zot:4) a +0 glaive a +0 trident (-18, 15, Zot:4) a +0 trident (-2, 15, Zot:4) an arrow (-20, 16, Zot:4) a +0 battleaxe a +1 flail of protection a +0 scimitar a cursed -2 cloak a +0 war axe a +0 short sword a +0 cloak (-19, 16, Zot:4) a +0 mace a +2 scimitar of protection (-9, 16, Zot:4) an arrow (-3, 16, Zot:4) an arrow (13, 21, Zot:4) a +0 trident (36, 21, Zot:4) 6 javelins (-3, 22, Zot:4) a +0 leather armour (13, 22, Zot:4) a +0 war axe (11, 23, Zot:4) a +0 cloak (12, 23, Zot:4) a +1 whip of venom a +0 cloak (13, 23, Zot:4) a +2 vampiric battleaxe a +0 cloak (14, 28, Zot:4) a +0 war axe (0, 29, Zot:4) a +0 arbalest (5, 29, Zot:4) 22 poisoned needles (-5, 32, Zot:4) a +0 hand axe (0, 35, Zot:4) a +0 ring mail (22, 36, Zot:4) a +0 scale mail (-9, 43, Zot:4) a +0 hand axe a +0 long sword (-9, 44, Zot:4) a cursed +0 rapier a cursed +0 cloak a +0 trident (-9, 46, Zot:4) a +2 scimitar of slicing (0, 52, Zot:4) a +0 war axe a +0 cloak (0, 53, Zot:4) a +0 long sword a +0 long sword a +0 cloak a +0 battleaxe (11, 55, Zot:4) a book of Conjurations (-5, 56, Zot:4) a +2 arbalest of flaming (-23, 58, Zot:4) a +0 ring mail (-17, 60, Zot:4) a +0 long sword of holy wrath Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 scale mail (27, 5, Zot:5) a +0 dire flail (17, 6, Zot:5) a wand of magic darts (10) (28, 6, Zot:5) a +0 cloak a +0 rapier (26, 10, Zot:5) a +0 battleaxe (26, 11, Zot:5) a cursed +0 cloak a +0 rapier a +0 dire flail a +0 dire flail (25, 14, Zot:5) an arrow (-1, 16, Zot:5) a throwing net {=f} (26, 17, Zot:5) 16 sling bullets (43, 20, Zot:5) a +0 plate armour (21, 21, Zot:5) an arrow (3, 22, Zot:5) 11 bolts of frost (17, 24, Zot:5) a +2 cloak (4, 27, Zot:5) 18 poisoned arrows (34, 32, Zot:5) a +0 trident (19, 33, Zot:5) a +0 short sword (33, 33, Zot:5) a +0 mace a +0 flail a +0 short sword a +0 flail a +0 cloak a +0 long sword (34, 33, Zot:5) a +0 hand crossbow a +0 halberd (50, 39, Zot:5) a throwing net {=f} Level 1 of the Depths [Shop] Zosh's General Store a scroll of magic mapping (70 gold) 17 stones (34 gold) 13 stones (26 gold) 8 javelins of penetration (384 gold) a scroll of amnesia (70 gold) a potion of lignification (60 gold) a +0 long sword (70 gold) an uncursed ring of wizardry (600 gold) 11 stones (22 gold) [Shop] Saqali Tott's Blood Bar the Catalogue of Black Arts (1524 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Bolt of Draining Conjuration/Necromancy 5 e - Agony Necromancy 5 f - Cigotuvi's Embrace Necromancy 5 g - Dispel Undead Necromancy 5 h - Simulacrum Ice/Necromancy 6 The Shining One opposes the use of such an evil item. a +1 vampiric whip (290 gold) a potion of blood (20 gold) a +2 vampiric spear (420 gold) 2 potions of blood (40 gold) a potion of blood (20 gold) a potion of blood (20 gold) (0, 0, Depths:1) an arrow (36, 0, Depths:1) a +0 dagger a +0 robe (-3, 2, Depths:1) 2 large rocks (-1, 2, Depths:1) a large rock {=f} (1, 2, Depths:1) a +2 battleaxe of freezing 18 bolts a +0 arbalest (2, 2, Depths:1) 2 javelins (4, 2, Depths:1) a large rock (42, 2, Depths:1) a +1 arbalest of flaming 14 bolts (-3, 4, Depths:1) an arrow (17, 5, Depths:1) an uncursed ring of ice (23, 5, Depths:1) a bolt (24, 5, Depths:1) 2 bolts (35, 5, Depths:1) a potion of poison (7, 7, Depths:1) an arrow (21, 7, Depths:1) 2 bolts (20, 9, Depths:1) 6 bolts a +0 arbalest (38, 9, Depths:1) 5 bolts (14, 10, Depths:1) a +0 leather armour 19 javelins of returning a +0 spear (34, 10, Depths:1) a scroll of noise {!r} (30, 15, Depths:1) a +2 battleaxe of freezing (20, 17, Depths:1) a large rock (25, 17, Depths:1) 2 large rocks (26, 17, Depths:1) a +0 great sword of flaming (37, 18, Depths:1) a +2 battleaxe of freezing (25, 21, Depths:1) 7 bolts (unseen) (39, 21, Depths:1) a +0 ring mail (19, 22, Depths:1) a bolt (20, 22, Depths:1) a bolt (21, 22, Depths:1) a bolt (22, 22, Depths:1) 2 bolts (23, 22, Depths:1) 2 bolts (25, 22, Depths:1) 24 bolts (unseen) (18, 23, Depths:1) a bolt (19, 23, Depths:1) a bolt a +1 great sword of flaming (24, 23, Depths:1) 17 bolts (unseen) (25, 23, Depths:1) 13 bolts a +0 arbalest of velocity (-2, 24, Depths:1) a +0 whip a +0 robe (-2, 25, Depths:1) a +0 long sword a +0 buckler (9, 25, Depths:1) a +1 plate armour of cold resistance (40, 31, Depths:1) a +0 ring mail a +0 long sword (17, 35, Depths:1) 2 large rocks {=f} (41, 39, Depths:1) a +0 battleaxe Level 2 of the Depths [Shop] Shraog Yfelis' General Store a book of Debilitation (960 gold) a wand of random effects (15) (204 gold) a scroll of recharging (228 gold) a scroll of identify (48 gold) a +4 scale mail of cold resistance (744 gold) 14 bolts of frost (168 gold) a cursed -3 mace (2 gold) 3 fruits (108 gold) a bread ration (120 gold) (0, 0, Depths:2) a +0 chain mail (-3, 5, Depths:2) a +0 longbow (47, 6, Depths:2) a +0 robe the +0 faerie dragon armour {rElec Dex+3} It affects your dexterity (+3). It insulates you from electricity. a wand of disintegration (0) a +0 robe a +0 flail of protection a +0 robe a +0 buckler a +2 vampiric lajatang a +0 rapier a +0 robe a +4 quick blade a +0 robe of magic resistance a +0 buckler (47, 7, Depths:2) a +0 spear (12, 9, Depths:2) a +0 chain mail a +0 broad axe (47, 9, Depths:2) a +0 buckler a +0 robe a +4 rapier of flaming (12, 10, Depths:2) a +0 robe (47, 10, Depths:2) a +0 robe a +0 dagger (29, 12, Depths:2) a +0 giant club a +0 giant club (30, 15, Depths:2) a +1 glaive of holy wrath (-4, 16, Depths:2) a book of Dreams (36, 16, Depths:2) a +3 ring mail of fire resistance (19, 18, Depths:2) an arrow (24, 18, Depths:2) a +0 robe a +0 trident (25, 18, Depths:2) a +0 great sword of flaming (14, 19, Depths:2) a +0 ring mail a +0 dagger (26, 19, Depths:2) a +0 giant spiked club a +0 robe a cursed -2 club (10, 20, Depths:2) 15 bolts of flame (26, 20, Depths:2) a +0 giant club (22, 21, Depths:2) 2 arrows (18, 25, Depths:2) a +0 robe a +0 whip (18, 26, Depths:2) a +0 giant club (29, 29, Depths:2) a +2 flail of holy wrath (30, 29, Depths:2) a +0 robe (30, 30, Depths:2) a +1 short sword of draining (-15, 31, Depths:2) a +0 giant club (16, 31, Depths:2) a +2 battleaxe of freezing (30, 31, Depths:2) a potion of restore abilities {!q} a +0 ring mail (39, 33, Depths:2) a +0 dagger of speed a +0 robe (38, 34, Depths:2) a +0 long sword (39, 34, Depths:2) a +0 club a +0 robe a +0 club a +0 robe (39, 36, Depths:2) a scroll of amnesia (26, 38, Depths:2) a +0 robe (28, 38, Depths:2) a potion of poison (25, 39, Depths:2) a +4 broad axe of chopping (46, 39, Depths:2) a book of Control (47, 39, Depths:2) the Catalogue of Arcane Weapons Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Force Lance Conjuration/Translocation 4 d - Bolt of Fire Conjuration/Fire 6 e - Bolt of Cold Conjuration/Ice 6 (49, 39, Depths:2) an uncursed amulet of the gourmand (8, 42, Depths:2) a +0 giant club (14, 42, Depths:2) a cursed +0 robe a +0 dagger (16, 43, Depths:2) a +0 dagger a cursed +0 robe a +0 mace (17, 43, Depths:2) a +2 whip of venom a +0 robe (31, 43, Depths:2) a +0 whip a +0 robe (32, 43, Depths:2) a +0 halberd a +0 robe (48, 43, Depths:2) a +0 robe (14, 44, Depths:2) a +0 robe a +0 spear (17, 44, Depths:2) a +2 dagger of holy wrath a +0 robe (-7, 45, Depths:2) a +0 giant spiked club (28, 46, Depths:2) a +0 club a +0 robe (22, 47, Depths:2) a +0 dagger a +0 robe (46, 47, Depths:2) a +2 rod of the swarm (11/11) {!a} (49, 47, Depths:2) a book of the Tempests (50, 47, Depths:2) Roxanne's Papyrus of Dusty Moulding Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Passwall Transmutation/Earth 3 c - Spider Form Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Dragon Form Transmutation 7 (22, 48, Depths:2) a +0 dagger a +0 robe (28, 50, Depths:2) Sif Muna's Incunabulum of Congealing Attacks Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Ice Form Ice/Transmutation 4 c - Condensation Shield Ice 4 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Draining Conjuration/Necromancy 5 f - Irradiate Conjuration/Transmutation 5 g - Venom Bolt Conjuration/Poison 5 h - Poisonous Cloud Conjuration/Poison/Air 6 Level 3 of the Depths (0, 0, Depths:3) a +1 quarterstaff of protection a +0 robe a +0 halberd (1, 0, Depths:3) a +0 shortbow a +0 dagger a +0 leather armour (-4, 4, Depths:3) a +0 cloak (-4, 5, Depths:3) a +2 morningstar of crushing a +0 battleaxe a +2 ring mail of cold resistance (-4, 6, Depths:3) a +0 long sword (-3, 6, Depths:3) a +0 short sword (0, 6, Depths:3) 11 poisoned arrows (1, 7, Depths:3) a +0 war axe a +0 chain mail an uncursed ring of sustain abilities a +0 longbow a +1 antimagic scimitar a +0 shortbow (4, 8, Depths:3) 11 arrows of flame (4, 9, Depths:3) a +0 arbalest a +7 battleaxe a +0 plate armour 13 bolts (12, 9, Depths:3) a cursed -1 club a +1 robe of magic resistance (-10, 11, Depths:3) a +0 long sword a cursed +0 shortbow (0, 14, Depths:3) a +0 robe (1, 14, Depths:3) a +0 plate armour (2, 15, Depths:3) a +0 flail (6, 20, Depths:3) a +0 club (7, 20, Depths:3) 13 sling bullets of frost (28, 21, Depths:3) a +0 giant club a +0 spear a +0 dagger a +0 robe (30, 23, Depths:3) a +0 long sword (36, 25, Depths:3) a +0 ring mail (-3, 26, Depths:3) a +0 morningstar a +0 leather armour (0, 29, Depths:3) a +0 long sword a +0 chain mail (18, 29, Depths:3) a +0 robe a +0 trident (1, 30, Depths:3) a +0 longbow a +0 dagger a +0 robe (26, 31, Depths:3) a large rock (25, 32, Depths:3) a +0 robe (26, 33, Depths:3) 2 large rocks {=f} (25, 34, Depths:3) a +0 ring mail a +0 long sword a cursed +0 robe a +0 spear (27, 34, Depths:3) a +0 shield a +0 ring mail a +1 demon blade of draining a wand of slowing (0) a +2 robe of positive energy a +0 dagger a large rock {=f} (15, 36, Depths:3) a +0 long sword (23, 38, Depths:3) 3 arrows (26, 38, Depths:3) an arrow (22, 39, Depths:3) a +0 dire flail a +0 dire flail (24, 39, Depths:3) an arrow (25, 40, Depths:3) an arrow (34, 42, Depths:3) a +0 chain mail (-6, 44, Depths:3) a scroll of random uselessness (-6, 45, Depths:3) a scroll of random uselessness (-5, 45, Depths:3) a +0 large shield (30, 46, Depths:3) a scroll of noise (36, 47, Depths:3) a lantern of shadows (37, 47, Depths:3) an uncursed ring of positive energy (45, 47, Depths:3) a +0 scale mail a +0 great mace (46, 47, Depths:3) a +2 battleaxe of freezing (32, 48, Depths:3) a +2 shield (35, 48, Depths:3) a +0 club (36, 48, Depths:3) an uncursed ring of loudness (38, 48, Depths:3) a potion of restore abilities {!q} (42, 48, Depths:3) a +0 chain mail (34, 49, Depths:3) a +0 great sword (35, 49, Depths:3) the Disquisition on Good Luck Spells Type Level a - Infusion Charms 1 b - Song of Slaying Charms 2 c - Sure Blade Hexes/Charms 2 d - Flight Charms/Air 3 e - Excruciating Wounds Charms/Necromancy 5 f - Ring of Flames Charms/Fire 7 (36, 49, Depths:3) a +0 scimitar (11, 50, Depths:3) a +0 falchion (32, 50, Depths:3) a wand of digging (4) (33, 50, Depths:3) the +9 glaive "Myokafun" {chop, MR+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It affects your resistance to hostile enchantments. (24, 51, Depths:3) a +1 flail of protection a +0 dagger a +2 robe of the Archmagi (25, 51, Depths:3) a +0 robe (34, 51, Depths:3) a +0 war axe (1, 52, Depths:3) a +0 flail (23, 52, Depths:3) a wand of cold (5) (30, 52, Depths:3) a +0 plate armour (23, 53, Depths:3) a +0 longbow (24, 53, Depths:3) a +0 shield a +0 chain mail a +0 long sword (38, 54, Depths:3) a +0 plate armour the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. The Shining One opposes the use of such an evil item. a +0 quarterstaff (39, 54, Depths:3) 17 arrows of flame (-12, 55, Depths:3) 3 scrolls of random uselessness (5, 55, Depths:3) a +0 plate armour (-12, 56, Depths:3) a +0 ring mail (-5, 56, Depths:3) a +0 ring mail (-4, 56, Depths:3) 10 arrows of frost (5, 56, Depths:3) a +0 falchion (-8, 57, Depths:3) an uncursed amulet of the gourmand (-7, 58, Depths:3) a +0 leather armour (13, 58, Depths:3) a potion of blood (37, 60, Depths:3) a +0 leather armour a +0 longbow (35, 64, Depths:3) a +0 dire flail a +0 dire flail a storm dragon hide Level 4 of the Depths (0, 0, Depths:4) a +0 great sword a +0 scale mail (1, 0, Depths:4) 4 large rocks {=f} a +0 quarterstaff a +0 animal skin (-5, 2, Depths:4) a scroll of torment {!r} (-4, 2, Depths:4) 16 sling bullets of frost (-3, 2, Depths:4) a +0 pair of gloves (-4, 3, Depths:4) a +0 chain mail (-3, 3, Depths:4) a +0 ring mail (-3, 12, Depths:4) a +0 whip a +0 robe (45, 15, Depths:4) a +1 battleaxe of freezing (44, 16, Depths:4) 2 large rocks {=f} (44, 17, Depths:4) a +0 great sword of flaming (41, 19, Depths:4) 2 large rocks {=f} (44, 19, Depths:4) a bolt (24, 20, Depths:4) a +1 battleaxe of freezing (44, 20, Depths:4) a bolt of penetration a poisoned bolt (43, 21, Depths:4) 2 bolts of penetration (45, 21, Depths:4) a +0 arbalest a cursed -3 arbalest 8 poisoned bolts 23 bolts (46, 21, Depths:4) a +0 arbalest 16 bolts of penetration (39, 22, Depths:4) 2 poisoned bolts (44, 22, Depths:4) a +0 arbalest 16 bolts (45, 22, Depths:4) 3 bolts a poisoned bolt (44, 23, Depths:4) a +0 arbalest 16 silver bolts a +0 arbalest 22 bolts (45, 23, Depths:4) a +0 arbalest 18 bolts (13, 24, Depths:4) 2 large rocks {=f} (14, 24, Depths:4) a large rock {=f} (45, 24, Depths:4) a +0 arbalest 17 bolts (8, 25, Depths:4) an ice dragon hide (19, 25, Depths:4) a +0 chain mail a +3 long sword of slicing (15, 26, Depths:4) a large rock {=f} (35, 26, Depths:4) a +0 helmet (16, 28, Depths:4) a large rock {=f} (25, 29, Depths:4) a +2 great sword of flaming (32, 29, Depths:4) the ring "Guifrux" {Ice MR+ Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. the +2 pair of gloves of the Original Sin {Regen+ Int+9} It affects your intelligence (+9). It increases your rate of regeneration. (8, 35, Depths:4) 2 arrows (9, 36, Depths:4) a bolt (19, 36, Depths:4) a +0 dire flail (unseen) (40, 36, Depths:4) a troll hide (41, 36, Depths:4) a +2 ring of evasion (10, 37, Depths:4) 2 arrows (still there?) an arrow (still there?) (10, 38, Depths:4) 14 bolts of flame a +0 arbalest a +0 quarterstaff a +0 robe a +0 arbalest 26 bolts a +0 halberd (11, 38, Depths:4) an arrow (still there?) 2 bolts (still there?) a +0 shortbow of flaming (still there?) (11, 39, Depths:4) a bolt (12, 39, Depths:4) 4 arrows (11, 40, Depths:4) a +0 scale mail 17 bolts a +0 glaive a +0 arbalest (13, 40, Depths:4) 19 bolts a +0 arbalest (24, 40, Depths:4) the ring of the Many Orbs {rElec rPois MP+9 Int+6} [ring of magical power] It affects your intelligence (+6). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (14, 41, Depths:4) a +0 chain mail (23, 42, Depths:4) a scroll of amnesia (26, 42, Depths:4) 2 steel bolts (38, 42, Depths:4) a +0 long sword (37, 44, Depths:4) a +0 arbalest 11 bolts of penetration (38, 44, Depths:4) a +0 arbalest 6 bolts (37, 45, Depths:4) a +0 arbalest 8 silver bolts (37, 46, Depths:4) 2 bolts (37, 47, Depths:4) a +0 arbalest 22 bolts (37, 48, Depths:4) a +0 arbalest 12 bolts (37, 49, Depths:4) a bolt (29, 50, Depths:4) 2 steel bolts a +0 arbalest (38, 50, Depths:4) a bolt (37, 52, Depths:4) a bolt of penetration (38, 52, Depths:4) a bolt (29, 54, Depths:4) a steel bolt (29, 55, Depths:4) a steel bolt (32, 57, Depths:4) a +1 great sword of flaming (34, 60, Depths:4) a +0 arbalest a +0 dire flail 16 bolts (36, 60, Depths:4) a +1 battleaxe of freezing (37, 60, Depths:4) 2 bolts (42, 60, Depths:4) 3 bolts (38, 61, Depths:4) a troll hide Level 5 of the Depths (0, 0, Depths:5) a cursed +0 robe (49, 13, Depths:5) a +0 shortbow (31, 14, Depths:5) a poisoned bolt (28, 15, Depths:5) a poisoned bolt (29, 15, Depths:5) a poisoned bolt (30, 18, Depths:5) a bolt (13, 20, Depths:5) a +0 chain mail (24, 20, Depths:5) 28 bolts a +0 arbalest (25, 21, Depths:5) a bolt (26, 21, Depths:5) 22 bolts a +0 arbalest (27, 21, Depths:5) 5 poisoned bolts a +0 arbalest (41, 21, Depths:5) a troll hide (42, 21, Depths:5) a +3 ring mail of poison resistance (50, 21, Depths:5) a +0 great mace (23, 22, Depths:5) 14 bolts a cursed +0 arbalest (26, 22, Depths:5) 2 bolts (27, 22, Depths:5) a bolt (28, 23, Depths:5) a bolt (29, 23, Depths:5) a bolt (5, 24, Depths:5) a cursed +0 ring mail (29, 24, Depths:5) a bolt (-2, 25, Depths:5) a +5 longbow of flaming a +2 great sword of electrocution a +0 chain mail (31, 26, Depths:5) a bolt (49, 26, Depths:5) a +0 buckler (22, 27, Depths:5) a +0 animal skin a +0 quarterstaff (20, 28, Depths:5) a +0 chain mail a +0 great sword (23, 28, Depths:5) a +0 spear (12, 29, Depths:5) the ring of Olurumar {Ice +Blink Dex+3 SInv} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It enhances your eyesight. It lets you blink. a +4 rod of ignition (12/12) {!a} (20, 29, Depths:5) a +0 spear (21, 34, Depths:5) a +0 halberd (21, 35, Depths:5) 4 bolts a +0 animal skin a +0 antimagic war axe a +0 short sword a +0 cloak a +0 whip (22, 35, Depths:5) a +0 mace a +0 cloak a +0 long sword (20, 36, Depths:5) 15 bolts a cursed -3 arbalest a cursed +0 flail (21, 36, Depths:5) a +0 glaive 8 bolts a +0 arbalest (22, 36, Depths:5) a +0 scimitar (1, 38, Depths:5) a +0 quarterstaff (64, 39, Depths:5) a wand of lightning (12) (18, 41, Depths:5) a +0 robe (43, 41, Depths:5) a +0 robe (38, 42, Depths:5) a +0 helmet (20, 43, Depths:5) a +0 animal skin a +0 antimagic rapier (35, 50, Depths:5) the +1 robe of Hadjma {rC++ Int+4} It affects your intelligence (+4). It greatly protects you from cold. (50, 54, Depths:5) a book of Frost