mvp Level 1 of the Dungeon (0, 0, D:1) 21 arrows (27, 1, D:1) a +0 club (37, 38, D:1) a +0 whip (38, 21, D:1) a +0 club (38, 28, D:1) a +0 hunting sling (40, 20, D:1) 23 stones (45, -11, D:1) 2 stones (46, -11, D:1) a +0 dagger (47, 46, D:1) 26 stones (48, 38, D:1) 26 stones (53, 35, D:1) a +0 club (57, 2, D:1) 24 stones (57, 36, D:1) 26 stones (59, 4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, -3, D:2) 17 poisoned needles (4, -1, D:2) a +0 club (7, 1, D:2) 16 arrows (9, -16, D:2) a +1 dagger of distortion (13, -31, D:2) a +0 club (17, -5, D:2) 18 stones (20, -2, D:2) 12 stones (28, -4, D:2) a +0 club (34, 0, D:2) a stone (34, 3, D:2) a stone (34, 5, D:2) a stone (38, -18, D:2) a +0 ring mail (42, -9, D:2) a +0 dagger (46, 14, D:2) a +0 mace (49, 13, D:2) a +2 quarterstaff of chaos (56, 6, D:2) a cursed -3 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 morningstar (3, 5, D:3) a +0 falchion a +0 club a +0 short sword (16, 15, D:3) a +0 club a cursed +0 leather armour (16, 16, D:3) a +0 trident (17, 14, D:3) a +0 club (17, 15, D:3) a +0 short sword a +0 leather armour (17, 33, D:3) a +0 club (23, 28, D:3) a +0 dagger (25, 5, D:3) 17 stones (29, 5, D:3) a +0 blowgun 11 poisoned needles (32, 5, D:3) a poisoned needle (34, 5, D:3) a poisoned needle (38, 2, D:3) Sif Muna's Grimoire of Augmentations Spells Type Level a - Infusion Charms 1 Trog disapproves of the use of such an item. (38, 11, D:3) a stone (38, 12, D:3) a stone (45, 15, D:3) a +0 ring mail (55, 5, D:3) a +0 dagger (59, 24, D:3) a +0 short sword (61, 24, D:3) 8 arrows Level 4 of the Dungeon [Shop] Ethraj's General Store a meat ration (70 gold) 8 tomahawks of returning (112 gold) a scroll of enchant weapon (105 gold) a +0 scale mail (56 gold) a wand of acid (10/15) (392 gold) a +3 ring of evasion (294 gold) 10 stones (14 gold) a scroll of identify (28 gold) (0, 0, D:4) a +0 ring mail (11, 5, D:4) 24 stones (16, 7, D:4) a +0 dagger (16, 8, D:4) a +0 dagger (17, -2, D:4) a +0 cloak (17, 8, D:4) a +0 hand axe (17, 9, D:4) a +0 flail a +0 ring mail (17, 19, D:4) a +0 falchion (18, 9, D:4) a cursed -1 trident a +0 leather armour (20, 17, D:4) 11 stones (26, -7, D:4) 21 arrows (38, 26, D:4) a +0 leather armour a +0 hand axe (40, 28, D:4) a +0 robe a +0 dagger (40, 31, D:4) 15 stones (41, 28, D:4) a +0 scale mail a +0 mace (42, 27, D:4) a +0 whip a +0 leather armour (47, 26, D:4) the -2 pair of boots "Hiomn" {-Tele *Drain SInv Stlth+} It lets you see invisible. It prevents most forms of teleportation. It causes draining when unequipped. It makes you more stealthy. (48, 11, D:4) a +0 dagger (unseen) (49, -1, D:4) 19 bolts (49, 11, D:4) a +0 mace (unseen) (49, 13, D:4) a +0 dagger a +0 robe (50, 12, D:4) a +0 hand axe a +1 mace of holy wrath (56, -18, D:4) 23 arrows (56, 1, D:4) a +0 short sword a +0 club a +0 leather armour a +0 dagger a +0 robe (57, 2, D:4) a +1 short sword of speed a +0 leather armour a +0 dagger 2 tomahawks a +0 leather armour (58, 3, D:4) 13 bolts Level 5 of the Dungeon (16, 38, D:5) a +4 flail of distortion a +0 ring mail (19, 6, D:5) a +0 dagger a cursed +0 robe (22, -2, D:5) a cursed -1 scale mail (23, 10, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour (39, -1, D:5) a +0 ring mail 3 tomahawks a cursed -3 war axe (39, 24, D:5) 13 sling bullets (40, -1, D:5) a cursed +0 leather armour a +0 mace a +0 flail (41, -2, D:5) a +0 leather armour a +0 dagger (41, -1, D:5) a tomahawk (41, 37, D:5) 10 arrows (44, 0, D:5) a +0 ring mail (45, -1, D:5) a tomahawk (47, 6, D:5) a cursed +0 cloak (48, 3, D:5) a scroll of amnesia (48, 33, D:5) 23 stones Level 6 of the Dungeon (0, 0, D:6) a +0 flail (13, 26, D:6) an arrow (15, 28, D:6) a +0 shortbow 15 arrows (21, 7, D:6) a +0 spear (22, 6, D:6) a +0 flail a +0 flail (23, 6, D:6) a +0 robe a +0 club (29, 9, D:6) a +0 leather armour a +0 club (30, 8, D:6) a +0 robe a +0 dagger (30, 10, D:6) a cursed +0 robe a +0 dagger (40, 31, D:6) a +0 dagger (43, 28, D:6) a +0 leather armour (52, -4, D:6) a +0 robe a +0 dagger (54, -6, D:6) a +0 ring mail 3 tomahawks a +0 flail (55, -5, D:6) a +0 flail (56, -5, D:6) a tomahawk (67, 15, D:6) a +0 whip a +0 ring mail (68, 15, D:6) a +0 war axe a +0 ring mail (68, 16, D:6) a +0 mace a cursed -2 club a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 trident 5 tomahawks (4, -24, D:7) a scroll of amnesia (5, -17, D:7) a steel tomahawk (6, -17, D:7) a steel tomahawk (8, -12, D:7) 16 arrows (9, -18, D:7) a +0 mace (9, -17, D:7) a +0 flail a +0 plate armour (10, -17, D:7) a +0 club a +0 scale mail (11, -31, D:7) a +0 giant club (14, 3, D:7) a +2 leather armour of positive energy (17, -31, D:7) 14 stones (19, -2, D:7) 6 javelins (20, -7, D:7) a +0 buckler (22, -14, D:7) a +0 dagger (26, -33, D:7) 18 arrows (26, 2, D:7) 13 arrows (35, 2, D:7) 15 arrows (47, 0, D:7) a +0 chain mail a +0 vampiric hand axe (48, -3, D:7) a +0 hand axe a +0 chain mail a +0 dagger (48, -2, D:7) a +0 robe a +2 dagger of draining a +0 plate armour a +2 scimitar of slicing (49, -19, D:7) a +2 quarterstaff of distortion Level 8 of the Dungeon (0, 0, D:8) a +0 club (1, -8, D:8) 8 stones (2, 9, D:8) a +0 club (4, -28, D:8) a +0 shortbow 13 arrows (4, 6, D:8) a +0 flail a +0 chain mail (4, 7, D:8) a +0 whip (4, 14, D:8) a +0 club a +0 troll leather armour (5, 6, D:8) a cursed +0 flail (9, -8, D:8) a +0 ring mail (12, -29, D:8) a +0 leather armour (13, -13, D:8) a stone (13, -12, D:8) a +2 short sword of venom a cursed -3 dagger (14, -14, D:8) a stone a +0 whip (15, -14, D:8) 3 stones a +0 club a +0 dagger (17, -28, D:8) a +0 plate armour (25, -22, D:8) 14 arrows (26, 6, D:8) a +0 club (48, -37, D:8) 20 bolts (50, 4, D:8) a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail a scroll of vulnerability a +0 short sword a +0 leather armour a +2 dagger of holy wrath a cursed +0 robe (0, 1, D:9) a +0 broad axe a +0 ring mail (1, 1, D:9) a +0 giant spiked club (9, 19, D:9) 23 stones (15, 22, D:9) a cursed +0 war axe a +0 robe a cursed +3 flail a +0 robe a +5 hand axe a +0 robe (16, 21, D:9) a +2 mace a +0 robe (24, 21, D:9) a +0 morningstar (25, -16, D:9) 11 arrows (26, -4, D:9) a +1 dagger of freezing (26, -3, D:9) the +1 war axe of Rualama {vamp, *Rage rF+ Str+5} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It protects you from fire. It may make you go berserk in combat. a +0 whip (28, -1, D:9) a stone (28, 3, D:9) 2 stones (28, 10, D:9) a +0 scale mail a cursed +0 mace (28, 17, D:9) a cursed -2 giant spiked club a +0 giant club (29, -9, D:9) a +0 short sword (30, 1, D:9) a stone (30, 3, D:9) 2 stones (30, 30, D:9) a +0 dagger a +0 robe (31, 3, D:9) a +0 short sword 3 stones (40, 16, D:9) a +0 club (40, 17, D:9) a +0 scale mail (43, 10, D:9) 26 bolts (51, -5, D:9) a potion of degeneration (51, -1, D:9) a +0 short sword (51, 27, D:9) a +0 morningstar (55, -6, D:9) a +4 scimitar of flaming a +1 robe Level 10 of the Dungeon (0, 0, D:10) a +0 hunting sling (11, -7, D:10) a +0 trident a +0 robe (13, 5, D:10) a +0 leather armour (17, -19, D:10) a +0 hand axe (21, -16, D:10) a +0 giant spiked club (23, -12, D:10) 23 poisoned needles (23, 4, D:10) a +0 morningstar (28, 9, D:10) a +0 dagger (28, 11, D:10) a +0 scale mail (31, 9, D:10) 7 stones (37, -15, D:10) a +0 helmet (40, -14, D:10) a +2 leather armour of cold resistance (40, 1, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (43, 1, D:10) a +0 hand axe (43, 2, D:10) a +0 dagger a +0 robe (44, -27, D:10) a +0 club a +0 leather armour (45, -28, D:10) 24 bolts (49, -33, D:10) 20 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a wolf corpse (1, -2, Lair:1) a wolf corpse (4, -4, Lair:1) a +0 plate armour (5, -2, Lair:1) a +0 hat of intelligence a potion of degeneration (8, -36, Lair:1) a wand of lightning (8/15) (12, -34, Lair:1) a blink frog corpse (skeletalised by now) (15, -39, Lair:1) a hippogriff corpse (skeletalised by now) (15, -38, Lair:1) a bullfrog corpse (skeletalised by now) (28, -34, Lair:1) 9 sling bullets Level 2 of the Lair of Beasts (0, 0, Lair:2) 14 stones