murphy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword of electrocution (1, 8, D:1) a +0 dagger (12, -7, D:1) a +0 club (16, -40, D:1) a +0 robe (27, -46, D:1) a +0 dagger (28, -36, D:1) a +0 club (29, -35, D:1) a +0 dagger (34, -52, D:1) a +0 club (41, -28, D:1) 21 arrows (44, -17, D:1) a +0 robe (49, -37, D:1) a +0 robe (57, -26, D:1) a cursed -1 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (12, -19, D:2) a +0 dagger a +0 animal skin (14, -21, D:2) a +0 dagger (17, -23, D:2) 21 arrows (18, 19, D:2) a +0 club (20, 6, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -25, D:3) a +0 club (2, -2, D:3) a +0 whip (3, -22, D:3) a +0 club (9, -26, D:3) a +0 arbalest (18, -37, D:3) a +2 mace of crushing (30, -28, D:3) a +0 dagger a +0 leather armour (34, -12, D:3) a +0 dagger (34, -5, D:3) a cursed +0 club (37, 8, D:3) a +0 robe (47, 4, D:3) a +0 ring mail (48, 4, D:3) a +0 dagger (49, 7, D:3) 24 arrows (50, -18, D:3) a +0 dagger (51, -16, D:3) a +0 whip a +0 leather armour (52, -15, D:3) a +0 club a +0 leather armour (54, -22, D:3) a +0 hand axe (61, -14, D:3) 23 bolts (61, 7, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Gavuk's Antique Weapon Shop a +4 mace of crushing (583 gold) a +0 long sword (77 gold) a +0 flail (77 gold) a +3 glaive of chopping (587 gold) a +3 dagger of venom (426 gold) a +5 hand crossbow of freezing (732 gold) a +0 flail (77 gold) the +9 arbalest of the Tiger {elec, rF+ Stlth+} (1606 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. It makes you more stealthy. a +0 rapier (88 gold) a +0 hand axe (66 gold) a +0 falchion (66 gold) a +0 dagger (44 gold) (0, 0, D:4) a +0 plate armour (9, 7, D:4) 3 large rocks (13, 5, D:4) a cursed +0 quarterstaff (13, 7, D:4) a +0 spear (18, -14, D:4) a +0 club (23, -28, D:4) a +0 short sword (23, -17, D:4) a +0 whip (40, -21, D:4) a +0 whip (41, -15, D:4) a book of Necromancy (42, -16, D:4) a +2 dagger of electrocution a +0 trident (42, 16, D:4) a +0 scale mail (43, 15, D:4) a +0 dagger a +0 ring mail (45, -20, D:4) a +0 flail (45, -19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (13, -3, D:5) a +0 mace (14, 40, D:5) a +0 club (22, 44, D:5) 18 sling bullets (41, 22, D:5) a +0 scythe a +0 robe (48, 44, D:5) a +1 flail of protection a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 broad axe (9, 6, D:6) 14 arrows (28, 16, D:6) a book of Necromancy (29, -7, D:6) a +0 short sword (29, -3, D:6) a cursed +0 robe (35, -8, D:6) a +0 hat (37, -6, D:6) a +0 war axe a cursed +0 chain mail (37, -5, D:6) a cursed -1 dagger a +0 robe (39, 3, D:6) a +0 club a +0 leather armour (54, 4, D:6) a +0 dagger (54, 7, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Vous's Book Shoppe a book of Air (385 gold) a book of Clouds (495 gold) a book of Enchantments (550 gold) a book of Changes (275 gold) a book of Minor Magic (220 gold) a book of Cantrips (220 gold) a book of the Sky (715 gold) a book of Power (495 gold) a book of Ice (715 gold) Siob Muf's Handbook of Icy Conjuration (431 gold) Spells Type Level a - Freeze Ice 1 b - Searing Ray Conjuration 2 c - Throw Flame Conjuration/Fire 2 d - Ozocubu's Armour Charms/Ice 3 e - Conjure Flame Conjuration/Fire 3 f - Force Lance Conjuration/Translocation 4 g - Venom Bolt Conjuration/Poison 5 a book of Death (770 gold) a book of Beasts (605 gold) (0, 0, D:7) a +0 leather armour (5, -35, D:7) 13 arrows (5, -23, D:7) a +0 robe (6, -23, D:7) a +0 club (13, -25, D:7) a +0 scale mail (22, -13, D:7) 22 arrows (28, -23, D:7) a +0 cloak (35, -11, D:7) a +0 hand axe a +0 leather armour (36, -11, D:7) a +0 war axe (40, 0, D:7) a +0 scimitar a +0 plate armour Level 8 of the Dungeon [Shop] Kamavaor's Armour Shop a cursed +0 ring mail (33 gold) a +0 ring mail (44 gold) a +2 ring mail of magic resistance (231 gold) the +1 leather armour "Plog" {rN+ Slay+5} (431 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from negative energy. a +0 pair of boots of flying (126 gold) a +0 pair of boots (49 gold) a +2 helmet (181 gold) a +1 cloak (126 gold) (0, 0, D:8) a +0 pair of boots a +0 helmet (3, 19, D:8) a +0 leather armour (13, 31, D:8) a +0 shortbow (17, 1, D:8) an uncursed staff of cold (22, 47, D:8) a +0 ring mail (26, 30, D:8) a +0 chain mail a +0 halberd (26, 32, D:8) a +0 giant spiked club (26, 33, D:8) a +0 flail (26, 56, D:8) a +0 chain mail a +0 war axe (29, 39, D:8) a +0 leather armour (29, 60, D:8) a +0 dagger (34, 21, D:8) a +0 giant spiked club (42, 3, D:8) a +0 scale mail (42, 5, D:8) a +0 short sword (45, 3, D:8) a +0 flail (46, 3, D:8) a +0 dagger a cursed +0 robe (46, 4, D:8) a +1 mace of pain (46, 5, D:8) a +0 short sword a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +0 quarterstaff (22, -20, D:9) a +0 dagger a +0 robe (27, 2, D:9) a +0 mace (27, 9, D:9) a +0 short sword a +0 scale mail (28, 9, D:9) a +0 dagger a +0 robe (28, 10, D:9) a +2 hand axe of electrocution (29, 20, D:9) a +0 mace (31, -8, D:9) a +0 leather armour (unseen) (31, 20, D:9) a +0 flail a +0 leather armour a +0 chain mail (41, 3, D:9) a +0 short sword (42, 3, D:9) a +0 dagger a cursed +0 robe (48, 1, D:9) 22 arrows (56, -17, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant spiked club (13, -8, D:10) a +0 leather armour (28, -24, D:10) a +0 dagger a +0 robe (37, -13, D:10) an uncursed staff of conjuration (38, -21, D:10) a +0 dagger (47, -12, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Yfehicw's Antique Armour Shop the +2 scale mail of Niuchiro {MR+ rCorr Dex-4 Slay+3} (1274 gold) It affects your dexterity (-4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. a +0 scale mail of poison resistance (280 gold) a +0 ring mail (140 gold) a +1 pair of boots of stealth (577 gold) a +3 scale mail of cold resistance (910 gold) a +0 leather armour (70 gold) a +0 leather armour (70 gold) (0, 0, D:11) 2 large rocks {=f} (0, 4, D:11) a large rock (0, 27, D:11) a +0 robe a +0 dagger (2, 36, D:11) a cursed +0 leather armour (3, -5, D:11) a +0 chain mail (3, 14, D:11) a +1 cloak a +0 cloak (4, 19, D:11) a large rock {=f} (7, 2, D:11) a +0 shield (12, 10, D:11) a +0 dagger a +0 robe (13, 34, D:11) +0 acid dragon scales (15, 15, D:11) a +0 dire flail a +0 plate armour (15, 20, D:11) a +0 troll leather armour (18, -6, D:11) a +0 blowgun 12 poisoned needles (20, -5, D:11) a +0 whip (20, -4, D:11) a +0 short sword a +0 dagger (21, -6, D:11) a cursed -3 flail (21, -5, D:11) a +4 quarterstaff of chaos 52 poisoned needles a +0 troll leather armour the +6 scale mail of the Prince {rCorr Dex+5 Stlth+} It affects your dexterity (+5). It protects you from acid and corrosion. It makes you more stealthy. 2 needles of sleeping (21, -4, D:11) 2 poisoned needles a +0 short sword (22, -5, D:11) a +0 flail a +0 chain mail (22, -4, D:11) a +0 flail (22, -3, D:11) a +0 dagger a +0 robe (23, -3, D:11) a +0 giant club a +0 giant spiked club (24, 21, D:11) 17 sling bullets (29, 14, D:11) a +2 ring of strength 2 scrolls of random uselessness a potion of degeneration {!q} a +0 short sword (29, 16, D:11) a +0 flail (33, 23, D:11) a +0 flail (34, 23, D:11) a +0 dagger (35, 23, D:11) a +0 dagger (35, 24, D:11) a +0 hand axe (38, -6, D:11) a large rock {=f} (43, 20, D:11) a +0 giant club (57, 17, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 rapier (3, -18, D:12) a +0 lajatang (7, 3, D:12) a +0 quarterstaff (12, 22, D:12) a +0 mace a +0 chain mail (16, 22, D:12) a +0 long sword (17, -16, D:12) 19 poisoned needles (23, 22, D:12) a +0 club a +0 chain mail (23, 24, D:12) a +0 dagger a +0 robe (23, 25, D:12) a cursed -2 dagger a +0 leather armour (23, 28, D:12) a +1 dagger of draining (26, 4, D:12) a +0 giant club a +0 dire flail (27, 10, D:12) a +0 shortbow (29, 12, D:12) a +0 troll leather armour (34, 23, D:12) a +2 plate armour of cold resistance (39, 15, D:12) 3 large rocks {=f} (39, 17, D:12) a +0 giant club (39, 20, D:12) a +0 long sword (40, 17, D:12) a +0 shortbow (50, 13, D:12) 259 arrows a +2 shortbow of flaming (56, 4, D:12) a crystal ball of energy Level 13 of the Dungeon (0, 0, D:13) a +0 robe (unseen) (0, 13, D:13) a +0 ring mail a +0 rapier (1, 13, D:13) a +0 shortbow (2, 8, D:13) a +1 mace of protection (6, 12, D:13) a +0 leather armour (9, 11, D:13) a +0 dire flail a +0 dire flail (20, 5, D:13) a +0 rapier (21, -6, D:13) a +0 giant spiked club (22, 25, D:13) 12 bolts (24, 34, D:13) a book of Geomancy a book of the Warp (24, 36, D:13) a +5 giant spiked club a +0 robe (29, 9, D:13) a +0 shortbow (35, 4, D:13) a +0 robe a +0 dagger of venom (35, 5, D:13) a +0 ring mail (37, 4, D:13) a +0 ring mail a +1 eveningstar of protection (37, 5, D:13) a +0 hand crossbow (38, 1, D:13) a +0 robe a +0 dagger (40, -1, D:13) a +0 shortbow (47, -3, D:13) a +0 war axe (54, 27, D:13) a cursed -1 trident (54, 32, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) a +0 flail (0, 1, D:14) 2 large rocks {=f} (0, 2, D:14) a large rock {=f} (0, 3, D:14) a +0 flail a +0 chain mail a +0 trident a +0 leather armour (0, 5, D:14) a +0 dire flail a +0 giant club a large rock {=f} (0, 7, D:14) a +1 lajatang of pain a +0 robe a potion of degeneration {!q} (1, 0, D:14) a +0 club a +0 leather armour (3, -1, D:14) a +0 long sword a +0 leather armour (4, -1, D:14) a +0 dire flail a +0 chain mail a +0 dagger (5, -18, D:14) a +0 whip (7, -17, D:14) a scroll of noise {!r} (11, -18, D:14) 14 sling bullets (11, 20, D:14) 17 poisoned needles (12, -9, D:14) a +4 plate armour of cold resistance a cursed +0 large shield a potion of degeneration {!q} (12, -7, D:14) a +0 mace (12, -6, D:14) a +1 dagger of electrocution (12, -5, D:14) a +1 flail of draining (12, -3, D:14) 4 exploding tomahawks (16, -4, D:14) a +0 flail (17, 18, D:14) a +1 scimitar of flaming (23, 0, D:14) 12 tomahawks 4 steel javelins 3 javelins of returning 12 javelins (26, 20, D:14) a +0 flail (29, -14, D:14) a +1 scimitar of flaming a +2 flail of holy wrath (29, -8, D:14) a +0 robe a +0 dagger (30, 5, D:14) a +0 long sword (31, 5, D:14) a cursed -2 rapier (33, 5, D:14) 9 sling bullets (49, 15, D:14) 23 sling bullets Level 15 of the Dungeon [Shop] Unga's Book Shop a book of Clouds (675 gold) a book of Ice (975 gold) a book of Ice (975 gold) a book of Debilitation (600 gold) a book of Spatial Translocations (975 gold) a book of Air (525 gold) the Volume of Lethal Clay (699 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sandblast Earth 1 c - Force Lance Conjuration/Translocation 4 d - Petrify Transmutation/Earth 4 e - Irradiate Conjuration/Transmutation 5 f - Venom Bolt Conjuration/Poison 5 the Volume of Supportive Translocation (1185 gold) Spells Type Level a - Apportation Translocation 1 b - Portal Projectile Hexes/Translocation 3 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Dragon's Call Summoning 9 the Papyrus of Changing and Unholy Rites (1087 gold) Spells Type Level a - Spider Form Transmutation/Poison 3 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 d - Hydra Form Transmutation 6 a book of Summonings (1050 gold) a book of Beasts (825 gold) a manual of Invocations (1656 gold) a Young Poisoner's Handbook (600 gold) a book of Frost (525 gold) (0, 0, D:15) a cursed amulet of inaccuracy (4, -10, D:15) a +0 club (5, -12, D:15) a +0 flail (5, -11, D:15) a +0 plate armour a +0 dire flail (6, -13, D:15) a +0 robe a +0 dagger (7, -13, D:15) a +0 club (10, -15, D:15) a +0 chain mail (12, 19, D:15) a +2 vampiric whip {!w} (13, 12, D:15) a cursed -1 plate armour (13, 16, D:15) a +0 dagger a +0 robe (14, -3, D:15) a +0 giant spiked club a +0 giant club (18, 0, D:15) a +0 chain mail (20, -15, D:15) a large rock {=f} (22, 1, D:15) a book of Frost a book of the Earth (23, -28, D:15) an uncursed amulet of faith (23, -27, D:15) 2 large rocks {=f} (24, -30, D:15) a +0 dagger (24, -4, D:15) a +0 giant club a +0 giant spiked club (25, -15, D:15) a large rock {=f} (25, 11, D:15) a +2 dagger of venom a +0 leather armour (26, 11, D:15) a +0 dagger a +0 robe a +0 whip (28, -4, D:15) a +0 giant spiked club (30, 1, D:15) a cursed +0 giant club a +0 giant spiked club (34, 14, D:15) a +2 hand axe of chopping (34, 16, D:15) 21 bolts (36, -3, D:15) a +0 giant spiked club a +0 giant club (37, -2, D:15) a +0 giant club a +0 giant club a +0 dagger a +0 robe (40, -8, D:15) a +0 robe a +0 halberd (41, -8, D:15) a +0 shortbow (42, -21, D:15) a +0 rapier (51, -19, D:15) 2 scrolls of noise (57, -10, D:15) 22 sling bullets (58, 11, D:15) a cursed +0 leather armour a +0 short sword Level 1 of the Depths (0, 0, Depths:1) 21 arrows (7, 0, Depths:1) a +3 morningstar of crushing a +0 shortbow a +0 ring mail (8, 17, Depths:1) a book of Fire (10, -11, Depths:1) a +0 chain mail (10, 17, Depths:1) a +0 hunting sling (11, 15, Depths:1) a +2 pair of boots of stealth (11, 19, Depths:1) a +3 dire flail (12, 20, Depths:1) a +0 spear (20, 2, Depths:1) a +2 battleaxe of freezing (20, 12, Depths:1) a +0 scale mail (23, -9, Depths:1) 12 arrows a +0 shortbow (23, 21, Depths:1) a +0 mace (25, -9, Depths:1) an arrow (29, -9, Depths:1) an arrow (31, 20, Depths:1) 5 tomahawks (33, 11, Depths:1) 2 large rocks {=f} (34, 9, Depths:1) a large rock {=f} (34, 10, Depths:1) a large rock {=f} (35, 8, Depths:1) a large rock {=f} (39, 14, Depths:1) +0 ice dragon scales (43, -2, Depths:1) 14 poisoned needles (44, 18, Depths:1) 4 large rocks {=f} Level 2 of the Depths (0, 0, Depths:2) a +0 great mace a +0 chain mail (0, 10, Depths:2) a +0 robe a +0 long sword (1, 4, Depths:2) a +0 robe (2, 0, Depths:2) a +2 battleaxe of freezing (2, 5, Depths:2) a +5 battleaxe of distortion {!w} a +0 scale mail (5, 5, Depths:2) a +0 dire flail a +2 great mace of crushing (5, 17, Depths:2) a +2 spear of piercing a +0 leather armour (6, 5, Depths:2) a +2 great sword of holy wrath a +0 chain mail (7, 6, Depths:2) a +0 robe a +0 club (7, 20, Depths:2) a large rock {=f} (7, 21, Depths:2) a large rock {=f} (7, 26, Depths:2) a large rock {=f} (7, 27, Depths:2) a large rock (7, 34, Depths:2) a +0 trident of venom (8, 5, Depths:2) a large rock {=f} (8, 28, Depths:2) a +0 troll leather armour (8, 36, Depths:2) +0 ice dragon scales (9, 5, Depths:2) 4 large rocks {=f} (9, 7, Depths:2) a +0 dagger (9, 36, Depths:2) a +0 trident a +0 robe (10, 5, Depths:2) +0 fire dragon scales (10, 36, Depths:2) a large rock {=f} (11, 5, Depths:2) a large rock {=f} (14, 18, Depths:2) a +0 shield (15, 5, Depths:2) a large rock {=f} (15, 20, Depths:2) a +3 long sword of electrocution a +0 ring mail a +0 shield (16, 2, Depths:2) a large rock (16, 18, Depths:2) a +1 battleaxe of freezing (18, 29, Depths:2) a +1 chain mail of poison resistance (21, 5, Depths:2) a +0 broad axe of freezing (22, 5, Depths:2) a +0 robe a +4 trident of protection (22, 24, Depths:2) a +0 dire flail a +0 scale mail (22, 30, Depths:2) a +0 dire flail a +0 giant spiked club (23, 28, Depths:2) a +0 giant club (23, 30, Depths:2) a +0 giant club a +0 giant spiked club (24, 27, Depths:2) a +2 war axe the amulet "Raecs" {Spirit *Contam rPois rF+ Str+8} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+8). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. (24, 28, Depths:2) a +0 giant club a +0 giant club (25, 14, Depths:2) a book of Clouds (26, -2, Depths:2) 8 bolts a +0 arbalest (26, 3, Depths:2) a bolt a +0 antimagic war axe a cursed +0 animal skin (26, 27, Depths:2) a +0 robe a +0 giant club a +0 giant spiked club (27, 3, Depths:2) a bolt (27, 17, Depths:2) 2 arrows (28, 13, Depths:2) a +0 shortbow the +6 hand axe "Qarhiam" {freeze, rElec Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It makes you more stealthy. 22 arrows a +0 robe (28, 14, Depths:2) 2 arrows (28, 19, Depths:2) a +0 dire flail a +0 dire flail (28, 27, Depths:2) a +0 giant club a +0 giant club (29, 16, Depths:2) a +0 battleaxe of freezing (30, 18, Depths:2) a bolt (30, 19, Depths:2) a -2 ring of slaying (30, 22, Depths:2) a book of Maledictions a +2 battleaxe of freezing (30, 23, Depths:2) a +0 arbalest 22 bolts (33, 3, Depths:2) 3 large rocks {=f} (35, 3, Depths:2) a +0 leather armour (36, 25, Depths:2) a +0 demon trident of venom a +0 battleaxe of freezing (37, 3, Depths:2) a large rock {=f} (41, 20, Depths:2) a +0 dire flail a +0 dire flail (42, 13, Depths:2) a +1 great sword of flaming (43, 11, Depths:2) a steel javelin (45, 29, Depths:2) a +0 war axe a +0 scale mail a +2 buckler (46, 6, Depths:2) 15 steel javelins (54, 22, Depths:2) a +0 dagger a +0 robe (56, 25, Depths:2) a +3 broad axe of distortion {!w} a +0 ring mail a +0 buckler a +0 club a +0 robe Level 4 of the Depths (0, 0, Depths:4) a sack of spiders (0, 1, Depths:4) the +3 scale mail of a bazaar {*Drain rF+ Str+4} It affects your strength (+4). It protects you from fire. It causes draining when unequipped. (0, 2, Depths:4) a book of the Earth (1, 2, Depths:4) a manual of Shields (2, -3, Depths:4) a +0 leather armour a +0 long sword (2, 0, Depths:4) a book of Conjurations (2, 1, Depths:4) a manual of Fighting (2, 2, Depths:4) a phial of floods (inert) (6, -5, Depths:4) a potion of degeneration (10, -9, Depths:4) a book of Changes (10, -8, Depths:4) a +2 chain mail of poison resistance (10, -7, Depths:4) a +3 long sword of slicing a +0 chain mail (10, -6, Depths:4) a +0 hunting sling 15 sling bullets (11, -16, Depths:4) an arrow (13, -15, Depths:4) an arrow (15, -30, Depths:4) a +0 robe (unseen) (16, -29, Depths:4) a +2 great sword of flaming (unseen) (16, -14, Depths:4) a +0 shortbow 13 arrows a potion of degeneration (16, -12, Depths:4) a +0 hand axe a cursed +0 robe a scroll of identify {@r1} (17, -8, Depths:4) a +0 long sword (17, -4, Depths:4) a +2 great sword of flaming (18, -9, Depths:4) +0 shadow dragon scales (18, -7, Depths:4) a cursed -3 battleaxe a +0 leather armour (18, -5, Depths:4) +0 fire dragon scales (21, -7, Depths:4) 2 large rocks {=f} (21, -6, Depths:4) a +1 flail of venom a +0 chain mail (22, -28, Depths:4) a +0 ring mail (24, -18, Depths:4) a wand of random effects (12) (25, -17, Depths:4) a +0 robe a +0 whip (26, -19, Depths:4) 9 bolts a +0 arbalest (27, -21, Depths:4) a cursed +0 plate armour a +2 battleaxe (30, -28, Depths:4) a +0 arbalest 21 bolts (34, -27, Depths:4) an uncursed staff of power {!a} a +0 robe (34, -26, Depths:4) a +0 mace the +1 leather armour of Lethargy {rPois rN+ Dex+4} It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (35, -27, Depths:4) a bolt (35, -17, Depths:4) a +0 robe (35, -14, Depths:4) a +0 arbalest 19 bolts (35, -10, Depths:4) a bolt (38, -26, Depths:4) a +0 buckler a +0 robe a +4 flail of venom (38, -10, Depths:4) a +0 great sword of flaming (still there?) the +5 great mace of Buadim {vamp, rElec Dex+2} (still there?) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your dexterity (+2). It insulates you from electricity. (38, -6, Depths:4) 2 bolts (39, -5, Depths:4) a +0 arbalest (still there?) a +0 great sword of flaming (still there?) (42, -28, Depths:4) a +0 leather armour (43, -31, Depths:4) a +0 plate armour a +5 demon trident of distortion {!w} (44, -31, Depths:4) a +0 great sword of flaming (45, -32, Depths:4) a +0 robe a +0 animal skin a +0 quarterstaff (46, -33, Depths:4) a +0 scale mail a +0 dagger (46, -32, Depths:4) a +1 great sword of flaming (46, -30, Depths:4) a +0 battleaxe of freezing (48, -34, Depths:4) a +0 hunting sling (50, -45, Depths:4) a large rock {=f} (51, -46, Depths:4) a +0 shield a +3 war axe of chopping a +1 scale mail of fire resistance (53, -40, Depths:4) a +0 chain mail (54, -43, Depths:4) a scroll of random uselessness (unseen) (58, -50, Depths:4) a scroll of remove curse (59, -53, Depths:4) 25 gold pieces (59, -51, Depths:4) 25 gold pieces Level 5 of the Depths [Shop] Founithu's Antique Armour Emporium the +3 pair of boots of Generosity {*Contam +Fly rN+ SInv} (1067 gold) It protects you from negative energy. It lets you see invisible. It lets you fly. It causes magical contamination when unequipped. a +0 buckler (153 gold) a +0 chain mail (153 gold) a +0 naga barding (782 gold) a +0 ring mail (136 gold) a +0 robe (23 gold) a +1 leather armour of magic resistance (476 gold) a cursed +0 chain mail (119 gold) a +2 leather armour of positive energy (544 gold) a +0 chain mail (153 gold) a +0 pair of gloves of dexterity (391 gold) [Shop] Roywex's Antique Armour Shoppe a +0 ring mail (160 gold) the +7 ice dragon scales "Alafith" {rPois rF- rC++ Regen+ Int+6} (4516 gold) It affects your intelligence (+6). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from poison. It increases your rate of regeneration. a +0 pair of gloves (180 gold) a +0 scale mail (160 gold) a +0 plate armour (920 gold) a +0 leather armour of fire resistance (360 gold) a scarf of repulsion (480 gold) a +2 centaur barding of fire resistance (1600 gold) a +0 plate armour (920 gold) a +0 robe (28 gold) (0, 0, Depths:5) a +0 dire flail a +0 dire flail (4, 17, Depths:5) 21 arrows (12, -17, Depths:5) a +6 great sword of flaming (14, 11, Depths:5) a +0 spear (16, 8, Depths:5) a +0 robe (16, 14, Depths:5) a +0 great sword of flaming (19, 3, Depths:5) a +2 cloak a +0 long sword a +0 shield (21, 6, Depths:5) a +0 long sword a +0 cloak (22, 6, Depths:5) 3 large rocks {=f} (23, 4, Depths:5) a +0 trident (26, 2, Depths:5) a large rock (29, 6, Depths:5) a +0 dire flail (29, 12, Depths:5) a +1 helmet of intelligence (30, -3, Depths:5) a cursed -1 dagger a cursed +0 cloak (34, 5, Depths:5) a +0 battleaxe (42, -28, Depths:5) a +0 robe (47, 6, Depths:5) 5 large rocks 2 bolts (48, 5, Depths:5) a +0 arbalest 11 bolts a +0 war axe (48, 6, Depths:5) 2 bolts (49, -2, Depths:5) a +3 battleaxe of freezing 4 bolts (51, 1, Depths:5) a +0 arbalest a +0 arbalest 43 bolts (51, 2, Depths:5) a +0 arbalest 25 bolts (55, -28, Depths:5) a +2 battleaxe of freezing