murphy Level 1 of the Dungeon (1, -18, D:1) a +0 club (3, 1, D:1) 20 sling bullets (4, -4, D:1) a +0 dagger (4, -1, D:1) 16 arrows (5, -8, D:1) a +0 robe (7, -6, D:1) a +0 club (unseen) (10, -39, D:1) 14 arrows (35, -7, D:1) a +0 whip (41, -45, D:1) 8 gold pieces (43, -40, D:1) 12 poisoned needles (43, -5, D:1) a +0 mace (50, -7, D:1) a +0 club Level 2 of the Dungeon (5, -26, D:2) a +0 dagger (21, -21, D:2) a +0 dagger (23, -15, D:2) a +0 ring mail (29, 1, D:2) a +0 club (30, -27, D:2) a +0 club (unseen) (33, -35, D:2) a +0 chain mail (34, -39, D:2) a +0 hunting sling (36, -13, D:2) a +0 leather armour (38, -9, D:2) a +0 whip (40, -20, D:2) a +0 club (44, -19, D:2) a +0 hand axe (47, -17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of loudness (5, 2, D:3) 17 bolts (26, 16, D:3) a potion of agility (26, 17, D:3) a scroll of identify (29, 17, D:3) 14 poisoned needles (30, 16, D:3) 9 gold pieces (31, 16, D:3) 3 scrolls of identify (35, 18, D:3) a +0 short sword (41, 19, D:3) 26 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 8, D:4) a +0 giant club (20, -1, D:4) a +0 ring mail (29, -21, D:4) a cursed +0 scale mail (30, -28, D:4) a +0 flail (37, -2, D:4) 5 large rocks Level 5 of the Dungeon [Shop] Urekh's Magic Scroll Shop a scroll of recharging (114 gold) a scroll of remove curse (36 gold) a scroll of remove curse (36 gold) a scroll of identify (24 gold) a scroll of blinking (90 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of remove curse (36 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) a scroll of identify (24 gold) (0, 0, D:5) a +0 leather armour (6, 7, D:5) a +0 leather armour (14, 26, D:5) 3 scrolls of noise (15, 26, D:5) a scroll of random uselessness (15, 27, D:5) a scroll of random uselessness (16, 25, D:5) a scroll of noise (23, 28, D:5) a +0 giant spiked club (unseen) Level 6 of the Dungeon (0, 0, D:6) a +0 trident (7, -15, D:6) a cursed -1 dagger (13, 14, D:6) a +0 leather armour (18, 15, D:6) a +0 dagger (unseen) Level 7 of the Dungeon (0, 0, D:7) a +4 spear a +0 robe (1, -37, D:7) 19 poisoned needles (3, -15, D:7) a +0 dagger (3, -14, D:7) 11 poisoned needles (19, 0, D:7) a +0 chain mail (19, 2, D:7) a +0 club (33, 6, D:7) 11 sling bullets (56, -5, D:7) a cursed -2 bardiche Level 8 of the Dungeon (0, 0, D:8) a hippogriff corpse (skeletalised by now) (1, 7, D:8) a +0 spear a gnoll corpse (skeletalised by now) (2, 10, D:8) a cursed -3 spear a gnoll corpse (skeletalised by now) (2, 11, D:8) a +0 whip (7, 21, D:8) a wyvern corpse (8, 21, D:8) a quokka corpse (10, 16, D:8) 10 sling bullets (unseen) (16, 9, D:8) 14 bolts (18, 2, D:8) a +0 hand axe (unseen) (19, 23, D:8) a +0 hand axe a +0 animal skin a hog corpse (20, 24, D:8) a hog corpse Level 9 of the Dungeon (0, 0, D:9) 2 scrolls of remove curse (2, 3, D:9) 15 stones (3, 1, D:9) a cursed -3 whip (7, 10, D:9) a +0 battleaxe (8, 2, D:9) a +0 giant club (unseen) (8, 13, D:9) a +0 club (unseen) (10, 8, D:9) a +0 dagger (unseen) (10, 14, D:9) a +0 dagger a +0 robe an orc corpse (11, 9, D:9) 14 gold pieces (11, 11, D:9) a +0 dagger (still there?) 19 gold pieces (still there?) (12, 7, D:9) a +0 club (12, 8, D:9) a +1 morningstar of crushing (unseen) (12, 9, D:9) 17 gold pieces (12, 10, D:9) a book of Frost (12, 11, D:9) a +0 giant spiked club (still there?) the +8 mace of the Present {freeze, +Rage rPois rF+++ Int-3} (still there?) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (-3). It renders you almost immune to fire. It protects you from poison. It lets you go berserk. (12, 12, D:9) a +6 ring of protection (13, 9, D:9) 20 gold pieces (13, 11, D:9) a +0 robe (20, 18, D:9) a scroll of noise (22, 19, D:9) the +9 plate armour "Nutte" {Int+4} It affects your intelligence (+4). the Ecumenical Temple