murphy Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 16, D:1) a +1 robe of fire resistance (13, -9, D:1) a +0 club (15, 19, D:1) a cursed -1 club (19, -1, D:1) a +0 hand axe (27, -2, D:1) a +0 mace (28, 21, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 blowgun (16, 43, D:2) a +0 hunting sling (21, 25, D:2) a +0 club (30, 20, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (12, 4, D:3) a +0 blowgun (12, 9, D:3) a +0 ring mail (12, 31, D:3) a +0 club (16, 1, D:3) a +0 club (18, 28, D:3) a +0 mace (22, 38, D:3) a +0 leather armour (28, 9, D:3) a +0 short sword (37, 27, D:3) a +0 robe Level 4 of the Dungeon [Shop] Botwaeva's Book Shoppe a book of Maledictions (275 gold) a book of Callings (330 gold) a book of Maledictions (275 gold) a book of Frost (385 gold) the Grimoire of Arcane Weapons and Boosts (539 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Sting Conjuration/Poison 1 c - Fireball Conjuration/Fire 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Ring of Flames Charms/Fire 7 a book of Flames (385 gold) a book of Frost (385 gold) a book of Geomancy (385 gold) a book of Necromancy (330 gold) a book of Cantrips (220 gold) a book of the Tempests (770 gold) [Shop] Izxol's Jewellery Shoppe a +5 ring of protection (605 gold) an uncursed ring of poison resistance (220 gold) an uncursed amulet of the gourmand (330 gold) a +3 ring of evasion (231 gold) a +4 ring of dexterity (297 gold) an uncursed ring of positive energy (220 gold) the ring "Caiceitt" {Str+6 Dex+4 Stlth-} (390 gold) [ring of loudness] It affects your strength (+6). It affects your dexterity (+4). It makes you less stealthy. [Shop] Kuolih's Antique Weapon Shop a +4 great sword of slicing (1046 gold) a +0 whip (82 gold) the +1 great mace of Untruth {flame, rN+ MR+ Int+3 Stlth+} (1405 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 short sword (99 gold) a +0 rapier (132 gold) a +0 shortbow (99 gold) a +0 quarterstaff (132 gold) a +0 dire flail (132 gold) [Shop] Ufevasao's Weapon Shoppe a +2 rapier of speed (240 gold) 22 stones (22 gold) a cursed -2 short sword (1 gold) a +0 morningstar (40 gold) a +0 mace (30 gold) a +1 whip of holy wrath (115 gold) a +0 rapier (40 gold) the +6 dagger "Beetleslayer" {pierce, rF- rC++ Int+2 Dex+4} (631 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It greatly protects you from cold. a +0 mace (30 gold) a cursed +0 long sword (25 gold) (0, 0, D:4) a +0 ring mail (2, 3, D:4) a +0 trident (2, 4, D:4) a +0 whip (15, 20, D:4) a +0 dagger a +0 robe (16, 28, D:4) a +0 hand axe a +0 ring mail (20, 17, D:4) a cursed +0 dagger (26, 13, D:4) a +0 mace a +0 ring mail a +0 dagger a +0 robe (26, 14, D:4) a +0 club a +0 leather armour (29, 31, D:4) a cursed -1 club a cursed +0 chain mail (31, 14, D:4) a scroll of identify (33, 14, D:4) a scroll of immolation (35, 32, D:4) a +0 robe a +0 dagger (37, 15, D:4) a +0 dagger a +0 hand axe (38, 15, D:4) a +0 hand axe a +0 dagger a +0 robe a +0 flail (49, 4, D:4) a cursed +0 hand axe (50, 5, D:4) a cursed -1 flail (52, 1, D:4) a +0 dagger (54, 4, D:4) a +0 short sword (54, 23, D:4) a +0 leather armour (55, 7, D:4) a +0 club a +0 dagger a +0 robe (55, 8, D:4) a +0 leather armour (56, 8, D:4) a +0 leather armour (59, -5, D:4) a +0 dagger Level 5 of the Dungeon (5, -18, D:5) a +0 ring mail (7, 14, D:5) a +0 hunting sling (18, -10, D:5) a +0 robe (27, 36, D:5) a +0 rapier (31, 39, D:5) a +0 leather armour (44, -13, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (5, 15, D:6) a +0 giant spiked club a +0 giant spiked club (5, 20, D:6) a +0 mace (15, 25, D:6) a +0 club (18, 28, D:6) a +0 spear (18, 51, D:6) a +0 plate armour (19, 45, D:6) a +0 short sword a +0 leather armour Level 7 of the Dungeon (1, 0, D:7) a +0 short sword a +0 short sword (2, 0, D:7) a +0 club a +0 blowgun a cursed -2 dagger a +0 short sword a cursed -2 short sword (9, 4, D:7) a +0 giant club (10, 0, D:7) a +0 great sword (26, 7, D:7) a +0 shortbow (27, 3, D:7) a +0 halberd a +0 flail a +0 club (28, 11, D:7) a +0 mace (50, -8, D:7) a +0 whip a +0 spear a +0 flail (56, -22, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 flail a +0 scale mail a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (11, 0, D:8) a +0 hand axe a +0 ring mail (11, 1, D:8) a +2 dagger of freezing a +0 flail (12, 3, D:8) a +0 falchion a +0 chain mail a +0 club (22, 0, D:8) a +0 chain mail (25, 14, D:8) a +0 shortbow (27, 16, D:8) 3 large rocks (29, 11, D:8) a +0 giant club (30, 8, D:8) a +0 giant club a +0 giant club (31, -7, D:8) a +1 halberd of freezing a +0 whip of venom a +0 falchion (31, 0, D:8) a +0 executioner's axe (33, -7, D:8) a +0 spear (33, 3, D:8) a +0 scale mail (34, -12, D:8) a +0 robe a +0 short sword a +0 spear (34, -11, D:8) a +0 spear a +0 spear (35, -12, D:8) a +0 chain mail a +0 flail (35, -11, D:8) a +0 leather armour a +0 dagger (35, 32, D:8) a +0 scale mail (37, 34, D:8) a +2 short sword of protection (42, -2, D:8) a +1 mace of holy wrath (43, -2, D:8) a +0 leather armour a +0 whip a +0 leather armour a +0 whip (50, 3, D:8) a +0 robe a +0 dagger (51, -13, D:8) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) the +1 robe of Hide-and-Seek {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 war axe (12, 23, Lair:2) a +2 centaur barding (26, 0, Lair:2) a +0 flail (30, 40, Lair:2) the +1 pair of boots "Tougeem" {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. (44, 23, Lair:2) a +0 dire flail of venom a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (3, -12, Lair:3) a wand of digging (19/24) {@v4} an uncursed amulet of harm a wand of digging (9/24) {@v4} (18, 18, Lair:3) a +0 cloak (26, 3, Lair:3) a +0 leather armour (38, 15, Lair:3) the amulet of Eternal Night {Harm *Drain Str+3} [amulet of harm] It increases damage dealt and taken. It affects your strength (+3). It causes draining when unequipped. (46, 30, Lair:3) 18 poisoned needles (53, -19, Lair:3) a +0 ring mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of random uselessness (10, -11, Lair:4) a +0 ring mail of poison resistance (15, -14, Lair:4) a +0 mace (35, -19, Lair:4) a +0 club (42, 3, Lair:4) +0 fire dragon scales (43, -22, Lair:4) a +0 rapier (48, -42, Lair:4) a +0 ring mail (48, -1, Lair:4) a +0 club (57, -6, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 bolts (0, 2, Lair:5) 19 stones (10, -35, Lair:5) a wand of polymorph (15/24) (11, -1, Lair:5) a +0 dagger (19, -25, Lair:5) 2 bolts (19, -24, Lair:5) 8 gold pieces (20, -16, Lair:5) a +0 plate armour (23, 8, Lair:5) a +0 leather armour (30, 7, Lair:5) a scroll of enchant weapon (48, 1, Lair:5) a +0 spear (56, -28, Lair:5) a +0 falchion (59, 1, Lair:5) a +0 ring mail Level 6 of the Lair of Beasts (0, 0, Lair:6) a throwing net (4, 10, Lair:6) 24 gold pieces (11, 23, Lair:6) 15 gold pieces