murphy Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (20, -2, D:1) a +0 dagger (28, 14, D:1) a +0 club (29, -28, D:1) 16 stones (32, 0, D:1) a +0 club (33, -20, D:1) 22 stones (34, -26, D:1) a +0 club a +0 dagger (40, 5, D:1) 12 stones (42, -16, D:1) 11 poisoned needles (44, -22, D:1) a +0 ring mail (45, 7, D:1) a +0 whip (45, 9, D:1) a +0 club (48, 24, D:1) a +0 whip (49, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (18, 1, D:2) a +0 club (20, -21, D:2) a +0 club (22, -30, D:2) a +0 dagger (24, 7, D:2) a +0 plate armour (28, -21, D:2) 14 stones (48, -11, D:2) a cursed +0 club (61, 16, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 18 bolts (9, 6, D:3) a +0 club (16, 13, D:3) a +0 dagger (17, 3, D:3) a potion of haste Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 whip a +0 ring mail a +0 scale mail (10, 5, D:4) 28 stones (32, -35, D:4) a +0 robe (33, -5, D:4) a +0 dagger (35, -20, D:4) a +0 chain mail (38, -36, D:4) a +0 dire flail a +2 robe (38, -32, D:4) a +0 whip (53, -17, D:4) a +0 great mace Level 5 of the Dungeon (0, 0, D:5) a cursed -2 giant club (3, 59, D:5) 10 arrows (6, 42, D:5) 17 arrows (6, 55, D:5) a +0 scale mail (13, 44, D:5) 6 poisoned needles (18, 46, D:5) a +0 short sword (19, 45, D:5) a +3 leather armour (21, 26, D:5) an arrow (25, 26, D:5) an arrow (26, -1, D:5) 12 stones (26, 26, D:5) a +0 shortbow 9 arrows (31, 14, D:5) 2 potions of curing (55, 14, D:5) a +0 robe (56, 17, D:5) a +0 dagger (59, -1, D:5) 7 needles of paralysis Level 6 of the Dungeon [Shop] Qimyissi's Food Boutique a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a slice of pizza (16 gold) a bread ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a meat ration (55 gold) a beef jerky (16 gold) [Shop] Wukkidayt's Jewellery Boutique a cursed -3 ring of strength (28 gold) the ring "Pyas" {rElec rPois Int+2} (534 gold) [ring of poison resistance] It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. a cursed ring of teleportation (63 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of magical power (280 gold) a +3 ring of evasion (294 gold) an uncursed ring of stealth (245 gold) an uncursed amulet of the gourmand (420 gold) an uncursed ring of stealth (245 gold) (12, 19, D:6) a +0 spear (14, 13, D:6) a +0 club a +0 flail (15, 14, D:6) a +0 flail (16, 19, D:6) a +1 ring of slaying a +4 ring of dexterity (17, 14, D:6) a +0 leather armour a +0 club Level 7 of the Dungeon (0, 0, D:7) 30 arrows (8, 31, D:7) 8 bolts (20, 18, D:7) a +4 falchion a +0 leather armour (22, 16, D:7) a cursed +2 falchion a +0 robe a +1 halberd a cursed +0 robe a +0 halberd a +0 robe (25, 12, D:7) a +0 mace (26, 21, D:7) a +2 flail a +0 robe (33, 4, D:7) a +0 hand axe (34, 4, D:7) a +0 dagger (35, 4, D:7) a +0 mace a +0 chain mail (42, -9, D:7) a +0 spear (43, -10, D:7) a +0 whip a +0 leather armour (49, 20, D:7) 22 stones (53, 25, D:7) a +0 trident (54, 25, D:7) a cursed +0 club (55, 24, D:7) a +0 dagger a cursed +0 robe (56, 24, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (6, -30, D:8) a +0 leather armour (9, -7, D:8) 14 arrows (15, -21, D:8) 12 stones (16, -27, D:8) a +0 dire flail (18, -25, D:8) a +0 hand axe (21, -13, D:8) a +0 dagger a +0 robe (22, -12, D:8) a +0 ring mail a +0 giant club (22, -11, D:8) a +0 glaive a +0 plate armour (31, -47, D:8) a cursed +0 robe (38, -9, D:8) 25 stones (53, -29, D:8) a +0 dagger a +0 ring mail (54, -33, D:8) a +0 dagger a +0 robe (54, -29, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 15 stones (4, 24, D:9) 14 stones (10, -1, D:9) a wand of lightning (0/15) a +0 rapier (11, -1, D:9) a +0 battleaxe a +0 chain mail (12, -2, D:9) a +0 dagger a +0 robe (12, 22, D:9) a +0 club (14, 22, D:9) a +0 short sword (15, 0, D:9) a +0 mace (15, 26, D:9) a +0 trident (16, 25, D:9) a +0 robe (24, 16, D:9) 18 arrows (25, 26, D:9) a +0 giant club (27, 1, D:9) a +0 quarterstaff a cursed -1 short sword a +0 dagger (30, 24, D:9) a +0 robe (34, 35, D:9) a cursed +0 robe a +0 dagger (35, 35, D:9) a +0 giant spiked club a +0 robe a cursed +2 scimitar a cursed +0 robe a +0 robe a +3 flail (36, 35, D:9) a cursed +0 robe a +0 falchion (40, -2, D:9) 24 stones (42, 36, D:9) a +0 robe a +0 dagger (43, 35, D:9) a +0 ring mail (43, 37, D:9) a +0 robe a +0 dagger (45, 47, D:9) a +0 large shield (47, 46, D:9) a +0 giant spiked club (54, 42, D:9) a +0 pair of gloves Level 10 of the Dungeon (0, 0, D:10) a cursed +0 ring mail (9, -11, D:10) a +0 short sword (10, -11, D:10) a cursed -3 whip (11, -5, D:10) a +0 club a +0 short sword (11, -4, D:10) 2 stones (14, 6, D:10) a stone (14, 7, D:10) a stone (16, 5, D:10) 3 stones (16, 6, D:10) 2 stones (18, 5, D:10) a +0 dagger 16 stones (18, 9, D:10) a +0 dagger (19, 5, D:10) a +0 short sword (19, 16, D:10) 14 stones (24, 7, D:10) a +0 short sword a potion of blood (26, -17, D:10) a book of Callings a scroll of enchant weapon 4 scrolls of amnesia Sif Muna's Compendium of Helpful Sinister Magic Spells Type Level a - Animate Dead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Haunt Necromancy/Summoning 7 Sif Muna's Reference Book on Flight Spells Type Level a - Shock Conjuration/Air 1 b - Repel Missiles Charms/Air 2 c - Swiftness Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Airstrike Air 4 f - Conjure Ball Lightning Conjuration/Air 6 g - Tornado Air 9 a book of Fire a book of Changes a book of Minor Magic a book of Debilitation a book of Spatial Translocations a book of Transfigurations a book of Enchantments Sif Muna's Guide on Creative Changing Spells Type Level a - Summon Butterflies Summoning 1 b - Beastly Appendage Transmutation 1 c - Recall Summoning/Translocation 3 d - Summon Demon Summoning 5 a book of Clouds a book of Death (32, 4, D:10) a +0 dagger (34, -21, D:10) a +0 leather armour (35, 16, D:10) 16 stones (41, -33, D:10) a +0 dagger (45, 2, D:10) a +0 short sword a +0 chain mail (45, 4, D:10) a +0 short sword of electrocution a cursed +0 leather armour (45, 8, D:10) a +0 scythe (50, 10, D:10) 4 scrolls of random uselessness Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (2, -6, D:11) a +0 giant club (3, -2, D:11) a +0 morningstar (12, 21, D:11) a +0 club a stone (12, 23, D:11) a +0 dagger a +0 robe (13, 21, D:11) a +0 club 3 stones (15, -19, D:11) a +0 trident (15, 20, D:11) 2 stones (17, -19, D:11) a +0 robe a cursed +0 dagger (17, 19, D:11) a stone (18, -19, D:11) a +0 robe a +0 dagger a +0 ring mail a cursed -3 dagger a +0 robe (27, 22, D:11) a +0 robe (29, -4, D:11) a +0 scale mail (31, -24, D:11) a +0 giant club (34, -19, D:11) 30 stones (34, 20, D:11) a +0 arbalest (39, -35, D:11) a +0 mace (39, -30, D:11) a cursed +0 giant club a +0 halberd a +0 spear (50, -7, D:11) 14 stones (53, -19, D:11) a +0 dagger a +0 robe (53, -17, D:11) a +2 dagger of holy wrath (54, -18, D:11) a +0 battleaxe a +0 plate armour Level 12 of the Dungeon [Shop] Ydiath's Armour Shoppe a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +4 plate armour of poison resistance (517 gold) a +0 plate armour (253 gold) a +2 chain mail of cold resistance (236 gold) a +0 ring mail (44 gold) a +0 pair of gloves (49 gold) the cursed +0 plate armour of Ychomo Bacw {+Blink rElec} (451 gold) It insulates you from electricity. It lets you blink. It has a curse placed upon it. [Shop] Gur Ciat's Weapon Shoppe a +0 hand axe (51 gold) the cursed +2 short sword "Hitif" {distort, Dex+7} (615 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+7). It has a curse placed upon it. a +1 spear of piercing (195 gold) a +0 war axe (59 gold) a +2 short sword of flaming (295 gold) 7 stones (11 gold) a +0 spear (51 gold) a +0 great mace (110 gold) 27 stones (45 gold) a +0 club (17 gold) a cursed -3 trident (1 gold) a +0 flail (59 gold) (0, 0, D:12) a +0 leather armour (1, 0, D:12) a cursed -2 shortbow 4 arrows (1, 16, D:12) the +0 robe of Waterux {rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. (4, -1, D:12) an arrow (4, 15, D:12) a +0 fustibalus (7, -6, D:12) 24 arrows (10, -8, D:12) a large rock (12, -9, D:12) 3 large rocks (17, 1, D:12) 14 stones (18, 0, D:12) a +3 morningstar of freezing a +4 broad axe of flaming a +1 flail of protection (25, -25, D:12) 6 large rocks (27, -5, D:12) a +0 robe (30, -17, D:12) a +0 hunting sling (34, 9, D:12) a +0 pair of gloves a +0 club (35, 9, D:12) a +1 shortbow of freezing (36, 10, D:12) a +0 chain mail a +0 glaive a +0 trident (37, 11, D:12) a +0 chain mail a +0 morningstar a +0 club (38, -29, D:12) a +0 hunting sling (38, 11, D:12) a +0 mace (39, 10, D:12) a +0 chain mail a +0 battleaxe (41, -18, D:12) a +0 whip (41, 16, D:12) a +0 ring mail a +0 dagger (42, -19, D:12) a +0 war axe (42, -18, D:12) a +0 robe a +0 dagger (42, -17, D:12) a +0 scale mail a +0 flail (43, -17, D:12) a +0 giant club (55, 13, D:12) a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 flail (0, 1, D:13) a +0 ring mail a wand of lightning (7/15) (0, 2, D:13) a +0 morningstar a +0 leather armour a +0 glaive a +0 chain mail (0, 3, D:13) a +0 giant club (0, 18, D:13) a +0 robe (8, -19, D:13) a +0 hand axe (8, -18, D:13) a +0 war axe (8, -16, D:13) a +1 short sword of venom a +0 leather armour a +0 dagger a +0 robe (8, -14, D:13) a +0 trident a +0 chain mail (10, -23, D:13) a +0 long sword (22, -20, D:13) a wand of flame (27/48) a wand of lightning (7/15) a wand of flame (8/48) (22, -16, D:13) a +0 giant spiked club (23, -2, D:13) a cursed -2 hand crossbow (28, -1, D:13) a +0 giant club (40, -23, D:13) a +0 short sword (42, -5, D:13) an arrow (43, -4, D:13) an arrow (43, 9, D:13) a cursed +0 cloak (44, -3, D:13) an arrow (44, 0, D:13) an arrow (44, 1, D:13) a +0 leather armour a +1 great mace (45, -2, D:13) Sif Muna's Tome of the Glacier and Beguiling Spells Type Level a - Metabolic Englaciation Hexes/Ice 5 b - Silence Hexes/Air 5 c - Freezing Cloud Conjuration/Ice/Air 6 d - Glaciate Conjuration/Ice 9 (47, 0, D:13) a +0 ring mail a +1 longbow of flaming 11 arrows a +0 great mace (53, -4, D:13) a +0 leather armour a +0 club (53, -3, D:13) a +2 falchion of flaming (54, -5, D:13) a +0 chain mail a +0 trident (54, -4, D:13) a +0 club (54, -3, D:13) a cursed +0 robe a +0 dagger Level 14 of the Dungeon [Shop] Uwot's Weapon Boutique a +0 morningstar (64 gold) a +0 broad axe (64 gold) a +3 falchion of electrocution (392 gold) a +0 giant club (27 gold) a +0 hunting sling (24 gold) a +0 scimitar (64 gold) the +5 bardiche of Amortisation {flame, *Noise rPois Int+6} (984 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It protects you from poison. It may make noises in combat. a +0 rapier (64 gold) a +2 double sword of freezing (624 gold) the cursed +2 rapier of Fetuitoi {pain, *Contam +Blink rC- rN++ Dex+3} (563 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your dexterity (+3). It makes you vulnerable to cold. It greatly protects you from negative energy. It lets you blink. It causes magical contamination when unequipped. It has a curse placed upon it. [Shop] Zeluv's Armour Boutique a +3 chain mail (236 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 robe (7 gold) a +0 scale mail (44 gold) the cursed +1 plate armour of Sucu {Int+2 Dex+3 SInv} (513 gold) It affects your intelligence (+2). It affects your dexterity (+3). It lets you see invisible. It has a curse placed upon it. a +0 leather armour (22 gold) [Shop] Axzus's Armour Shop a +0 buckler (49 gold) the +2 mottled dragon scales of Hangman {rPois} (673 gold) It protects you from poison. a +0 leather armour (22 gold) a +0 scale mail (44 gold) a cursed +0 ring mail (11 gold) a +0 buckler (49 gold) the cursed +0 leather armour "Tuubafug" {rF- rCorr SInv} (96 gold) It makes you vulnerable to fire. It lets you see invisible. It protects you from acid and corrosion. It has a curse placed upon it. a +0 leather armour (22 gold) (0, 0, D:14) a +0 war axe (1, -44, D:14) 7 tomahawks (1, -23, D:14) 5 large rocks (11, -25, D:14) a +0 plate armour a +0 long sword (16, -29, D:14) 4 large rocks (17, -36, D:14) an arrow (17, -31, D:14) 8 javelins a wand of random effects (21/48) (18, -39, D:14) an arrow (18, -36, D:14) an arrow (19, -37, D:14) an arrow (20, -37, D:14) 2 arrows (21, 10, D:14) 4 tomahawks (22, -36, D:14) 2 arrows a +2 shortbow of flaming (23, -37, D:14) 25 arrows a +0 shortbow (23, -35, D:14) a +0 plate armour a +0 dire flail (24, -38, D:14) 23 arrows a +0 shortbow (24, -37, D:14) 16 arrows a +0 shortbow (25, 7, D:14) a +0 whip 2 stones (25, 8, D:14) a cursed -3 whip a stone (26, 7, D:14) a +0 dagger 5 stones (27, 6, D:14) a +0 dagger a +0 robe (28, -34, D:14) a +0 buckler (28, 5, D:14) a +3 short sword of freezing (29, 5, D:14) a stone (30, -22, D:14) a +2 cloak (30, 4, D:14) a stone (37, -41, D:14) 27 stones (37, -28, D:14) a +0 ring mail (39, -21, D:14) 20 stones (49, -40, D:14) a +0 bardiche (49, -5, D:14) a cursed -3 shortbow 12 arrows (49, -2, D:14) a +0 shortbow an arrow (49, 0, D:14) an arrow (50, -3, D:14) a +0 longbow 21 arrows (50, -2, D:14) 4 arrows (50, -1, D:14) 2 arrows (51, 0, D:14) a +0 shortbow 13 arrows (52, -14, D:14) a cursed +0 robe (56, -26, D:14) an uncursed staff of cold 7 silver tomahawks (56, -17, D:14) a large rock (56, -14, D:14) a large rock (56, -11, D:14) a large rock Level 15 of the Dungeon (0, 0, D:15) a +0 troll leather armour (7, -10, D:15) a +0 giant spiked club (9, -11, D:15) a +0 club a +0 robe (9, -10, D:15) a +0 giant spiked club a +0 giant club (10, -11, D:15) a +0 giant club a +0 giant club (12, -12, D:15) a +0 giant spiked club (16, -19, D:15) a +0 giant club (19, -16, D:15) a +0 blowgun (28, -15, D:15) a +0 spear (29, -37, D:15) a +0 leather armour (29, -7, D:15) a +0 buckler (31, -19, D:15) a +0 trident (36, -39, D:15) a +0 flail (41, -17, D:15) a +0 battleaxe a +0 chain mail (41, -16, D:15) a +0 club a +0 ring mail (42, -18, D:15) a +0 dagger (43, -31, D:15) a +0 hand crossbow (43, -9, D:15) 14 bolts (46, -7, D:15) a potion of flight (49, -32, D:15) 3 large rocks (51, -27, D:15) a large rock (57, 3, D:15) 2 arrows (58, 4, D:15) an arrow (59, 4, D:15) a +0 longbow 16 arrows (64, -2, D:15) a +0 large shield the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Ajumehez's Antique Weapon Shop a +0 glaive (234 gold) a +0 whip (90 gold) a +0 shortbow (108 gold) a +0 spear (108 gold) the cursed +1 mace "Peivvuf" {crush, rC+} (738 gold) It inflicts extra damage upon your enemies. It protects you from cold. It has a curse placed upon it. a cursed -3 morningstar (3 gold) a +0 hand crossbow (126 gold) a cursed -1 short sword (3 gold) a +0 flail of venom (223 gold) a +1 dire flail of crushing (468 gold) (0, 0, Orc:1) a +0 dagger a +0 robe (0, 29, Orc:1) a cursed +0 plate armour a +0 glaive (1, -1, Orc:1) a +0 dagger (1, 28, Orc:1) a +0 chain mail a +0 whip (2, -2, Orc:1) a +0 falchion of pain a +0 leather armour (2, -1, Orc:1) a +0 dagger of draining a +0 robe (2, 0, Orc:1) a cursed -2 dagger a +0 leather armour (2, 28, Orc:1) a +0 hand axe (unseen) (3, -1, Orc:1) a +0 dagger a +0 robe (9, 23, Orc:1) 4 tomahawks a +0 ring mail (10, 20, Orc:1) a cursed -1 dagger a +0 robe (10, 21, Orc:1) a +0 trident 5 tomahawks (10, 22, Orc:1) a +0 scimitar a +0 chain mail (11, 5, Orc:1) a +0 troll leather armour a +0 troll leather armour a +0 flail a +0 chain mail a +0 flail a +0 hand axe 4 exploding tomahawks a +0 plate armour a +0 halberd a +0 club (12, 6, Orc:1) a +0 short sword a +0 chain mail (13, 3, Orc:1) a +0 war axe a +0 plate armour a +2 battleaxe a +1 chain mail of fire resistance (13, 7, Orc:1) a +0 hand axe a +0 chain mail (14, 8, Orc:1) a +0 mace a cursed -3 falchion a +0 leather armour a +0 club a +0 ring mail a +0 short sword a +0 leather armour (15, 9, Orc:1) a +0 short sword (16, 10, Orc:1) 24 tomahawks (18, 10, Orc:1) a +0 flail (18, 11, Orc:1) a +0 club a +0 leather armour (18, 13, Orc:1) a +0 spear (19, 13, Orc:1) a +0 halberd (20, 34, Orc:1) a +0 giant spiked club (21, 35, Orc:1) a +0 leather armour a +0 whip a +0 leather armour a +0 hand axe (22, 35, Orc:1) a +0 falchion a +0 hand axe Level 2 of the Orcish Mines [Shop] Faut's Antique Armour Emporium a +2 ring mail of magic resistance (567 gold) a +0 leather armour (54 gold) a +0 chain mail (121 gold) a +0 shield (121 gold) a +1 chain mail of fire resistance (445 gold) the +2 leather armour of Damn {rN+} (626 gold) It protects you from negative energy. a +0 plate armour (621 gold) a +0 pair of gloves (121 gold) a +0 leather armour (54 gold) [Shop] Ecoaraim's Antique Weapon Emporium a +0 war axe (98 gold) a +7 quarterstaff (1148 gold) a +0 great sword (182 gold) a +0 falchion (84 gold) a +3 short sword of venom (576 gold) a cursed -1 club (2 gold) a +0 morningstar (112 gold) a +0 club (28 gold) [Shop] Rimmergh's General Store a scroll of remove curse (42 gold) 4 fruits (84 gold) 17 bolts (47 gold) a book of Fire (910 gold) a scroll of amnesia (49 gold) 4 arrows (11 gold) a beef jerky (21 gold) a scroll of amnesia (49 gold) [Shop] Derhana's Book Emporium a book of Geomancy (560 gold) a book of the Tempests (1120 gold) a Grand Grimoire (1766 gold) a book of Burglary (1200 gold) a book of the Dragon (1440 gold) a book of Conjurations (480 gold) a book of Dreams (1200 gold) a Necronomicon (1766 gold) a book of Fire (1040 gold) a book of Frost (560 gold) a manual of Long Blades (1766 gold) a book of Minor Magic (320 gold) (0, 0, Orc:2) a +0 giant club (14, 22, Orc:2) a +0 giant club (17, 25, Orc:2) a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 trident a +0 plate armour (17, 28, Orc:2) a cursed -1 giant club (17, 29, Orc:2) a +0 flail a +0 scale mail a +0 giant club a +0 giant spiked club (18, 25, Orc:2) a +0 whip a cursed +0 ring mail (18, 26, Orc:2) a +0 glaive a +0 chain mail (18, 27, Orc:2) a +0 glaive a +0 plate armour (19, 3, Orc:2) a +0 chain mail a +0 scimitar (19, 6, Orc:2) a +0 club a cursed -3 dagger a +0 robe (19, 7, Orc:2) a +0 ring mail a +0 mace (19, 26, Orc:2) 4 tomahawks (19, 30, Orc:2) a +1 great sword a +0 plate armour (20, 6, Orc:2) a +0 chain mail a cursed -1 scimitar a +0 hand axe (20, 7, Orc:2) a +0 robe a +0 dagger (20, 12, Orc:2) a +0 robe a +0 dagger (20, 14, Orc:2) a +0 plate armour a +0 dire flail a +0 robe a +0 dagger (20, 17, Orc:2) a +0 plate armour a tomahawk a +0 dire flail of holy wrath a +0 plate armour a +2 great sword of flaming (20, 23, Orc:2) a +0 flail (20, 24, Orc:2) a tomahawk (21, 11, Orc:2) a +0 robe a +0 dagger (21, 12, Orc:2) a +0 flail a +0 chain mail a +0 war axe a +2 dagger of venom a +0 robe (21, 13, Orc:2) a +2 robe of magic resistance a +0 dagger (21, 15, Orc:2) a +3 plate armour a +0 dire flail (21, 23, Orc:2) a +0 dagger a +0 leather armour (22, 10, Orc:2) a +2 plate armour of cold resistance a +0 war axe (22, 22, Orc:2) a +0 halberd 2 tomahawks a +0 plate armour (22, 32, Orc:2) a +0 flail (22, 33, Orc:2) a +0 dagger a +2 robe of cold resistance a +0 dagger a +0 robe a +0 flail a +0 chain mail a +0 great sword of electrocution a +0 chain mail (23, 9, Orc:2) a +0 halberd (23, 10, Orc:2) a +2 robe of the Archmagi a +0 dagger (23, 34, Orc:2) a cursed -3 trident a +0 chain mail a +0 dire flail a +0 plate armour a +0 dagger a +0 robe of positive energy a +0 war axe a +0 plate armour (24, 9, Orc:2) a +0 chain mail a +0 glaive (45, 17, Orc:2) a +0 flail (46, 16, Orc:2) a +0 robe a +0 plate armour a +0 dagger a +0 dire flail (49, 28, Orc:2) a +0 ring mail a +0 chain mail of cold resistance a +0 mace (50, 28, Orc:2) a +0 war axe (50, 29, Orc:2) a +0 trident a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of teleportation an uncursed ring of positive energy (4, 17, Lair:1) 23 stones (7, -5, Lair:1) a +0 rapier (8, 6, Lair:1) 9 stones (12, -5, Lair:1) a +0 club (13, 15, Lair:1) 13 stones (16, 19, Lair:1) a +0 ring mail (27, 11, Lair:1) 65 bolts a +0 hand crossbow (47, 4, Lair:1) a +0 plate armour (52, 0, Lair:1) 19 stones (52, 26, Lair:1) 17 sling bullets (55, -2, Lair:1) 19 sling bullets (56, 12, Lair:1) a +0 scimitar Level 2 of the Lair of Beasts (14, -1, Lair:2) a disc of storms (21, -19, Lair:2) a +0 war axe (21, -1, Lair:2) 26 stones (21, 0, Lair:2) a +1 hand axe of flaming (22, -18, Lair:2) a +0 glaive (27, -24, Lair:2) a +0 scale mail (28, -21, Lair:2) a +0 robe 124 sling bullets a +0 hunting sling a +0 buckler (29, 14, Lair:2) 18 stones (30, 29, Lair:2) a +0 trident (41, -16, Lair:2) a +0 leather armour (44, -10, Lair:2) a +0 scale mail (50, 2, Lair:2) a +0 whip (63, 3, Lair:2) a +0 trident Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (16, -45, Lair:3) a +0 ring mail (54, -53, Lair:3) 42 arrows a +2 shortbow of velocity a +1 robe of cold resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 spear (15, 16, Lair:4) a +0 club (20, 8, Lair:4) a wand of lightning (6/15) (40, 22, Lair:4) a wand of flame (22/48) (53, -10, Lair:4) a +0 scimitar of flaming Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of random uselessness (2, -53, Lair:5) a +0 flail (15, -41, Lair:5) a scroll of random uselessness (31, -27, Lair:5) the +0 whip of Trog's Approval {antimagic, Int+6} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+6). (33, -26, Lair:5) a +2 great sword of venom (38, -25, Lair:5) 16 stones (51, -34, Lair:5) a +0 scale mail (54, -42, Lair:5) 20 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 chain mail (3, 2, Lair:6) 21 bolts (4, -24, Lair:6) 15 bolts (4, -18, Lair:6) 18 stones (6, -20, Lair:6) a +1 short sword of venom (8, 3, Lair:6) a +0 flail (10, -28, Lair:6) +0 steam dragon scales (12, -27, Lair:6) 10 sling bullets (15, -23, Lair:6) a +0 mace of crushing (15, -2, Lair:6) a cursed +0 ring mail (27, 28, Lair:6) 25 stones (29, 14, Lair:6) 25 bolts (31, -6, Lair:6) 22 arrows (33, -14, Lair:6) a +0 whip (34, -14, Lair:6) a +0 helmet (35, -20, Lair:6) a +0 hand crossbow (36, -20, Lair:6) a +0 robe (37, -19, Lair:6) a +0 mace (37, 3, Lair:6) 24 stones (39, 4, Lair:6) 38 poisoned needles a +0 blowgun a potion of lignification (40, 15, Lair:6) a +0 ring mail (42, -6, Lair:6) a +0 scimitar (45, 15, Lair:6) a +0 chain mail (48, 16, Lair:6) 10 arrows (56, 15, Lair:6) a wand of lightning (1/15) (58, 9, Lair:6) a +0 trident (60, 23, Lair:6) a wand of confusion (25/48) (61, -18, Lair:6) a +0 great sword Level 1 of the Shoals [Shop] Ollan's Antique Weapon Shop a +0 mace of pain (237 gold) a +0 executioner's axe (250 gold) a +0 flail (87 gold) a +0 club (25 gold) a +0 hand crossbow (87 gold) a +7 arbalest (1037 gold) a +0 shortbow (75 gold) a +5 long sword of slicing (805 gold) a +0 morningstar (100 gold) a +0 trident (87 gold) a +0 blowgun (62 gold) a +0 hunting sling (37 gold) [Shop] Rizubeju's Jewellery Shoppe a cursed -3 ring of evasion (30 gold) an uncursed ring of positive energy (300 gold) an uncursed ring of fire (375 gold) an uncursed ring of fire (375 gold) a +1 ring of protection (45 gold) an uncursed ring of protection from cold (375 gold) a cursed ring of loudness (67 gold) the cursed necklace of Bloodlust {*Rage +Rage MR+ Int-3 Slay+3 *Curse} (807 gold) [amulet of rage] It affects your intelligence (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. a +2 amulet of reflection (375 gold) a cursed -3 ring of strength (30 gold) a cursed -2 ring of protection (30 gold) [Shop] Kymoasagg's Gadget Shop a wand of digging (11/24) (300 gold) a +2 rod of shadows (12/12) (950 gold) a crystal ball of energy (200 gold) a wand of paralysis (17/24) (190 gold) a wand of digging (9/24) (260 gold) a box of beasts (200 gold) a wand of paralysis (7/24) (90 gold) a crystal ball of energy (200 gold) a phial of floods (400 gold) (0, 0, Shoals:1) a tomahawk (0, 2, Shoals:1) a tomahawk (0, 3, Shoals:1) a +0 trident (0, 12, Shoals:1) a cursed -1 trident (0, 13, Shoals:1) a +0 trident (1, 2, Shoals:1) a tomahawk (1, 3, Shoals:1) a tomahawk (2, -25, Shoals:1) a +0 trident 3 tomahawks (2, 2, Shoals:1) a +0 spear (3, 6, Shoals:1) 3 tomahawks a +0 trident (4, -31, Shoals:1) 6 tomahawks (12, -10, Shoals:1) a +0 trident (22, 10, Shoals:1) a +0 rapier of speed (23, -10, Shoals:1) a +4 plate armour of ponderousness (23, 13, Shoals:1) 6 sling bullets a +0 spear a +0 hunting sling (24, 11, Shoals:1) Jakuqone's Catalogue of Shifting Blows and Bruises Spells Type Level a - Searing Ray Conjuration 2 b - Iskenderun's Mystic Blast Conjuration 4 c - Throw Icicle Conjuration/Ice 4 d - Blade Hands Transmutation 5 2 sling bullets a stone (24, 13, Shoals:1) 17 stones a +0 spear a +0 hunting sling (24, 14, Shoals:1) 17 sling bullets a +0 spear a +0 hunting sling (25, 5, Shoals:1) a stone (25, 10, Shoals:1) a stone 3 sling bullets (25, 12, Shoals:1) 13 stones a +0 club a cursed -2 hunting sling (26, -20, Shoals:1) 19 arrows (26, 7, Shoals:1) a sling bullet (26, 9, Shoals:1) the +6 quarterstaff "Sopn" {crush, rPois Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It protects you from poison. the +1 rapier "Kole" {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (27, 5, Shoals:1) a stone (27, 6, Shoals:1) 10 stones a +0 trident (27, 7, Shoals:1) a stone (28, -6, Shoals:1) a +2 robe of the Archmagi a +0 vampiric trident (28, 6, Shoals:1) 2 stones (29, -4, Shoals:1) a stone (30, -26, Shoals:1) a +0 trident (30, -8, Shoals:1) a wand of lightning (0/15) a +0 broad axe a +0 trident (30, -7, Shoals:1) a +0 trident (32, 2, Shoals:1) a stone (32, 4, Shoals:1) a stone (33, -5, Shoals:1) a stone (34, 7, Shoals:1) 2 curare-tipped needles (35, -6, Shoals:1) 17 stones a +0 spear a +0 hunting sling (36, -28, Shoals:1) a +0 spear (36, -23, Shoals:1) 13 sling bullets (38, -5, Shoals:1) a book of Cantrips a book of the Dragon (38, -4, Shoals:1) a +0 trident (44, 4, Shoals:1) a tomahawk (44, 5, Shoals:1) a tomahawk (44, 7, Shoals:1) a +0 trident 3 tomahawks (46, -23, Shoals:1) 20 sling bullets (48, -22, Shoals:1) a +3 trident (48, -21, Shoals:1) 28 stones Level 2 of the Shoals (0, 0, Shoals:2) 23 arrows (8, -39, Shoals:2) a -2 rod of ignition (14/14) a +1 lightning rod (10/10) (10, -41, Shoals:2) a +0 hunting sling a +0 spear 23 stones (11, -41, Shoals:2) a +0 hunting sling a +0 spear 20 stones (11, -39, Shoals:2) a +0 hunting sling a +0 spear 9 sling bullets (12, -38, Shoals:2) a +0 fustibalus a +0 club 19 sling bullets (13, -41, Shoals:2) a cursed -1 quarterstaff a +3 hunting sling 22 sling bullets (14, -39, Shoals:2) a stone 3 sling bullets (14, -2, Shoals:2) 13 stones (15, -5, Shoals:2) 25 sling bullets a +0 club a +0 hunting sling a +0 trident (15, 0, Shoals:2) a sling bullet (16, -38, Shoals:2) 3 stones a sling bullet (16, -37, Shoals:2) a stone (16, -4, Shoals:2) 2 sling bullets (17, -37, Shoals:2) a stone (18, -39, Shoals:2) a sling bullet (18, -38, Shoals:2) a sling bullet (18, -5, Shoals:2) 28 stones a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 quarterstaff a +0 hunting sling a +0 trident (18, -4, Shoals:2) a stone (19, -6, Shoals:2) 20 stones a +0 quarterstaff a +0 hunting sling (20, -6, Shoals:2) 31 sling bullets a +0 spear a +0 fustibalus (34, -40, Shoals:2) a +5 trident of protection a +3 leather armour (36, -29, Shoals:2) 12 stones (38, -3, Shoals:2) a wand of enslavement (10/24) (41, -29, Shoals:2) a +1 long sword of holy wrath (43, -39, Shoals:2) a +0 trident 7 tomahawks of returning (43, -2, Shoals:2) a +0 whip (47, -6, Shoals:2) 27 stones (50, -46, Shoals:2) a +0 quarterstaff (50, -40, Shoals:2) a +0 dagger Level 3 of the Shoals (0, 0, Shoals:3) 3 tomahawks (1, 1, Shoals:3) 4 tomahawks (1, 7, Shoals:3) 2 tomahawks a +0 trident (2, 2, Shoals:3) 2 tomahawks (2, 3, Shoals:3) a tomahawk (3, -1, Shoals:3) 2 poisoned tomahawks (still there?) a poisoned tomahawk (still there?) Libbuel's Incunabulum of Boosting Weightlessness (still there?) Spells Type Level a - Song of Slaying Charms 2 b - Ozocubu's Armour Charms/Ice 3 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Summon Lightning Spire Summoning/Air 4 e - Conjure Ball Lightning Conjuration/Air 6 a tomahawk (still there?) (3, 3, Shoals:3) a tomahawk (3, 4, Shoals:3) 3 tomahawks (3, 5, Shoals:3) a tomahawk (3, 6, Shoals:3) a poisoned tomahawk a cursed -3 trident (3, 7, Shoals:3) a +0 leather armour a +0 antimagic trident (4, -1, Shoals:3) a poisoned tomahawk (4, 8, Shoals:3) 5 silver javelins a +1 trident of venom (6, 9, Shoals:3) 7 poisoned tomahawks (7, -2, Shoals:3) 4 tomahawks a cursed -3 trident (7, -1, Shoals:3) a +0 leather armour (unseen) (8, -1, Shoals:3) 3 tomahawks a +0 trident (8, 0, Shoals:3) 4 poisoned tomahawks a +0 trident (11, 12, Shoals:3) a +0 leather armour a +0 trident (12, 13, Shoals:3) a +0 halberd (13, 13, Shoals:3) a +0 trident (14, 4, Shoals:3) a +0 trident (16, -8, Shoals:3) 17 stones (16, 6, Shoals:3) a +0 scale mail (20, -8, Shoals:3) 16 stones (23, -5, Shoals:3) a +0 spear (24, 3, Shoals:3) a +0 spear a scroll of enchant weapon (26, -3, Shoals:3) 4 javelins 2 tomahawks (27, -4, Shoals:3) a +2 spear of venom 12 javelins a +0 leather armour (27, -2, Shoals:3) a tomahawk (27, -1, Shoals:3) a javelin a +0 trident a tomahawk (27, 0, Shoals:3) a +0 spear (27, 1, Shoals:3) a tomahawk (28, 2, Shoals:3) a tomahawk (28, 9, Shoals:3) a tomahawk (30, 1, Shoals:3) a +0 trident (33, 2, Shoals:3) a tomahawk (36, -10, Shoals:3) a +0 scale mail (37, 18, Shoals:3) an uncursed amulet of rage (38, -13, Shoals:3) a +0 hunting sling (39, 11, Shoals:3) a +1 spear of venom (40, 4, Shoals:3) a +0 whip (42, 8, Shoals:3) a wand of confusion (34/48) Level 4 of the Shoals [Shop] Dobluutz's Weapon Shop 6 poisoned javelins (144 gold) a +0 dagger of venom (66 gold) a +0 hand axe (45 gold) a +3 quarterstaff of protection (327 gold) 22 arrows (66 gold) 29 arrows (87 gold) a +2 falchion of slicing (247 gold) (0, 0, Shoals:4) a poisoned javelin (1, 1, Shoals:4) a +0 trident (2, 28, Shoals:4) 19 sling bullets (3, -15, Shoals:4) a +5 spear 10 poisoned javelins a +0 leather armour (3, 28, Shoals:4) a +0 dagger (4, -15, Shoals:4) 4 poisoned javelins (4, 23, Shoals:4) a +0 trident of venom a +0 leather armour (4, 24, Shoals:4) a +0 spear (5, -15, Shoals:4) a stone a +4 spear of piercing 15 silver javelins a +0 leather armour 4 poisoned javelins (5, 21, Shoals:4) a large rock (5, 22, Shoals:4) a large rock a +0 spear (5, 23, Shoals:4) a +0 spear (6, -15, Shoals:4) a +5 trident of freezing a +0 robe (6, -14, Shoals:4) 2 stones 2 silver javelins (7, -13, Shoals:4) a +0 trident a +0 trident 18 stones a +0 leather armour (8, 11, Shoals:4) the +1 hand axe "Ygyixt" {drain, *Corrode Str+2 Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). It affects your dexterity (+2). It may corrode you when you take damage. (9, -10, Shoals:4) a +0 trident 21 stones a +0 robe (12, -8, Shoals:4) a silver javelin (16, -10, Shoals:4) 16 stones (17, 16, Shoals:4) a +0 falchion of freezing (20, -25, Shoals:4) a +0 spear of piercing (20, -22, Shoals:4) 11 arrows (21, 21, Shoals:4) 2 poisoned tomahawks (22, 21, Shoals:4) a poisoned tomahawk (22, 22, Shoals:4) a tomahawk (24, 18, Shoals:4) a poisoned tomahawk a tomahawk (25, 16, Shoals:4) a +0 trident 3 tomahawks (25, 17, Shoals:4) a poisoned tomahawk (26, 15, Shoals:4) a +0 trident a poisoned tomahawk (26, 16, Shoals:4) a +0 trident 7 tomahawks (26, 17, Shoals:4) 2 poisoned tomahawks (27, 17, Shoals:4) a +5 spear of piercing 15 javelins of returning a +0 leather armour (28, 1, Shoals:4) a +6 lightning rod (10/10) the +0 Maxwell's etheric cage {RegenMP+ *Contam rElec MP+4} It insulates you from electricity. It affects your magic capacity (+4). It causes magical contamination when unequipped. (28, 14, Shoals:4) a +0 trident 4 poisoned tomahawks (30, -4, Shoals:4) a +0 quarterstaff (32, -19, Shoals:4) a steel javelin a cursed -2 trident (33, -18, Shoals:4) a large rock (33, -15, Shoals:4) a +0 spear (33, -13, Shoals:4) a +0 spear (34, -10, Shoals:4) 12 arrows a cursed -1 shortbow (36, -7, Shoals:4) 3 potions of degeneration (36, 3, Shoals:4) 17 stones (37, -12, Shoals:4) a +0 robe a +0 rapier of protection (39, -17, Shoals:4) a large rock (39, -16, Shoals:4) 2 large rocks (41, -11, Shoals:4) a +0 leather armour 15 javelins of returning a +1 spear of venom (43, -10, Shoals:4) a +0 leather armour 11 steel javelins a +0 spear (43, -6, Shoals:4) 24 stones (44, -8, Shoals:4) a steel javelin (44, -7, Shoals:4) 14 sling bullets (44, 9, Shoals:4) a +0 trident (45, 16, Shoals:4) 2 steel javelins (45, 17, Shoals:4) a +0 spear (46, 2, Shoals:4) 2 large rocks (47, 2, Shoals:4) a large rock (47, 12, Shoals:4) a +0 arbalest (49, 3, Shoals:4) 2 large rocks (50, 16, Shoals:4) a steel javelin (51, 16, Shoals:4) 6 steel javelins (52, -6, Shoals:4) a +0 shortbow (52, 16, Shoals:4) a cursed +0 war axe 10 steel javelins a +0 leather armour (57, 5, Shoals:4) the +2 leather armour of Untold Secrets {*Contam *Drain Int+3 Dex+9} It affects your intelligence (+3). It affects your dexterity (+9). It causes magical contamination when unequipped. It causes draining when unequipped. Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe (0, 2, Snake:1) a +0 flail a +0 robe (1, 1, Snake:1) 6 bolts a +0 halberd (1, 2, Snake:1) a +0 mace (2, 1, Snake:1) a +0 arbalest a +0 trident 25 bolts (3, 2, Snake:1) a +0 trident of protection (7, -12, Snake:1) a +2 dire flail of draining (7, 1, Snake:1) 12 stones (8, 2, Snake:1) a +0 hand axe (9, -8, Snake:1) a +0 ring mail (10, -1, Snake:1) a +0 battleaxe (11, 0, Snake:1) a cursed -1 flail (13, 0, Snake:1) a +0 battleaxe (13, 1, Snake:1) a +2 dagger of venom a +0 robe a +0 shortbow a +0 halberd 13 arrows a +0 arbalest a +0 dire flail 9 bolts (14, 0, Snake:1) a +0 whip a bolt (14, 2, Snake:1) 2 arrows 2 bolts a +0 robe (15, -1, Snake:1) 2 bolts (15, 3, Snake:1) an arrow (21, -10, Snake:1) a +0 plate armour (29, -18, Snake:1) a +0 chain mail (29, -13, Snake:1) a +3 scimitar of venom a cursed +0 robe (31, 5, Snake:1) a +0 battleaxe (35, -17, Snake:1) 2 bolts (37, -27, Snake:1) a wand of confusion (23/48) (38, -1, Snake:1) a +0 chain mail a +3 battleaxe of venom (39, -19, Snake:1) a +0 long sword (45, -2, Snake:1) a cursed +0 robe Level 2 of the Snake Pit (0, 0, Snake:2) 14 stones (0, 42, Snake:2) a +0 long sword (2, 42, Snake:2) an uncursed staff of wizardry (6, 35, Snake:2) a +0 long sword (7, 20, Snake:2) a +0 dagger of venom a +0 robe (7, 34, Snake:2) a +0 war axe a +0 arbalest 15 bolts a +0 whip a +0 halberd (10, -2, Snake:2) a +0 trident (10, 16, Snake:2) a +4 glaive (10, 32, Snake:2) a +0 hand axe (13, 47, Snake:2) a +0 hand crossbow (15, 38, Snake:2) a +0 dagger (26, 0, Snake:2) a +0 war axe a +0 robe (26, 46, Snake:2) a +0 halberd (28, 45, Snake:2) a +0 dire flail a +0 robe of the Archmagi (31, 15, Snake:2) 24 stones (33, -4, Snake:2) a +0 robe 14 bolts a +0 short sword a +0 arbalest (34, -4, Snake:2) a +0 robe a +0 dagger of venom (34, -3, Snake:2) 4 bolts (35, -4, Snake:2) a +0 robe a +0 halberd 28 bolts a +0 battleaxe a +0 arbalest a +0 shield a +0 short sword a +0 robe (36, -6, Snake:2) 7 bolts a +0 hand axe a +0 arbalest (36, -5, Snake:2) 4 bolts (36, -4, Snake:2) a +0 hand axe a +3 trident (36, -3, Snake:2) a +0 long sword a +2 spear (38, 2, Snake:2) a +0 robe a cursed +0 flail (38, 18, Snake:2) a +0 battleaxe (39, 2, Snake:2) a +0 robe (40, 4, Snake:2) a +0 robe a +0 halberd (41, 18, Snake:2) a +0 robe (43, 18, Snake:2) a +0 long sword (43, 38, Snake:2) 7 curare-tipped needles (46, 11, Snake:2) 22 bolts (53, 42, Snake:2) a +0 dagger of venom a +0 robe (57, 33, Snake:2) a +1 halberd of freezing (59, 12, Snake:2) Fidad's Compendium of Stones Spells Type Level a - Passwall Transmutation/Earth 2 b - Petrify Transmutation/Earth 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Lee's Rapid Deconstruction Earth 5 (59, 13, Snake:2) a +0 flail a +0 robe (61, 30, Snake:2) a +0 ring mail Level 3 of the Snake Pit (0, 0, Snake:3) 20 stones (7, -16, Snake:3) a +0 mace (8, -16, Snake:3) a +0 war axe (8, -8, Snake:3) a +0 robe a +0 dire flail (9, -16, Snake:3) a +0 flail a +0 shield a +0 short sword (9, -15, Snake:3) a +0 robe a +0 quarterstaff (9, 4, Snake:3) +0 gold dragon scales (15, -12, Snake:3) a bolt (16, -30, Snake:3) a +0 halberd (17, -13, Snake:3) a bolt (18, -14, Snake:3) a +0 arbalest a +0 mace 20 bolts (18, 1, Snake:3) a +0 flail (19, -43, Snake:3) a +0 chain mail (21, -5, Snake:3) a +0 leather armour (22, -18, Snake:3) a +0 glaive (22, -14, Snake:3) a +0 robe a +0 mace (22, -10, Snake:3) 21 bolts a +0 halberd a +0 arbalest (23, -13, Snake:3) a +0 robe a +1 dagger of venom (23, -11, Snake:3) 4 bolts (24, -12, Snake:3) a bolt a cursed -3 spear a cursed +0 robe (24, -11, Snake:3) a bolt (26, -10, Snake:3) a cursed +0 hunting sling a +0 trident (29, -19, Snake:3) a cursed +0 chain mail (30, -27, Snake:3) a +0 spear (31, -32, Snake:3) a +0 halberd (32, -11, Snake:3) an arrow (33, -10, Snake:3) 3 arrows (33, 1, Snake:3) a +0 robe a +0 whip (34, -5, Snake:3) a +0 mace (35, -6, Snake:3) 3 bolts (36, -8, Snake:3) a +0 trident (36, -6, Snake:3) a bolt a +0 flail (37, -5, Snake:3) an arrow (39, -3, Snake:3) 11 bolts a +0 short sword a +0 arbalest (41, -3, Snake:3) 2 bolts (42, -10, Snake:3) a +0 whip (42, -2, Snake:3) a wand of confusion (20/48) (44, -27, Snake:3) an arrow (44, -26, Snake:3) an arrow (46, -27, Snake:3) an arrow (47, -28, Snake:3) a +0 halberd a +0 robe a +0 scimitar (47, -11, Snake:3) a +0 shortbow of flaming 13 arrows (48, -29, Snake:3) an arrow (48, -27, Snake:3) 11 arrows a +0 shortbow of flaming (50, -28, Snake:3) an arrow Level 1 of the Vaults (0, 0, Vaults:1) a scroll of enchant weapon (1, -22, Vaults:1) a large rock Riremm's Incunabulum of Warped Changing Spells Type Level a - Force Lance Conjuration/Translocation 4 b - Yara's Violent Unravelling Hexes/Transmutation 5 c - Alistair's Intoxication Transmutation/Poison 5 d - Blade Hands Transmutation 5 (2, -21, Vaults:1) a cursed -3 great mace a +0 chain mail a +0 dire flail a +0 ring mail a +0 war axe a +0 plate armour (3, -60, Vaults:1) 3 large rocks (3, -20, Vaults:1) a +1 vampiric battleaxe a +0 chain mail (4, -19, Vaults:1) 4 large rocks a +0 whip 13 stones (6, -61, Vaults:1) a large rock (8, -26, Vaults:1) a potion of flight (8, 0, Vaults:1) a cursed -3 dagger a +0 robe (9, -62, Vaults:1) a large rock (9, -60, Vaults:1) a +2 spear of freezing (10, -53, Vaults:1) 4 scrolls of noise (10, -51, Vaults:1) 14 stones (14, 2, Vaults:1) a tomahawk (15, -37, Vaults:1) a +0 chain mail a +1 trident of freezing (15, -9, Vaults:1) 5 large rocks (15, -1, Vaults:1) a +3 great mace a +0 plate armour a +0 mace a +0 chain mail a +0 great mace a +0 scale mail (16, -37, Vaults:1) a +0 hand axe (16, -3, Vaults:1) a +0 mace (16, -2, Vaults:1) a +0 long sword a +0 ring mail a +0 great mace a cursed +0 ring mail (16, -1, Vaults:1) a +2 falchion of draining a +0 scale mail (17, -8, Vaults:1) a large rock (17, -3, Vaults:1) a +0 flail 4 tomahawks a +0 leather armour (19, -51, Vaults:1) a +0 battleaxe (19, -27, Vaults:1) a +0 war axe (26, -35, Vaults:1) a large rock (27, -32, Vaults:1) 2 large rocks (27, -31, Vaults:1) an uncursed ring of positive energy (32, -10, Vaults:1) a +0 long sword a +0 plate armour (33, -10, Vaults:1) a +2 great sword a +2 chain mail of positive energy (33, -3, Vaults:1) a +0 falchion a +0 scale mail (34, -50, Vaults:1) a bolt (34, -49, Vaults:1) a +0 plate armour a cursed -2 hand axe (34, -48, Vaults:1) a bolt (34, -47, Vaults:1) a +0 plate armour a +3 great sword (34, -41, Vaults:1) a +0 shortbow 9 arrows (34, -14, Vaults:1) a +0 dagger a +0 robe (35, -48, Vaults:1) a +0 plate armour a +3 war axe (35, -41, Vaults:1) a +0 shortbow 10 arrows (35, -40, Vaults:1) a +0 shortbow 9 arrows (36, -48, Vaults:1) 12 arrows (36, -46, Vaults:1) 47 arrows a +0 shortbow a +0 shortbow a +0 shortbow (36, -43, Vaults:1) a +0 shortbow 4 arrows (37, -50, Vaults:1) 13 bolts a +0 arbalest (37, -49, Vaults:1) a +0 robe a +0 dagger (37, -45, Vaults:1) a +0 morningstar a +0 ring mail (37, -43, Vaults:1) 6 arrows (37, -41, Vaults:1) an arrow (37, -40, Vaults:1) an arrow (38, -44, Vaults:1) a +0 shortbow a +0 shortbow 40 arrows (38, -43, Vaults:1) 2 arrows (38, -29, Vaults:1) a +0 longbow 11 arrows (39, -48, Vaults:1) 14 bolts a +0 arbalest (39, -42, Vaults:1) 2 arrows (40, -48, Vaults:1) a +0 rapier (40, -40, Vaults:1) 2 arrows (41, -47, Vaults:1) a +0 leather armour a +0 trident (41, -41, Vaults:1) 3 arrows (43, -43, Vaults:1) an arrow (43, -6, Vaults:1) a +0 quarterstaff (44, -49, Vaults:1) a +0 club (45, -13, Vaults:1) a +0 scale mail a +0 morningstar (46, -43, Vaults:1) a +0 morningstar (46, -14, Vaults:1) a +0 shield a +0 chain mail a +1 war axe (46, -13, Vaults:1) a +0 plate armour a +3 great mace (47, -3, Vaults:1) a +0 quick blade (49, -52, Vaults:1) a +0 hand axe (49, -29, Vaults:1) a +0 plate armour (62, -37, Vaults:1) a cursed +0 arbalest 13 bolts (63, -38, Vaults:1) a +0 arbalest 15 bolts (66, -38, Vaults:1) a +0 arbalest 17 bolts (67, -38, Vaults:1) 2 bolts (68, -63, Vaults:1) a +0 scale mail (68, 1, Vaults:1) a book of Death (69, -37, Vaults:1) a bolt (74, -14, Vaults:1) an uncursed staff of death Level 2 of the Vaults (0, 0, Vaults:2) a cursed -3 giant spiked club (unseen) (2, 2, Vaults:2) a +0 giant spiked club (unseen) (22, -53, Vaults:2) a +2 long sword a +0 plate armour (23, -10, Vaults:2) a cursed +0 ring mail (24, -53, Vaults:2) a +0 flail a +0 ring mail (24, -49, Vaults:2) a +0 shortbow 26 arrows (27, 2, Vaults:2) a +0 troll leather armour 6 chunks of flesh (28, -1, Vaults:2) a +0 flail a +0 ring mail (28, 1, Vaults:2) a deep troll corpse (33, -27, Vaults:2) a large rock (33, -23, Vaults:2) a scroll of noise (33, -4, Vaults:2) a +0 hand axe 3 tomahawks a +0 chain mail (33, -3, Vaults:2) a +0 club (34, -2, Vaults:2) a +0 mace (unseen) (34, -1, Vaults:2) a +0 giant spiked club (unseen) (35, -4, Vaults:2) a tomahawk a +0 bardiche a +0 plate armour (35, -2, Vaults:2) a +2 hand axe of chopping (unseen) (36, -4, Vaults:2) a +0 club (37, -13, Vaults:2) a bread ration (38, -30, Vaults:2) a large rock (38, -3, Vaults:2) a tomahawk (38, -2, Vaults:2) a tomahawk (40, -31, Vaults:2) a large rock (45, -28, Vaults:2) a +0 long sword a +0 scale mail (50, -46, Vaults:2) a cursed -2 great mace a +0 plate armour (50, -45, Vaults:2) a +0 mace (51, -45, Vaults:2) a +0 trident a +0 plate armour (52, -46, Vaults:2) a +0 hand axe a +0 ring mail a +0 dagger (53, -46, Vaults:2) a +0 hand axe a cursed +0 leather armour (54, -46, Vaults:2) a +0 morningstar a +0 leather armour (54, -13, Vaults:2) a wand of lightning (7/15) (54, 6, Vaults:2) 37 gold pieces (57, -13, Vaults:2) 2 large rocks (59, -5, Vaults:2) a +0 troll leather armour 5 chunks of flesh (60, -47, Vaults:2) a +0 longbow 27 arrows (60, -20, Vaults:2) a large rock (60, -5, Vaults:2) a +0 troll leather armour 2 chunks of flesh (60, 2, Vaults:2) a scroll of blinking (61, -37, Vaults:2) a +0 giant club a cursed +0 giant club (61, -4, Vaults:2) a deep troll corpse (61, -3, Vaults:2) a cursed +0 dire flail (unseen) (62, -38, Vaults:2) a +0 giant club an ogre corpse (skeletalised by now) (62, -37, Vaults:2) a +0 robe a +0 giant club an ogre corpse (skeletalised by now) (63, -37, Vaults:2) a +0 giant club a +0 giant spiked club (63, -35, Vaults:2) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) (63, -26, Vaults:2) a +0 robe (63, -16, Vaults:2) a potion of degeneration (63, -15, Vaults:2) 20 gold pieces (64, -15, Vaults:2) a +0 trident (65, -25, Vaults:2) a +0 giant club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (66, -28, Vaults:2) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (68, -28, Vaults:2) a +0 morningstar a +0 leather armour (68, -25, Vaults:2) a +0 giant club a +0 giant spiked club