murphy Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 25, D:1) 20 stones (5, 30, D:1) a +0 club (9, 2, D:1) a stone (10, 20, D:1) a +0 club (12, -5, D:1) a +0 leather armour (15, 2, D:1) a +0 dagger a +0 club (16, 2, D:1) a cursed +0 dagger (18, 0, D:1) a stone (19, 2, D:1) a stone (22, 22, D:1) a cursed -2 club (30, 29, D:1) a cursed -3 whip (35, 22, D:1) a +0 club (36, 3, D:1) a +0 scale mail (38, -4, D:1) a +0 club (38, 3, D:1) 22 stones (42, 1, D:1) 2 stones (44, 2, D:1) a stone (50, 25, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (1, -4, D:2) a +0 dagger (1, 4, D:2) a +0 chain mail (11, -24, D:2) 31 stones (11, -10, D:2) a +0 whip (12, -11, D:2) a +0 spear (12, -10, D:2) a +0 club (15, -19, D:2) a +0 spear (20, -15, D:2) a +0 ring mail (22, -31, D:2) a +0 centaur barding (23, -8, D:2) a +0 dagger a +0 club (23, -2, D:2) a +0 falchion (25, -35, D:2) 11 arrows (33, -30, D:2) a cursed +0 club Level 3 of the Dungeon (0, 0, D:3) 23 stones (5, -27, D:3) a +0 spear a +0 leather armour (5, -14, D:3) a +0 robe (6, -13, D:3) a +0 club (10, -27, D:3) a +0 long sword (12, 6, D:3) 15 poisoned needles (18, -26, D:3) a +0 ring mail (19, 18, D:3) a +0 chain mail (20, 19, D:3) a +0 club (23, 14, D:3) a +0 short sword a +0 chain mail (24, -22, D:3) a +0 halberd (24, 10, D:3) a +0 ring mail a +0 short sword (25, -17, D:3) a +0 halberd (25, 16, D:3) a +0 flail (25, 17, D:3) a +0 dagger (26, 13, D:3) 16 poisoned needles (29, 1, D:3) 2 stones (29, 8, D:3) 25 stones (31, 3, D:3) a stone (31, 8, D:3) 17 stones (32, -9, D:3) an uncursed ring of teleportation (46, 11, D:3) a +0 scale mail (48, -17, D:3) a +0 leather armour a +0 dagger a +0 chain mail a +0 short sword a +0 leather armour a +0 dagger Level 4 of the Dungeon [Shop] Diott's Book Boutique Fewyodoh's Papyrus of the Twisted Glacier (1099 gold) Spells Type Level a - Pain Necromancy 1 b - Bolt of Draining Conjuration/Necromancy 5 c - Simulacrum Ice/Necromancy 6 Cieleram's Reference Book on the Damaging Voyage (794 gold) Spells Type Level a - Blink Translocation 2 b - Fireball Conjuration/Fire 5 c - Bolt of Cold Conjuration/Ice 6 d - Spellforged Servitor Conjuration/Summoning 7 a book of Envenomations (1080 gold) a book of Conjurations (360 gold) a book of Minor Magic (240 gold) a book of Maledictions (300 gold) an Akashic Record (1324 gold) a book of Battle (480 gold) a book of Ice (780 gold) a book of Beasts (660 gold) a book of Clouds (540 gold) (0, 0, D:4) a +0 helmet (20, 27, D:4) a +0 great sword (23, 12, D:4) a stone (24, 9, D:4) a stone (25, 12, D:4) a stone (31, -11, D:4) a +0 dagger (31, 24, D:4) a +0 flail (33, 23, D:4) a stone (33, 24, D:4) a stone (35, 2, D:4) a +0 chain mail a +0 leather armour a +0 club a +0 morningstar a +0 hand axe (43, -3, D:4) a +0 short sword a +0 leather armour (44, -2, D:4) a +0 hand axe (47, 5, D:4) a +0 club 9 stones a +0 leather armour of fire resistance a +0 trident a +0 ring mail (47, 6, D:4) a +0 hand axe (48, 5, D:4) a cursed -1 trident a +0 chain mail (50, 5, D:4) a stone Level 5 of the Dungeon (5, -22, D:5) a cursed +0 ring mail (7, 1, D:5) a +0 dagger (10, -37, D:5) a +0 giant club (10, -10, D:5) a cursed +0 ring mail (11, -28, D:5) a +0 leather armour (11, -13, D:5) 29 stones (18, -17, D:5) 8 needles of sleeping (23, -32, D:5) a +0 giant spiked club (24, -33, D:5) 20 arrows a +0 shortbow (29, -34, D:5) 28 stones (34, -45, D:5) 28 stones (35, -43, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a cursed +0 war axe a +0 robe (12, 2, D:6) a +0 robe (14, 44, D:6) a +0 dire flail (15, 0, D:6) a +0 whip (15, 1, D:6) a +0 robe (24, 40, D:6) a +0 quarterstaff (25, 33, D:6) a +0 battleaxe a +0 robe (27, 4, D:6) a +0 dagger a +0 robe a +0 club (28, 4, D:6) a +0 flail a +0 chain mail (30, -5, D:6) 26 arrows (30, 7, D:6) 23 stones (31, 3, D:6) a +2 dire flail a +0 robe (33, 9, D:6) a +2 short sword a +0 robe (35, 28, D:6) 20 bolts (36, -5, D:6) a +0 robe (40, -1, D:6) a +0 dagger (41, -2, D:6) a +0 club (46, -9, D:6) a +0 chain mail a +0 leather armour (46, -7, D:6) a +0 robe a +0 dagger (47, 28, D:6) a +1 plate armour of cold resistance Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 dagger a +0 robe (29, 7, D:7) a +0 whip a +0 leather armour (40, -29, D:7) a +0 flail (40, -28, D:7) a +0 flail a +0 scale mail a +3 flail of draining a +0 dagger a cursed +0 robe (40, -27, D:7) a +0 hand axe (41, -32, D:7) a +0 pair of boots (42, -27, D:7) a +0 war axe a +0 ring mail a +0 hand axe a +0 hand axe (42, -26, D:7) a +0 chain mail (49, -7, D:7) a +0 dagger a cursed +0 leather armour (50, -8, D:7) a +0 dagger a +0 robe (50, 10, D:7) a +0 trident (55, 4, D:7) a +0 ring mail (60, 13, D:7) 15 stones (62, 15, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) 15 stones (1, -12, D:8) 25 bolts (3, 2, D:8) a +0 short sword (12, -24, D:8) 20 bolts (15, -15, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 chain mail (16, -23, D:8) a +0 leather armour (17, -13, D:8) a +0 ring mail (19, -14, D:8) a +0 dagger (unseen) (23, -18, D:8) 20 stones (46, 13, D:8) a cursed +0 falchion a +0 robe (47, -7, D:8) a +0 giant club (49, 7, D:8) a cursed +0 short sword a +0 robe (50, -12, D:8) a +0 robe a +0 great sword Level 9 of the Dungeon (0, 0, D:9) 2 sling bullets (4, 10, D:9) a +0 helmet (8, -3, D:9) a sling bullet (12, -22, D:9) 17 stones (16, 10, D:9) a cursed +0 robe a +0 robe a +0 hand axe a +0 robe a +2 halberd a +0 flail (17, -15, D:9) a +0 war axe (17, 10, D:9) a +0 hunting sling a cursed +0 morningstar a +0 robe (29, 4, D:9) a +0 scale mail (31, -10, D:9) a +0 ring mail (35, -18, D:9) a +0 hand axe (37, -20, D:9) a scroll of random uselessness a scroll of noise Level 10 of the Dungeon (0, 0, D:10) a +0 giant club (51, -8, D:10) a stone (still there?) a sling bullet (still there?) Level 11 of the Dungeon (0, 0, D:11) a scroll of noise (6, -19, D:11) a +0 scale mail (10, 25, D:11) a cursed +0 robe (12, 15, D:11) 3 scrolls of random uselessness (27, 1, D:11) a cursed +0 great sword a +0 robe (43, 15, D:11) the +3 trident of Courage {antimagic, +Fly rF+ rC- Dex+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It lets you fly. (47, 19, D:11) a +0 short sword (48, 3, D:11) a +0 giant club (48, 18, D:11) a +0 plate armour (48, 19, D:11) a +0 hand axe (49, 18, D:11) a +0 hand axe (49, 20, D:11) a +0 leather armour (57, -2, D:11) 4 large rocks Level 12 of the Dungeon (0, 0, D:12) a scroll of random uselessness (2, 21, D:12) 7 arrows (4, 3, D:12) an arrow Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe a +0 leather armour (10, 7, D:13) 4 large rocks (11, 29, D:13) 8 tomahawks a sling bullet (12, 20, D:13) a +2 scale mail of cold resistance (12, 29, D:13) an uncursed amulet of magic regeneration (18, 11, D:13) a +0 dagger a +0 robe of fire resistance (19, 20, D:13) a +0 hand axe of venom (19, 23, D:13) the cursed +0 chain mail of Soerchop {rPois rN++} It protects you from poison. It greatly protects you from negative energy. It has a curse placed upon it. (28, 31, D:13) a large rock (28, 32, D:13) 3 large rocks (29, 32, D:13) a large rock (30, 10, D:13) 3 stones (32, 53, D:13) a +0 giant club (52, 28, D:13) a +0 scimitar a +0 robe (52, 29, D:13) 3 large rocks (52, 33, D:13) a large rock an arrow (52, 34, D:13) a large rock (53, 28, D:13) a +0 war axe a +0 robe a +0 great sword a +0 robe a +2 flail of protection a +0 robe a +0 shortbow 10 arrows (54, 28, D:13) 2 arrows Level 14 of the Dungeon (0, 0, D:14) a +0 shortbow 23 arrows (0, 1, D:14) a +2 shortbow of flaming a +0 longbow 43 arrows (1, 0, D:14) 23 arrows a +0 shortbow (2, 0, D:14) 16 arrows a +0 shortbow (2, 1, D:14) 2 arrows (4, 1, D:14) an arrow (4, 2, D:14) 2 arrows (27, 24, D:14) 4 large rocks Level 15 of the Dungeon (0, 0, D:15) 4 large rocks (1, 2, D:15) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAt} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (10, 15, D:15) a large rock (10, 17, D:15) 2 large rocks (12, 15, D:15) a +0 chain mail a +2 broad axe (15, 15, D:15) a +4 blowgun (15, 18, D:15) a +0 trident (16, 6, D:15) the +8 war axe "Qaohoakluymy" {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (18, 15, D:15) an uncursed staff of poison (18, 16, D:15) a cursed -1 shortbow 7 arrows (19, 19, D:15) 2 arrows (20, 19, D:15) an arrow (21, 17, D:15) a +0 plate armour the Ecumenical Temple (0, 0, Temple) a book of Death a book of Conjurations a Grand Grimoire the Handbook of Fetching Intoxication Spells Type Level a - Sting Conjuration/Poison 1 b - Confusing Touch Hexes 2 c - Summon Mana Viper Hexes/Summoning 5 d - Silence Hexes/Air 5 a book of the Sky the Incunabulum of Bewitching Boosts Spells Type Level a - Infusion Charms 1 b - Corona Hexes 1 c - Song of Slaying Charms 2 d - Warp Weapon Charms/Translocation 5 e - Excruciating Wounds Charms/Necromancy 5 f - Darkness Hexes 6 a book of Changes the Almanac of Obsession Spells Type Level a - Call Imp Summoning 2 b - Gell's Gravitas Hexes/Translocation 3 c - Metabolic Englaciation Hexes/Ice 5 d - Aura of Abjuration Summoning 5 e - Summon Demon Summoning 5 a Fen Folio an Akashic Record a fire dragon hide a gold dragon hide Level 2 of the Orcish Mines [Shop] Duasah's General Store a sack of spiders (280 gold) a beef jerky (21 gold) a +4 morningstar of protection (375 gold) a scroll of remove curse (42 gold) a +0 shield (63 gold) 4 large rocks (39 gold) a +1 rod of inaccuracy (11/11) (1190 gold) a +0 leather armour (28 gold) a +2 scale mail of positive energy (252 gold) a +0 flail (49 gold) [Shop] Mirghoq's Gadget Emporium a wand of iceblast (7/15) (132 gold) a wand of iceblast (6/15) (120 gold) a sack of spiders (240 gold) a wand of disintegration (8/24) (144 gold) a wand of flame (26/48) (168 gold) a plain deck of wonders (168 gold) a phial of floods (480 gold) a -2 rod of ignition (9/9) (720 gold) a sack of spiders (240 gold) a sack of spiders (240 gold) [Shop] Netziacice's Armour Emporium a +0 plate armour (322 gold) the cursed +0 robe of Complete Protection {-Cast *Corrode rElec rF++} (232 gold) It greatly protects you from fire. It insulates you from electricity. It prevents spellcasting. It may corrode you when you take damage. It has a curse placed upon it. a +0 scale mail (56 gold) a +1 leather armour of fire resistance (196 gold) the cursed +1 leather armour of the Tarantula {rF++ Int+5 Dex-3} (457 gold) It affects your intelligence (+5). It affects your dexterity (-3). It greatly protects you from fire. It has a curse placed upon it. a +0 ring mail (56 gold) a +1 leather armour of cold resistance (196 gold) a +0 chain mail (63 gold) a +0 storm dragon armour (1120 gold) a +0 leather armour (28 gold) the cursed +0 centaur barding of Twilight {rF+ Int+2} (534 gold) It affects your intelligence (+2). It protects you from fire. It has a curse placed upon it. [Shop] Wunuap's Book Shoppe a book of Ice (975 gold) a Young Poisoner's Handbook (600 gold) a book of Fire (975 gold) a book of Summonings (1050 gold) Sif Muna's Spellweaving in Simple Steps (525 gold) Spells Type Level a - Static Discharge Conjuration/Air 3 b - Gell's Gravitas Hexes/Translocation 3 c - Confuse Hexes 3 d - Vampiric Draining Necromancy 3 e - Call Canine Familiar Summoning 3 a book of Enchantments (750 gold) a book of Transfigurations (825 gold) a Grand Grimoire (1656 gold) a book of Flames (525 gold) a book of Clouds (675 gold) a book of Dreams (1125 gold) a manual of Necromancy (1656 gold) a book of the Warp (1350 gold) (0, 0, Orc:2) a +0 trident a +0 plate armour (21, 32, Orc:2) a +0 dagger (22, 32, Orc:2) a +0 robe a +0 dire flail 7 tomahawks a +0 chain mail (22, 33, Orc:2) a +0 leather armour a +0 hand axe Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of noise (6, 3, Elf:1) a +0 rapier a +0 leather armour (6, 8, Elf:1) a +0 long sword a +0 plate armour a +0 shield (14, 0, Elf:1) a +4 chain mail (32, -1, Elf:1) a +0 long sword (38, 18, Elf:1) a +2 mace of crushing (47, 39, Elf:1) a +0 dagger a +0 longbow a +0 leather armour (47, 41, Elf:1) a cursed -2 long sword a +0 leather armour (48, 42, Elf:1) a +0 short sword a +0 leather armour (52, 41, Elf:1) a +0 rapier (56, 14, Elf:1) a +1 chain mail of fire resistance (56, 42, Elf:1) a +0 long sword Level 2 of the Elven Halls [Shop] Decs's Food Boutique a bread ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) a meat ration (55 gold) 4 fruits (66 gold) a meat ration (55 gold) a meat ration (55 gold) a beef jerky (16 gold) a bread ration (55 gold) 5 fruits (82 gold) (0, 0, Elf:2) a +2 battleaxe of flaming (1, 31, Elf:2) a +2 halberd of venom (2, -18, Elf:2) a +5 mace of pain (2, 32, Elf:2) a +1 vampiric dagger (3, -18, Elf:2) a +0 long sword (still there?) a +5 halberd of venom (still there?) (4, 30, Elf:2) a +1 vampiric long sword (unseen) (8, 38, Elf:2) a +2 flail of protection (8, 39, Elf:2) a +0 short sword (9, 38, Elf:2) a +6 short sword of venom (13, -18, Elf:2) a +1 short sword of venom (15, 30, Elf:2) a +0 halberd of freezing (16, 29, Elf:2) a +0 long sword of draining (unseen) (16, 30, Elf:2) a +3 eveningstar of venom a +0 rapier a +0 leather armour a +3 flail of protection a +0 rapier (17, 30, Elf:2) a +0 scale mail (unseen) (20, -17, Elf:2) a +1 vampiric long sword (32, 6, Elf:2) a +0 falchion (32, 7, Elf:2) a +5 dagger (38, 12, Elf:2) 16 stones (57, -17, Elf:2) a +0 ring mail Level 3 of the Elven Halls (0, 0, Elf:3) 2 arrows (1, 0, Elf:3) an arrow (2, 0, Elf:3) a +0 short sword (unseen) (2, 3, Elf:3) 16 arrows a +0 leather armour a +0 dagger a +0 shortbow an elf skeleton (2, 6, Elf:3) 2 arrows (3, 3, Elf:3) a +0 long sword (4, 5, Elf:3) 2 arrows (4, 6, Elf:3) a +0 leather armour a +0 long sword (4, 7, Elf:3) 3 arrows a +0 short sword a +0 scale mail (4, 8, Elf:3) a +0 leather armour (unseen) (5, 7, Elf:3) a +0 leather armour a +0 long sword a +1 long sword of slicing a +0 longbow an elf skeleton (5, 8, Elf:3) a +0 long sword (5, 10, Elf:3) 29 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) 22 stones (3, -48, Lair:1) a +0 long sword (31, 3, Lair:1) a +0 ring mail (32, 10, Lair:1) a +0 triple crossbow (43, 7, Lair:1) 12 bolts (44, -8, Lair:1) 22 stones (48, 8, Lair:1) 19 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 stones (2, -11, Lair:2) a +0 ring mail (3, -7, Lair:2) a scroll of remove curse (28, 14, Lair:2) 17 arrows (38, 27, Lair:2) 16 stones (42, 15, Lair:2) 27 stones (43, -1, Lair:2) a +0 leather armour (55, 12, Lair:2) 2 tomahawks (56, 26, Lair:2) a +0 leather armour (60, 5, Lair:2) a scroll of random uselessness (60, 7, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (26, 13, Lair:3) a +0 scale mail (32, 55, Lair:3) 2 tomahawks (38, 48, Lair:3) a +0 spear (41, 49, Lair:3) a +0 spear (49, 11, Lair:3) 25 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 robe (9, -44, Lair:4) a wand of flame (32/48) Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (7, -23, Lair:5) a +1 falchion of holy wrath (33, 13, Lair:5) 2 scrolls of random uselessness (36, -32, Lair:5) 6 stones (60, -5, Lair:5) 15 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 club (21, 27, Lair:6) a +0 short sword (22, 43, Lair:6) 13 bolts (31, 53, Lair:6) 24 stones (34, 35, Lair:6) 29 stones (35, 18, Lair:6) 20 stones (52, 45, Lair:6) a +0 ring mail Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 flail Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 rapier a cursed -1 robe (42, -27, Lair:8) a +0 robe a cursed +0 short sword (48, -29, Lair:8) 16 stones (54, 0, Lair:8) 18 stones Level 1 of the Swamp (0, 0, Swamp:1) 16 stones (25, -12, Swamp:1) 17 stones Level 2 of the Swamp (0, 0, Swamp:2) a cursed -3 war axe Level 3 of the Swamp (0, 0, Swamp:3) a +0 ring mail (17, 25, Swamp:3) 34 gold pieces Level 4 of the Swamp (0, 0, Swamp:4) the +4 quarterstaff of Guile {crush, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. Level 1 of the Spider Nest (0, 0, Spider:1) a +0 robe Level 2 of the Spider Nest (0, 0, Spider:2) 6 needles of sleeping (8, -12, Spider:2) 6 poisoned needles (38, -7, Spider:2) a royal jelly (38, -6, Spider:2) a royal jelly (39, -7, Spider:2) a royal jelly (39, -6, Spider:2) a royal jelly Level 3 of the Spider Nest (0, 0, Spider:3) a +0 quarterstaff Level 4 of the Spider Nest (0, 0, Spider:4) the +4 scale mail of Vehumet's Fury {MP+9} It affects your magic capacity (+9). Level 6 of the Pits of Slime (0, 0, Slime:6) 18 stones (2, 7, Slime:6) 15 stones (5, -10, Slime:6) a scroll of vulnerability a wand of flame (23/48) a +2 helmet a +2 dagger of venom a +1 dagger of speed a +0 pair of boots (9, 2, Slime:6) an uncursed ring of fire (9, 11, Slime:6) a scroll of identify (10, -1, Slime:6) 20 stones (11, 10, Slime:6) the cursed +1 short sword "Wighar" {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+4). It has a curse placed upon it. Level 1 of the Vaults [Shop] Jemifriq's Food Boutique a bread ration (70 gold) a bread ration (70 gold) a slice of pizza (21 gold) a beef jerky (21 gold) a bread ration (70 gold) a royal jelly (28 gold) a bread ration (70 gold) a bread ration (70 gold) a bread ration (70 gold) (0, 0, Vaults:1) a book of Maledictions an ornate deck of summoning {Repulsiveness} (16, -11, Vaults:1) a +0 flail a cursed +0 scale mail (26, 3, Vaults:1) a +0 trident a +0 shortbow (28, 10, Vaults:1) a +0 glaive (30, 21, Vaults:1) 5 large rocks (31, 7, Vaults:1) a +0 dire flail a cursed +0 scale mail (34, -37, Vaults:1) 5 large rocks (35, -7, Vaults:1) 22 stones (37, -34, Vaults:1) 13 stones (51, -31, Vaults:1) a +0 hand axe a +0 leather armour (51, 5, Vaults:1) 3 large rocks (51, 6, Vaults:1) a large rock (54, 6, Vaults:1) a +0 arbalest 20 bolts (54, 12, Vaults:1) 30 stones Level 2 of the Vaults (0, 0, Vaults:2) a +0 pair of boots (3, 18, Vaults:2) 5 large rocks (3, 40, Vaults:2) a +0 whip a +0 robe (18, 17, Vaults:2) a +0 shortbow of flaming (20, -1, Vaults:2) a +0 ring mail (unseen) (20, 0, Vaults:2) a +0 plate armour a +0 war axe (20, 18, Vaults:2) a +0 glaive (21, 0, Vaults:2) a +0 robe (unseen) (21, 18, Vaults:2) a +0 dagger a +0 robe (22, 13, Vaults:2) a +3 vampiric spear a +0 robe (22, 18, Vaults:2) a +0 halberd (29, 14, Vaults:2) a +0 arbalest 25 bolts (29, 15, Vaults:2) a +0 spear a +2 robe of cold resistance (30, 38, Vaults:2) a +0 shortbow (37, 6, Vaults:2) a +0 war axe (37, 11, Vaults:2) a +0 broad axe a +0 chain mail a +0 shield (42, 4, Vaults:2) a +0 morningstar a +0 arbalest 19 bolts a +0 ring mail (42, 16, Vaults:2) a large rock (42, 17, Vaults:2) a large rock (42, 18, Vaults:2) 2 large rocks (42, 19, Vaults:2) a large rock Level 3 of the Vaults (0, 0, Vaults:3) a +0 chain mail (2, -1, Vaults:3) a bolt (3, -3, Vaults:3) a +0 war axe a +0 arbalest 18 bolts a +0 ring mail (7, 11, Vaults:3) a +0 ring mail a +0 long sword (9, 11, Vaults:3) a +0 longbow (11, 10, Vaults:3) a +0 shortbow a +0 shortbow (11, 11, Vaults:3) a +0 shortbow (12, 10, Vaults:3) a +0 shortbow (12, 11, Vaults:3) a +0 shortbow (19, 26, Vaults:3) a bolt (21, 27, Vaults:3) a bolt (25, 14, Vaults:3) 25 stones (29, -4, Vaults:3) a +0 dagger (36, 41, Vaults:3) a +0 shortbow (46, -9, Vaults:3) a +2 buckler (56, 4, Vaults:3) 26 stones 3 large rocks (56, 5, Vaults:3) a stone (57, 1, Vaults:3) 2 large rocks (57, 2, Vaults:3) a stone (57, 3, Vaults:3) 2 large rocks a bolt 4 stones (60, -2, Vaults:3) a +1 long sword of holy wrath a +0 chain mail (62, 9, Vaults:3) 2 needles of sleeping (62, 21, Vaults:3) a +0 great sword a +0 arbalest a +0 plate armour 16 bolts (62, 22, Vaults:3) a +0 broad axe a +0 plate armour a +0 broad axe a +0 plate armour (68, -7, Vaults:3) a bolt (68, -6, Vaults:3) a +0 arbalest 18 bolts (69, -11, Vaults:3) a +2 bardiche of chopping (69, -8, Vaults:3) a +0 arbalest 15 bolts (69, -7, Vaults:3) a +0 arbalest 17 bolts (69, -6, Vaults:3) a cursed -2 arbalest 31 bolts Level 4 of the Vaults [Shop] Tebar's Gadget Boutique a lamp of fire (400 gold) a wand of confusion (19/48) (157 gold) a wand of paralysis (12/24) (140 gold) a wand of paralysis (8/24) (100 gold) a wand of acid (10/15) (280 gold) a crystal ball of energy (200 gold) a fan of gales (400 gold) a wand of lightning (4/15) (80 gold) a fan of gales (400 gold) a phantom mirror (300 gold) a plain deck of changes (140 gold) a legendary deck of summoning (260 gold) a +4 rod of shadows (10/10) (950 gold) (0, 0, Vaults:4) a +0 short sword a +0 shortbow a +0 leather armour (3, -11, Vaults:4) a +0 glaive (3, -7, Vaults:4) a cursed +0 giant club (4, -11, Vaults:4) a +0 dire flail a +0 robe a +0 giant club a +0 dire flail (4, -10, Vaults:4) a +0 giant club a +0 giant club (4, -9, Vaults:4) a +0 battleaxe a +0 ring mail a scroll of random uselessness (10, -21, Vaults:4) a +0 giant club a +0 great mace a +0 leather armour a +0 giant club (11, -22, Vaults:4) 2 large rocks (11, -21, Vaults:4) a +0 giant club a +0 giant club a +0 giant spiked club (11, 26, Vaults:4) 8 stones (12, -23, Vaults:4) a +0 robe (19, -23, Vaults:4) a +0 flail (26, 38, Vaults:4) a +0 giant club (34, 13, Vaults:4) a large rock (34, 19, Vaults:4) a large rock (41, 34, Vaults:4) a +2 battleaxe of freezing (43, 22, Vaults:4) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (44, 21, Vaults:4) a +0 arbalest 21 bolts (44, 27, Vaults:4) a cursed -1 giant club a +0 giant club (45, -18, Vaults:4) a large rock (45, 21, Vaults:4) a +0 spear a cursed +0 robe (45, 22, Vaults:4) a +0 giant spiked club (46, -16, Vaults:4) a large rock (47, -15, Vaults:4) a large rock (48, -14, Vaults:4) 2 large rocks (54, 28, Vaults:4) 25 stones (55, 31, Vaults:4) 14 bolts (55, 32, Vaults:4) a +0 arbalest 13 bolts (56, 27, Vaults:4) a stone (59, 27, Vaults:4) a scroll of noise (60, -29, Vaults:4) a +0 giant club (60, -28, Vaults:4) a +0 giant club a +0 halberd a +0 robe (63, -22, Vaults:4) a +0 long sword a +0 leather armour (68, -8, Vaults:4) a book of Death (70, 31, Vaults:4) a +0 giant spiked club a +0 whip a +0 robe (71, 0, Vaults:4) a +0 robe (71, 30, Vaults:4) a +0 giant club (71, 31, Vaults:4) a +0 giant spiked club Level 5 of the Vaults (0, 0, Vaults:5) a +2 robe of magic resistance (2, -1, Vaults:5) a cursed +0 mace (2, 12, Vaults:5) a +2 robe of magic resistance the +1 plate armour of Isasm {rN+ MR+} It protects you from negative energy. It affects your resistance to hostile enchantments. (4, -9, Vaults:5) 2 large rocks (6, -4, Vaults:5) 16 stones (6, 15, Vaults:5) a +0 battleaxe a +0 blowgun a +0 plate armour a potion of lignification (6, 28, Vaults:5) a +0 long sword (7, -2, Vaults:5) a bolt (8, 22, Vaults:5) a +0 ring mail (9, -7, Vaults:5) 12 stones (9, -1, Vaults:5) a +1 great sword of holy wrath a +2 arbalest of freezing 23 bolts a potion of mutation (11, 16, Vaults:5) a +0 great sword a +0 plate armour (11, 17, Vaults:5) a +0 broad axe a cursed +0 chain mail 2 scrolls of noise (22, 7, Vaults:5) 27 stones (24, 8, Vaults:5) 32 stones (24, 15, Vaults:5) a +0 shortbow of flaming (unseen) (30, 18, Vaults:5) a +0 battleaxe a +0 chain mail (30, 26, Vaults:5) a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour a +0 large shield a +0 dire flail a +0 chain mail (38, 29, Vaults:5) 4 large rocks (40, 27, Vaults:5) a large rock (47, 22, Vaults:5) 24 stones (55, -11, Vaults:5) the +11 hunting sling "Rianajoj" {freeze, +Fly rElec rPois Str+3} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It insulates you from electricity. It protects you from poison. It lets you fly. Level 1 of the Crypt (0, 0, Crypt:1) a +0 robe a potion of blood (1, -21, Crypt:1) a +0 quarterstaff (30, -11, Crypt:1) a +0 rapier a +0 halberd (38, -3, Crypt:1) 6 stones (48, -12, Crypt:1) a +0 long sword a +0 ring mail Level 2 of the Crypt (0, 0, Crypt:2) a +0 dagger a +0 robe (2, 23, Crypt:2) a +0 rapier a +0 ring mail (5, -18, Crypt:2) 3 fruits (20, 12, Crypt:2) a +0 battleaxe a +0 robe a +3 falchion a +0 robe (25, 19, Crypt:2) a +0 scimitar (26, 21, Crypt:2) 34 stones (27, 20, Crypt:2) a +0 trident (39, 20, Crypt:2) a +2 scimitar a +0 robe a +3 scimitar a +0 robe a +0 war axe a +0 robe a cursed +0 flail a +0 robe Level 3 of the Crypt (0, 0, Crypt:3) a wand of lightning (6/15) (6, 14, Crypt:3) a +0 robe a +2 great sword a +0 robe a +0 dagger (14, -8, Crypt:3) a +0 scale mail of fire resistance (22, -8, Crypt:3) a +3 glaive (26, -16, Crypt:3) a +0 mace (28, -16, Crypt:3) a +4 whip of draining (28, -15, Crypt:3) a +9 great sword of holy wrath the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (28, -14, Crypt:3) a +2 robe of magic resistance (29, -16, Crypt:3) a +0 quarterstaff (29, -14, Crypt:3) 4 tomahawks (30, -16, Crypt:3) a book of Maledictions (30, -14, Crypt:3) the ring of Keymmaixt {*Tele rElec Str+6 Dex-4} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+6). It affects your dexterity (-4). It insulates you from electricity. (38, -14, Crypt:3) an uncursed staff of summoning (39, -15, Crypt:3) 15 stones (39, 16, Crypt:3) a +4 quick blade of draining (40, -16, Crypt:3) a +2 flail of protection (40, -14, Crypt:3) an uncursed staff of poison (40, 18, Crypt:3) a +0 cloak (43, 16, Crypt:3) a +0 robe (46, -8, Crypt:3) the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. (48, -8, Crypt:3) a +1 glaive of venom (49, 37, Crypt:3) a cursed -1 buckler (49, 38, Crypt:3) a sack of spiders (49, 39, Crypt:3) a +0 shortbow (50, -10, Crypt:3) 11 stones (50, -8, Crypt:3) a plain deck of summoning (50, 38, Crypt:3) a wand of polymorph (12/24) (51, 38, Crypt:3) a +0 plate armour (53, -2, Crypt:3) 13 stones Level 1 of the Depths (0, 0, Depths:1) a +1 battleaxe of freezing (1, 0, Depths:1) a +0 dire flail a cursed -2 dire flail (6, -10, Depths:1) a large rock (7, 14, Depths:1) 2 large rocks (8, 12, Depths:1) a large rock (10, -13, Depths:1) a +0 dire flail a +0 dire flail (11, 7, Depths:1) a large rock (17, -2, Depths:1) a large rock (20, -2, Depths:1) a large rock (21, -2, Depths:1) a large rock (21, 1, Depths:1) a +0 battleaxe a +0 arbalest 13 bolts a +0 ring mail (28, -3, Depths:1) a bolt (48, 21, Depths:1) 2 large rocks (49, -20, Depths:1) 2 large rocks (49, 20, Depths:1) a large rock (54, -7, Depths:1) a large rock (55, 14, Depths:1) a +2 vampiric scythe (55, 21, Depths:1) a large rock (56, -14, Depths:1) 2 large rocks (56, -13, Depths:1) a large rock (56, -12, Depths:1) a large rock (56, -11, Depths:1) a large rock Level 2 of the Depths (0, 1, Depths:2) a +0 dagger (21, 24, Depths:2) a large rock (23, 23, Depths:2) a large rock (30, 22, Depths:2) 3 large rocks (43, 26, Depths:2) 4 large rocks Level 3 of the Depths [Shop] Rede's Hallowed Reliquary a potion of curing (45 gold) a +1 mace of holy wrath (186 gold) a +1 hand axe of holy wrath (186 gold) a potion of cure mutation (375 gold) a wand of heal wounds (7/9) (990 gold) a potion of curing (45 gold) an uncursed ring of positive energy (300 gold) a scroll of holy word (112 gold) an uncursed ring of positive energy (300 gold) a +1 ring mail of positive energy (195 gold) an uncursed amulet of faith (600 gold) a wand of heal wounds (5/9) (810 gold) 2 potions of curing (90 gold) [Shop] Tomadyr's Food Shoppe a beef jerky (18 gold) a slice of pizza (18 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) a bread ration (60 gold) a royal jelly (24 gold) a meat ration (60 gold) a meat ration (60 gold) (29, 6, Depths:3) 2 large rocks (31, 7, Depths:3) a large rock (32, 10, Depths:3) a large rock (52, -1, Depths:3) a bolt (52, 2, Depths:3) a +0 arbalest 15 bolts Level 4 of the Depths (0, 0, Depths:4) a book of Cantrips an uncursed ring of resist corrosion (4, 7, Depths:4) the +2 helmet "Trusted Companion" {rPois rCorr Str+4} It affects your strength (+4). It protects you from poison. It protects you from acid and corrosion. the +5 rapier of Kat Kiuq {flame, rF+ rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from negative energy. (12, -2, Depths:4) a large rock (12, 5, Depths:4) a large rock (12, 8, Depths:4) a large rock (12, 9, Depths:4) a large rock (13, 3, Depths:4) a large rock (13, 4, Depths:4) a large rock (13, 10, Depths:4) a large rock (13, 12, Depths:4) a large rock (19, 29, Depths:4) 3 large rocks (39, 36, Depths:4) a +0 leather armour (39, 37, Depths:4) a wand of iceblast (8/15) (40, 37, Depths:4) a plain deck of summoning (53, 13, Depths:4) a +2 halberd a +0 chain mail a +0 dagger a +0 robe (53, 14, Depths:4) a +4 great sword of flaming a +0 chain mail (55, 15, Depths:4) a +0 dagger a +0 robe (67, 24, Depths:4) the cursed +2 scimitar of Proximity {freeze, rF+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It has a curse placed upon it. (67, 25, Depths:4) the +8 spear of Generosity {venom, rElec} It poisons the flesh of those it strikes. It insulates you from electricity. Level 5 of the Depths (0, 0, Depths:5) the ring of the Equinox {rCorr *Contam +Inv rN+} [ring of resist corrosion] It protects you from negative energy. It lets you turn invisible. It causes magical contamination when unequipped. (4, -5, Depths:5) a large rock (6, -4, Depths:5) a large rock (8, -6, Depths:5) a large rock (9, -13, Depths:5) a large rock (10, -11, Depths:5) 3 large rocks (10, -8, Depths:5) a large rock (31, -10, Depths:5) a wand of confusion (23/48) (31, 3, Depths:5) the ring "Tuuphit" {*Tele *Drain +Inv rElec Str+7} [ring of teleportation] It may teleport you next to monsters. It affects your strength (+7). It insulates you from electricity. It lets you turn invisible. It causes draining when unequipped. 716 stones (32, -9, Depths:5) a +0 longbow (32, 5, Depths:5) 5 large rocks (51, 9, Depths:5) a +0 long sword a +0 scale mail