muddlingalong Level 1 of the Dungeon (0, 0, D:1) 18 stones (6, -3, D:1) 29 arrows (17, 19, D:1) a +0 club 3 stones (19, 11, D:1) a +0 short sword (21, -9, D:1) a +0 whip (24, 6, D:1) a +0 ring mail (30, -10, D:1) a +0 robe (30, -9, D:1) 14 arrows (41, -7, D:1) 11 poisoned needles (48, -13, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 2, D:2) a +0 robe (9, 2, D:2) 22 sling bullets (19, -15, D:2) a +0 club (33, 17, D:2) a +0 robe (34, -3, D:2) a +0 short sword (34, -2, D:2) a +0 whip (53, -21, D:2) a +0 club Level 3 of the Dungeon (5, -3, D:3) a +0 spear (7, -14, D:3) a +0 ring mail a +0 mace (10, -7, D:3) a +0 whip (10, -6, D:3) a +0 flail (17, -15, D:3) 18 bolts (17, 1, D:3) 20 arrows (27, -17, D:3) a +0 leather armour (34, -25, D:3) a +0 robe a +2 dagger of draining (34, -1, D:3) 13 stones (35, -20, D:3) a +0 leather armour (35, -2, D:3) a +0 mace 21 stones a +0 scale mail (35, 3, D:3) a +0 club (36, -23, D:3) a +0 hand axe (36, 1, D:3) a +0 leather armour a +0 dagger a +0 dagger a +0 hand axe a +0 club (37, -4, D:3) a stone (39, -5, D:3) a stone (41, -8, D:3) a stone (41, -7, D:3) 2 stones (42, -30, D:3) a +0 leather armour (46, 3, D:3) 8 javelins (48, 3, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) an uncursed staff of fire (3, 7, D:4) a cursed -1 robe (8, -5, D:4) a +0 trident a +0 robe (9, -5, D:4) a +0 mace (9, 20, D:4) a +0 dagger (10, -1, D:4) a +0 trident a +0 plate armour (12, -15, D:4) a +0 dagger a +0 robe (13, 0, D:4) a +0 short sword (14, -15, D:4) a +0 short sword (19, 7, D:4) 2 arrows (22, -1, D:4) 20 arrows (22, 18, D:4) 14 stones (29, 6, D:4) 2 arrows (29, 7, D:4) an arrow (30, 9, D:4) an arrow (30, 10, D:4) a +0 halberd an arrow (32, 17, D:4) a +0 long sword (33, 17, D:4) a +0 halberd (35, 26, D:4) a +0 spear Level 5 of the Dungeon (11, -13, D:5) a +0 dagger (15, -15, D:5) a +0 chain mail (19, -18, D:5) a +1 helmet (21, 37, D:5) a +0 dagger a +0 robe (24, 27, D:5) a +0 scale mail a +0 flail (36, 24, D:5) a +0 robe a +2 dagger of venom (38, -1, D:5) 19 stones (39, 9, D:5) 15 stones (42, 18, D:5) 11 poisoned needles (45, 22, D:5) 21 stones (56, 8, D:5) 23 stones Level 6 of the Dungeon [Shop] Zaomnamo's Weapon Shoppe a +3 arbalest of flaming (351 gold) 26 stones (36 gold) a +0 hunting sling of freezing (65 gold) 15 stones (21 gold) 22 stones (30 gold) 16 arrows (44 gold) (0, 0, D:6) 7 stones (7, 10, D:6) a +0 giant spiked club (7, 12, D:6) 17 stones (10, -9, D:6) 18 sling bullets (29, -8, D:6) a +2 trident of protection (30, -10, D:6) a +0 robe a +0 dagger (30, -9, D:6) a +0 chain mail (42, 5, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club (1, 0, D:7) a +0 ring mail (2, 2, D:7) a +0 chain mail a +0 halberd (4, 6, D:7) a +0 spear (25, -16, D:7) a cursed +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (3, -8, D:8) a +0 ring mail (6, 16, D:8) 4 sling bullets (7, -4, D:8) 24 bolts a +0 hand crossbow a +0 dagger (11, 14, D:8) a sling bullet (13, -6, D:8) a +0 spear (13, 14, D:8) 3 sling bullets (14, -2, D:8) a +0 short sword (15, 26, D:8) 15 gold pieces (15, 27, D:8) a +0 quarterstaff (16, 27, D:8) a wand of paralysis (15) (17, 27, D:8) 6 gold pieces (18, 27, D:8) a scroll of noise (unseen) (19, 26, D:8) 11 gold pieces (19, 27, D:8) 15 gold pieces (20, -4, D:8) a stone (21, 14, D:8) a sling bullet (22, -4, D:8) a +0 dire flail a +0 dire flail (23, -6, D:8) a +0 halberd (23, -5, D:8) a cursed +0 spear a +6 antimagic spear a +0 ring mail a cursed +0 shield (26, 15, D:8) a sling bullet (30, 26, D:8) 4 large rocks (36, 4, D:8) 2 sling bullets (41, 9, D:8) a sling bullet (43, 9, D:8) 17 sling bullets Level 9 of the Dungeon [Shop] Vodisyck's Jewellery Shoppe an uncursed ring of protection from magic (250 gold) an uncursed amulet of faith (400 gold) the ring of Jillaepn {Fire Str+3 Int-2 Slay+4} (509 gold) [ring of fire] It enhances your fire magic. It affects your strength (+3). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from fire. It makes you vulnerable to cold. an uncursed ring of poison resistance (200 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of poison resistance (200 gold) a cursed amulet of the gourmand (270 gold) an uncursed ring of protection from magic (250 gold) a cursed -2 ring of intelligence (20 gold) an uncursed ring of poison resistance (200 gold) an uncursed ring of poison resistance (200 gold) [Shop] Lulet's Jewellery Shoppe an uncursed ring of stealth (210 gold) an uncursed amulet of magic regeneration (360 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of poison resistance (240 gold) an uncursed ring of magical power (240 gold) an uncursed ring of positive energy (240 gold) [Shop] Pehipsac's Book Shoppe a book of Conjurations (300 gold) a Young Poisoner's Handbook (400 gold) a book of Summonings (700 gold) a book of Ice (650 gold) a book of Fire (650 gold) a book of Unlife (650 gold) [Shop] Inkidadgh's Antique Weapon Shoppe a +0 hand axe (72 gold) a +0 short sword of venom (134 gold) the +3 quarterstaff of the Pillar {freeze, Dex+4} (902 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). a +0 war axe (84 gold) a +4 rapier of flaming (700 gold) a +0 falchion (72 gold) (7, -4, D:9) a cursed -2 glaive (11, 20, D:9) 22 stones (13, -9, D:9) a +0 giant spiked club a +0 giant club (14, -7, D:9) a +0 giant spiked club (15, -2, D:9) 2 arrows (15, 21, D:9) a +0 ring mail (16, -2, D:9) an arrow (17, -2, D:9) a cursed +0 dire flail a +0 giant club (18, -2, D:9) a +0 shortbow 23 arrows (19, -9, D:9) a +0 flail (19, -2, D:9) an arrow (20, -2, D:9) an arrow (27, 17, D:9) a +0 dagger a +0 robe (28, -9, D:9) a stone (29, -11, D:9) a stone (29, -7, D:9) 15 stones a +0 dagger (35, 9, D:9) a +0 spear a +0 robe (35, 12, D:9) a +0 hand axe a +0 scale mail (36, 8, D:9) a +3 dagger of chaos a +0 robe of the Archmagi a +0 giant club a +0 giant spiked club (39, -5, D:9) a +0 hand axe of distortion a +0 leather armour (56, 2, D:9) 22 stones (65, 21, D:9) a cursed -1 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 mace (2, -12, D:10) a tomahawk (3, 19, D:10) 15 bolts (6, -12, D:10) a tomahawk (8, -12, D:10) a +0 dagger (unseen) (22, 15, D:10) a book of Necromancy (32, 19, D:10) a cursed +0 spear a +0 robe a +0 whip 14 stones a +0 ring mail (32, 20, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe a cursed +2 great sword a +0 robe a +3 falchion of freezing a +0 robe a +3 spear a +0 robe the +3 buckler of Sloth {Regen+ Int+6 Slay+3 Stlth-} It affects your intelligence (+6). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It increases your rate of regeneration. It makes you less stealthy. (32, 21, D:10) a +0 hand axe a +0 chain mail (33, 19, D:10) a +2 vampiric dagger a +0 robe (33, 21, D:10) a stone (34, 19, D:10) a cursed +0 flail a stone (35, 19, D:10) a +0 short sword (35, 26, D:10) a stone (36, 19, D:10) a +0 dagger a +0 ring mail a +0 dagger a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour a +0 cloak (3, -1, D:11) a +3 war axe of freezing a +0 robe a +0 hand axe (4, 11, D:11) a +0 long sword a +0 chain mail (4, 12, D:11) a +0 flail a +0 leather armour a +1 flail of crushing a cursed +0 ring mail (4, 13, D:11) a +3 mace of protection (7, -9, D:11) 32 bolts (7, -3, D:11) a +0 ring mail (7, -2, D:11) a +0 ring mail a +0 whip (9, -13, D:11) a +0 leather armour a +0 flail (10, -11, D:11) a +0 robe a +0 dagger (12, 12, D:11) 23 stones (16, -14, D:11) 11 stones (24, 13, D:11) a necrophage corpse (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 trident (0, 1, D:12) a cursed -3 club (2, -1, D:12) an arrow (3, -1, D:12) 2 arrows (3, 0, D:12) 2 arrows (4, 5, D:12) a hound skeleton (6, 6, D:12) a +0 shortbow 9 arrows the Ecumenical Temple