mtoz Level 1 of the Dungeon (5, 3, D:1) a +0 dagger (6, -23, D:1) 26 arrows (28, 4, D:1) 12 sling bullets (29, -4, D:1) a +0 robe (30, -11, D:1) 23 bolts (33, -28, D:1) a +0 scale mail (34, -19, D:1) a +0 short sword (35, -15, D:1) a +0 club (51, -27, D:1) a +0 dagger Level 2 of the Dungeon (6, 13, D:2) a +0 dagger (6, 20, D:2) a +0 dagger (10, -3, D:2) a +0 flail a +0 scale mail (20, 13, D:2) a +0 club (26, 20, D:2) a +0 leather armour (32, 1, D:2) 25 bolts (41, -2, D:2) a +0 whip (42, -2, D:2) a +0 ring mail (48, 15, D:2) 19 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, 6, D:3) 6 curare-tipped darts (10, 14, D:3) a +0 falchion (16, -26, D:3) a +0 dagger (16, 7, D:3) a +1 short sword of electrocution 5 stones (18, -36, D:3) 21 sling bullets (21, -38, D:3) a +0 club (21, -12, D:3) a +1 mace of distortion (30, -41, D:3) a +0 dagger (42, -33, D:3) a +0 club a +0 robe (48, -33, D:3) 14 bolts Level 4 of the Dungeon [Shop] Turaydd's Assorted Antiques a scroll of enchant weapon (217 gold) a +0 leather armour (58 gold) a +0 spear (87 gold) a scroll of identify (58 gold) the +11 plutonium sword {Contam Stlth-} (2900 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a +0 falchion (87 gold) a potion of mutation (232 gold) a +0 long sword (101 gold) a +2 pair of gloves (478 gold) a +0 leather armour (58 gold) a wand of acid (6) (580 gold) the ring of the Mage {Wiz Will++ Int+3} (1499 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). Will: It greatly increases your willpower. (0, 0, D:4) a +0 club (9, -32, D:4) 20 stones a +0 hunting sling (9, -13, D:4) 10 stones (9, 2, D:4) a +0 leather armour (10, -36, D:4) a +0 club (11, -39, D:4) a +0 dagger (12, -38, D:4) a +0 club (13, -39, D:4) a +0 club (15, -19, D:4) a +0 helmet (29, -31, D:4) 12 sling bullets (29, -27, D:4) a +0 flail a +0 scale mail of fire resistance (34, 7, D:4) a +0 club a +0 hunting sling (35, 8, D:4) a +0 club (36, 8, D:4) a +0 club (38, -2, D:4) 20 stones (38, 8, D:4) a +0 club (40, 16, D:4) 16 stones (43, 1, D:4) a +0 club (43, 3, D:4) a +0 club (43, 4, D:4) a +0 club a +0 club (43, 5, D:4) a +0 club (43, 6, D:4) a +1 flail of protection a +0 ring mail (45, -19, D:4) a +0 scale mail (45, -9, D:4) a +0 club 10 poisoned darts (46, -9, D:4) a +2 dagger of speed 10 poisoned darts (61, -33, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (4, 11, D:5) a +0 whip (5, 8, D:5) 10 arrows (5, 11, D:5) a +0 flail (6, 12, D:5) a +0 halberd (7, -16, D:5) 24 bolts (7, 11, D:5) a +0 club (7, 19, D:5) 24 sling bullets (23, 4, D:5) a +1 cloak (26, 3, D:5) a +0 mace (27, 24, D:5) 11 stones (30, 6, D:5) a +0 ring mail (31, 22, D:5) a +0 falchion (54, -10, D:5) 2 scrolls of enchant weapon a scroll of noise a +2 quarterstaff of chaos a +0 shortbow (62, -14, D:5) a +0 leather armour a potion of degeneration Level 6 of the Dungeon [Shop] Ehuttice's Armour Emporium a +0 robe (10 gold) a +0 cloak (67 gold) a +0 cloak (67 gold) a +0 pair of boots (67 gold) a +0 ring mail (60 gold) a +0 robe (10 gold) the +1 scale mail of the Ancient Visions {Str+2} (303 gold) Str: It affects your strength (+2). a +3 leather armour of willpower (360 gold) (0, 0, D:6) a +0 club (still there?) an orc corpse (still there?) (2, -2, D:6) a scroll of teleportation (3, 4, D:6) a +0 pair of gloves (19, -20, D:6) a +0 robe (21, -26, D:6) a +0 leather armour a +0 morningstar a +0 scale mail a +0 mace (22, -26, D:6) a +0 leather armour a +0 short sword (26, -32, D:6) 13 arrows (28, -27, D:6) 12 stones (33, 7, D:6) 21 stones (36, -8, D:6) a +0 leather armour a +0 short sword (38, -22, D:6) a staff of poison (38, 12, D:6) a water moccasin corpse (skeletalised by now) (42, -11, D:6) 17 arrows the Ecumenical Temple