mrath Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 32, D:1) a +0 club (5, -5, D:1) a +0 club (12, 19, D:1) a +0 club (18, 29, D:1) a +0 scale mail (23, -7, D:1) a cursed -3 club (23, 2, D:1) a +0 robe (33, 3, D:1) 30 bolts (34, 3, D:1) a +0 scale mail (35, -2, D:1) 21 arrows (36, -2, D:1) a +0 dagger Level 2 of the Dungeon (4, 21, D:2) a +0 dagger (9, 27, D:2) a +0 short sword (12, 2, D:2) a +0 club (13, 27, D:2) a +4 dagger of venom a +0 robe (13, 33, D:2) 19 bolts (14, 12, D:2) a +0 ring mail (15, 24, D:2) a +0 club (23, 4, D:2) a +0 robe (30, 0, D:2) a +0 scale mail (34, 33, D:2) a +0 dagger (44, -7, D:2) a +1 rapier of draining (44, 22, D:2) 9 arrows (46, 14, D:2) a +0 club (46, 17, D:2) a +0 club Level 3 of the Dungeon (6, -35, D:3) 11 arrows (22, -5, D:3) a +0 dagger (39, -30, D:3) a +0 club (46, -20, D:3) 20 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 trident (9, 6, D:4) a +0 short sword (19, 21, D:4) an uncursed staff of air (21, 8, D:4) a +0 leather armour (22, -1, D:4) a +0 spear (23, 26, D:4) 11 bolts (37, 27, D:4) 33 sling bullets (38, 11, D:4) a +0 flail a +0 ring mail a +0 dagger a +0 short sword (39, -1, D:4) a +0 club (42, 28, D:4) a +0 giant club (46, -19, D:4) a +0 dagger a +0 mace (47, -19, D:4) a +0 mace a +0 hand axe a +0 leather armour (47, -9, D:4) a +0 club a +0 hand axe a +0 ring mail (48, -16, D:4) a +0 chain mail a +0 pair of boots a +0 scale mail (50, -8, D:4) a +0 dagger a +0 robe (53, 2, D:4) a bread ration (56, 9, D:4) a potion of curing Level 5 of the Dungeon (5, -1, D:5) a +0 falchion (12, -32, D:5) 9 arrows (16, -23, D:5) a +0 scale mail (18, -3, D:5) 18 sling bullets (22, -20, D:5) a +0 leather armour (22, -17, D:5) a +0 ring mail (29, -35, D:5) a +0 giant club (30, 11, D:5) 15 arrows (35, -22, D:5) 23 sling bullets (38, -19, D:5) 7 sling bullets (38, 3, D:5) a +0 short sword (40, 3, D:5) a +0 leather armour (41, 3, D:5) a +0 hand axe a +0 leather armour (42, -12, D:5) 14 sling bullets (48, -18, D:5) a cursed amulet of inaccuracy Level 6 of the Dungeon (0, 0, D:6) a +0 robe (9, 2, D:6) a -1 war axe a +0 flail (14, 8, D:6) a cursed +0 giant club (24, 17, D:6) a +0 whip (34, 35, D:6) a +0 dagger (36, 36, D:6) a cursed +0 scale mail (56, 28, D:6) a +0 dagger (56, 29, D:6) a +0 flail (56, 30, D:6) a +0 mace Level 7 of the Dungeon [Shop] Xeasherch's Magic Scroll Shoppe a scroll of vulnerability (105 gold) a scroll of amnesia (49 gold) a scroll of immolation (49 gold) a scroll of blinking (105 gold) a scroll of remove curse (42 gold) a scroll of fear (49 gold) a scroll of recharging (133 gold) a scroll of teleportation (42 gold) a scroll of random uselessness (14 gold) [Shop] Xaatall's Antique Weapon Shop a +0 whip (55 gold) the +3 quarterstaff of Capital Punishment {crush, rC+} (770 gold) It inflicts extra damage upon your enemies. It protects you from cold. a +0 great sword (143 gold) a +0 battleaxe (143 gold) the +6 quarterstaff "Ikhlahoar" {freeze, Int+3} (1111 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). a +0 dire flail of protection (149 gold) the +9 sword of Zonguldrok {reap} (2750 gold) If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. a +1 mace of protection (233 gold) a +0 mace (66 gold) a +0 mace (66 gold) a +0 long sword (77 gold) a +0 hand crossbow (77 gold) (0, 0, D:7) a +0 robe a +0 falchion (0, 7, D:7) a +0 spear a +0 animal skin (1, 7, D:7) a +0 robe (2, 5, D:7) 14 arrows (10, 31, D:7) a +0 robe (12, 25, D:7) 16 arrows (13, 30, D:7) a +0 club a +0 scale mail (20, 6, D:7) a +0 war axe (21, 6, D:7) a +0 mace (24, 5, D:7) an uncursed staff of wizardry (25, 14, D:7) a +0 giant club (25, 24, D:7) 29 arrows (27, 29, D:7) 17 bolts (41, 16, D:7) 5 potions of mutation 13 potions of degeneration (42, 31, D:7) a +0 leather armour (44, 28, D:7) 29 bolts (60, 1, D:7) a +0 robe Level 8 of the Dungeon (2, 15, D:8) a +2 mace a +0 robe (10, 13, D:8) a +0 robe (17, 21, D:8) a +1 spear a +2 robe of cold resistance (20, 2, D:8) a +0 short sword (29, -7, D:8) 19 arrows (32, 14, D:8) a +0 dire flail (38, 18, D:8) a +0 scale mail (49, 8, D:8) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (27, 12, Lair:1) a +0 robe (33, -13, Lair:1) a scroll of random uselessness (34, -9, Lair:1) 3 scrolls of random uselessness 3 scrolls of noise (45, -35, Lair:1) a +0 quarterstaff of freezing a +2 robe of cold resistance Level 2 of the Lair of Beasts (0, 0, Lair:2) 23 stones (11, -22, Lair:2) a +0 dagger of speed (23, -14, Lair:2) 13 arrows (30, -14, Lair:2) a +0 hand axe of freezing (30, -13, Lair:2) a cursed +7 long sword (30, -11, Lair:2) a +2 cloak (31, -13, Lair:2) a +0 morningstar (31, -11, Lair:2) a +1 ring mail of fire resistance a +1 chain mail of cold resistance (32, 30, Lair:2) a +0 robe (33, -13, Lair:2) a wand of confusion (17/48) (33, -11, Lair:2) an uncursed ring of ice (34, -13, Lair:2) a scroll of vulnerability a scroll of recharging a scroll of summoning a scroll of amnesia 2 scrolls of enchant armour a scroll of immolation 2 scrolls of magic mapping a scroll of blinking (35, -13, Lair:2) a potion of lignification 2 potions of ambrosia a potion of heal wounds (35, -11, Lair:2) 6 meat rations 2 beef jerkies 8 bread rations (38, -11, Lair:2) 249 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 28 stones (16, -8, Lair:3) a scroll of amnesia (17, -15, Lair:3) a tomahawk (17, 18, Lair:3) 21 stones (21, -18, Lair:3) 25 gold pieces (24, -1, Lair:3) a +0 giant club (34, -11, Lair:3) a +0 leather armour (35, 17, Lair:3) a yak skeleton