mrath Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 5, D:1) a +0 dagger (2, 9, D:1) a +0 club (5, 35, D:1) a cursed +0 short sword (22, 41, D:1) a cursed +0 whip (33, 31, D:1) a +2 vampiric dagger (35, 18, D:1) a +0 dagger (37, 41, D:1) a +0 dagger (42, 52, D:1) a +0 club (48, 33, D:1) a cursed +0 robe (49, 47, D:1) a cursed -3 club (50, 37, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -1, D:2) a +0 scale mail a +0 animal skin (17, -10, D:2) a +0 dagger (19, 19, D:2) a +0 chain mail (27, -10, D:2) 22 arrows of frost (30, -28, D:2) a +0 dagger (35, 4, D:2) a +0 dagger 15 arrows (41, -14, D:2) a +0 robe a +0 scythe (50, 2, D:2) a +0 club (60, -6, D:2) a +0 ring mail (63, -1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 mace (1, 0, D:3) a cursed +0 robe a +0 dagger (4, -14, D:3) a +0 hand axe (9, 18, D:3) a cursed -1 club (10, 20, D:3) a +0 ring mail (18, -13, D:3) a +0 dagger (34, -17, D:3) a +0 club (45, 11, D:3) a +0 club Level 4 of the Dungeon [Shop] Hoamoez's Assorted Antiques a plain deck of defence (238 gold) a potion of flight (51 gold) the Catalogue of the Frigorific Entourage (906 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Throw Frost Conjuration/Ice 2 c - Call Imp Summoning 2 d - Recall Summoning/Translocation 3 e - Ice Form Ice/Transmutation 4 f - Summon Hydra Summoning 7 Trog disapproves of the use of such an item. the Grimoire of Shifting Conjuration (863 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Beastly Appendage Transmutation 1 d - Ice Form Ice/Transmutation 4 e - Statue Form Transmutation/Earth 6 f - Spellforged Servitor Conjuration/Summoning 7 Trog disapproves of the use of such an item. a +4 amulet of reflection (425 gold) a +0 falchion (51 gold) a scroll of enchant weapon (127 gold) a +0 hunting sling (25 gold) the +4 scale mail of Perpetual Drought {*Corrode rElec Int+3 SInv} (729 gold) It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. It may corrode your equipment when you take damage. a potion of might (68 gold) a plain deck of changes (238 gold) (0, 0, D:4) a +0 club a +0 leather armour a +0 trident (8, -1, D:4) 10 arrows of flame (17, -2, D:4) a +0 long sword (27, -1, D:4) 13 arrows (34, -4, D:4) a +0 giant spiked club (36, 6, D:4) a +0 ring mail (37, 2, D:4) a +0 spear a +2 dagger of holy wrath a +0 hand axe a +0 mace (56, 16, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Loteras's Elemental Accessories a stone of tremors (520 gold) an uncursed staff of air (325 gold) the Catalogue of Harmful Ice (705 gold) Spells Type Level a - Freeze Ice 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Summon Ice Beast Ice/Summoning 4 e - Ice Form Ice/Transmutation 4 f - Freezing Cloud Conjuration/Ice/Air 6 g - Bolt of Cold Conjuration/Ice 6 h - Ozocubu's Refrigeration Ice 6 Trog disapproves of the use of such an item. a wand of flame (20/48) (143 gold) (0, 0, D:5) 23 bolts (0, 11, D:5) a +0 chain mail (4, 8, D:5) 10 arrows (6, -14, D:5) 28 arrows (23, 2, D:5) a +1 dagger of protection (26, -18, D:5) a +0 falchion (32, -14, D:5) 2 arrows (32, -13, D:5) an arrow (32, -10, D:5) an arrow (32, -8, D:5) a +0 shortbow 14 arrows (43, 24, D:5) 2 arrows (44, -16, D:5) 2 arrows (44, -12, D:5) a +0 pair of gloves (44, 24, D:5) an arrow (45, 19, D:5) an arrow (45, 21, D:5) an arrow (45, 22, D:5) an arrow (45, 23, D:5) a +0 shortbow 23 arrows (46, -14, D:5) an arrow (46, -2, D:5) a +0 mace (47, -2, D:5) 3 arrows (48, -9, D:5) 16 gold pieces (48, -4, D:5) 3 arrows (48, -3, D:5) an arrow Level 6 of the Dungeon [Shop] Cuurusen's Weapon Boutique a +0 hunting sling (19 gold) a +0 long sword (45 gold) a +0 arbalest (58 gold) a cursed +0 short sword (1 gold) the +6 whip "Daafe" {slash, rF+ Str+7} (811 gold) It inflicts extra damage upon your enemies. It affects your strength (+7). It protects you from fire. 8 stones (10 gold) 11 sling bullets (71 gold) 10 stones (13 gold) a +0 quarterstaff (52 gold) the +8 long sword of Mayhem {antimagic, rF++} (975 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It greatly protects you from fire. a +0 long sword of holy wrath (107 gold) a +0 dagger (26 gold) the +5 morningstar "Zofo" {crush, rF+ Int+3} (666 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. (0, 0, D:6) a +0 leather armour a +0 robe a +0 dagger a +0 plate armour a +0 halberd (15, -13, D:6) a +0 short sword (16, -13, D:6) a +0 hand axe a +0 whip a +0 scale mail a +0 hand axe a +0 ring mail (18, -12, D:6) a +0 dagger (18, -11, D:6) a +0 scale mail a +0 club a +0 glaive (26, -16, D:6) a +0 robe (28, -11, D:6) a +0 flail (33, 12, D:6) a +0 robe (36, -31, D:6) a +0 pair of gloves (39, 10, D:6) a +0 robe (40, 2, D:6) a +0 club (40, 3, D:6) a +0 robe a +0 club (40, 4, D:6) a +0 halberd (41, 1, D:6) a +0 club Level 7 of the Dungeon (11, -4, D:7) a +0 war axe (12, 3, D:7) 9 arrows (20, -23, D:7) a +0 rapier (25, -7, D:7) a +0 robe a +0 dagger (28, -6, D:7) a +0 war axe (29, 0, D:7) a +0 robe a cursed +1 great sword (30, 0, D:7) a +0 mace (31, -3, D:7) a +0 robe a +0 dagger (31, -2, D:7) a +0 leather armour a +0 dagger a +0 club (31, 0, D:7) a +0 leather armour (32, -3, D:7) a +0 whip (32, -2, D:7) a cursed -1 whip (33, -6, D:7) a +0 ring mail a cursed -3 trident (34, -7, D:7) a +0 robe a +0 dagger (34, -6, D:7) a cursed -1 hand axe a +0 flail (36, -7, D:7) a cursed +0 chain mail a +0 robe a +0 hand axe a +0 dagger a +0 halberd a cursed +0 plate armour (40, 2, D:7) a +0 scale mail (42, 5, D:7) a +0 robe Level 8 of the Dungeon [Shop] Witriz's Gadget Emporium a wand of iceblast (8/15) (132 gold) a wand of lightning (8/15) (132 gold) a wand of polymorph (6/24) (88 gold) a sack of spiders (220 gold) a wand of polymorph (6/24) (88 gold) a +0 rod of ignition (10/10) (825 gold) a wand of iceblast (8/15) (132 gold) a wand of flame (27/48) (159 gold) a stone of tremors (440 gold) a phantom mirror (330 gold) a wand of digging (9/24) (286 gold) (0, 0, D:8) 18 bolts (1, 18, D:8) a +0 leather armour (1, 20, D:8) a +0 giant spiked club (2, 10, D:8) a +3 trident a +0 robe (2, 11, D:8) a +2 halberd a +0 robe a cursed +1 mace a +0 robe a +3 falchion of freezing a +0 robe (7, -11, D:8) a +0 leather armour (8, 16, D:8) a +0 ring mail (11, 3, D:8) a +0 giant spiked club (12, -11, D:8) a +0 whip a +0 chain mail (14, 3, D:8) a +3 short sword a +0 robe (15, 10, D:8) a +0 dagger (17, -4, D:8) a +0 dagger (21, 7, D:8) 22 arrows (29, -1, D:8) a +0 robe a +0 dagger (33, -16, D:8) a +2 short sword of flaming the +5 hunting sling "Transmigrator" {freeze, *Drain MR+ Str+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your resistance to hostile enchantments. It causes draining when unequipped. an uncursed ring of flight (33, -15, D:8) an uncursed ring of loudness (34, -16, D:8) the +1 robe "Itzoddoec" {MR- MP+9 Int+4 Stlth+} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you more stealthy. (34, -15, D:8) 331 stones (34, -12, D:8) a +0 mace Level 9 of the Dungeon (8, 31, D:9) a +0 robe a cursed +2 halberd of freezing (12, 28, D:9) a +3 spear (12, 34, D:9) a +0 robe a cursed +3 flail (12, 35, D:9) a cursed +0 robe a cursed -3 falchion (13, 34, D:9) a +0 robe a cursed +2 long sword (14, 15, D:9) a +0 leather armour (15, 29, D:9) a +0 chain mail (15, 31, D:9) a +0 robe a +0 long sword (24, 11, D:9) 22 bolts (31, 30, D:9) 16 bolts (38, 29, D:9) a +0 leather armour (39, 32, D:9) a cursed +0 ring mail (42, 27, D:9) 2 arrows (43, 26, D:9) an arrow (44, 25, D:9) an arrow (44, 32, D:9) a +0 flail (47, 22, D:9) a +0 shortbow 9 arrows (49, 29, D:9) a +0 glaive a +0 leather armour (54, 33, D:9) a stone (55, 33, D:9) 2 stones (56, 34, D:9) a stone the Ecumenical Temple (10, -6, Temple) 5 scrolls of amnesia (11, -7, Temple) a +0 plate armour (12, -8, Temple) a +0 chain mail (12, -7, Temple) 19 stones (12, -6, Temple) 3 potions of mutation (13, -8, Temple) a +0 hunting sling Level 1 of the Lair of Beasts (29, 11, Lair:1) 19 arrows (38, 19, Lair:1) a +0 mace (50, -15, Lair:1) a +0 rapier Level 2 of the Lair of Beasts (0, 0, Lair:2) an uncursed staff of power (7, -18, Lair:2) the +3 robe of the Dolphin {Str+2 SInv} It affects your strength (+2). It lets you see invisible. (9, 4, Lair:2) a +0 scale mail (10, 12, Lair:2) a +0 dagger (16, 2, Lair:2) a +0 leather armour (27, -9, Lair:2) a +0 war axe (29, 3, Lair:2) a +0 plate armour (34, 4, Lair:2) 18 stones (37, -12, Lair:2) a +4 ring of dexterity a +2 ring of strength an uncursed ring of flight the ring "Ifroor" {Ice *Confuse rPois rN++ Dex+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It greatly protects you from negative energy. It may confuse you when you take damage. (37, -11, Lair:2) a wand of random effects (15/48) a wand of enslavement (7/24) a wand of slowing (38/48) (37, -10, Lair:2) a scroll of vulnerability a scroll of enchant weapon a scroll of holy word 2 scrolls of fog 2 scrolls of random uselessness 4 scrolls of fear 5 scrolls of recharging 3 scrolls of noise 4 scrolls of magic mapping 3 scrolls of immolation 3 scrolls of enchant armour 5 scrolls of blinking (37, -9, Lair:2) a potion of magic a potion of flight a potion of brilliance 2 potions of berserk rage a potion of lignification a potion of cure mutation 2 potions of cancellation 5 potions of degeneration 3 potions of invisibility a potion of ambrosia (39, -6, Lair:2) a plain deck of defence (41, -14, Lair:2) the +7 demon blade "Baitziag" {antimagic, rF+ rN+ Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). It protects you from fire. It protects you from negative energy. (42, -14, Lair:2) a cursed -1 flail a cursed +0 flail a +2 antimagic mace (42, -13, Lair:2) 12 sling bullets of flame 81 sling bullets a +0 greatsling (42, -12, Lair:2) 3 throwing nets (43, -14, Lair:2) a +3 quarterstaff of chaos the +6 trident of Leduwn {pierce, rElec Str+2 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+3). It insulates you from electricity. a +1 trident of flaming the cursed +0 quarterstaff of Purpose {crush, rF+ Int+5 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. (43, -13, Lair:2) the +5 arbalest of Maamubos {freeze, *Corrode rElec MP+9 Int+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+4). It insulates you from electricity. It affects your magic capacity (+9). It may corrode your equipment when you take damage. (43, -12, Lair:2) 7 needles of confusion 80 poisoned needles (43, -11, Lair:2) a +0 chain mail of poison resistance the +5 plate armour of Leaves {rElec rN+++ Str-3 Dex-3} It affects your strength (-3). It affects your dexterity (-3). It insulates you from electricity. It renders you almost immune to negative energy. the +2 leather armour "Urhox" {MR+} It affects your resistance to hostile enchantments. (43, 27, Lair:2) an uncursed staff of conjuration (44, -11, Lair:2) the +5 mottled dragon armour of the Wild Haggis {Stlth+} It makes you more stealthy. (44, -10, Lair:2) 13 bread rations a meat ration (54, 1, Lair:2) a +0 robe (55, 13, Lair:2) a +0 leather armour (63, 13, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 cloak (1, 19, Lair:3) a -3 ring of evasion (6, -4, Lair:3) a +0 chain mail (6, 33, Lair:3) a +0 scale mail (10, 36, Lair:3) 19 stones (23, 25, Lair:3) a +0 flail (33, -4, Lair:3) a +0 chain mail (36, 12, Lair:3) a +3 great sword of flaming (45, 26, Lair:3) a +0 ring mail (50, 40, Lair:3) 27 stones (53, 13, Lair:3) 16 bolts of flame (58, 14, Lair:3) a +0 chain mail (59, 30, Lair:3) a +1 ring mail of fire resistance Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 greatsling (18, 13, Lair:4) a cursed +0 centaur barding (25, -30, Lair:4) a +0 ring mail (37, 17, Lair:4) 20 bolts (39, 11, Lair:4) 26 arrows (46, -26, Lair:4) a +0 pair of gloves (51, 18, Lair:4) a plain deck of destruction (54, 11, Lair:4) a +0 leather armour of cold resistance Level 5 of the Lair of Beasts (13, -10, Lair:5) 16 stones (19, 16, Lair:5) a +0 pair of boots (35, 6, Lair:5) a +0 ring mail (37, -9, Lair:5) a +0 leather armour (43, -1, Lair:5) a +2 ring mail of fire resistance (53, 6, Lair:5) a cursed +0 ring mail Level 6 of the Lair of Beasts (10, -17, Lair:6) 19 stones (14, -3, Lair:6) a +0 scale mail (25, 14, Lair:6) 16 arrows (29, 29, Lair:6) a cursed -1 morningstar (34, 24, Lair:6) a +0 dagger a +0 robe (44, -8, Lair:6) a +0 chain mail (51, 23, Lair:6) a +0 great sword (60, -7, Lair:6) a +1 vampiric glaive Level 7 of the Lair of Beasts (1, -11, Lair:7) an elephant skeleton (2, -10, Lair:7) a wolf skeleton (2, -9, Lair:7) a wolf skeleton (3, -11, Lair:7) a hydra skeleton (12, -48, Lair:7) a +0 dagger (22, 4, Lair:7) a +0 club (25, -27, Lair:7) a +0 battleaxe (30, -13, Lair:7) a +0 dagger (42, -18, Lair:7) a +0 shortbow (53, -27, Lair:7) a +0 ring mail of fire resistance (54, -36, Lair:7) a +0 naga barding (55, -46, Lair:7) 10 arrows Level 8 of the Lair of Beasts (0, 0, Lair:8) 26 arrows (16, -29, Lair:8) a potion of cancellation (18, -1, Lair:8) a river rat corpse (19, 2, Lair:8) a crocodile skeleton (19, 9, Lair:8) a hippogriff skeleton (21, -10, Lair:8) a +0 ring mail (21, -4, Lair:8) a water moccasin skeleton (21, -1, Lair:8) a water moccasin corpse (21, 0, Lair:8) a death yak skeleton (23, -24, Lair:8) a bolt (23, -17, Lair:8) a +2 naga barding (23, -1, Lair:8) a river rat corpse (26, -21, Lair:8) 2 bolts (still there?) a bolt (still there?) (26, -20, Lair:8) 2 bolts (26, -18, Lair:8) a bolt (28, 0, Lair:8) a bolt (29, -1, Lair:8) a bolt (38, -5, Lair:8) a +0 pair of boots (50, -30, Lair:8) a scroll of fog