mrath Level 1 of the Dungeon (0, 0, D:1) a +0 club (-33, 9, D:1) a +0 short sword (-21, 13, D:1) a +0 club a +0 dagger (16, 14, D:1) a cursed +0 club (11, 18, D:1) a +0 short sword (3, 22, D:1) a +0 club (-25, 32, D:1) a +0 robe (7, 39, D:1) a +0 club (14, 39, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-12, 3, D:2) a +0 dagger (17, 3, D:2) a +0 club (16, 4, D:2) a +0 club (49, 7, D:2) a +0 pair of gloves (4, 9, D:2) a cursed -3 rapier (-9, 13, D:2) a +0 ring mail (-8, 13, D:2) a +0 robe a +0 dagger (34, 19, D:2) a +0 falchion (-3, 20, D:2) 3 large rocks (30, 20, D:2) 34 bolts (-1, 32, D:2) a +0 club (-2, 35, D:2) a +0 ring mail (7, 38, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 ring mail a +2 vampiric halberd (1, 0, D:3) a +0 long sword (37, 1, D:3) a +0 robe (-8, 2, D:3) a +0 whip (-6, 4, D:3) a +0 club (-3, 4, D:3) a +0 mace (30, 18, D:3) a +0 hand axe a +0 mace (6, 19, D:3) a +0 scale mail (28, 21, D:3) a +0 mace (29, 21, D:3) a +0 whip (30, 21, D:3) a +0 dagger (6, 25, D:3) a +0 short sword (27, 27, D:3) a +0 mace (4, 29, D:3) a +0 short sword (24, 31, D:3) a +0 club (-4, 32, D:3) a +0 scale mail (14, 33, D:3) a +0 dagger (25, 33, D:3) a +0 hand axe (25, 37, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Nasun's Jewellery Shoppe a +5 ring of protection (550 gold) an uncursed ring of magical power (200 gold) an uncursed ring of protection from cold (250 gold) an uncursed ring of positive energy (200 gold) an uncursed ring of protection from magic (250 gold) an uncursed ring of wizardry (300 gold) a +4 ring of intelligence (270 gold) a cursed ring of loudness (45 gold) an uncursed ring of wizardry (300 gold) [Shop] Upniecikog's Book Shoppe a book of Maledictions (325 gold) a book of Dreams (975 gold) a book of Ice (845 gold) the Volume of the Ten Nights (887 gold) Spells Type Level a - Stoneskin Transmutation/Earth 2 b - Stone Arrow Conjuration/Earth 3 c - Statue Form Transmutation/Earth 6 a book of Callings (390 gold) a book of the Tempests (910 gold) a book of Cantrips (260 gold) a book of Frost (455 gold) a book of Fire (845 gold) the Handbook of Aid (650 gold) Spells Type Level a - Repel Missiles Charms/Air 2 b - Regeneration Charms/Necromancy 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Deflect Missiles Charms/Air 6 a book of Party Tricks (650 gold) a book of Dreams (975 gold) the Almanac of Creation (845 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Summon Lightning Spire Summoning/Air 4 e - Aura of Abjuration Summoning 5 the Handbook of Poison and Protection (572 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Spider Form Transmutation/Poison 3 d - Olgreb's Toxic Radiance Poison 4 e - Ring of Flames Charms/Fire 7 a book of Battle (520 gold) [Shop] Luobellu's Antique Weapon Boutique a +0 quarterstaff (104 gold) a +0 club (26 gold) a +0 broad axe (104 gold) a +0 dagger (52 gold) a +0 spear (78 gold) a +0 blowgun (65 gold) a +0 flail (91 gold) the +3 dagger of Wrath {holy, Int+3} (182 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). a +0 long sword (91 gold) a +0 falchion (78 gold) a +0 battleaxe (169 gold) a +0 spear (78 gold) a +0 flail (91 gold) the +11 quarterstaff of World's End {drain, -Tele rC++} (234 gold) A truly terrible weapon, it drains the life of those it strikes. It greatly protects you from cold. It prevents most forms of teleportation. [Shop] Ofeb's Food Shop a bread ration (55 gold) a royal jelly (22 gold) 2 fruits (33 gold) a meat ration (55 gold) a beef jerky (16 gold) 4 fruits (66 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a bread ration (55 gold) a meat ration (55 gold) a beef jerky (16 gold) a meat ration (55 gold) [Shop] Geonemor's General Store a scroll of recharging (95 gold) a meat ration (50 gold) a +0 club (10 gold) the +7 short sword "Beetle's Funeral" {pierce, rN++ MR++ Int-5} (549 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-5). It greatly protects you from negative energy. It affects your resistance to hostile enchantments. 30 stones (30 gold) a +0 dagger (20 gold) a wand of enslavement (9) (110 gold) a bread ration (50 gold) a phial of floods (400 gold) 18 stones (18 gold) a potion of invisibility (80 gold) (0, 0, D:4) a +0 giant spiked club (56, 11, D:4) a +0 club (44, 13, D:4) a +0 robe (6, 16, D:4) a +0 robe (41, 16, D:4) a +0 dagger a +0 animal skin (3, 17, D:4) a +0 giant club (1, 18, D:4) a +0 shortbow (22, 42, D:4) a +0 giant club Level 5 of the Dungeon [Shop] Zedaerex's Book Boutique a book of Unlife (910 gold) a book of Beasts (770 gold) the Disquisition on Combat Magic and Displacement (1295 gold) Spells Type Level a - Recall Summoning/Translocation 3 b - Phase Shift Translocation 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Poisonous Cloud Conjuration/Poison/Air 6 a book of the Earth (910 gold) a manual of Long Blades (1545 gold) a book of Power (630 gold) Sif Muna's Collected Works on the Hurtful Frostbite (826 gold) Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Condensation Shield Ice 4 d - Ice Form Ice/Transmutation 4 e - Simulacrum Ice/Necromancy 6 a book of Flames (490 gold) a book of Death (980 gold) a book of the Dragon (1260 gold) a book of Summonings (980 gold) a book of the Earth (910 gold) (0, 0, D:5) a +0 leather armour (-8, 4, D:5) a +0 chain mail (-28, 16, D:5) a +0 spear a +0 spear (-27, 16, D:5) a +0 halberd (-57, 17, D:5) a +0 rapier (-20, 30, D:5) a +0 robe a +3 short sword (-19, 31, D:5) a +0 robe a +1 scimitar a +0 robe a cursed +3 dagger of freezing (-14, 31, D:5) 3 potions of degeneration (-17, 32, D:5) an uncursed amulet of faith a jackal skeleton (-30, 37, D:5) a +0 ring mail (-17, 37, D:5) a +0 club (-16, 37, D:5) a +0 club (-30, 38, D:5) a +0 giant club (-17, 39, D:5) a +0 whip a +0 giant club (-52, 41, D:5) 16 bolts (-64, 43, D:5) a +0 leather armour (-50, 51, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail a cursed +0 whip (-48, 1, D:6) a +0 spear (2, 2, D:6) a +0 chain mail an arrow (4, 3, D:6) a +0 dagger a +0 robe (-38, 9, D:6) a +0 mace (6, 11, D:6) a +0 dagger a +0 robe (-17, 15, D:6) an arrow (-16, 15, D:6) an arrow (-9, 24, D:6) an arrow (7, 24, D:6) a +0 chain mail (-11, 34, D:6) a jackal corpse (skeletalised by now) (-49, 35, D:6) 4 large rocks (-10, 41, D:6) a jackal corpse (skeletalised by now) (10, 41, D:6) 20 arrows (-24, 44, D:6) 32 bolts (-13, 46, D:6) a cursed -2 giant club (-24, 47, D:6) a +0 trident