mrath Level 1 of the Dungeon (0, 0, D:1) a cursed +0 club (-22, 20, D:1) a +0 mace (-10, 29, D:1) 22 bolts (3, 32, D:1) a +0 leather armour (-2, 37, D:1) 9 arrows of flame (3, 37, D:1) a +0 club (-7, 43, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (-16, 4, D:2) a +0 whip (1, 5, D:2) a +0 mace (4, 21, D:2) a +0 club (-34, 25, D:2) a +0 robe (-33, 26, D:2) a +0 halberd (-21, 26, D:2) a +0 club (-33, 34, D:2) a +0 club (-21, 41, D:2) a +0 robe (-36, 45, D:2) a +0 club a +0 flail (-34, 45, D:2) a +0 whip (-40, 47, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 15 bolts of penetration (-3, 12, D:3) a +0 short sword a +0 club (8, 22, D:3) a +0 club (35, 25, D:3) a +0 dagger (10, 28, D:3) a +0 rapier (4, 29, D:3) a +0 scale mail a +0 whip (30, 29, D:3) a +0 robe a +0 whip (6, 31, D:3) a +0 ring mail (8, 31, D:3) a +0 mace (23, 32, D:3) a +0 leather armour (21, 33, D:3) a +0 club (7, 34, D:3) a +0 club (30, 34, D:3) a +0 ring mail a +0 spear (11, 35, D:3) a +0 dagger (22, 36, D:3) a +0 dagger (25, 36, D:3) a +0 dagger (26, 36, D:3) a +0 dagger (27, 36, D:3) a +0 mace a +0 spear (28, 36, D:3) a +0 dagger a +0 animal skin a cursed -3 short sword a +0 club a cursed +0 flail a +0 club a cursed +0 leather armour a +0 whip a +0 flail (29, 36, D:3) a +0 spear (30, 36, D:3) a +0 whip a +0 spear (26, 37, D:3) a +0 club (27, 37, D:3) a +0 spear a +0 spear a +0 spear a +0 club a +0 spear (29, 37, D:3) a +0 leather armour a +0 club (26, 42, D:3) a +0 whip (10, 46, D:3) a +0 spear (26, 46, D:3) a +0 dagger (-2, 47, D:3) a +0 club (28, 47, D:3) a +0 club (34, 51, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (-2, 9, D:4) a +0 mace (-1, 9, D:4) a +0 mace (-3, 10, D:4) a +0 mace (-1, 10, D:4) a +0 mace (0, 10, D:4) a +0 mace (-10, 11, D:4) a +0 chain mail (-3, 11, D:4) a +0 mace (-2, 11, D:4) a +0 mace (-1, 11, D:4) a +0 mace (0, 11, D:4) a +0 mace (-19, 12, D:4) a +0 dagger (-2, 12, D:4) a +0 mace (0, 13, D:4) a +0 mace (-20, 16, D:4) a +0 whip (-23, 17, D:4) a +0 flail a +0 whip a +0 hand axe a +0 falchion a +0 hand axe a +0 spear a +0 mace a +0 club a -3 spear (-37, 19, D:4) a +0 spear (-36, 22, D:4) a +0 giant club a +0 leather armour (-28, 32, D:4) a +0 robe a cursed +0 dagger (-42, 34, D:4) the cursed +1 mace of Floods {elec, +Fly rElec MP-9 Dex+2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+2). It insulates you from electricity. It affects your magic capacity (-9). It lets you fly. It has a curse placed upon it. (10, 37, D:4) 12 arrows of dispersal (-13, 42, D:4) a +0 halberd (-11, 42, D:4) a +0 giant club (-12, 43, D:4) a +0 spear a +0 robe (-11, 43, D:4) a +0 halberd Level 5 of the Dungeon (0, 0, D:5) a +0 whip (-16, 7, D:5) 2 arrows (0, 9, D:5) a +0 short sword (-22, 10, D:5) an arrow (-11, 10, D:5) a +0 robe a +0 dagger (5, 10, D:5) a +0 robe (-23, 11, D:5) a +0 shortbow (unseen) (-15, 24, D:5) a +0 hand axe (unseen) the Ecumenical Temple