mrath Level 1 of the Dungeon (0, 0, D:1) a +0 club (-8, 6, D:1) a +0 club (23, 21, D:1) a +0 club (-3, 22, D:1) 8 bolts (13, 25, D:1) a +0 dagger (29, 25, D:1) a +0 whip (5, 27, D:1) a +0 short sword (-21, 29, D:1) a +0 scale mail (-23, 30, D:1) a +0 dagger (-11, 32, D:1) a +0 dagger (-10, 32, D:1) a cursed -1 short sword (-1, 33, D:1) a +0 dagger (-14, 37, D:1) a +0 dagger (-6, 41, D:1) a +0 club (3, 59, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (11, 8, D:2) a +0 robe (3, 12, D:2) a +0 hand axe (-6, 23, D:2) a +0 hunting sling (-1, 29, D:2) a +0 war axe a +0 leather armour a +0 short sword a +0 whip (10, 34, D:2) a +0 dagger (22, 35, D:2) a +0 club (47, 35, D:2) a +0 chain mail (4, 42, D:2) a +0 club a +0 robe (3, 45, D:2) a +0 hunting sling (18, 45, D:2) a +0 club (40, 52, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 whip (-16, 2, D:3) a +0 falchion a +0 ring mail a +0 short sword a cursed +0 leather armour (0, 2, D:3) a +0 club (-6, 3, D:3) a +0 chain mail (21, 7, D:3) a +0 club (-16, 14, D:3) a +0 leather armour a +0 club (-16, 15, D:3) a +0 leather armour a +0 hand axe (-4, 15, D:3) a +0 club (-13, 18, D:3) a +0 dagger a +0 robe (-11, 18, D:3) a +0 club a +0 leather armour a +0 club a +0 club a +0 mace a +0 ring mail a +0 hand axe a +0 leather armour (-10, 18, D:3) a +0 dagger a +0 leather armour (-7, 18, D:3) a +0 club (4, 19, D:3) a +0 dagger a +0 flail (22, 22, D:3) a +0 hand axe a cursed -2 chain mail (22, 23, D:3) a +0 club a +0 leather armour (0, 30, D:3) a +0 club (20, 32, D:3) a +0 leather armour (-17, 40, D:3) a +0 hunting sling (27, 44, D:3) a +0 short sword a +0 dagger (-15, 47, D:3) a +0 mace (-2, 47, D:3) a +0 halberd Level 4 of the Dungeon [Shop] Viorum's Book Emporium the Incunabulum of Good Luck (577 gold) Spells Type Level a - Regeneration Charms/Necromancy 3 b - Ozocubu's Armour Charms/Ice 3 c - Spectral Weapon Hexes/Charms 3 d - Ring of Flames Charms/Fire 7 a book of the Dragon (990 gold) a Necronomicon (1214 gold) a book of Geomancy (385 gold) a book of Annihilations (1214 gold) a book of Cantrips (220 gold) a book of Battle (440 gold) Vofrato's Tome of Sinister Magic (880 gold) Spells Type Level a - Pain Necromancy 1 b - Animate Dead Necromancy 4 c - Agony Necromancy 5 a book of Summonings (770 gold) (0, 0, D:4) a +0 war axe a +0 leather armour (-2, 2, D:4) a +0 dagger a +0 club (-1, 2, D:4) a +0 flail (36, 4, D:4) a +0 club (-5, 5, D:4) a +0 flail (43, 13, D:4) a +0 short sword (53, 13, D:4) a +0 trident (48, 18, D:4) a +0 club (52, 31, D:4) a +0 short sword (17, 39, D:4) a +0 club (36, 42, D:4) a +0 mace (28, 55, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, 4, D:5) a potion of poison (9, 6, D:5) a +0 robe a +0 dagger a +0 flail (10, 6, D:5) a +0 robe (19, 7, D:5) a +0 leather armour a cursed -2 club (0, 8, D:5) a cursed -2 trident a +0 scale mail (9, 23, D:5) a +0 giant club (5, 24, D:5) a +0 chain mail (9, 30, D:5) a +0 halberd (9, 31, D:5) a +0 halberd (-3, 35, D:5) a +0 hand axe a +0 ring mail (-7, 36, D:5) a +0 dagger (27, 37, D:5) a cursed ring of teleportation (14, 39, D:5) a +0 leather armour (26, 42, D:5) a +0 flail (17, 52, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Qontit's Jewellery Shop the ring "Ofad" {*Corrode rC+++ MR- Dex+2 SInv} (616 gold) [ring of see invisible] It affects your dexterity (+2). It renders you almost immune to cold. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode your equipment when you take damage. an uncursed ring of protection from magic (300 gold) an uncursed ring of sustain attributes (210 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of the gourmand (360 gold) a +2 ring of dexterity (90 gold) an uncursed amulet of warding (180 gold) a cursed ring of teleportation (174 gold) an uncursed ring of protection from cold (300 gold) an uncursed amulet of resist corrosion (240 gold) (0, 0, D:6) a +0 trident (-5, 6, D:6) a +0 chain mail a +0 plate armour a +0 trident (-5, 7, D:6) a +0 ring mail a +0 flail (-8, 18, D:6) a +0 chain mail (1, 18, D:6) a +0 flail (2, 18, D:6) a +0 short sword (1, 19, D:6) a -2 dagger (28, 20, D:6) a +0 ring mail (-7, 27, D:6) a +0 falchion (29, 27, D:6) a +0 club (42, 32, D:6) a +0 leather armour (19, 34, D:6) a +0 chain mail a +0 short sword (20, 34, D:6) a cursed -3 flail Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (0, 6, D:7) a +0 club (-8, 12, D:7) a cursed +0 hunting sling (-6, 28, D:7) a +0 flail (-9, 29, D:7) a +0 flail a +0 whip (-22, 43, D:7) a +0 dagger a +0 robe (-16, 44, D:7) a +0 club (-15, 45, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Azxef's Antique Weapon Shop a +0 glaive of venom (188 gold) a +0 rapier (116 gold) a +3 dagger of venom (58 gold) a +1 mace of crushing (87 gold) a +0 spear (87 gold) a +0 mace (87 gold) a +0 bardiche (261 gold) a +0 trident (101 gold) a +2 scythe of venom (87 gold) the +9 battleaxe "Grim" {speed, rF+ Stlth+} (333 gold) Attacks with this weapon are significantly faster. It protects you from fire. It makes you more stealthy. the cursed +1 long sword "Zics" {slice, rC+ Stlth+} (246 gold) It inflicts extra damage upon your enemies. It protects you from cold. It makes you more stealthy. It has a curse placed upon it. a +0 lajatang (435 gold) a +2 scimitar of holy wrath (116 gold) [Shop] Odistid's Jewellery Shoppe a +3 ring of protection (210 gold) a +1 ring of evasion (30 gold) an uncursed ring of flight (175 gold) an uncursed ring of ice (250 gold) the amulet of the Princess {*Contam rC+ rN+++ Regen+ Slay-6} (342 gold) [amulet of regeneration] It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It renders you almost immune to negative energy. It causes magical contamination when unequipped. It increases your rate of regeneration. an uncursed ring of poison resistance (200 gold) a cursed amulet of inaccuracy (20 gold) an uncursed ring of wizardry (300 gold) [Shop] Kiyl's Food Boutique a slice of pizza (19 gold) a bread ration (65 gold) a meat ration (65 gold) a bread ration (65 gold) a meat ration (65 gold) a slice of pizza (19 gold) a meat ration (65 gold) a bread ration (65 gold) a beef jerky (19 gold) a bread ration (65 gold) [Shop] Oraath's Weapon Emporium 19 arrows (38 gold) a +1 war axe of flaming (133 gold) a +4 short sword of draining (274 gold) the +7 great sword of Trauma {freeze, MR++} (621 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your resistance to hostile enchantments. a +3 morningstar of protection (218 gold) a +0 hand axe (30 gold) 20 bolts of frost (100 gold) a +4 hunting sling (235 gold) a +0 club (10 gold) 20 stones (20 gold) a +6 war axe of freezing (383 gold) [Shop] Olayses's Weapon Shop a +0 arbalest of flaming (151 gold) a +0 quarterstaff (60 gold) a +0 mace (45 gold) the +5 war axe of a labyrinth {venom, rElec rF+++ SInv} (1236 gold) It poisons the flesh of those it strikes. It renders you almost immune to fire. It insulates you from electricity. It lets you see invisible. 12 poisoned needles (72 gold) 15 stones (22 gold) 23 sling bullets (172 gold) a +0 rapier (60 gold) a +0 club (15 gold) a +0 rapier (60 gold) 3 exploding sling bullets (45 gold) a +0 spear (45 gold) 26 stones (39 gold) a +0 dagger (30 gold) (12, 14, D:8) a +0 robe (-26, 20, D:8) a +0 long sword (-15, 23, D:8) a -1 hand axe a +0 dagger of venom a +1 short sword of speed a +0 short sword of flaming (-12, 23, D:8) a poisoned needle (-15, 28, D:8) a +0 halberd (3, 31, D:8) a +0 whip (4, 31, D:8) a +0 short sword a +0 short sword a +0 dagger (3, 32, D:8) a +0 short sword (2, 33, D:8) a +0 short sword (-19, 48, D:8) a +0 trident (16, 48, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (6, 3, D:9) a +0 scale mail (-21, 5, D:9) a +0 leather armour a +0 hunting sling a +0 scythe a +0 quarterstaff (18, 6, D:9) a +0 falchion (-31, 8, D:9) a +0 plate armour (-24, 9, D:9) a +0 dagger (-21, 10, D:9) a +0 flail (-25, 12, D:9) a +0 leather armour a +0 whip (-6, 22, D:9) a +0 leather armour (-9, 24, D:9) a +0 short sword (-7, 24, D:9) a +0 mace a +0 mace a +0 chain mail (6, 24, D:9) a +2 scimitar of slicing a +1 falchion of flaming a +2 robe of cold resistance Level 10 of the Dungeon (0, 0, D:10) a +0 spear (-6, 1, D:10) a +3 ring of protection (13, 8, D:10) a +0 plate armour (-6, 11, D:10) 13 bolts (-3, 14, D:10) a +0 whip (-2, 15, D:10) a +0 spear (-12, 19, D:10) a +0 giant club (9, 19, D:10) a +0 giant spiked club (-23, 24, D:10) a +0 dagger (6, 29, D:10) a +0 giant club (8, 29, D:10) a +0 war axe (-18, 31, D:10) a +0 chain mail (19, 31, D:10) a +0 shortbow (0, 32, D:10) a +0 shortbow (3, 40, D:10) a +0 giant club (3, 42, D:10) a cursed ring of teleportation (-1, 43, D:10) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 quarterstaff (23, 0, Lair:1) a potion of degeneration (23, 2, Lair:1) a poisoned needle (-14, 13, Lair:1) a spiny frog corpse (skeletalised by now) (3, 25, Lair:1) 2 poisoned needles (1, 27, Lair:1) a poisoned needle (4, 27, Lair:1) an elephant skeleton (5, 27, Lair:1) an elephant skeleton (6, 27, Lair:1) a javelin (9, 27, Lair:1) a poisoned needle (10, 27, Lair:1) a poisoned needle (6, 28, Lair:1) a poisoned needle (still there?) a javelin (still there?) (10, 28, Lair:1) a poisoned needle (11, 28, Lair:1) a poisoned needle (13, 28, Lair:1) a poisoned needle (2, 33, Lair:1) a poisoned needle