motku00 Level 1 of the Dungeon (0, 0, D:1) a stone (1, 2, D:1) a +0 scale mail (2, 1, D:1) a +0 dagger 4 stones (2, 12, D:1) a +0 club (3, -10, D:1) a +0 club (3, -2, D:1) 22 bolts (3, 0, D:1) a +0 robe (4, -34, D:1) a +0 leather armour (7, -8, D:1) 24 bolts (20, -17, D:1) a +0 buckler (21, -38, D:1) a stone (23, 1, D:1) a +0 club (27, -38, D:1) 2 stones (28, -37, D:1) a stone (35, -11, D:1) 28 arrows (36, 6, D:1) 22 stones (39, -33, D:1) a stone (39, -30, D:1) a stone (39, -28, D:1) a +0 dagger a stone (39, -27, D:1) a +0 short sword 2 stones (44, -5, D:1) 21 stones (45, -8, D:1) 3 stones Level 2 of the Dungeon (8, -1, D:2) 18 poisoned needles (10, -9, D:2) a +0 long sword (12, 0, D:2) a +0 antimagic dagger (14, -12, D:2) a +0 chain mail (17, -10, D:2) 19 stones (24, -16, D:2) 5 poisoned tomahawks (25, -10, D:2) a +0 mace (27, -11, D:2) 22 stones (31, 15, D:2) a cursed +0 spear (33, 5, D:2) 18 sling bullets (39, -22, D:2) a +0 dagger (40, 32, D:2) 28 stones (57, 9, D:2) 5 tomahawks of dispersal Level 3 of the Dungeon (0, 0, D:3) 26 arrows (8, 1, D:3) a +0 falchion (9, -5, D:3) 33 stones (9, -4, D:3) 15 arrows (11, 33, D:3) a +0 club a +0 blowgun 5 curare-tipped needles (11, 34, D:3) a +0 short sword (13, -7, D:3) a +0 dagger (13, 8, D:3) a +0 short sword (15, 0, D:3) a +0 whip (16, 11, D:3) a +0 club (16, 12, D:3) a +0 club a +0 short sword (20, 31, D:3) a +0 club (21, 12, D:3) a stone (21, 29, D:3) an uncursed ring of loudness (26, 36, D:3) 26 sling bullets (30, 12, D:3) a cursed -1 club a +0 whip a +0 leather armour (31, 12, D:3) a +0 club a +0 mace a +0 ring mail (34, -1, D:3) 13 poisoned needles (36, 25, D:3) 19 stones (41, -11, D:3) a +0 club (44, -11, D:3) a +0 club (44, -3, D:3) a +1 short sword of speed (46, 1, D:3) a +0 dagger (57, 0, D:3) a +0 hand axe Level 4 of the Dungeon [Shop] Vomoomi's Weapon Shoppe a +0 flail (35 gold) a +0 spear (30 gold) 19 bolts (38 gold) a +2 arbalest of freezing (201 gold) a +0 quarterstaff (40 gold) a +0 dagger (20 gold) a +0 quarterstaff (40 gold) a +1 short sword of venom (106 gold) 13 stones (13 gold) (0, 0, D:4) a +0 mace (6, -41, D:4) a cursed +0 leather armour (15, 10, D:4) a throwing net (16, -33, D:4) 18 sling bullets (17, -34, D:4) a +0 whip (17, -25, D:4) a +0 scythe a +0 robe (19, -21, D:4) a +0 ring mail (22, -40, D:4) a scroll of noise (22, -30, D:4) 29 arrows (22, -5, D:4) a +0 falchion (23, -5, D:4) a +0 robe a +0 dagger a +0 dagger a +0 robe a +2 dagger of draining a cursed +0 club a +0 robe a cursed +0 battleaxe a +0 robe a cursed +0 flail a +0 robe a +0 dagger a +4 short sword of draining (25, -42, D:4) a +0 quarterstaff (29, -5, D:4) a cursed +4 spear of freezing a +0 robe (33, -32, D:4) a +0 robe (35, 10, D:4) a +0 flail (38, -2, D:4) a +0 short sword (39, -37, D:4) a +0 robe (39, -14, D:4) 27 sling bullets (41, -5, D:4) a cursed -2 giant club (42, 8, D:4) a +0 trident Level 5 of the Dungeon [Shop] Powkoof's Book Emporium a book of Clouds (540 gold) a book of Dreams (900 gold) a book of Conjurations (360 gold) a book of Flames (420 gold) a book of Geomancy (420 gold) a book of Misfortune (240 gold) a book of Conjurations (360 gold) a book of Conjurations (360 gold) the Disquisition on Orientation and Envenoming (799 gold) Spells Type Level a - Sting Conjuration/Poison 1 b - Apportation Translocation 1 c - Blink Translocation 2 d - Venom Bolt Conjuration/Poison 5 e - Alistair's Intoxication Transmutation/Poison 5 f - Dispersal Translocation 6 Trog disapproves of the use of such an item. a book of Geomancy (420 gold) (0, 0, D:5) 17 stones (1, 0, D:5) 10 sling bullets (6, -4, D:5) a +0 giant club (13, -11, D:5) a +0 mace (14, -16, D:5) a +0 quarterstaff (14, -10, D:5) a +0 war axe (14, -9, D:5) a +0 dagger (21, -20, D:5) a +0 robe (22, -26, D:5) 6 javelins (29, 11, D:5) a +0 dagger a +0 robe a +2 falchion of holy wrath (30, -25, D:5) a +0 club (30, -24, D:5) a +0 dagger of flaming (30, 11, D:5) a +0 dagger a +0 robe (31, 3, D:5) a +0 ring mail (35, -5, D:5) +0 ice dragon scales (36, -1, D:5) 27 arrows (38, 19, D:5) a +0 pair of gloves (42, -3, D:5) 8 bolts (48, -15, D:5) a +0 dagger (50, -8, D:5) a +0 quarterstaff (56, -12, D:5) a +0 falchion a +0 leather armour Level 6 of the Dungeon (0, 1, D:6) 21 stones (2, -19, D:6) 9 stones (6, 12, D:6) a +5 great sword a +0 robe (7, 12, D:6) a +0 robe a +2 battleaxe a +0 robe a +0 dire flail a +0 robe (13, -20, D:6) 23 sling bullets (16, -34, D:6) a +0 scimitar (23, -31, D:6) a +0 rapier (27, 3, D:6) a scroll of noise (42, -11, D:6) 21 bolts (53, -22, D:6) a +0 helmet Level 7 of the Dungeon (1, 0, D:7) a +0 ring mail (11, 19, D:7) a +0 dagger (11, 39, D:7) a +0 quarterstaff (11, 42, D:7) a scroll of amnesia (26, 33, D:7) a scroll of noise (27, 9, D:7) 25 sling bullets (30, 22, D:7) a +0 robe (32, 11, D:7) 14 stones (35, 9, D:7) a +0 robe (36, 9, D:7) a +0 flail Level 8 of the Dungeon [Shop] Item's Armour Emporium the +18 shield of the Gong {rElec rN+ MR+ EV-5} (1264 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +2 scale mail of magic resistance (273 gold) a +0 robe (9 gold) a +0 chain mail (58 gold) a +1 plate armour of magic resistance (455 gold) a +0 robe (9 gold) a +2 robe of positive energy (191 gold) a +0 leather armour (26 gold) [Shop] Esiffo's Weapon Shoppe a +1 longbow of freezing (196 gold) a +0 hunting sling (19 gold) 2 javelins (20 gold) a +0 long sword (45 gold) 8 needles of paralysis (62 gold) the cursed +1 flail "Zuzer" {freeze, +Fly rF+} (317 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from fire. It lets you fly. It has a curse placed upon it. a +3 long sword (266 gold) a +0 club (13 gold) a +1 morningstar of distortion (221 gold) 9 arrows (23 gold) a +0 scimitar (52 gold) 30 stones (39 gold) [Shop] Kaodd's Jewellery Emporium an uncursed amulet of harm (360 gold) a cursed -3 ring of dexterity (24 gold) an uncursed ring of wizardry (360 gold) an uncursed amulet of regeneration (360 gold) a cursed ring of loudness (54 gold) the ring "Zoiveqix" {*Tele Str+3 Dex-5 Slay+2} (224 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+3). It affects your dexterity (-5). It affects your accuracy and damage with ranged weapons and melee attacks (+2). the ring of Yfamuv {Fire +Fly rElec Int+4 Dex+4} (694 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+4). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. an uncursed ring of fire (300 gold) (0, 0, D:8) a +0 scale mail (4, -11, D:8) a cursed ring of loudness (15, -27, D:8) a +1 dagger of freezing (16, 1, D:8) 22 bolts (17, -29, D:8) 13 stones (17, -14, D:8) 3 tomahawks (23, -13, D:8) 22 stones (31, -27, D:8) a tomahawk of returning (31, -5, D:8) a large rock (32, -29, D:8) a +0 falchion (32, -7, D:8) 5 large rocks (33, -29, D:8) a +0 club a +0 leather armour (33, -28, D:8) 3 tomahawks of returning a cursed +0 chain mail (47, 14, D:8) a sling bullet (48, 15, D:8) 2 sling bullets (48, 17, D:8) a +0 quarterstaff a +0 hunting sling 16 sling bullets a +0 leather armour (50, 7, D:8) a +0 giant spiked club (52, 17, D:8) a +0 leather armour (57, -7, D:8) 22 bolts Level 9 of the Dungeon [Shop] Zuc Weogh's Armour Shoppe a +0 helmet (49 gold) the +0 helmet of the Moneychanger {rC+ Regen+} (203 gold) It protects you from cold. It increases your rate of regeneration. a +1 crystal plate armour (957 gold) a +0 ring mail (44 gold) the +1 plate armour of Complete Protection {rPois rC- Str+4} (446 gold) It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. a +0 ring mail (44 gold) a +2 cloak (181 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) (0, 0, D:9) a scroll of amnesia (0, 18, D:9) a +0 shortbow 43 arrows (2, 15, D:9) an arrow (6, 16, D:9) a +0 giant club a +0 giant club (9, -2, D:9) 21 stones (12, 17, D:9) a +0 short sword (16, 2, D:9) the +8 quarterstaff "Jiriec" {crush, rC+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from cold. (18, 15, D:9) 12 arrows (18, 23, D:9) an arrow (19, 24, D:9) an arrow (21, 26, D:9) a +0 shortbow 14 arrows (23, 13, D:9) 5 tomahawks of dispersal (24, 13, D:9) a cursed +0 short sword a +0 robe a +4 long sword a +0 robe a cursed +0 morningstar a +0 robe a cursed +0 mace a +0 robe (25, 6, D:9) a +0 scale mail (26, 4, D:9) a scroll of amnesia (32, 11, D:9) 15 stones (46, 22, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour (4, 13, D:10) a +0 giant club (4, 15, D:10) 7 arrows a +0 shortbow (4, 19, D:10) 13 stones (5, 13, D:10) 2 arrows (7, 9, D:10) 2 arrows (16, 0, D:10) 17 arrows (16, 1, D:10) a +0 shortbow 23 arrows (24, 27, D:10) a +0 club a +0 ring mail (25, 27, D:10) a +0 dagger (29, 23, D:10) a +0 dagger (30, 29, D:10) a cursed -1 club a +0 leather armour (31, 17, D:10) a cursed +0 chain mail (31, 24, D:10) a +0 hand axe a +0 scale mail (32, 17, D:10) a +0 scale mail a cursed -3 war axe (32, 18, D:10) a +0 dagger (33, 17, D:10) a +0 giant club a +0 flail a +0 leather armour (34, 17, D:10) a +0 dagger a +0 robe (34, 18, D:10) a +0 club (36, 4, D:10) a +0 giant club (38, -13, D:10) 14 stones (42, -12, D:10) a +0 giant spiked club (42, 17, D:10) a +0 dagger of draining a +0 hand axe a +0 leather armour (42, 18, D:10) 3 javelins of penetration (45, -7, D:10) a +0 cloak (46, -12, D:10) 15 sling bullets (50, -10, D:10) a book of Callings (53, 2, D:10) a +0 hand axe (53, 3, D:10) a +0 hand axe (53, 4, D:10) a +0 hand axe (54, -3, D:10) a +0 giant spiked club (54, 2, D:10) a +0 hand axe (54, 4, D:10) a wand of random effects (32/48) a +0 mace of protection a +1 whip a scroll of immolation a +0 flail (55, 4, D:10) a scroll of vulnerability a wand of flame (1/48) a wand of iceblast (3/15) a wand of confusion (36/48) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 cloak (5, -19, Lair:1) a +0 robe (6, 8, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (7, 9, Lair:1) 19 poisoned needles (11, 5, Lair:1) a +0 morningstar (12, 16, Lair:1) 17 bolts (14, 12, Lair:1) a cursed +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (9, 21, Lair:2) a +0 mace (19, 23, Lair:2) a phantom mirror (22, -5, Lair:2) a +0 trident a throwing net (24, 32, Lair:2) 20 stones (30, 5, Lair:2) 10 sling bullets (31, 7, Lair:2) a +0 war axe (34, 41, Lair:2) a +0 plate armour (37, 2, Lair:2) a +0 pair of gloves (50, 4, Lair:2) a scroll of amnesia Level 3 of the Lair of Beasts (9, 17, Lair:3) a +0 chain mail (14, -11, Lair:3) 4 javelins of penetration a +0 scale mail (15, -12, Lair:3) a +3 flail (18, -5, Lair:3) 2 javelins of penetration (20, 19, Lair:3) a spiny frog corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) 2 scrolls of brand weapon (3, 4, Lair:4) 23 arrows (3, 7, Lair:4) a potion of flight (4, -29, Lair:4) a scroll of identify (4, -25, Lair:4) a bullfrog corpse (6, -1, Lair:4) 28 bolts (9, 1, Lair:4) a bullfrog corpse (12, 10, Lair:4) a bread ration (14, 4, Lair:4) a +0 chain mail (16, -20, Lair:4) a +0 leather armour (18, -10, Lair:4) a +0 ring mail (20, -16, Lair:4) a spiny frog corpse