mortelune Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, -23, D:1) 16 bolts (14, -33, D:1) a +0 club (14, 12, D:1) a +0 short sword (16, -24, D:1) a +0 whip (20, -26, D:1) a +0 hunting sling Level 2 of the Dungeon (10, 22, D:2) a +0 dagger (23, -18, D:2) a +0 club (23, -12, D:2) an uncursed ring of poison resistance (23, -6, D:2) a +0 leather armour (28, 28, D:2) a +0 robe (33, 34, D:2) a +0 leather armour (35, -12, D:2) a +0 pair of gloves (42, 40, D:2) a +0 ring mail (50, 16, D:2) a +0 club a cursed -2 dagger Level 3 of the Dungeon (3, 30, D:3) a +0 short sword (5, 7, D:3) a +0 club a +2 vorpal hunting sling (8, -1, D:3) a +0 club (9, -1, D:3) a +0 spear a +0 whip (11, -1, D:3) a +0 spear (12, 8, D:3) a +0 club (16, 3, D:3) a +0 whip (25, 19, D:3) a +0 club (37, 40, D:3) a +0 hunting sling (39, 9, D:3) a +0 robe (41, -7, D:3) a +0 club (43, -8, D:3) a +0 helmet (44, -8, D:3) a +0 club (46, 9, D:3) 12 bolts (50, -10, D:3) a +0 robe (53, 3, D:3) a +0 spear Level 4 of the Dungeon [Shop] Zotulol's Book Emporium a book of Maledictions (325 gold) a book of Maledictions (325 gold) a book of Frost (455 gold) a book of Debilitation (520 gold) Avvacvom's Incunabulum of Attacks and the Traveller (676 gold) Spells Type Level Known a - Magic Dart Conjuration 1 yes b - Blink Translocation 2 yes c - Dazzling Flash Conjuration/Hexes 3 yes d - Teleport Other Translocation 3 yes e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no a manual of Crossbows (1435 gold) a Young Poisoner's Handbook (520 gold) a book of Power (585 gold) the Compendium of Shifting Creation (860 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Passwall Transmutation/Earth 2 no c - Summon Ice Beast Ice/Summoning 4 yes d - Shadow Creatures Summoning 6 no a manual of Polearms (1435 gold) a book of Changes (325 gold) a book of Misfortune (260 gold) a book of Callings (390 gold) a book of Frost (455 gold) a book of Callings (390 gold) (0, 0, D:4) a +0 hand axe (0, 4, D:4) a +0 scale mail (10, -15, D:4) a +3 hunting sling a +0 ring mail a +0 leather armour 2 scrolls of random uselessness a potion of mutation (11, -31, D:4) a cursed -1 club (31, -37, D:4) 20 bolts (44, -23, D:4) 12 gold pieces (46, -23, D:4) a +0 ring mail (46, -22, D:4) 5 gold pieces (47, -23, D:4) 16 gold pieces Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed ring of Etifed Nydoo {*Corrode +Fly rElec rC- Int-4} (200 gold) [ring of intelligence] It affects your intelligence (-4). It makes you vulnerable to cold. It insulates you from electricity. It lets you fly. It may corrode you when you take damage. It has a curse placed upon it. the ring of Anaxofrad {Fire Int+7 Dex+4} (5510 gold) [ring of fire] It enhances your fire magic. It affects your intelligence (+7). It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. the cursed +1 robe of Fyitz {rElec rPois Slay+5} (4190 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+5). It insulates you from electricity. It protects you from poison. It has a curse placed upon it. the amulet "Kyiraad" {Spirit rC+ MR+ Dex+4} (5800 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (6, 13, D:5) a +0 spear (8, 11, D:5) a +0 dagger (25, 0, D:5) a +0 ring mail (35, 4, D:5) a +0 ring mail (36, 29, D:5) a +0 whip (41, 31, D:5) 26 arrows (42, 36, D:5) a +1 vorpal hand axe (45, 4, D:5) a cursed -2 spear (49, 4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 pair of boots (8, -5, D:6) a +0 chain mail (16, -24, D:6) a +0 robe (18, -31, D:6) a +0 whip (21, -40, D:6) a +0 scale mail (22, -30, D:6) a +0 giant club a cursed -3 club (22, -29, D:6) a +0 mace (24, -29, D:6) a +0 dagger a +0 robe (41, -43, D:6) a +0 giant spiked club (46, 9, D:6) a +0 pair of gloves Level 7 of the Dungeon (4, -7, D:7) 18 arrows (5, -28, D:7) a +0 hunting sling (5, -8, D:7) a +0 hand crossbow (18, -9, D:7) 21 arrows (26, 7, D:7) a potion of degeneration (31, -35, D:7) an arrow (31, -13, D:7) a potion of curing (32, -13, D:7) 16 gold pieces (33, -13, D:7) a potion of berserk rage (36, -35, D:7) a +0 whip a +0 leather armour a cursed +0 flail of protection a +0 robe (38, -35, D:7) a +0 shortbow 12 arrows (43, 7, D:7) a +0 falchion a +0 robe (44, 7, D:7) a +0 dagger a cursed -2 robe a cursed +0 morningstar a +0 robe (47, 7, D:7) a +1 halberd a +0 robe a +0 short sword a +0 robe (50, 6, D:7) a +0 flail a +0 ring mail (54, 0, D:7) a +0 dagger a +0 robe (55, -19, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (5, -3, D:8) a stone a +0 dagger a +0 ring mail (6, -3, D:8) a +0 ring mail (7, -1, D:8) a +0 falchion a +0 mace (11, 4, D:8) the +10 rapier "Feng" {vamp, rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It protects you from negative energy. (13, 5, D:8) a +0 leather armour (13, 13, D:8) a +0 robe (16, -20, D:8) a potion of degeneration (16, -3, D:8) 19 arrows (16, 10, D:8) 17 sling bullets (18, 11, D:8) a stone (20, 11, D:8) a stone (20, 13, D:8) a stone (32, 1, D:8) 20 arrows (37, -2, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (13, -12, D:9) a +0 chain mail (15, -13, D:9) 26 arrows (26, -15, D:9) a +0 giant club a +0 giant club (34, -19, D:9) a +0 giant club a +0 giant club (38, -16, D:9) a +0 ring mail (40, 11, D:9) an uncursed ring of stealth (52, -4, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 club (2, -1, D:10) a +4 dagger (3, -1, D:10) a cursed -1 short sword (12, 25, D:10) a +0 double sword of distortion (13, 23, D:10) a ration (14, 24, D:10) 16 arrows Level 11 of the Dungeon (0, 0, D:11) a sling bullet (2, 1, D:11) a sling bullet (2, 2, D:11) a sling bullet (3, 1, D:11) a sling bullet (3, 2, D:11) a sling bullet (4, 2, D:11) a sling bullet (5, 3, D:11) 4 sling bullets (5, 17, D:11) a scroll of magic mapping (6, 3, D:11) a +1 broad axe (still there?) 7 sling bullets (still there?) (8, 6, D:11) a +0 giant spiked club (9, 5, D:11) a sling bullet (11, 2, D:11) 15 gold pieces (11, 10, D:11) 11 gold pieces (13, -6, D:11) 9 sling bullets (still there?) 8 sling bullets (still there?) (13, -5, D:11) 3 sling bullets (15, 12, D:11) 16 sling bullets (31, -22, D:11) 5 sling bullets (31, -15, D:11) a +0 mace a +0 chain mail (33, -20, D:11) 4 sling bullets (33, -16, D:11) a +0 flail (34, -17, D:11) a +1 leather armour of poison resistance a +2 robe of resistance a +0 short sword a +0 dagger the Ecumenical Temple