mortelune Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -28, D:1) a +0 club (7, -1, D:1) a +0 club (26, 7, D:1) a +0 hunting sling (27, -4, D:1) a +0 leather armour (28, -12, D:1) 15 sling bullets (28, -3, D:1) a +0 club (40, -12, D:1) a cursed +0 leather armour (53, -16, D:1) a +0 hunting sling (53, 17, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 robe 17 sling bullets (11, -33, D:2) a +0 club (14, -19, D:2) a +3 dagger of draining (19, -25, D:2) a +0 chain mail (19, 1, D:2) a +0 club (20, -26, D:2) 18 sling bullets (24, -23, D:2) a +0 dagger a +0 club a +0 club (27, 13, D:2) a +0 spear (37, 10, D:2) a +0 long sword (42, -3, D:2) a +0 club (44, -28, D:2) a +0 club a +0 hunting sling (48, -1, D:2) a +0 dagger a +0 robe (52, -31, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a cursed -1 club (7, -6, D:3) a +0 dagger (7, 0, D:3) a +0 scale mail (7, 9, D:3) a +2 ring mail of cold resistance (14, -5, D:3) a +0 trident (14, 23, D:3) a +0 robe (15, -5, D:3) a +0 war axe (16, -5, D:3) a +0 ring mail (20, -3, D:3) a +0 mace (22, 24, D:3) a +0 whip (31, 24, D:3) 20 bolts (34, -2, D:3) a +1 war axe of draining a +0 dagger 2 boomerangs (34, 17, D:3) a +3 hand axe (39, 10, D:3) a +0 mace (41, 15, D:3) a throwing net 11 sling bullets (47, -7, D:3) a +0 dagger of flaming (57, -6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Zin's Purification Station 2 potions of curing (180 gold) (6, -12, D:4) a +0 giant club (7, -17, D:4) a +0 whip of electrocution (8, -1, D:4) a +0 club (8, 5, D:4) a +0 dagger (22, -24, D:4) a +0 mace (26, -17, D:4) a +0 trident (29, 11, D:4) a +0 mace (30, 11, D:4) a +0 dagger 4 boomerangs (31, 11, D:4) a +0 dagger a +0 robe (34, -3, D:4) a +0 short sword (49, 5, D:4) a +0 falchion (52, -8, D:4) a +2 whip of electrocution Level 5 of the Dungeon (1, 8, D:5) 21 sling bullets (6, -28, D:5) a +0 hand axe (7, -28, D:5) a +0 morningstar a +0 leather armour (8, -27, D:5) a +0 dagger a +0 robe (8, 12, D:5) a +0 dagger a +0 robe (12, -21, D:5) an uncursed staff of wizardry (17, 11, D:5) a +0 robe (32, 0, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 great sword (0, 9, D:6) a +0 robe a +0 dagger (1, 9, D:6) a +0 hand axe (1, 10, D:6) a +0 robe a cursed +0 dagger (4, 10, D:6) 3 boomerangs a +0 hand axe (12, 18, D:6) a cursed +0 leather armour (13, 12, D:6) a +0 pair of gloves (14, 15, D:6) a +0 flail (14, 35, D:6) a +0 short sword (16, 27, D:6) a +0 war axe (24, 22, D:6) a +0 flail (24, 35, D:6) a +0 giant spiked club (26, 33, D:6) a +0 flail (40, 40, D:6) 3 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +1 short sword of freezing (0, 1, D:7) a cursed -2 dagger a +0 robe (2, -10, D:7) a +0 hand axe a +0 leather armour (3, -21, D:7) a +0 robe a +2 battleaxe of flaming (3, -10, D:7) a +0 dagger a +0 robe (4, -11, D:7) a +0 halberd a +0 chain mail of poison resistance (4, -2, D:7) a +0 robe (5, -11, D:7) a +0 club a +0 leather armour (5, -10, D:7) a +0 short sword a +0 ring mail (5, -9, D:7) a +0 whip a scroll of random uselessness (6, -11, D:7) a +1 dagger of venom a +0 robe (9, -41, D:7) a +0 hunting sling (14, -23, D:7) a +0 mace a +0 robe (15, -31, D:7) a +0 scimitar a +0 robe (19, -8, D:7) a +3 flail a cursed +0 robe (23, -12, D:7) a cursed +2 falchion a cursed +0 robe a +4 trident a +0 robe (24, -12, D:7) a +4 war axe a +0 robe (26, -12, D:7) a +2 spear a +0 robe (29, -21, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a cursed +0 robe a +3 dire flail a +0 robe a +0 flail a +0 robe a cursed +3 mace (1, 2, D:8) a +0 scale mail (3, 2, D:8) a +0 robe a cursed +0 war axe (4, 2, D:8) a +0 halberd (4, 4, D:8) a +0 halberd (still there?) a +0 dire flail of crushing (still there?) (4, 5, D:8) a +0 trident (6, 6, D:8) a +0 flail (6, 7, D:8) a +0 chain mail 4 boomerangs a +0 trident (7, 7, D:8) a +0 scale mail a +1 dagger of venom (11, 41, D:8) a +0 whip a +0 leather armour (12, 44, D:8) a cursed +2 morningstar of freezing a +0 robe (12, 45, D:8) a +2 mace (unseen) (13, 43, D:8) a cursed +2 morningstar of freezing a cursed -2 robe a +5 mace a +0 robe (15, 43, D:8) a +0 falchion a +0 robe Level 9 of the Dungeon (9, -21, D:9) a +0 short sword (11, 4, D:9) 20 bolts (11, 27, D:9) a +0 dagger (12, 27, D:9) a +0 short sword (13, 27, D:9) a +0 dagger (13, 28, D:9) a +0 short sword (14, 3, D:9) a +0 short sword (15, 2, D:9) a +0 giant club (15, 3, D:9) a +0 dagger (15, 28, D:9) a +0 dagger (17, 14, D:9) a +0 dagger (18, 14, D:9) a +0 whip of pain (18, 15, D:9) a +0 club (18, 16, D:9) a +0 dagger (39, 7, D:9) a +0 chain mail (48, 10, D:9) a +0 robe a +0 dagger a +0 flail (48, 11, D:9) a +0 chain mail a +0 robe a +1 dagger of venom (51, 9, D:9) a +0 leather armour a +0 falchion (52, 7, D:9) a +0 ring mail a +0 club (52, 8, D:9) a +0 chain mail a +0 hand axe (52, 9, D:9) a +0 robe a +0 dagger (58, 14, D:9) a +0 hand crossbow (62, 4, D:9) a +0 short sword Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (27, -18, D:10) the +3 ring mail of the Ban {*Contam rCorr Str+3 Dex+2} It affects your strength (+3). It affects your dexterity (+2). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. (32, 1, D:10) 27 bolts (41, -13, D:10) a +0 leather armour (41, -11, D:10) a +0 leather armour (41, -10, D:10) a cursed +0 ring mail Level 11 of the Dungeon (8, -2, D:11) a potion of berserk rage (13, 18, D:11) Sif Muna's Reference Book on the Fetching Rocks Spells Type Level Known a - Corona Hexes 1 yes b - Ensorcelled Hibernation Hexes/Ice 2 yes c - Confuse Hexes 3 yes d - Borgnjor's Vile Clutch Necromancy/Earth 5 no e - Shatter Earth 9 no (17, 22, D:11) 15 gold pieces (47, 9, D:11) a +0 dagger (unseen) (52, 8, D:11) a +0 short sword (unseen) Level 1 of the Lair of Beasts (5, -8, Lair:1) 11 sling bullets (18, 0, Lair:1) a -2 ring of protection an uncursed amulet of inaccuracy (23, 1, Lair:1) a +0 naga barding (27, 13, Lair:1) a +0 whip (29, 10, Lair:1) a +0 shortbow (29, 11, Lair:1) a +0 shortbow a +0 shortbow (30, 11, Lair:1) a +0 shortbow Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (15, -11, Lair:2) 2 boomerangs (19, 9, Lair:2) a +0 battleaxe (23, -20, Lair:2) 26 bolts (29, 14, Lair:2) 2 potions of degeneration (31, -37, Lair:2) a scroll of immolation (39, 14, Lair:2) a +0 pair of boots (40, -19, Lair:2) a +0 robe (41, 15, Lair:2) a book of Changes (45, -31, Lair:2) a +0 glaive Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (15, 11, Lair:3) 21 bolts (24, -3, Lair:3) a +0 hand crossbow (25, -4, Lair:3) a +0 robe (31, 7, Lair:3) 21 bolts (36, -2, Lair:3) an uncursed amulet of harm (40, 1, Lair:3) a cursed -2 falchion (46, -4, Lair:3) a +0 hand axe (53, -10, Lair:3) a +0 plate armour (53, 2, Lair:3) a +0 quarterstaff (53, 8, Lair:3) 16 bolts Level 4 of the Lair of Beasts (16, -3, Lair:4) a +0 trident (61, -16, Lair:4) a +0 club Level 5 of the Lair of Beasts (5, 11, Lair:5) a +0 cloak (10, 1, Lair:5) a +0 buckler a +2 hat (11, 0, Lair:5) a yak corpse (skeletalised by now) (12, -4, Lair:5) a +2 scythe of slicing (44, -12, Lair:5) a +0 leather armour (45, 3, Lair:5) 26 sling bullets (45, 36, Lair:5) a +0 club Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 halberd (0, 7, Lair:6) a wand of flame (19) (10, 2, Lair:6) 21 stones (13, 11, Lair:6) a potion of brilliance (16, 5, Lair:6) a ration (19, 7, Lair:6) the +0 robe "Pifraj" {-Tele rPois rC+ Str+3} It affects your strength (+3). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (19, 23, Lair:6) a scroll of remove curse