mortelune Level 1 of the Dungeon (0, 0, D:1) 20 stones (14, 8, D:1) a +0 club (20, 4, D:1) a stone (20, 5, D:1) a stone (21, 4, D:1) a +0 whip a +0 leather armour (21, 5, D:1) a stone (23, -9, D:1) a +0 club (23, 10, D:1) a +0 ring mail (24, 13, D:1) a +0 dagger (32, -35, D:1) a +0 club a +0 dagger (34, 12, D:1) a +0 robe (35, -8, D:1) a cursed +0 whip (53, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 27 stones (6, -20, D:2) 23 bolts (8, 3, D:2) a +0 club (11, -14, D:2) a stone (13, -14, D:2) a stone (14, -13, D:2) a +0 dagger 15 stones (14, -6, D:2) a stone (25, -5, D:2) a +0 ring mail (29, -8, D:2) a +0 rapier (32, -1, D:2) 18 stones (35, -1, D:2) a +0 ring mail (38, -7, D:2) a stone (40, -7, D:2) a +0 club (48, -24, D:2) 13 bolts (53, 13, D:2) 19 stones Level 3 of the Dungeon (8, 15, D:3) a +0 hand axe (11, 15, D:3) a +0 short sword (12, 15, D:3) a stone (12, 25, D:3) a +0 robe (13, 15, D:3) a stone a +0 robe (13, 18, D:3) a +0 spear (13, 19, D:3) a +0 flail (13, 20, D:3) a cursed -3 spear (16, 7, D:3) 19 poisoned darts (18, -19, D:3) a cursed +0 leather armour a +0 flail a +0 club (23, 27, D:3) a +0 spear (27, -11, D:3) a +0 scale mail (33, 18, D:3) 16 bolts (34, -17, D:3) 22 stones (52, 17, D:3) a cursed +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 robe (14, -30, D:4) a +0 pair of boots (16, 7, D:4) a +0 falchion (25, -11, D:4) a +0 ring mail (26, -12, D:4) a +0 flail a +0 leather armour a +0 hand axe (31, -6, D:4) 5 stones (32, 6, D:4) a +0 robe (33, -25, D:4) a +0 robe (35, -16, D:4) 13 gold pieces (38, -14, D:4) a +0 leather armour a +0 trident (39, -14, D:4) a +0 flail a +0 hand axe (42, -30, D:4) a +0 giant club (45, -26, D:4) a +0 scale mail a +0 hand axe (45, -5, D:4) a +0 robe (60, -40, D:4) 23 stones Level 5 of the Dungeon (1, 15, D:5) a +0 club (6, 7, D:5) a +0 rapier (8, -1, D:5) a +0 whip (13, 6, D:5) a +0 spear (16, 2, D:5) a +0 club (17, 1, D:5) 3 boomerangs a +0 falchion a +0 hand axe a +0 leather armour of fire resistance a +0 dagger a +2 robe of positive energy (17, 9, D:5) a +0 whip (19, 7, D:5) a +0 whip (19, 37, D:5) a +0 club (22, 1, D:5) a +0 shortbow (25, 5, D:5) a +0 club (27, 2, D:5) a +0 robe (27, 18, D:5) a +0 whip (28, -3, D:5) a +0 giant spiked club (30, 33, D:5) a cursed +0 giant club (33, 10, D:5) a +0 whip (35, 31, D:5) a +0 whip (39, 33, D:5) a +0 club a cursed +0 leather armour (42, 21, D:5) a +0 club (43, 27, D:5) a +0 leather armour a +0 club (49, 15, D:5) a +0 whip (52, 18, D:5) a +0 falchion (54, 8, D:5) a +0 ring mail Level 6 of the Dungeon (4, -10, D:6) a +0 leather armour (4, -4, D:6) a +0 hand axe a cursed -1 falchion a +0 leather armour a +0 dagger a +0 robe (4, 3, D:6) a +0 robe (6, -4, D:6) a +0 leather armour a +0 robe (7, -2, D:6) a +0 dagger (9, -2, D:6) a +0 whip 3 boomerangs a cursed -1 flail (13, 19, D:6) a +0 dagger (13, 20, D:6) a +0 shortbow (14, -2, D:6) a +5 war axe of electrocution (14, 4, D:6) a +0 halberd (18, -2, D:6) a +0 morningstar of protection (18, 4, D:6) the cursed +2 scimitar "Trog's Fury" {vamp, *Noise +Inv rN++ Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It greatly protects you from negative energy. It lets you turn invisible. It may make noises in combat. It has a curse placed upon it. (21, 4, D:6) a +0 falchion a +0 dagger of venom a +0 ring mail a +0 club a cursed +0 scale mail a +0 chain mail a +2 short sword of draining (22, 5, D:6) a +0 mace (24, -13, D:6) a +0 plate armour (29, -7, D:6) a +0 club (44, 2, D:6) a +3 flail of protection (47, 17, D:6) a +0 dagger (53, 24, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 mace (15, 11, D:7) a +0 shortbow (15, 21, D:7) a +0 shortbow (17, 23, D:7) a +2 mace of protection (18, 24, D:7) a +0 hand axe (19, 26, D:7) a +0 leather armour a +0 club (20, 13, D:7) a +0 robe (22, -3, D:7) a -2 ring of intelligence (22, 4, D:7) a +0 giant club a throwing net (22, 28, D:7) a +2 vampiric short sword 2 boomerangs a +0 leather armour (23, 30, D:7) a +0 flail (27, 3, D:7) a +0 scale mail (32, 2, D:7) a +0 scale mail (50, -20, D:7) a +4 dagger of venom Level 8 of the Dungeon (0, 0, D:8) a +0 spear (4, 10, D:8) a +0 plate armour a +0 war axe (17, 30, D:8) a +1 dagger of venom (26, 38, D:8) a +0 dagger (42, 11, D:8) a +0 dagger (46, 16, D:8) a +0 spear a +1 animal skin Level 9 of the Dungeon (0, 0, D:9) a cursed +0 ring mail (14, -23, D:9) a +0 flail (17, -17, D:9) a +0 pair of gloves (24, -47, D:9) a +0 dagger (24, -43, D:9) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (27, -35, D:9) a +0 short sword (29, -32, D:9) a cursed +0 robe a cursed -2 dagger (31, -30, D:9) a +2 hand axe of flaming (31, -17, D:9) a +0 short sword (32, -45, D:9) a +0 falchion a +0 leather armour (32, -29, D:9) a +0 flail (32, -16, D:9) a +0 longbow a scroll of random uselessness (34, -8, D:9) 20 sling bullets (54, -30, D:9) a +0 scythe Level 10 of the Dungeon (0, 0, D:10) 17 bolts (19, 34, D:10) a cursed +0 scale mail (23, 33, D:10) a +0 leather armour (23, 34, D:10) 2 boomerangs a +0 hand axe of electrocution (23, 35, D:10) a +0 dagger a +0 robe (25, -19, D:10) a potion of degeneration (26, -17, D:10) a cursed +0 pair of boots (35, -22, D:10) a +0 broad axe (38, 0, D:10) a +0 chain mail (40, 14, D:10) a +0 robe (43, 12, D:10) a +0 plate armour (46, 5, D:10) a +0 giant club (53, -5, D:10) 27 sling bullets Level 11 of the Dungeon (4, 0, D:11) a +0 spear (4, 1, D:11) a scroll of enchant weapon (4, 2, D:11) a potion of agility (5, 23, D:11) a +0 ring mail (13, 4, D:11) a +0 ring mail (14, 31, D:11) a +0 dagger a +0 robe (14, 32, D:11) a +0 long sword a +0 chain mail (17, 20, D:11) a +0 morningstar (23, -15, D:11) a +0 ring mail (26, -20, D:11) 20 bolts (35, 2, D:11) a +0 mace (45, 6, D:11) a cursed -2 whip (48, 7, D:11) a cursed -1 giant club (50, -14, D:11) the +1 war axe of Compulsion {freeze, *Drain MR+ Str+5 Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It affects your intelligence (+2). It affects your resistance to hostile enchantments. It causes draining when unequipped. (51, 3, D:11) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (1, -17, Lair:1) a +0 leather armour (9, -18, Lair:1) a +0 bardiche (11, -8, Lair:1) a +0 robe (32, -15, Lair:1) a +3 scimitar of flaming Level 2 of the Lair of Beasts (2, 11, Lair:2) a +0 scale mail (22, 28, Lair:2) 23 bolts (27, 18, Lair:2) a +0 club (32, 1, Lair:2) a potion of cancellation (32, 2, Lair:2) 31 stones (33, 0, Lair:2) a +5 shortbow (33, 2, Lair:2) 34 arrows (36, -21, Lair:2) a +0 robe Level 3 of the Lair of Beasts (11, -14, Lair:3) a +0 mace (12, -22, Lair:3) a +0 flail (13, -23, Lair:3) a +0 glaive a +0 robe (15, -14, Lair:3) a +0 war axe (34, 5, Lair:3) a +0 pair of boots (42, -12, Lair:3) a +0 hand crossbow (47, 16, Lair:3) a +0 scale mail (50, 3, Lair:3) a +0 ring mail (56, 1, Lair:3) 18 sling bullets (64, -2, Lair:3) 21 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (3, -24, Lair:4) a +5 great sword of holy wrath (3, 0, Lair:4) a +2 demon trident a +1 scale mail of fire resistance (13, 7, Lair:4) a +0 short sword (14, 16, Lair:4) a scroll of random uselessness (20, -18, Lair:4) 12 sling bullets (27, -6, Lair:4) a +0 lajatang Level 5 of the Lair of Beasts (0, 0, Lair:5) 18 gold pieces (7, -6, Lair:5) 25 gold pieces (10, 18, Lair:5) a manticore skeleton (12, 23, Lair:5) a porcupine skeleton (12, 28, Lair:5) 16 bolts (13, 24, Lair:5) 4 chunks of flesh a catoblepas skeleton (22, 2, Lair:5) a +0 chain mail (26, -17, Lair:5) 26 gold pieces (27, 15, Lair:5) 18 gold pieces