mortelune Level 1 of the Dungeon (0, 0, D:1) 18 stones (1, 9, D:1) 15 bolts (5, 22, D:1) 20 arrows (26, 27, D:1) a +0 ring mail (32, -3, D:1) a +0 dagger (40, -19, D:1) 24 stones (48, 22, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (1, -15, D:2) a +0 club (4, -5, D:2) a +0 club (14, -5, D:2) a +0 whip (19, 11, D:2) a +0 club (35, 9, D:2) a +0 club (42, 5, D:2) a +0 leather armour (48, -6, D:2) a +0 club (48, -2, D:2) 19 stones Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun a +0 short sword 14 poisoned needles (3, -1, D:3) a poisoned needle (10, -12, D:3) a +0 ring mail (15, 15, D:3) a +0 robe (24, -2, D:3) 4 stones (27, -4, D:3) a +0 robe (30, -21, D:3) a +0 blowgun a +0 short sword 12 poisoned needles (30, -16, D:3) a poisoned needle (30, -15, D:3) 2 poisoned needles (30, 25, D:3) a +0 robe (30, 30, D:3) a +0 robe (34, -12, D:3) a +0 leather armour (35, -23, D:3) a cursed -1 club (35, -13, D:3) 11 poisoned needles (36, -20, D:3) a +0 leather armour (36, -12, D:3) 17 stones (37, -13, D:3) a +0 leather armour (37, -6, D:3) 15 poisoned needles (38, -16, D:3) a +0 hand axe 4 tomahawks (46, 27, D:3) 25 stones (48, -1, D:3) 10 sling bullets (48, 7, D:3) a +0 club (48, 8, D:3) a +0 short sword (48, 9, D:3) a +0 leather armour (60, -5, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +2 dagger of speed a +2 robe of resistance (3, 5, D:4) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (3, 14, D:4) a +0 ring mail (4, 6, D:4) a +0 short sword a +0 ring mail (7, 41, D:4) 27 stones (8, 40, D:4) 21 arrows (22, 19, D:4) a +0 spear (29, 8, D:4) 24 stones (36, -5, D:4) a +0 war axe (37, 27, D:4) a +0 glaive (48, 2, D:4) a +0 leather armour (53, 11, D:4) a +0 dagger (54, 11, D:4) a cursed -2 club Level 5 of the Dungeon (5, -4, D:5) a +0 mace (6, -18, D:5) a +0 trident (26, -5, D:5) a cursed -3 spear (33, -22, D:5) 13 arrows a +0 shortbow (33, -21, D:5) an arrow (34, -20, D:5) an arrow (34, -19, D:5) an arrow (35, -8, D:5) a +0 leather armour (39, 1, D:5) 12 arrows Level 6 of the Dungeon (0, 0, D:6) 14 poisoned needles (3, 47, D:6) an uncursed amulet of magic regeneration (12, 9, D:6) a +0 leather armour (17, 35, D:6) a +0 falchion (21, 25, D:6) a +0 club (33, 31, D:6) a +0 flail (34, 45, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 giant club (5, -15, D:7) 25 arrows (9, 20, D:7) 18 bolts (11, -16, D:7) a +0 spear (19, -2, D:7) a +0 quarterstaff (23, -27, D:7) 2 throwing nets (24, -28, D:7) a cursed -2 giant spiked club (24, -9, D:7) a +0 scale mail (27, -2, D:7) a +0 robe (28, -31, D:7) a +0 long sword (30, -5, D:7) a +0 ring mail (30, 1, D:7) a +0 ring mail (33, -1, D:7) a +0 club (34, -22, D:7) a +0 club 5 stones (35, -21, D:7) 3 stones (35, -20, D:7) a +0 short sword (36, -21, D:7) a +0 whip (40, -20, D:7) a +0 great sword (50, -20, D:7) 10 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, 21, D:8) a cursed -3 club a +0 robe (5, 0, D:8) 3 tomahawks (5, 12, D:8) a +0 pair of gloves (6, 0, D:8) a +0 whip (6, 1, D:8) a +0 flail (7, -11, D:8) a +0 animal skin a +0 spear (7, 9, D:8) a tomahawk (8, -3, D:8) 13 stones (9, 11, D:8) a +0 flail (11, -14, D:8) a +0 mace (12, 14, D:8) a tomahawk a +0 spear (14, 12, D:8) 2 tomahawks (14, 16, D:8) 2 tomahawks (15, 17, D:8) a +1 trident of venom 11 stones a +0 scale mail (16, 17, D:8) a stone (17, 17, D:8) a stone (18, 17, D:8) 2 stones (19, 18, D:8) a stone (20, 20, D:8) a cursed -3 club (21, -20, D:8) a +0 dagger (22, 12, D:8) 9 stones (23, -20, D:8) a silver javelin (24, 9, D:8) a +0 whip (25, -21, D:8) a silver javelin (25, -20, D:8) a +0 rapier a +0 robe (25, 10, D:8) a +0 shield a +0 ring mail of poison resistance (26, -21, D:8) 3 silver javelins (26, 10, D:8) a stone (27, -19, D:8) a +0 hand axe (27, 10, D:8) a stone (29, 10, D:8) a stone (30, -22, D:8) a +0 falchion (31, 10, D:8) a +0 whip (31, 11, D:8) a +0 leather armour a +1 whip of draining (31, 13, D:8) a +0 ring mail a +0 spear (32, 13, D:8) a +0 spear (33, 14, D:8) 7 stones a cursed +0 chain mail a cursed -3 whip (34, 14, D:8) a +0 flail a +0 spear a +0 whip (34, 16, D:8) a +0 spear (35, -23, D:8) 15 arrows a +0 spear (35, 13, D:8) 25 stones a +3 mace of protection a +0 club (35, 14, D:8) 5 stones (36, -3, D:8) a stone (37, -4, D:8) 3 stones (37, 18, D:8) a cursed +0 spear (38, -28, D:8) 15 bolts (38, 6, D:8) a +0 ring mail (41, 18, D:8) a +0 spear (42, 9, D:8) a +0 ring mail (43, -6, D:8) an uncursed amulet of magic regeneration Level 9 of the Dungeon (0, 0, D:9) 12 bolts (0, 1, D:9) a +0 shortbow 12 arrows (6, 30, D:9) a +0 flail (7, 2, D:9) an arrow (16, 24, D:9) a +0 robe a +0 dagger (17, 22, D:9) a +0 whip (17, 23, D:9) a +0 chain mail a +0 battleaxe (22, 1, D:9) a +0 hand axe (23, 24, D:9) 18 poisoned needles (27, 19, D:9) a +0 trident (28, 6, D:9) a +0 leather armour (35, 4, D:9) a +0 robe a +1 dagger of draining (35, 36, D:9) a +0 robe (36, 3, D:9) a +0 falchion (37, 12, D:9) a book of Callings (41, 5, D:9) a +0 leather armour a +0 dagger (41, 6, D:9) a +0 plate armour a +3 glaive (41, 7, D:9) a +0 hand axe (42, 1, D:9) a +0 shield (43, 6, D:9) a +1 leather armour of positive energy a +0 club (45, 3, D:9) a +0 whip a +0 flail (45, 4, D:9) a +0 scale mail a +0 hand axe a +0 leather armour a +0 dagger (45, 6, D:9) a +0 plate armour a +0 mace (45, 7, D:9) a +0 chain mail a +0 glaive a +0 robe a +0 dagger (45, 8, D:9) a +0 long sword of draining a +0 robe a +0 dagger (46, 4, D:9) a +0 scale mail a +0 plate armour a +0 trident (46, 8, D:9) a +0 mace a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 dagger (2, -22, D:10) a +0 ring mail (4, -23, D:10) a +0 trident a +0 chain mail (13, -27, D:10) 20 bolts (16, -39, D:10) a +0 leather armour (16, -37, D:10) a +0 giant club a +0 giant club (21, -29, D:10) a +0 rapier (28, -18, D:10) a +0 mace (37, 7, D:10) 22 arrows a +0 shortbow (44, -19, D:10) a +0 club 3 stones (44, -17, D:10) 4 stones (44, -16, D:10) a +0 dagger (44, -14, D:10) a stone (44, -12, D:10) a +0 dagger (44, -11, D:10) a +0 short sword (44, -10, D:10) a stone (44, -1, D:10) a +0 great mace (45, -19, D:10) a stone (45, -18, D:10) a +0 dagger a +0 dagger a +0 robe (45, -10, D:10) a +0 whip (46, -10, D:10) a stone (46, -9, D:10) a +0 whip (49, -13, D:10) a +0 pair of gloves Level 11 of the Dungeon (9, -3, D:11) an uncursed ring of stealth (15, -1, D:11) a +0 pair of gloves (15, 28, D:11) a cursed amulet of inaccuracy (19, 11, D:11) a +0 cloak (30, 1, D:11) a +0 flail (30, 2, D:11) a cursed +0 chain mail a +0 club (32, 1, D:11) a +0 short sword (32, 26, D:11) a +0 giant club a +0 giant club (33, 0, D:11) a +0 dagger (34, 18, D:11) a +0 dagger a +0 leather armour (34, 19, D:11) a +0 dire flail a +0 giant spiked club (36, 15, D:11) a +0 dagger a +0 robe (41, 4, D:11) a cursed +0 ring mail (41, 16, D:11) 15 stones (43, 25, D:11) an uncursed amulet of regeneration (44, 25, D:11) a +4 ring of strength Level 12 of the Dungeon (0, 0, D:12) 2 arrows (1, 4, D:12) 8 gold pieces (5, 44, D:12) a scroll of remove curse (7, 47, D:12) 17 bolts (9, 44, D:12) a +0 long sword a +0 chain mail (11, 44, D:12) a +0 dagger (unseen) (12, 41, D:12) a +2 short sword of electrocution (12, 42, D:12) 17 gold pieces (32, 4, D:12) a wand of iceblast (7) Level 1 of the Orcish Mines (11, -6, Orc:1) a +0 giant spiked club (12, -11, Orc:1) a hell hound corpse (17, -6, Orc:1) a +0 giant club (26, 10, Orc:1) a +0 flail an arrow (26, 12, Orc:1) a +0 chain mail of magic resistance a +0 rapier (27, 12, Orc:1) a +2 battleaxe a +0 plate armour a +0 leather armour 16 arrows a +0 dagger a +0 shortbow (28, 12, Orc:1) a +0 dagger (28, 13, Orc:1) a +0 leather armour a +0 long sword (29, 3, Orc:1) a +0 dagger a +0 robe (29, 4, Orc:1) a +2 antimagic scimitar a +0 robe (31, -2, Orc:1) a +0 robe a +0 dagger (31, 12, Orc:1) a +1 scimitar of draining (31, 14, Orc:1) a +0 dagger (33, -3, Orc:1) a +0 leather armour a +0 mace (36, -2, Orc:1) a cursed +0 robe a +0 dagger (37, 16, Orc:1) 21 arrows Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 short sword (1, -1, Orc:2) a +0 leather armour a +4 war axe (2, -12, Orc:2) a +0 mace a cursed +0 leather armour a +0 hand axe a +0 plate armour (2, -2, Orc:2) a +0 hand axe (2, -1, Orc:2) a +0 robe a +2 dagger of speed (3, -12, Orc:2) a +0 club (3, -11, Orc:2) a +0 club a +0 scale mail (3, -3, Orc:2) 5 tomahawks a large rock (3, -1, Orc:2) a +0 plate armour 2 tomahawks a +0 short sword (4, -13, Orc:2) a +0 dagger a +0 robe (4, -5, Orc:2) a tomahawk a +0 glaive a +0 plate armour (4, -3, Orc:2) a +0 hand axe a +0 club a +0 leather armour (4, -1, Orc:2) a +0 giant club (5, 3, Orc:2) 2 large rocks (6, -5, Orc:2) a +0 leather armour a +2 short sword of holy wrath (8, -24, Orc:2) a tomahawk (9, -20, Orc:2) a +0 short sword a +0 ring mail (10, -23, Orc:2) a +0 whip (10, -21, Orc:2) a +0 trident (10, -16, Orc:2) a +0 giant club (unseen) (11, -21, Orc:2) a +0 dagger a cursed +0 robe (11, -19, Orc:2) a +0 hand axe 2 tomahawks a +0 chain mail (12, -21, Orc:2) a +0 war axe a +0 chain mail (12, -17, Orc:2) a +0 club a +0 flail a +0 ring mail (12, -16, Orc:2) a +0 mace a +0 plate armour (13, -19, Orc:2) a cursed -2 dagger a +0 leather armour (14, -18, Orc:2) a +0 flail a +0 ring mail a +0 short sword a +0 leather armour of positive energy (17, -17, Orc:2) a +0 scimitar (unseen) (18, -17, Orc:2) a +0 falchion (unseen) Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (6, -3, Lair:1) 19 arrows (7, 3, Lair:1) 28 stones (8, -45, Lair:1) 6 sling bullets (20, -19, Lair:1) a +0 scale mail (21, -50, Lair:1) a +0 chain mail (25, 7, Lair:1) a +0 ring mail (45, 10, Lair:1) a box of beasts Level 2 of the Lair of Beasts (0, 4, Lair:2) a scroll of identify (1, 4, Lair:2) 2 potions of invisibility (2, 4, Lair:2) the amulet of Karchitom {Inacc Int+3} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+3). (4, 5, Lair:2) a scroll of holy word (8, -18, Lair:2) 8 stones (23, 8, Lair:2) the cursed +1 arbalest of Satyriasis {penet, Fragile MR+ MP-9 Int+7} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (+7). It affects your resistance to hostile enchantments. It affects your magic capacity (-9). It will be destroyed if unequipped. It has a curse placed upon it. (40, -3, Lair:2) a cursed ring of attention (43, -3, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a sack of spiders (7, 11, Lair:3) a +0 long sword (11, 19, Lair:3) a +0 war axe (29, 14, Lair:3) the +2 trident of Success {flame, rPois rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. (32, -11, Lair:3) a +0 pair of gloves (33, -21, Lair:3) a +0 robe Level 4 of the Lair of Beasts (0, 0, Lair:4) 21 arrows (13, -18, Lair:4) a +0 halberd (29, -41, Lair:4) a cursed +0 ring mail (44, -7, Lair:4) 13 stones (53, -33, Lair:4) 21 stones (55, -33, Lair:4) a +0 leather armour (59, -24, Lair:4) a +0 chain mail (68, -26, Lair:4) 24 stones Level 5 of the Lair of Beasts (16, -4, Lair:5) 4 curare-tipped needles a +2 short sword of venom a +0 blowgun (19, -9, Lair:5) a curare-tipped needle (22, -25, Lair:5) 4 curare-tipped needles (33, 14, Lair:5) a +0 leather armour (38, -21, Lair:5) a cursed +0 chain mail (48, 2, Lair:5) a +0 spear (52, -24, Lair:5) a +2 rapier of draining Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (13, -2, Lair:6) a box of beasts (19, -29, Lair:6) a +0 hand axe (35, 13, Lair:6) 2 stones (36, 14, Lair:6) a stone (37, 13, Lair:6) a stone (37, 15, Lair:6) a stone (40, 10, Lair:6) a +5 triple sword of slicing 15 stones a +2 leather armour of fire resistance (43, 14, Lair:6) a +2 trident of venom a +1 short sword of venom a +1 long sword of protection a +1 hand axe of flaming a +0 dagger (44, -6, Lair:6) 5 tomahawks (44, -5, Lair:6) 16 sling bullets (44, -4, Lair:6) the +4 hunting sling of Wyrd {venom, Str+3} It poisons the ammo it fires. It affects your strength (+3). (44, -3, Lair:6) a cursed -2 ring of evasion (45, -6, Lair:6) an uncursed staff of conjuration (45, -3, Lair:6) a +2 spear of venom (47, -5, Lair:6) 22 stones (56, -21, Lair:6) a crystal ball of energy (69, 1, Lair:6) a scarf of repulsion