mortelune Level 1 of the Dungeon (0, 0, D:1) a +0 spear (6, 3, D:1) 17 stones (9, -5, D:1) 26 stones (10, -4, D:1) a +0 whip (27, 23, D:1) a +0 club (30, 5, D:1) 6 bolts (31, -7, D:1) a +0 hunting sling (32, 9, D:1) 18 stones (34, 19, D:1) a stone (35, 18, D:1) a stone (40, 13, D:1) a +0 plate armour Level 2 of the Dungeon (0, 0, D:2) 16 stones (6, 47, D:2) 24 arrows (9, 45, D:2) a +0 whip (16, -12, D:2) a +0 leather armour (18, 50, D:2) 5 stones (25, 27, D:2) a +0 whip (26, -5, D:2) an uncursed ring of fire (29, -4, D:2) a stone (30, -5, D:2) a +0 club (30, -4, D:2) a +0 hunting sling a +0 dagger 2 stones (31, -6, D:2) 4 stones (34, -7, D:2) a +0 club (34, 34, D:2) a cursed -2 dagger a +0 club (42, -13, D:2) a +0 ring mail (45, 12, D:2) a +0 club (45, 43, D:2) a cursed -2 dagger (47, 16, D:2) 14 stones (62, -5, D:2) 17 bolts Level 3 of the Dungeon (0, 0, D:3) 19 stones (0, 17, D:3) a +0 dagger a +0 robe (11, 14, D:3) a +0 flail (12, 1, D:3) a +0 chain mail (13, 14, D:3) a +0 dagger a +0 robe (14, -23, D:3) a +0 short sword (14, 17, D:3) a +0 whip a +0 ring mail (29, 17, D:3) a +0 ring mail (35, 19, D:3) 19 arrows (42, -12, D:3) 11 stones (42, 10, D:3) a +0 club (59, -13, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, -16, D:4) a +0 falchion a +0 robe (2, -21, D:4) a +0 club (2, -17, D:4) a +0 ring mail (unseen) (2, -15, D:4) a +0 dagger a +0 robe (3, -14, D:4) 4 sling bullets (7, -24, D:4) a +0 hand axe (12, 0, D:4) 10 arrows (30, -28, D:4) a +0 whip (30, -21, D:4) 31 sling bullets (32, -24, D:4) a +0 flail (35, -31, D:4) 16 gold pieces (36, -16, D:4) a +0 whip a +0 leather armour (37, -33, D:4) 4 large rocks (39, -33, D:4) a scroll of remove curse (40, -27, D:4) 2 potions of invisibility Level 5 of the Dungeon (0, 0, D:5) 7 tomahawks (9, 3, D:5) 23 arrows (24, 30, D:5) a +0 ring mail (25, 35, D:5) 24 bolts (34, 13, D:5) a +0 ring mail (48, 19, D:5) 23 arrows (51, -5, D:5) a +0 scimitar (52, 31, D:5) 12 arrows Level 6 of the Dungeon [Shop] Taax's Weapon Emporium a +4 arbalest of freezing (421 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) a +0 war axe of flaming (116 gold) the +5 long sword of Equivalence {flame, +Rage} (585 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you go berserk. a +2 halberd of venom (235 gold) a +0 giant club (23 gold) a +2 antimagic glaive (441 gold) a +0 hand crossbow (49 gold) (0, 0, D:6) a stone (0, 1, D:6) a +0 club a +0 ring mail 10 stones an adder corpse