mortelune Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 15, D:1) a stone (3, 20, D:1) a stone (3, 22, D:1) 2 stones (10, 13, D:1) a +0 dagger (12, 6, D:1) 21 stones (16, 24, D:1) a +0 dagger (18, 15, D:1) a stone (18, 16, D:1) a stone (19, 11, D:1) 5 sling bullets (25, -27, D:1) 22 stones (25, 15, D:1) a +0 club (28, 20, D:1) a +0 dagger (36, 15, D:1) a +0 dagger (45, 5, D:1) a +0 spear (47, 18, D:1) a +0 whip a stone (48, -3, D:1) a cursed -3 club (49, 17, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) a stone (7, -11, D:2) a +0 whip (7, -7, D:2) a +0 club (9, -10, D:2) a +0 club (11, -6, D:2) 10 stones (15, 36, D:2) a +0 hunting sling (21, -14, D:2) 23 bolts (35, 32, D:2) a +0 club (35, 36, D:2) a stone a +0 club (37, 37, D:2) 3 stones (44, -9, D:2) a +0 club (55, 25, D:2) a cursed -1 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (7, -7, D:3) a +0 spear (11, -7, D:3) a +0 whip (unseen) (13, 45, D:3) a +0 club (18, -1, D:3) a +0 ring mail a +0 falchion (51, -10, D:3) 29 stones (59, -16, D:3) an uncursed amulet of harm (59, 26, D:3) a +0 dagger Level 4 of the Dungeon (25, -18, D:4) 17 stones (29, -3, D:4) 18 arrows (33, 6, D:4) a +0 ring mail (35, -25, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (41, -28, D:4) 12 gold pieces (45, -29, D:4) a +0 giant spiked club (46, -17, D:4) a cursed -3 falchion Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the -4 pair of boots of the Moon {rPois rC+ rCorr Dex-5} (10 gold) It affects your dexterity (-5). It protects you from cold. It protects you from poison. It protects you from acid and corrosion. the +8 dagger of Eternal Vigilance {freeze, rC+ Str+2} (6180 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). It protects you from cold. the +6 short sword of Duanahics {flame, rF++ MR++ Int-4} (5990 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. the cursed +0 helmet "Qorgh" {Slay+3} (2110 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It has a curse placed upon it. (5, -12, D:5) a +0 robe a +0 dagger (6, -33, D:5) a +0 long sword (6, -11, D:5) a +0 mace (6, -10, D:5) 16 arrows a +0 shortbow (10, -11, D:5) a +0 club (18, -13, D:5) a +0 morningstar a +0 ring mail a +0 hand axe (18, -12, D:5) a +0 robe a +0 dagger (26, -36, D:5) a +0 dagger a +0 leather armour a +0 club a +0 hand axe a +0 leather armour a +0 hand axe (30, -42, D:5) a +0 war axe (39, -20, D:5) a +0 robe a cursed -1 dagger (39, -19, D:5) a +0 trident (43, -30, D:5) a +0 whip (46, -47, D:5) 13 stones (54, -43, D:5) a +0 short sword (57, -36, D:5) a wand of random effects (17) Level 6 of the Dungeon (0, 0, D:6) a +2 hand axe of chopping a +0 scale mail (0, 8, D:6) 4 arrows (0, 9, D:6) an arrow (1, 4, D:6) a +0 mace (1, 5, D:6) 20 stones (1, 9, D:6) 2 arrows (2, 2, D:6) a +0 dagger a +0 robe (2, 9, D:6) a +0 shortbow 13 arrows (5, 4, D:6) 14 gold pieces (10, 10, D:6) 14 gold pieces (14, 10, D:6) 3 gold pieces (34, 33, D:6) 17 stones (41, -6, D:6) a +0 leather armour (48, 1, D:6) an uncursed ring of loudness (55, 7, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 trident (7, 14, D:7) a cursed -2 club (unseen) (8, 18, D:7) a scroll of enchant weapon (9, 14, D:7) a +0 dagger (unseen) (11, 14, D:7) a +0 short sword (unseen) (11, 15, D:7) a +0 club (unseen) (15, 3, D:7) a +0 dagger (unseen) (20, 17, D:7) a stone (22, 17, D:7) a stone (23, 17, D:7) 2 stones (24, 17, D:7) a stone a +0 short sword of flaming (25, 17, D:7) a stone (27, 17, D:7) a +0 dagger (28, 17, D:7) a stone (29, 17, D:7) a kobold corpse (30, 17, D:7) a +0 dagger a big kobold skeleton (33, 17, D:7) a stone (34, 17, D:7) a stone (35, 14, D:7) a +0 dagger a +0 blowgun 13 poisoned needles a +2 dagger of venom 4 stones