mortelune Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (2, -2, D:1) a +0 robe (8, -16, D:1) a +0 dagger (10, -11, D:1) 6 sling bullets (29, -11, D:1) a +0 leather armour (54, -28, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) 20 sling bullets (1, -2, D:2) 25 stones (3, 12, D:2) a +0 spear (8, 8, D:2) a stone (14, 34, D:2) a +0 club (17, 30, D:2) a stone (18, 18, D:2) a +0 robe (18, 27, D:2) 2 stones (21, 16, D:2) a +0 whip (26, 25, D:2) a +0 robe (26, 30, D:2) 18 stones (27, 24, D:2) a +0 ring mail (30, 17, D:2) a +0 mace (36, 0, D:2) a stone (36, 13, D:2) a cursed -3 falchion (37, 8, D:2) 2 stones (38, 1, D:2) a stone (40, 2, D:2) 2 stones (45, 27, D:2) a +0 club (50, 41, D:2) a stone (51, 26, D:2) a +0 spear (51, 32, D:2) 8 poisoned needles (53, 40, D:2) a +0 spear (54, 36, D:2) 2 stones (56, 29, D:2) 25 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, -7, D:3) 11 poisoned needles (4, 7, D:3) a +0 robe (8, 20, D:3) a +0 robe (9, 16, D:3) a stone (9, 19, D:3) a stone (10, 17, D:3) a +0 dagger a +0 ring mail (11, 18, D:3) a cursed -2 club (14, 18, D:3) a cursed +0 flail (16, 22, D:3) a +0 mace (17, -11, D:3) a +0 dagger a +0 robe (17, -7, D:3) 2 poisoned needles (19, -5, D:3) a +0 hand axe (19, 11, D:3) 21 stones (28, 11, D:3) a +0 chain mail a +2 dagger of speed (31, 1, D:3) a +0 leather armour (32, 15, D:3) a +0 leather armour a +0 mace (33, -6, D:3) a +0 club (33, 19, D:3) a +0 ring mail (34, 2, D:3) 14 stones (35, 16, D:3) 10 poisoned needles a +0 dagger a +0 blowgun (37, -8, D:3) a +0 pair of gloves (41, 6, D:3) 13 bolts (44, 20, D:3) a cursed -1 dagger (49, 19, D:3) 13 stones (50, 21, D:3) 18 stones Level 4 of the Dungeon (1, 0, D:4) a cursed +0 giant club (2, 0, D:4) a +0 dagger a +0 robe (3, 0, D:4) a +0 chain mail a +0 robe a +0 dagger (4, 0, D:4) a +0 robe a +0 dagger a +0 ring mail a cursed -3 trident (10, 11, D:4) the +3 fustibalus "Beetleslayer" {flame, rF+ rC- Str+3 Stlth+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (13, -15, D:4) a +0 flail a +0 ring mail (19, -9, D:4) a +0 hand axe (21, -11, D:4) 18 stones (24, 3, D:4) a +0 chain mail (26, 9, D:4) a +0 robe (49, 26, D:4) 28 arrows (49, 27, D:4) a +0 giant spiked club (50, -11, D:4) a cursed +0 mace (52, 2, D:4) a +0 quarterstaff (57, 8, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 club (8, -16, D:5) a cursed +0 short sword (8, -14, D:5) a +0 club (9, -14, D:5) a +0 robe a cursed -3 dagger (12, -10, D:5) a +0 mace (14, -9, D:5) a +0 leather armour a +1 flail of draining (23, -4, D:5) a +0 hand crossbow (27, -9, D:5) a +0 ring mail (28, 15, D:5) 15 arrows (28, 16, D:5) 4 sling bullets (29, -10, D:5) a +1 whip of venom (30, -13, D:5) a +0 flail a +0 mace (32, 0, D:5) a +0 whip (33, 3, D:5) a cursed +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Ifecs's Jewellery Boutique an uncursed ring of magical power (200 gold) an uncursed ring of wizardry (300 gold) an uncursed ring of resist corrosion (200 gold) the cursed ring "Rijifekh" {*Drain +Fly rN+ Str-3} (42 gold) [ring of strength] It affects your strength (-3). It protects you from negative energy. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. an uncursed ring of ice (250 gold) an uncursed amulet of faith (400 gold) an uncursed ring of fire (250 gold) an uncursed amulet of faith (400 gold) an uncursed ring of flight (175 gold) an uncursed ring of ice (250 gold) (26, 26, D:6) a book of Minor Magic (27, 11, D:6) a cursed +0 leather armour (28, 20, D:6) a +0 leather armour a +0 rapier (32, 22, D:6) 16 stones (35, 18, D:6) 11 bolts (35, 28, D:6) 29 stones (35, 30, D:6) 7 tomahawks (54, 34, D:6) 18 stones (55, 16, D:6) 22 arrows Level 7 of the Dungeon (0, 0, D:7) a cursed +0 animal skin a +1 whip of electrocution a +0 robe (5, 3, D:7) a +0 animal skin 24 stones (24, 14, D:7) a large rock (25, 1, D:7) a +0 dagger a +0 robe (25, 11, D:7) a large rock (25, 19, D:7) 22 stones (26, 15, D:7) a large rock (28, 9, D:7) an uncursed amulet of harm (28, 16, D:7) 23 sling bullets (30, -16, D:7) a +4 morningstar a +0 robe (31, -16, D:7) a +0 long sword a +0 robe (32, -16, D:7) a cursed +0 short sword a +0 robe (40, -14, D:7) 18 sling bullets (42, -2, D:7) a +0 dagger a +0 robe (42, 12, D:7) 14 poisoned needles (43, 15, D:7) a +0 short sword (44, -11, D:7) a +0 club (44, 23, D:7) a +0 hand axe (46, -9, D:7) a +0 mace (46, 21, D:7) a +0 dagger a +0 robe (46, 23, D:7) a +0 giant club (50, 12, D:7) a +0 dagger (50, 14, D:7) a +0 mace a +0 short sword a +0 helmet a +0 hat (53, 12, D:7) 25 arrows (54, 7, D:7) a +0 helmet (56, 21, D:7) a +0 dagger Level 8 of the Dungeon [Shop] Heuv Wuy's Weapon Shoppe a +2 hunting sling of flaming (235 gold) 25 stones (40 gold) a +0 flail of venom (99 gold) a cursed -3 trident (1 gold) 4 stones (6 gold) a +0 mace (48 gold) a +3 double sword of protection (560 gold) a +0 dagger (32 gold) a +0 rapier (64 gold) 17 arrows (54 gold) [Shop] Cusa's General Store a +0 ring mail (40 gold) 23 arrows (46 gold) a wand of paralysis (10) (120 gold) a scroll of enchant weapon (75 gold) a scroll of random uselessness (10 gold) a +3 ring of evasion (210 gold) a +4 blowgun (245 gold) a fruit (15 gold) a +2 long sword of holy wrath (183 gold) 21 stones (21 gold) a +0 ring mail (40 gold) [Shop] Tuokud's Weapon Emporium a +0 falchion (42 gold) a +0 spear (42 gold) 16 bolts (44 gold) a +0 club (14 gold) the cursed +0 short sword "Hoxt" {venom, *Noise +Rage Str+2} (165 gold) It poisons the flesh of those it strikes. It affects your strength (+2). It lets you go berserk. It may make noises in combat. It has a curse placed upon it. the +4 hunting sling of Qixonoz {freeze, rF- MR- Str+10 Dex+8} (788 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+10). It affects your dexterity (+8). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. [Shop] Irigur's General Store a scroll of identify (24 gold) a royal jelly (24 gold) a scroll of enchant weapon (90 gold) a cursed +0 ring mail (12 gold) a bread ration (60 gold) 15 sling bullets (90 gold) [Shop] Yriloc's Antique Armour Boutique the -7 pair of boots "Ockulaal" {+Fly Str+3} (2 gold) It affects your strength (+3). It lets you fly. a +2 robe of magic resistance (513 gold) a +0 ring mail (116 gold) a +0 large shield of reflection (246 gold) a +2 leather armour of magic resistance (551 gold) a +0 robe (20 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +2 ring mail of cold resistance (609 gold) a +0 plate armour (667 gold) a +0 plate armour (667 gold) (0, 0, D:8) 3 stones (1, -25, D:8) a +0 leather armour (1, -5, D:8) a stone (2, -26, D:8) a +0 hand axe (2, -4, D:8) a +2 whip of draining a stone (12, -29, D:8) a +0 giant club a +0 giant spiked club (14, -15, D:8) a +0 whip (16, -32, D:8) a +0 pair of boots (16, -18, D:8) a +0 whip a +0 leather armour (17, -15, D:8) a +0 spear (18, -19, D:8) a +0 spear Level 9 of the Dungeon (1, -2, D:9) an arrow (2, -21, D:9) a +0 giant club a +0 giant club (5, 0, D:9) an arrow (7, 1, D:9) 2 arrows a book of Minor Magic (8, 1, D:9) 17 arrows a +0 shortbow (9, -23, D:9) a +0 chain mail (12, -18, D:9) a +0 scale mail a +0 war axe (12, -17, D:9) a +0 giant club a +0 giant club (15, 20, D:9) a +0 hunting sling (21, -11, D:9) a +0 giant club (29, 24, D:9) a +0 shortbow 22 arrows (30, 24, D:9) an arrow (31, 24, D:9) 3 arrows (32, 23, D:9) an arrow (32, 24, D:9) 3 arrows (36, 22, D:9) 2 arrows (41, 24, D:9) an arrow (41, 25, D:9) an arrow (43, 25, D:9) a +0 shortbow 8 arrows (50, 21, D:9) a +0 pair of boots (52, -8, D:9) a +0 shortbow 13 arrows (54, -4, D:9) an arrow (56, -1, D:9) 22 stones Level 10 of the Dungeon (0, 0, D:10) a +0 flail (0, 1, D:10) a +0 robe a +1 dagger of electrocution (1, 0, D:10) a +0 leather armour a +0 hand axe a +0 scale mail (1, 2, D:10) a +0 dagger (11, 11, D:10) a +0 leather armour (12, 5, D:10) 11 stones (12, 12, D:10) a cursed +0 mace a +0 chain mail (13, 13, D:10) a cursed -3 club (15, 10, D:10) an uncursed staff of summoning (18, -26, D:10) a +0 leather armour (19, -6, D:10) a +0 short sword (19, -5, D:10) a +0 club (21, -8, D:10) a +0 plate armour a +0 dire flail (24, 10, D:10) a +0 quarterstaff (25, -13, D:10) a cursed -1 spear (26, -24, D:10) a cursed -1 whip (26, -23, D:10) a +0 war axe (27, -16, D:10) 9 stones (29, 10, D:10) a +0 mace (34, -27, D:10) a +0 rapier (39, -27, D:10) an arrow (40, -23, D:10) an arrow (41, -20, D:10) 15 arrows a +0 shortbow (44, -1, D:10) a cursed +0 robe a +5 dagger of freezing (45, -2, D:10) a +0 robe a cursed +2 long sword (46, -8, D:10) a +0 robe a +1 short sword of freezing (54, 1, D:10) a +0 war axe Level 11 of the Dungeon (0, 0, D:11) a +0 long sword (3, -21, D:11) 13 arrows a +0 shortbow of freezing (3, -13, D:11) a +0 long sword (3, 10, D:11) a +0 club a +0 longbow a +0 short sword (3, 11, D:11) a +0 club (3, 12, D:11) a +0 club (7, -23, D:11) 30 arrows a +0 shortbow a +0 shortbow a +0 leather armour a +0 short sword (8, -21, D:11) an arrow a +0 flail (9, -21, D:11) a +0 robe a +2 dagger of venom (10, -21, D:11) an arrow (10, -20, D:11) 2 arrows (10, -19, D:11) 4 arrows (17, -1, D:11) a yak skeleton (22, -5, D:11) 2 arrows (23, -9, D:11) 15 arrows a cursed -1 shortbow (23, -2, D:11) a potion of heal wounds a bullfrog skeleton a black bear skeleton (24, -1, D:11) 26 arrows (unseen) (30, -22, D:11) a +0 trident (30, -19, D:11) a +0 hand axe (33, -1, D:11) a wand of acid (10) (38, 2, D:11) a large rock (39, 2, D:11) 3 large rocks (41, 2, D:11) a +0 mace (42, -7, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a wand of enslavement (15) Level 13 of the Dungeon (0, 0, D:13) 22 stones (2, 4, D:13) a +0 mace (5, -4, D:13) 26 stones the Ecumenical Temple