Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 11507856742496408344 2 mora the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Sept 9, 2022. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:06 (45 turns). mora the Conjurer (Octopode Conjurer) Turns: 45, Time: 00:00:07 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 30% Magic: 1/3 EV: 13 Int: 20 God: Gold: 0 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Potions a - a potion of magic Skills: + Level 2.0 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Found a helmet. A hobgoblin comes into view. The endoplasm misses you. An endoplasm comes into view. The endoplasm quivers. The hobgoblin shouts! You tentacle-slap the endoplasm. You squeeze the endoplasm. You kill the endoplasm! You hear a shout! You see here a +0 club. You tentacle-slap the hobgoblin. Your grab misses the hobgoblin. You tentacle-slap the hobgoblin, but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you. A kobold comes into view. It is wielding a +0 dagger. You tentacle-slap the hobgoblin but do no damage. Your grab misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. The endoplasm hits you. You are too injured to fight recklessly! The hobgoblin attacks as you move away! The hobgoblin completely misses you. The endoplasm attacks as you move away! The endoplasm misses you. The hobgoblin attacks as you move away! The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin hits you. You die... ................. ...............# .......!...)...# #...........K.# #.......).....# #.............# #...#.........# #.. #......gJ.# ####### #.......@.###.....## #.........##.#####.## #.........##.8≈8≈8..# #............~≈≈≈≈.<# ############.8≈8≈8..# #.#####.## ##.....## ####### You could see an endoplasm, a hobgoblin and a kobold. Vanquished Creatures An endoplasm (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 45 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Punch || 1 Tentacles || 1 Cast: Magic Dart || 3 Dodge: Dodged || 4