Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 5034053563595623729 9912 mora the Covert (level 11, -3/74 HPs) Began as an Octopode Conjurer on Sept 6, 2022. Was an Initiate of Gozag. Slain by an elephant (16 damage) ... on level 2 of the Lair of Beasts on Sept 8, 2022. The game lasted 00:40:27 (22087 turns). mora the Covert (Octopode Conjurer) Turns: 22087, Time: 00:40:27 Health: -3/74 AC: 2 Str: 10 XL: 11 Next: 53% Magic: 11/20 EV: 16 Int: 32 God: Gozag Gold: 1102 SH: 5 Dex: 16 Spells: 8/23 levels left rFire . . . SeeInvis + w - +10 rapier of Cataclysm {vamp, Will+ Str+3 Int+7 Stlth+} rCold + . . Faith . (no shield) rNeg + . . Spirit . g - +1 hat rPois . Reflect + l - amulet of reflection rElec . Harm . p - ring of see invisible rCorr . Rampage . m - ring "Rifesem" {rN+ Dex+6 SInv} Will +.... q - ring of protection from cold Stlth +++++++... (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 2 of the Lair of Beasts. You worshipped Gozag. Gozag was most pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You collected 2055 gold pieces. You spent 228 gold pieces at shops. You paid 725 gold pieces to Gozag. Inventory: Hand Weapons b - a +1 dagger of venom w - the +10 rapier of Cataclysm (weapon) {vamp, Will+ Str+3 Int+7 Stlth+} (You found it on level 7 of the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Str: It affects your strength (+3). Int: It affects your intelligence (+7). Will: It increases your willpower. Stlth: It makes you more stealthy. Armour g - a +1 hat (worn) k - an orb of energy x - the +4 kite shield "Qamoox" {*Slow rElec SInv Stlth+} (You bought it in a shop on level 8 of the Dungeon) rElec: It insulates you from electricity. SInv: It lets you see invisible. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. H - a +1 hat Jewellery e - an amulet of regeneration l - an amulet of reflection (around mantle) m - the ring "Rifesem" (right tentacle) {rN+ Dex+6 SInv} (You found it on level 3 of the Dungeon) [ring of dexterity] Dex: It affects your dexterity (+6). rN: It protects you from negative energy. SInv: It lets you see invisible. p - a ring of see invisible (left tentacle) q - a ring of protection from cold (on tentacle) A - an amulet of the acrobat Wands r - a wand of mindburst (2) B - a wand of roots (6) F - a wand of flame (26) G - a wand of digging (7) P - a wand of paralysis (16) Scrolls f - a scroll of fear i - 3 scrolls of identify t - a scroll of teleportation v - 3 scrolls of silence C - 3 scrolls of amnesia Potions a - a potion of magic c - 4 potions of curing d - 2 potions of brilliance h - 3 potions of heal wounds j - a potion of haste {unknown} n - 2 potions of degeneration {unknown} o - a potion of berserk rage {unknown} s - a potion of cancellation {unknown} u - 4 potions of attraction y - a potion of flight {unknown} z - a potion of mutation {unknown} D - 3 potions of might {unknown} E - a potion of invisibility {unknown} Skills: + Level 6.4 Fighting - Level 2.0 Short Blades + Level 7.1 Dodging + Level 10.2 Stealth + Level 3.8 Shields + Level 6.5 Spellcasting + Level 7.9 Conjurations - Level 4.0 Hexes - Level 4.0 Translocations + Level 6.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Dazzling Flash Conj/Hex 96% N/A 1% 3 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 3% 4 e - Fulminant Prism Conj/Hex 24% 3d13 3% 4 f - Apportation Tloc 72% N/A 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Confusing Touch Hex 36% N/A 2% 3 Beastly Appendage Tmut 20% N/A 4% 1 Necrotise Necr 40% 1d6 4% 1 Summon Small Mammal Summ 40% N/A 4% 1 Mephitic Cloud Conj/Pois/Air 27% N/A 4% 3 Iskenderun's Battlesphe Conj 57% 2d11 4% 5 Ignite Poison Fire/Tmut/Pois 10% N/A 13% 3 Vampiric Draining Necr 10% 2d6 13% 3 Fireball Conj/Fire 17% 3d9 24% 5 Freezing Cloud Conj/Ice/Air 13% 6-21 38% 5 Conjure Ball Lightning Conj/Air 17% 3x3d6 78% 6 Orb of Destruction Conj 28% 9d9 80% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (2/5) D:9 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 [ Annotations: D:3 1 runed translucent door, Flugkiller's ghost, amateur MiFi D:4 2 transporters, sanka's ghost, amateur DjAr D:5 Eustachio D:8 3 runed translucent doors, MoonlitKnight's ghost, novice TrGl Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The elephant is moderately wounded. You block the elephant's attack. The elephant trunk-slaps you. The searing ray hits the elephant! The elephant is heavily wounded. You finish channelling your searing ray. The sound of falling rocks suddenly begins to subside. The elephant misses you. The elephant trunk-slaps you. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - elephant Aim: an elephant (heavily wounded, 100% to hit) The searing ray hits the elephant! The elephant is severely wounded. (Press . to maintain the ray.) The elephant misses you. The elephant trunk-slaps you. You block the elephant's attack. The elephant closely misses you. The searing ray hits the elephant but does no damage. The elephant is severely wounded. The elephant closely misses you. The elephant trunk-slaps you. The elephant tramples you! You hold your ground! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The searing ray hits the elephant. The elephant is severely wounded. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The elephant tramples you. * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant misses you. The searing ray hits the elephant! The elephant is severely wounded. You finish channelling your searing ray. The elephant misses you. The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The elephant tramples you! You die... Your body crumbles into a pile of gold. #.#......... ##.......... ###........... #.#........... ##............. ##.............. ##............... ##Y............... #@#............... ##Y...........#P. ##............## ##.............# #.............## # ##............# #### #...........## #.#. ##.........## ##.. #...........# ##... You could see 2 elephants. Vanquished Creatures 3 cane toads 2 trolls (D:9) A hornet (D:9) A wraith (D:6) 20 yaks 5 wyverns A basilisk (D:9) 2 steam dragons (D:9) 6 water moccasins 5 orc warriors 2 black bears 2 ice beasts (D:7) 2 ogres A centaur (D:9) 2 phantoms (D:5) 3 kobold brigands A necrophage (D:6) A gnoll sergeant (D:5) A scorpion (D:4) 5 bullfrogs 5 wights (D:9) 6 killer bees 7 howler monkeys A gnoll bouda (D:4) 5 orc priests 3 jellies Terence (D:3) 4 hell rats (Lair:2) 2 iguanas 4 orc wizards Robin (D:2) 14 gnolls 7 adders A shadow imp (D:6) 4 white imps An ufetubus (D:5) 2 worms 5 dart slugs 34 orcs 6 endoplasms 3 giant cockroaches 12 goblins 15 hobgoblins 4 jackals (D:3) 17 kobolds 4 quokkas 7 ball pythons 5 bats 4 frilled lizards 4 rats 254 creatures vanquished. Vanquished Creatures (others) 28 fulminant prisms 5 fungi 18 plants 51 creatures vanquished. Grand Total: 305 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mora the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 114 | D:1 | Found a faded altar of an unknown god. 361 | D:1 | Reached XP level 2. HP: 18/18 MP: 3/5 627 | D:1 | Reached skill level 3 in Stealth 1288 | D:2 | Identified the +2 chain mail of Fosonk {rC- Int+7 Slay+6} 1324 | D:2 | Reached skill level 1 in Fighting 1324 | D:2 | Reached XP level 3. HP: 23/23 MP: 2/6 2050 | D:2 | Noticed Robin 2097 | D:2 | Reached XP level 4. HP: 28/28 MP: 4/7 2136 | D:2 | Killed Robin 2353 | D:3 | Found a blossoming altar of Fedhas. 2600 | D:2 | Learned a level 2 spell: Searing Ray 3114 | D:2 | Reached XP level 5. HP: 34/34 MP: 2/9 3290 | D:2 | Reached skill level 4 in Stealth 3803 | D:3 | Noticed a water moccasin 3811 | D:3 | Killed a water moccasin 3812 | D:3 | Reached XP level 6. HP: 29/39 MP: 0/10 4216 | D:3 | Found a runed translucent door. 4218 | D:3 | Noticed Flugkiller's ghost (amateur MiFi) 4238 | D:3 | Noticed Terence 4253 | D:3 | Killed Terence 4338 | D:3 | Identified the ring "Rifesem" {rN+ Dex+6 SInv} 4946 | D:3 | Found a shimmering blue altar of Sif Muna. 5545 | D:4 | Found a transporter. 5559 | D:4 | Found a staircase to the Ecumenical Temple. 5990 | D:4 | Reached skill level 5 in Conjurations 5990 | D:4 | Reached skill level 1 in Evocations 5996 | Temple | Entered the Ecumenical Temple 6336 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6364 | D:4 | Reached skill level 5 in Stealth 6517 | D:4 | Reached XP level 7. HP: 45/45 MP: 5/12 6649 | D:4 | Learned a level 3 spell: Dazzling Flash 6654 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 6703 | D:4 | Found a transporter. 6707 | D:4 | Noticed sanka's ghost (amateur DjAr) 7046 | D:5 | Entered Level 5 of the Dungeon 8088 | D:5 | Noticed Eustachio 8117 | D:5 | Reached skill level 6 in Stealth 8117 | D:5 | Reached XP level 8. HP: 52/52 MP: 5/13 9191 | D:6 | Noticed a wraith 9237 | D:6 | Killed a wraith 9946 | D:6 | Reached skill level 7 in Stealth 10434 | D:7 | Identified the +10 rapier of Cataclysm {vamp, Will+ Str+3 | Int+7 Stlth+} 10444 | D:7 | Reached skill level 5 in Dodging 10561 | D:7 | Reached XP level 9. HP: 27/58 MP: 4/16 11008 | D:6 | Reached skill level 1 in Hexes 11008 | D:6 | Reached skill level 1 in Translocations 12003 | D:7 | Found a shimmering altar of Xom. 12004 | D:7 | Found a shimmering altar of Xom. 12004 | D:7 | Found a shimmering altar of Xom. 12004 | D:7 | Found a shimmering altar of Xom. 12609 | D:3 | Got Sif Muna's Almanac of Transmutation 12611 | D:3 | Got Sif Muna's Grimoire of Wicked Arts 12613 | D:3 | Got Sif Muna's Tome of the Traveller 12620 | D:3 | Learned a level 4 spell: Fulminant Prism 12889 | D:8 | Reached skill level 1 in Short Blades 12889 | D:8 | Reached skill level 5 in Spellcasting 13803 | D:8 | Noticed a deep elf pyromancer 13814 | D:8 | Noticed MoonlitKnight's ghost (novice TrGl) 13838 | D:8 | Found a runed translucent gate. 13838 | D:8 | Found a runed translucent gate. 13838 | D:8 | Found a runed translucent gate. 14054 | D:8 | Reached skill level 8 in Stealth 14134 | D:8 | Bought a heavily runed kite shield for 228 gold pieces 14134 | D:8 | Identified the +4 kite shield "Qamoox" {*Slow rElec SInv | Stlth+} (You bought it in a shop on level 8 of the Dungeon) 14134 | D:8 | Upgraded the game from 0.29.0-11-gd7f09526c8 to | 0.29.0-13-gc9e81de378 14540 | D:8 | Reached skill level 5 in Fighting 14544 | D:8 | Reached XP level 10. HP: 66/66 MP: 8/17 14553 | D:8 | Reached skill level 1 in Shields 14828 | D:8 | Reached skill level 5 in Evocations 15606 | D:9 | Reached skill level 9 in Stealth 15953 | D:9 | Found a staircase to the Lair. 16438 | D:9 | Found a radiant altar of Vehumet. 16438 | D:9 | Found a bloodstained altar of Trog. 16445 | D:9 | Found a glowing silver altar of Zin. 16447 | D:9 | Found an ancient bone altar of Kikubaaqudgha. 16449 | D:9 | Found a glowing golden altar of the Shining One. 17675 | D:9 | Reached XP level 11. HP: 72/72 MP: 4/20 18560 | D:10 | Entered Level 10 of the Dungeon 18563 | D:10 | Noticed a two-headed ogre 18608 | Lair:1 | Entered Level 1 of the Lair of Beasts 19481 | Lair:1 | Learned a level 1 spell: Apportation 19746 | Lair:1 | Identified the +11 short sword of Imbalance {freeze, +Blink | Int+2} 20247 | Lair:1 | Reached skill level 10 in Stealth 22087 | Lair:2 | Slain by an elephant Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, hellmonk_ecumenical_altar_prayer_group, roderic_serpentine_path, due_unseen_surprise D:2: layout_basic, uniq_robin D:3: layout_loops_ring, nicolae_sif_muna_little_library, mainiacjoe_overflow_boulevard, ebering_ghost_sewer_d, uniq_terence D:4: layout_rooms, minmay_temple_entry_waves, gammafunk_ghost_mausoleum D:5: layout_gridville, uniq_eustachio D:6: layout_cave_pools, minmay_tree_intersection, corner_web_ring, dk_noncrumbling_2 D:7: layout_basic, xom_shifter_show D:8: layout_basic, gammafunk_ghost_split D:9: layout_loops_corners, chequers_temple_overflow_minitemple, minmay_lair_entry_grove, hangedman_corner_corridor D:10: layout_cave_pools, minmay_orc_entry_temple_small Temple: minmay_temple_curvy_branch Lair:1: layout_hall_layers, serial_bayou_shore_b Lair:2: layout_hall_layers, nicolae_volcano_entry_batcave, infiniplex_staircase_pool_2, serial_bayou_shore_b Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 5 6 7 8 9 10 | 10.2 Fighting | 1 2 3 4 5 6 | 6.4 Dodging | 3 4 5 6 7 | 7.1 Spellcasting | 3 4 5 6 | 6.5 Conjurations | 5 6 7 | 7.9 Evocations | 1 2 3 4 5 6 | 6.1 Hexes | 2 3 4 | 4.0 Translocations | 2 3 4 | 4.0 Short Blades | 2 | 2.0 Shields | 2 3 | 3.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | | 5 | | || 5 Tentacles | | 1 | 1 | 13 || 15 Constrict | | 1 | 1 | 1 || 3 Rapier | | | 4 | 27 || 31 Punch | | | 1 | || 1 Cast: Magic Dart | 70 | 125 | 159 | 74 || 428 Searing Ray | | 14 | 62 | 70 || 146 Fulminant Prism | | | | 28 || 28 Dazzling Flash | | | | 1 || 1 Iskenderun's Myst | | | | 10 || 10 Apportation | | | | 1 || 1 Invok: Call Merchant | | | 1 | || 1 Evoke: Wand | | | 1 | 4 || 5 Use: Scroll | | 8 | 10 | 4 || 22 Potion | | | 1 | || 1 Stab: Sleeping | | | 1 | || 1 Armor: Skin | | 5 | 9 | 2 || 16 Dodge: Dodged | 4 | 26 | 83 | 55 || 168 Block: Other | | 8 | 24 | 24 || 56 Reflection | | | 4 | 3 || 7