mora Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 7, D:1) a +0 ring mail (18, 2, D:1) a +0 chain mail (23, 27, D:1) a +0 dagger (27, -15, D:1) a +0 leather armour (29, -7, D:1) a +0 club (32, -2, D:1) a +0 scale mail (35, 20, D:1) a +0 dagger (43, -22, D:1) a book of Cantrips (43, -21, D:1) a ring of poison resistance (43, -20, D:1) a +0 leather armour (44, -22, D:1) 3 poisoned darts (44, -21, D:1) a potion of curing (44, -20, D:1) 16 gold pieces (45, -22, D:1) a scroll of teleportation (45, -21, D:1) a scroll of identify (45, -20, D:1) a scroll of identify (48, -21, D:1) a +0 whip (59, -7, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 5, D:2) a +0 dagger (1, 22, D:2) 6 stones (5, 12, D:2) the +2 chain mail of Fosonk {rC- Int+7 Slay+6} Int: It affects your intelligence (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (+6). rC: It makes you vulnerable to cold. (5, 15, D:2) a +0 robe (11, -1, D:2) a +0 scale mail a +0 flail (12, 0, D:2) a +0 dagger (15, 34, D:2) 4 boomerangs (20, 17, D:2) a +0 dagger a +0 club (22, 20, D:2) a +0 dagger a +0 sling (30, 36, D:2) a +0 vorpal flail (34, 13, D:2) a +2 helmet a +0 animal skin a +0 dagger (35, 21, D:2) a +0 short sword (36, 17, D:2) a +0 leather armour (37, 42, D:2) 6 stones (39, 16, D:2) a +0 club (40, 4, D:2) a +0 dagger (41, 20, D:2) a +0 dagger (44, -2, D:2) a +0 dagger (44, 7, D:2) a +0 club (46, 8, D:2) a +0 club (46, 10, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 robe (1, 27, D:3) a +0 falchion a +0 ring mail (1, 29, D:3) a +2 short sword of venom (3, 18, D:3) a +0 pair of boots (10, -7, D:3) 3 boomerangs (11, 29, D:3) a +0 hand axe (12, 0, D:3) a +0 flail (13, -10, D:3) 6 stones (13, -2, D:3) a +0 ring mail a +0 falchion (14, 24, D:3) a +3 ring mail (15, 5, D:3) a +0 plate armour (16, -9, D:3) a +0 mace (17, 42, D:3) a +2 pair of gloves (32, 26, D:3) 6 boomerangs (48, 28, D:3) a +0 chain mail (49, 8, D:3) a +0 halberd (49, 17, D:3) a +0 spear Level 4 of the Dungeon (5, -11, D:4) a +0 club (6, 1, D:4) 4 datura-tipped darts (11, 0, D:4) a scroll of identify (12, 0, D:4) 5 stones (12, 1, D:4) 6 gold pieces (15, 8, D:4) a +0 club (16, 7, D:4) a +0 club a +0 robe (22, -15, D:4) a +0 whip (23, 1, D:4) a +0 halberd (24, -9, D:4) a +0 great mace (25, -17, D:4) a +0 hand axe (26, -15, D:4) a +0 leather armour a +0 trident a +0 spear (35, 11, D:4) a +0 dagger (44, 6, D:4) a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, -22, D:5) a +0 mace a +0 leather armour (2, -22, D:5) a +0 flail a +0 leather armour (5, 13, D:5) a +0 leather armour (5, 22, D:5) a +0 falchion (7, -25, D:5) 5 stones (7, 8, D:5) a +0 falchion (8, 1, D:5) a scroll of immolation (12, 17, D:5) a +0 ring mail (21, 21, D:5) a +0 scale mail (24, -1, D:5) a +0 ring mail (28, -7, D:5) a +0 leather armour a +0 club (31, -4, D:5) a +0 flail (37, -5, D:5) a +0 trident a +0 ring mail (39, 1, D:5) a +0 spear (40, 2, D:5) a +0 club (45, -16, D:5) a +0 spear (46, -17, D:5) a +0 spear (54, 21, D:5) a +0 dagger (64, -4, D:5) a +0 giant spiked club (65, 21, D:5) a +0 spear (66, -9, D:5) 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (5, -16, D:6) 2 stones (14, -10, D:6) a +0 club (16, -10, D:6) a +0 leather armour a +0 hand axe (18, -16, D:6) a +0 pair of boots (18, -10, D:6) a +0 leather armour a +0 falchion (19, -10, D:6) a +0 mace (19, 12, D:6) 3 stones (24, 4, D:6) a +0 giant club (24, 11, D:6) a +0 trident (24, 17, D:6) a +0 leather armour a +0 hand axe (28, 21, D:6) a +0 robe a +0 dagger (29, 6, D:6) a wand of polymorph (13) (30, 15, D:6) a +0 scale mail (32, 12, D:6) a +0 triple sword (36, 17, D:6) a +0 club a +0 dagger a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a book of Debilitation (17, 47, D:7) a +0 ring mail a +0 war axe (21, 46, D:7) a +0 dagger (22, 46, D:7) a +0 chain mail a +0 club (23, 47, D:7) a +0 robe a +0 dagger (34, 49, D:7) a +0 dagger (35, 9, D:7) a +0 kite shield (36, 6, D:7) a +1 chain mail of fire resistance a +0 dagger (37, 6, D:7) a +0 ring mail a +0 hand axe (37, 7, D:7) a +0 ring mail a +0 club a +0 leather armour a +0 short sword (38, 7, D:7) a +0 leather armour a +0 flail (50, 6, D:7) a +0 ring mail (52, 29, D:7) a +0 trident Level 8 of the Dungeon [Shop] Otseuriu's Antique Armour Shoppe a +2 leather armour of fire resistance (456 gold) a +1 helmet of see invisible (396 gold) a +2 pair of boots of rampaging (516 gold) the +2 plate armour of Divine Intervention {rN+ Dex+4} (1262 gold) Dex: It affects your dexterity (+4). rN: It protects you from negative energy. the +1 plate armour of the Zebra {Rampage rElec rC++ Dex-4} (1226 gold) Dex: It affects your dexterity (-4). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. the +4 robe of Folly {Brilliance Will-∞ Int+8} (1068 gold) It increases the power of your magical spells. It halves the magic cost of your spells (rounding up). It reduces your willpower to zero. Int: It affects your intelligence (+8). a +4 plate armour of willpower (1200 gold) (4, 4, D:8) a +0 dagger (10, 32, D:8) a +0 robe (14, 1, D:8) a +0 falchion a boomerang a +0 leather armour (15, -16, D:8) a +0 short sword (18, 10, D:8) a +0 dagger (30, 0, D:8) a curare-tipped dart a +0 whip (30, 1, D:8) a +0 short sword a +0 club 10 stones a +0 club (30, 3, D:8) a +0 ring mail 7 poisoned darts a +0 short sword (41, -19, D:8) a +2 dagger of venom (41, -10, D:8) a staff of conjuration (42, -21, D:8) a book of Debilitation (42, -11, D:8) a +0 leather armour a +2 hand axe of venom (43, -6, D:8) a +0 leather armour a +0 dagger (44, -7, D:8) a +0 plate armour a +0 glaive a +0 arbalest (46, -23, D:8) a +0 whip (47, -6, D:8) a +0 ring mail 4 poisoned darts a +0 hand axe (48, -23, D:8) a +0 trident a +3 plate armour of cold resistance a +0 flail (49, -8, D:8) a +0 plate armour a +0 hand axe a +0 arbalest (52, -12, D:8) a +0 dagger (55, -21, D:8) a +0 war axe a +0 robe Level 9 of the Dungeon (4, -20, D:9) a +0 war axe a +0 leather armour (4, -14, D:9) a +0 club (5, -26, D:9) a +0 club (6, -16, D:9) a +0 hand axe (7, -17, D:9) a +0 glaive a +0 chain mail (8, -19, D:9) a +0 hand axe a +0 leather armour (9, -19, D:9) a +0 war axe a +0 plate armour a +0 whip (9, 8, D:9) a +0 club 4 stones a +0 short sword a +0 leather armour (10, -29, D:9) 3 curare-tipped darts (12, 8, D:9) a +0 club a +0 whip 7 poisoned darts (16, -41, D:9) a +0 pair of gloves (21, -21, D:9) a +0 robe a +0 dagger (22, -20, D:9) a +0 short sword (25, 1, D:9) a ring of fire (30, -26, D:9) a +0 short sword 2 stones (30, -15, D:9) 4 stones a +0 short sword (31, -26, D:9) a +0 short sword 2 stones a +0 whip 6 curare-tipped darts (32, -26, D:9) a +0 club a +0 short sword 3 stones (33, -26, D:9) a +0 short sword 3 poisoned darts a +0 scale mail (34, -26, D:9) a +0 long sword a +0 robe (35, 7, D:9) a +0 ring mail (39, -28, D:9) a +0 pair of gloves (41, -14, D:9) a +0 hand axe a +0 robe (41, -2, D:9) 5 stones (42, -14, D:9) a +0 hand axe a +0 robe (42, -2, D:9) a +0 ring mail (44, -6, D:9) a +0 shortbow a stone (44, -5, D:9) a +2 battleaxe a +0 robe (50, -20, D:9) a +3 scimitar a +0 robe Level 10 of the Dungeon (0, 0, D:10) a scroll of noise (4, 7, D:10) a scroll of noise the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (4, 59, Lair:1) a +0 robe (7, 20, Lair:1) 7 stones (7, 33, Lair:1) 4 stones (21, 37, Lair:1) the +11 short sword of Imbalance {freeze, +Blink Int+2} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Int: It affects your intelligence (+2). +Blink: It lets you blink. (26, 38, Lair:1) a +0 war axe (40, 50, Lair:1) a +0 hand axe (51, 20, Lair:1) a +0 robe (55, 27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 4 stones (5, -3, Lair:2) 13 gold pieces (5, 11, Lair:2) 4 stones