mopl Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (6, -2, D:1) an orb of energy (6, 12, D:1) a staff of death (7, -14, D:1) a +0 leather armour (14, 26, D:1) a +0 spear (27, -3, D:1) 6 stones (38, 0, D:1) a +0 whip (39, 8, D:1) a quokka skeleton (39, 16, D:1) a +0 dagger of distortion {!w} 2 stones a hobgoblin skeleton (40, -10, D:1) a jackal skeleton (40, 16, D:1) a bat skeleton (51, 28, D:1) a +0 whip 4 stones a kobold corpse (skeletalised by now) (51, 29, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) 7 stones (0, 9, D:2) a +0 dagger (10, 28, D:2) a +0 rapier (12, -9, D:2) a +0 pair of boots (16, -3, D:2) a ring of flight (27, 0, D:2) a +0 mace (29, -20, D:2) a +0 pair of boots (29, 0, D:2) 6 stones (30, -12, D:2) an orb of guile (34, -18, D:2) 7 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -9, D:3) a +0 robe (2, -8, D:3) a +0 whip (2, 8, D:3) a throwing net (2, 15, D:3) a +0 lajatang (3, 18, D:3) 5 gold pieces a +0 whip a throwing net (5, 15, D:3) 5 gold pieces (6, 13, D:3) a potion of brilliance