Dungeon Crawl Stone Soup version 0.32-a0-1754-g20967cede3 (webtiles) character file. Game seed: 12739939385110323635 51 mopl the Apothecary (level 3, -5/21 HPs) Began as an Octopode Alchemist on July 20, 2024. Killed from afar by Sigmund (10 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:01:45 (1028 turns). mopl the Apothecary(Octopode Alchemist) Turns: 1028, Time: 00:01:45 Health: -5/21 AC: 1 Str: 7 XL: 3 Next: 83% Magic: 7/7 EV: 12 Int: 19 God: Gold: 80 SH: 0 Dex: 12 Spells: 6/7 levels left rFire + . . r - +2 falchion (drain) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . d - ring of see invisible rCorr . n - ring of protection from fire SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons r - a +2 falchion of draining (weapon) Missiles o - 6 poisoned darts Magical Staves i - a staff of death j - a staff of earth Jewellery d - a ring of see invisible (left tentacle) n - a ring of protection from fire (right tentacle) Scrolls c - a scroll of enchant armour {unknown} f - a scroll of brand weapon {unknown} k - a scroll of teleportation {unknown} l - a scroll of vulnerability {unknown} m - 3 scrolls of identify {unknown} Potions a - 2 potions of magic b - a potion of invisibility {unknown} e - a potion of might {unknown} g - a potion of degeneration {unknown} h - a potion of resistance {unknown} p - a potion of mutation {unknown} q - a potion of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.8 Spellcasting + Level 1.7 Conjurations * Level 4.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Foxfire Conj/Fire 24% 2x1d5 11% 1 Sandblast Erth 4% 2d4 16% 1 Mephitic Cloud Conj/Alch/Air 10% N/A 22% 3 Olgreb's Toxic Radiance Alch 18% N/A 28% 4 Hailstorm Conj/Ice 6% 3d5 32% 3 Stone Arrow Conj/Erth 12% 3d7 32% 3 Passwall Erth 2% N/A 43% 3 Summon Ice Beast Ice/Summ 2% N/A 43% 3 Sticky Flame Fire/Alch 10% 2d5 54% 4 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Sculpt Simulacrum Ice/Alch 5% N/A 100% 6 Starburst Conj/Fire 3% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You kill Terence! You hear a splash. x2 Your Alchemy skill increases to level 4! Your magical contamination has completely faded away. Things that are here: a +2 falchion of draining; a +1 scale mail of fire resistance r - a +2 falchion of draining You sense an unholy aura. r - a +2 falchion of draining (weapon) You enter the deep water. You enter the deep water. You enter the deep water. You enter the deep water. You enter the deep water. You enter the shallow water. You enter the deep water. You enter the deep water. Found a stone staircase leading down. You enter the deep water. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Sigmund shouts! Sigmund points at you and mumbles some strange words. You are confused. You're too confused to cast spells. You're too confused to cast spells. You're too confused to cast spells. Sigmund hits you with a +0 scythe! Ouch! That really hurt! Sigmund hits you from afar with a +0 scythe. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. You bump into the rock wall. Sigmund barely misses you. You feel less confused. Sigmund gestures at you while chanting. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. #+## #.# #..# #.# ##.# ####.#####.# #≈≈≈.##.#..# ##≈..#.#.≈## .. #..#..##~≈# # ... ######...##~≈## #######.####...####≈##≈.# .............@..@..≈##.#### #######.####...####≈≈##~≈≈# # #.# ##### ##≈#.≈### #.##### ######≈≈.≈# # #...#.###≈≈≈###≈≈.# #######.#≈.#.#..≈## ##~## ≈≈..≈...#≈~##.##..# #.# ~~≈~~~#.##≈~####.## #.# #####~≈≈##.≈##≈#.# #.# You could see Sigmund. Vanquished Creatures Terence (D:2) 2 ribbon worms (D:2) A ball python (D:2) 2 bats (D:1) 2 endoplasms (D:1) 2 giant cockroaches 2 hobgoblins 2 jackals (D:1) A quokka (D:1) 3 frilled lizards 3 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 812 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/6 906 | D:2 | Noticed Terence 940 | D:2 | Killed Terence 941 | D:2 | Reached skill level 4 in Alchemy 1018 | D:2 | Noticed Sigmund 1028 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms, st_stairs_3, skrybe_limestone_x, palyth_stone_intersect, hangedman_decor_points D:2: layout_loops_corners, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, bh_walls_and_bars, uniq_terence, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 4 | 4.1 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.8 Conjurations | | 1.7 Action || total ---------------------------++------- Melee: Unarmed || 3 Staff || 10 Tentacles || 4 Constrict || 3 Cast: Sting || 41 Armour: Skin || 13 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1026 | 997 | 29 | 0 | 788 | 2 | 513.0 | Dungeon | 1026 | 997 | 29 | 0 | 788 | 2 | 513.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 527 daAuts D:1: 499 daAuts