mopl Level 1 of the Dungeon [Shop] Joheleri's Antique Armour Shop a +0 leather armour (48 gold) a +2 chain mail of cold resistance (516 gold) a +4 plate armour of cold resistance (1200 gold) a +0 barding (552 gold) the +6 chain mail of Entitlement {Dex+4 Stlth+} (1264 gold) Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a +0 robe (16 gold) a +1 robe of willpower (304 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (2553 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. a +0 ring mail (96 gold) (0, 0, D:1) a +0 scale mail (4, 19, D:1) a +0 dagger (9, 16, D:1) a +0 short sword (11, 12, D:1) a +0 dagger (11, 31, D:1) a ball python corpse (skeletalised by now) (11, 32, D:1) a rat corpse (skeletalised by now) (12, 27, D:1) a ball python corpse (skeletalised by now) (12, 31, D:1) a ball python corpse (skeletalised by now) (12, 33, D:1) a rat corpse (skeletalised by now) (14, 32, D:1) a +0 ring mail (16, 14, D:1) a frilled lizard corpse (skeletalised by now) (22, 26, D:1) 7 stones (24, 39, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 29, D:1) a +0 club a stone a frilled lizard skeleton a kobold skeleton a rat skeleton (33, 2, D:1) a rat corpse (skeletalised by now) (33, 3, D:1) a potion of curing (33, 17, D:1) a +0 spear (36, 5, D:1) a +0 long sword (41, 9, D:1) 6 stones (41, 40, D:1) a potion of heal wounds (42, 8, D:1) a +1 mace of protection (47, 29, D:1) a +0 short sword 4 stones (52, 4, D:1) a ball python skeleton (52, 21, D:1) a blade talisman (60, 33, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 robe (7, 17, D:2) a +0 club a +0 sling a +0 club a +0 club a +0 sling (9, -7, D:2) a +0 leather armour (9, 17, D:2) a +0 club a +0 animal skin a +0 dagger a +0 dagger a +0 dagger a +0 dagger a hobgoblin skeleton a kobold skeleton a hobgoblin skeleton a goblin skeleton (11, 22, D:2) a +0 dagger (12, 15, D:2) a hobgoblin skeleton (14, 6, D:2) a staff of death (17, 33, D:2) a +0 dagger (19, 9, D:2) a +0 ring mail (24, 13, D:2) a ball python skeleton (29, -3, D:2) a +0 dagger 4 stones a kobold skeleton (29, -2, D:2) a jackal skeleton (30, -5, D:2) a +0 dagger a goblin skeleton (51, 15, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a jackal corpse (skeletalised by now) (18, 10, D:3) a +0 long sword (21, 5, D:3) a bat skeleton (23, 35, D:3) a ball python skeleton (30, 33, D:3) a +0 robe a +1 whip of flaming the kobold skeleton of Pikel (33, 25, D:3) an adder skeleton (35, 38, D:3) a hobgoblin skeleton (36, 10, D:3) a potion of curing (36, 39, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 2, D:4) a +0 dagger 4 stones a kobold corpse (2, -6, D:4) a +0 spear (2, 4, D:4) 7 stones (3, 4, D:4) a potion of magic