Dungeon Crawl Stone Soup version 0.32-a0-1466-gabf264ae7c (webtiles) character file. Game seed: 12212941438306225339 4 mopl the Sneak (level 1, 0/9 HPs) Began as a Vine Stalker Enchanter on June 16, 2024. Slain by a gnoll ... wielding a +0 spear (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (94 turns). mopl the Sneak(Vine Stalker Enchanter) Turns: 94, Time: 00:00:15 Health: 0/9 AC: 2 Str: 10 XL: 1 Next: 60% Magic: 0/4 EV: 11 Int: 15 God: Gold: 6 SH: 0 Dex: 14 Spells: 4/4 levels left rFire x . . a - +1 dagger rCold + . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of ice HPRegen 1.01/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of ice (left hand) Potions c - 2 potions of invisibility Skills: + Level 0.1 Fighting - Level 0.8 Short Blades - Level 1.5 Dodging * Level 3.7 Stealth * Level 2.3 Spellcasting * Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 18% N/A 17% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Conj/Hex 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You see here a rat corpse. d - a ring of ice A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You feel more attuned to ice. d - a ring of ice (left hand) A goblin comes into view. It is wielding a +0 dagger. The gnoll hits you with a +0 spear. You barely miss the gnoll. The goblin shouts! Your bite misses the gnoll. The gnoll hits you with a +0 spear. You hit the gnoll but do no damage. You bite the gnoll. You drain its power. You feel invigorated. The gnoll is lightly wounded. The gnoll hits you with a +0 spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. The goblin attacks as it pursues you! The goblin hits you with a +0 dagger. The gnoll closely misses you. You barely miss the goblin. You bite the goblin. You drain its power. You feel invigorated. The goblin is moderately wounded. The goblin hits you but does no damage. You barely miss the goblin. Your bite misses the goblin. The goblin is moderately wounded. The goblin closely misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is moderately wounded. The gnoll hits you from afar with a +0 spear. You die... #. # .##. .# ...###+######.# #............# #.......#.#..# +............# ####.. #.......#.#..# .......#.....@gg....# . .......#.....######.# .. .....##.....#### ..#####..##........# ............†..###.# ...............## # ................... ............####### ................ You could see a gnoll and a goblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) A bat (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Vine Stalker Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 94 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b Action || total ---------------------------++------- Melee: Dagger || 16 Bite || 4 Stab: Sleeping || 1 Armour: Robe || 12 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 92 | 92 | 0 | 0 | 45 | 1 | 92.0 | Dungeon | 92 | 92 | 0 | 0 | 45 | 1 | 92.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 92 daAuts