Dungeon Crawl Stone Soup version 0.32-a0-1328-gc82b5af2af (webtiles) character file. Game seed: 10516157611843167854 4 mopl the Apothecary (level 1, -1/11 HPs) Began as an Octopode Alchemist on June 5, 2024. Constricted to death by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (30 turns). mopl the Apothecary (Octopode Alchemist) Turns: 30, Time: 00:00:13 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 1/3 EV: 2 Int: 17 God: Gold: 17 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: constricted A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Missiles b - 4 poisoned darts Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.1 Spellcasting + Level 1.1 Conjurations * Level 3.4 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 30% 3 Olgreb's Toxic Radiance Alch 13% N/A 43% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are out of magic! You are out of magic! You are out of magic! The bat barely misses you. You see here a dart slug corpse. You tentacle-slap the bat but do no damage. You grab the bat. Your squeeze misses the bat. You constrict the bat. The bat misses you. The bat escapes! You tentacle-slap the bat but do no damage. You grab the bat. Your squeeze misses the bat. The bat is severely wounded. You constrict the bat. You kill the bat! A ball python comes into view. The helpless frilled lizard fails to defend itself. You tentacle-slap the frilled lizard. You grab the frilled lizard. The frilled lizard is moderately wounded. You constrict the frilled lizard. You kill the frilled lizard! The ball python hisses angrily. A frilled lizard comes into view. A bat comes into view. A quokka comes into view. An endoplasm comes into view. The ball python bites you. The ball python grabs you. The ball python constricts you. The bat hits you but does no damage. You barely miss the ball python. Your grab misses the ball python. You squeeze the ball python. The ball python is severely wounded. The bat barely misses you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You closely miss the ball python. Your grab misses the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You die... ..............# ..####........# . . #........# .. #..####..# .. #..# #†.##.# ####..# #.†...# ......# #..#..# ......####..##.# ....rbS@....# .# ###...l.....# # #.........# #..#####..# #.. #..# ... #..# ... #..# J.. ..# You could see an endoplasm (asleep), a quokka, a bat, a ball python and a frilled lizard. Vanquished Creatures A dart slug (D:1) A bat (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 30 | D:1 | Constricted to death by a ball python Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring Action || total ---------------------------++------- Melee: Unarmed || 5 Constrict || 3 Tentacles || 1 Cast: Sting || 3 Stab: Sleeping || 1 Armour: Skin || 8 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 30 | 30 | 0 | 0 | 12 | 1 | 30.0 | Dungeon | 30 | 30 | 0 | 0 | 12 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 30 daAuts