Dungeon Crawl Stone Soup version 0.32-a0-1185-ge5b5818aa0 (webtiles) character file. Game seed: 15631165066499648142 36 mopl the Apothecary (level 3, -1/21 HPs) Began as an Octopode Alchemist on May 16, 2024. Slain by Terence ... wielding a +0 trident (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (961 turns). mopl the Apothecary (Octopode Alchemist) Turns: 961, Time: 00:01:00 Health: -1/21 AC: 1 Str: 7 XL: 3 Next: 37% Magic: 4/7 EV: 12 Int: 19 God: Gold: 90 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of wizardry rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: wizardry (x1) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 90 gold pieces. Inventory: Missiles g - 2 poisoned darts Jewellery e - a ring of wizardry (left tentacle) Scrolls b - a scroll of teleportation {unknown} d - a scroll of poison {unknown} f - a scroll of torment {unknown} j - a scroll of enchant weapon {unknown} Potions a - a potion of magic c - a potion of curing {unknown} h - a potion of attraction {unknown} i - a potion of berserk rage {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.6 Spellcasting + Level 1.6 Conjurations * Level 3.9 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 1% 1 b - Mercury Vapours Alch/Air 20% N/A 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 9% N/A 9% 3 Olgreb's Toxic Radiance Alch 17% N/A 12% 4 Tukima's Dance Hex 2% N/A 19% 3 Sticky Flame Fire/Alch 10% 2d5 26% 4 Iskenderun's Mystic Bla Conj/Tloc 5% 2d3 (+2d1 41% 4 Dimensional Bullseye Hex/Tloc 1% N/A 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You tentacle-slap the adder. You grab the adder. You squeeze the adder. You kill the adder! You feel sick. No target in view! You feel sick. There is a faded altar of an unknown god here. This altar belongs to (a) Uskayaw, (b) Lugonu or (c) Xom, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. You start resting. You feel sick. You are no longer poisoned. You start resting. Magic restored. HP restored. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! The sting hits the hobgoblin. The hobgoblin is poisoned. The hobgoblin is almost dead. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +0 trident. Found a spear. Terence is nearby! The sting hits Terence. Terence is poisoned. Terence is lightly wounded. Terence shouts! Terence screams, "I want your blood!" Terence hits you from afar with a +0 trident! The sting hits Terence. Terence looks even sicker. Terence is moderately wounded. Terence hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Terence attacks as he pursues you! Terence hits you from afar with a +0 trident! You die... Terence says, "Time to find some more victims." #....♣...♣._♣ #....♣.♣♣..♣♣ #....♣.♣♣♣†♣ #.#..♣♣..♣♣♣ #.#....♣.♣ ♣ .. #.##♣.♣♣♣♣ .♣♣... #. #.♣♣♣♣♣♣..). #.###.♣..♣.@# #.@.@...#.# ########### You could see Terence (poisoned). Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 6 hobgoblins 3 kobolds (D:1) A quokka (D:1) 3 ball pythons A frilled lizard (D:1) 2 rats (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mopl the Octopode Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 295 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 298 | D:1 | Learned a level 2 spell: Mercury Vapours 886 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 897 | D:2 | Found a faded altar of an unknown god. 952 | D:2 | Noticed Terence 961 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_loops_ring, chequers_serial_rivers_small_b D:2: layout_loops_ring, chequers_ecumenical_altar_grove, uniq_sigmund, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 14 Constrict || 4 Tentacles || 4 Cast: Sting || 36 Armour: Skin || 8 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 960 | 950 | 10 | 26 | 781 | 2 | 480.0 | Dungeon | 960 | 950 | 10 | 26 | 781 | 2 | 480.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 873 daAuts D:2: 86 daAuts